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28 lines
620 B
NASM
28 lines
620 B
NASM
const_def 2 ; object constants
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const TINTOWER7F_POKE_BALL
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TinTower7F_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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TinTower7FMaxRevive:
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itemball MAX_REVIVE
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TinTower7F_MapEvents:
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db 0, 0 ; filler
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db 5 ; warp events
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warp_event 3, 9, 1, TIN_TOWER_6F
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warp_event 10, 15, 1, TIN_TOWER_8F
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warp_event 12, 7, 4, TIN_TOWER_7F
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warp_event 8, 3, 3, TIN_TOWER_7F
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warp_event 6, 9, 5, TIN_TOWER_9F
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db 0 ; coord events
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db 0 ; bg events
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db 1 ; object events
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object_event 16, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower7FMaxRevive, EVENT_TIN_TOWER_7F_MAX_REVIVE
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