#ifndef _NTEXTUREFORMAT #define _NTEXTUREFORMAT struct STextureReadInfo { if (!isDKCTF) { byte index; //MP1R has this byte } uint32 offset ; uint32 size ; }; struct STextureCompressedBufferInfo(uint64 fileStart) { uint32 index; uint32 offset ; // Relative offset into associated STextureReadInfo uint32 size ; // Buffer size uint32 destOffset ; // Output offset when decompressed uint32 destSize ; // Output size when decompressed // Compressed data local uint64 pos