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#ifndef _SLDRSPIDERBALLWAYPOINT
#define _SLDRSPIDERBALLWAYPOINT
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrSpiderBallWaypoint {
SLdrSpiderBallWaypoint();
~SLdrSpiderBallWaypoint();
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SLdrEditorProperties editorProperties;
int flags;
};
void LoadTypedefSLdrSpiderBallWaypoint(SLdrSpiderBallWaypoint&, CInputStream&);
#endif // _SLDRSPIDERBALLWAYPOINT