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#ifndef _SLDRPLATFORMMOTIONPROPERTIES
#define _SLDRPLATFORMMOTIONPROPERTIES
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrSplineType.hpp"
struct SLdrPlatformMotionProperties {
SLdrPlatformMotionProperties();
~SLdrPlatformMotionProperties();
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SLdrSplineType motionSplineType;
spline motionControlSpline;
float motionSplineDuration;
float initialTime;
int unknown;
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spline rollControlSpline;
spline yawControlSpline;
spline pitchControlSpline;
};
void LoadTypedefSLdrPlatformMotionProperties(SLdrPlatformMotionProperties&, CInputStream&);
#endif // _SLDRPLATFORMMOTIONPROPERTIES