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#ifndef _SLDRSPIDERBALLATTRACTIONSURFACE
#define _SLDRSPIDERBALLATTRACTIONSURFACE
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrSpiderBallAttractionSurface {
SLdrSpiderBallAttractionSurface();
~SLdrSpiderBallAttractionSurface();
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SLdrEditorProperties editorProperties;
};
void LoadTypedefSLdrSpiderBallAttractionSurface(SLdrSpiderBallAttractionSurface&, CInputStream&);
#endif // _SLDRSPIDERBALLATTRACTIONSURFACE