2023-08-09 23:45:58 +03:00
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#ifndef _SLDRDYNAMICLIGHTMOTIONSPLINE
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#define _SLDRDYNAMICLIGHTMOTIONSPLINE
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrSplineType.hpp"
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struct SLdrDynamicLightMotionSpline {
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SLdrDynamicLightMotionSpline();
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~SLdrDynamicLightMotionSpline();
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2023-08-11 22:35:54 +03:00
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bool motionSplinePathLoops;
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SLdrSplineType motionSplineType;
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spline motionControlSpline;
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float motionSplineDuration;
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2023-08-09 23:45:58 +03:00
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};
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void LoadTypedefSLdrDynamicLightMotionSpline(SLdrDynamicLightMotionSpline&, CInputStream&);
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#endif // _SLDRDYNAMICLIGHTMOTIONSPLINE
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