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#ifndef _SLDRFRONTENDDATANETWORK
#define _SLDRFRONTENDDATANETWORK
#include "Kyoto/Graphics/CColor.hpp"
#include "Kyoto/SObjectTag.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrFrontEndDataNetwork {
SLdrFrontEndDataNetwork();
~SLdrFrontEndDataNetwork();
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SLdrEditorProperties editorProperties;
bool isRoot;
bool unknown_0x77f59f4a;
bool unknown_0x29c0cb7f;
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bool canBeSelected;
bool isProxy;
bool isLocked;
bool unknown_0x8b8fa0fe;
bool unknown_0xd0f2d612;
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float connectionRadius;
CAssetId hotDotTexture;
CAssetId txtr_0x547fffc3;
CAssetId txtr_0xcdaaba00;
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CColor selectedColor;
CColor unselectedMinColor;
CColor unselectedMaxColor;
CColor disabledColor;
int rotationSound;
spline transitionShrinkSpline;
float transitionShrinkTime;
spline transitionMoveSpline;
float transitionMoveTime;
spline transitionExpandSpline;
float transitionExpandTime;
spline transitionMoveInSpline;
float transitionMoveInTime;
int rotationSoundVolume;
};
void LoadTypedefSLdrFrontEndDataNetwork(SLdrFrontEndDataNetwork&, CInputStream&);
#endif // _SLDRFRONTENDDATANETWORK