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#ifndef _SLDRROTATIONSPLINES
#define _SLDRROTATIONSPLINES
#include "Kyoto/Streams/CInputStream.hpp"
struct SLdrRotationSplines {
SLdrRotationSplines();
~SLdrRotationSplines();
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spline xRotation;
spline yRotation;
spline zRotation;
};
void LoadTypedefSLdrRotationSplines(SLdrRotationSplines&, CInputStream&);
#endif // _SLDRROTATIONSPLINES