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#ifndef _SLDRTEXTPROPERTIES
#define _SLDRTEXTPROPERTIES
#include "Kyoto/Graphics/CColor.hpp"
#include "Kyoto/SObjectTag.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
struct SLdrTextProperties {
SLdrTextProperties();
~SLdrTextProperties();
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int textBoundingWidth;
int textBoundingHeight;
float lineSpacing;
int lineExtraSpace;
int characterExtraSpace;
CColor foregroundColor;
CColor outlineColor;
CColor geometryColor;
CAssetId defaultFont;
int unknown_0x18dd95cd;
int unknown_0x42091548;
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bool wrapText;
};
void LoadTypedefSLdrTextProperties(SLdrTextProperties&, CInputStream&);
#endif // _SLDRTEXTPROPERTIES