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183 lines
2.7 KiB
Plaintext
183 lines
2.7 KiB
Plaintext
#ifndef _CGUIFRAME
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#define _CGUIFRAME
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#include "CVector2i.bt"
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#include "CColor4f.bt"
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#include "CTransform4f.bt"
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typedef enum {
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kGWT_BaseWidget,
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kGWT_Camera,
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kGWT_AuiEnergyBar,
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kGWT_Group,
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kGWT_HeadWidget,
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kGWT_AuiImagePane,
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kGWT_Light,
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kGWT_MapWindow,
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kGWT_AuiMeter,
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kGWT_Model,
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kGWT_SliderGroup,
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kGWT_TableGroup,
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kGWT_TextPane,
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} EGuiWidgetType;
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typedef struct {
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uint projectionType;
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if (projectionType) {
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float unk1;
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float unk2;
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float unk3;
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float unk3;
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} else {
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float unk1;
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float unk2;
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}
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} CGuiCamera;
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typedef struct {
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uint unk;
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} CAuiEnergyBarT01;
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typedef struct {
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uint unk;
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} CGuiGroup;
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typedef struct {
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} CGuiHeadWidget;
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typedef struct {
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uint unkIntCount;
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uint unkInts[unkIntCount];
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uint vecCount;
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CVector3f vecs[vecCount];
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} CAuiImagePane;
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typedef struct {
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} CGuiLight;
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typedef struct {
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uint vecCount;
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CVector3f vecs[vecCount];
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} CGuiMapWindow;
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typedef struct {
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CGuiGroup group;
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uint unk;
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} CAuiMeter;
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typedef struct {
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uint intCount;
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if (intCount) {
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uint ints[intCount];
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}
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uint unk;
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} CGuiModel;
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typedef struct {
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uint unk1;
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float unk2;
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uint unk3;
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float unk4;
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} CGuiSliderGroup;
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typedef struct {
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uint unk1;
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uint unk2;
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uchar unk3;
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} CGuiTableGroup;
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typedef struct {
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uint fontLen;
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char font[fontLen];
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uchar unk1;
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uchar unk2;
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uint unk3;
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uint unk4;
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float unk5;
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CColor4f col1;
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CColor4f col2;
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CColor4f col3;
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uint unk6;
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CVector2i unk7;
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CVector2i unk8;
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CVector2i unk9;
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uchar unk10;
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} CGuiTextProperties;
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typedef struct {
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CGuiTextProperties properties;
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} CGuiTextSupport;
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typedef struct {
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uint unkIntCount;
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uint unkInts[unkIntCount];
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float unk2;
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float unk3;
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CVector3f unk4;
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CGuiTextSupport textSupport;
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} CGuiTextPane;
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typedef struct {
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EGuiWidgetType type;
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uint unk1;
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uint unk2;
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uint unk3;
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uint nameLen;
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char name[nameLen];
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uchar unk4;
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uchar unk5;
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uchar unk6;
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CColor4f color;
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uint unk7;
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uint unk8;
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CTransform4f xf;
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switch (type) {
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case 0:
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break;
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case 1:
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CGuiCamera camera;
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break;
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case 2:
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CAuiEnergyBarT01 energyBar01;
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break;
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case 3:
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CGuiGroup group;
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break;
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case 4:
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//CGuiHeadWidget headWidget;
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break;
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case 5:
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CAuiImagePane imagePane;
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break;
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case 6:
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//CGuiLight light;
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break;
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case 7:
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CGuiMapWindow mapWindow;
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break;
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case 8:
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CAuiMeter meter;
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break;
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case 9:
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CGuiModel model;
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break;
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case 10:
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CGuiSliderGroup sliderGroup;
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break;
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case 11:
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CGuiTableGroup tableGroup;
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break;
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case 12:
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CGuiTextPane textPane;
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}
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} CGuiWidget;
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typedef struct {
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GUID guid;
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uint widgetCount;
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CGuiWidget widgets[widgetCount] <optimize = false>;
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} CGuiFrame;
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#endif // _CGUIFRAME
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