pokecrystal-board/audio/music/evolution.asm
dannye fc051f2130 Update audio macros and arguments
and update related labels/constants/comments
this fixes a lot of mistakes and maximizes compatibility with red
2019-09-02 03:41:25 -05:00

202 lines
3.2 KiB
NASM

Music_Evolution:
channel_count 4
channel 1, Music_Evolution_Ch1
channel 2, Music_Evolution_Ch2
channel 3, Music_Evolution_Ch3
channel 4, Music_Evolution_Ch4
Music_Evolution_Ch1:
tempo 132
volume 7, 7
vibrato 6, 3, 4
pitch_offset 1
duty_cycle 2
note_type 12, 9, 2
octave 3
pitch_slide 1, 4, A_
note C_, 1
pitch_slide 1, 4, A_
note G_, 1
pitch_slide 1, 4, A_
note C_, 1
pitch_slide 1, 4, A_
note G_, 1
rest 4
duty_cycle 3
stereo_panning 0, 1
Music_Evolution_branch_f0713:
sound_call Music_Evolution_branch_f0737
note_type 12, 10, 4
note F#, 4
sound_call Music_Evolution_branch_f0737
note_type 12, 10, 4
note F#, 4
sound_loop 2, Music_Evolution_branch_f0713
sound_call Music_Evolution_branch_f0743
note_type 12, 10, 4
note G#, 4
sound_call Music_Evolution_branch_f0743
note_type 12, 10, 4
note G#, 4
sound_loop 0, Music_Evolution_branch_f0713
Music_Evolution_branch_f0737:
note_type 12, 10, 2
octave 3
note C_, 4
note G_, 4
note C_, 4
note G_, 4
note C_, 4
note G_, 4
note C_, 4
sound_ret
Music_Evolution_branch_f0743:
note_type 12, 10, 2
octave 3
note D_, 4
note A_, 4
note D_, 4
note A_, 4
note D_, 4
note A_, 4
note D_, 4
sound_ret
Music_Evolution_Ch2:
duty_cycle 2
vibrato 8, 2, 5
note_type 12, 10, 2
octave 4
note G_, 1
note D_, 1
note G_, 1
note D_, 1
rest 4
duty_cycle 3
stereo_panning 1, 0
Music_Evolution_branch_f0761:
sound_call Music_Evolution_branch_f0787
note_type 12, 11, 5
note A_, 4
sound_call Music_Evolution_branch_f0787
note_type 12, 11, 5
note B_, 4
sound_loop 2, Music_Evolution_branch_f0761
sound_call Music_Evolution_branch_f0793
note_type 12, 11, 5
note B_, 4
sound_call Music_Evolution_branch_f0793
note_type 12, 11, 5
octave 4
note C#, 4
octave 3
sound_loop 0, Music_Evolution_branch_f0761
Music_Evolution_branch_f0787:
note_type 12, 11, 2
octave 3
note G_, 4
note D_, 4
note G_, 4
note D_, 4
note G_, 4
note D_, 4
note G_, 4
sound_ret
Music_Evolution_branch_f0793:
note_type 12, 11, 2
octave 3
note A_, 4
note E_, 4
note A_, 4
note E_, 4
note A_, 4
note E_, 4
note A_, 4
sound_ret
Music_Evolution_Ch3:
note_type 12, 1, 6
rest 8
Music_Evolution_branch_f07a3:
sound_call Music_Evolution_branch_f07bf
octave 3
note A_, 4
sound_call Music_Evolution_branch_f07bf
octave 3
note B_, 4
sound_loop 2, Music_Evolution_branch_f07a3
sound_call Music_Evolution_branch_f07d5
octave 3
note B_, 4
sound_call Music_Evolution_branch_f07d5
octave 4
note C#, 4
sound_loop 0, Music_Evolution_branch_f07a3
Music_Evolution_branch_f07bf:
octave 2
note A_, 2
rest 2
octave 3
note D_, 2
rest 2
octave 2
note A_, 2
rest 2
octave 3
note D_, 2
rest 2
octave 2
note A_, 2
rest 2
octave 3
note D_, 2
rest 2
octave 2
note A_, 2
rest 2
sound_ret
Music_Evolution_branch_f07d5:
octave 2
note B_, 2
rest 2
octave 3
note E_, 2
rest 2
octave 2
note B_, 2
rest 2
octave 3
note E_, 2
rest 2
octave 2
note B_, 2
rest 2
octave 3
note E_, 2
rest 2
octave 2
note A_, 2
rest 2
sound_ret
Music_Evolution_Ch4:
toggle_noise 5
dspeed 12
rest 8
Music_Evolution_branch_f07f0:
stereo_panning 1, 0
dnote 11, 6
dnote 11, 4
stereo_panning 0, 1
dnote 5, 2
dnote 5, 2
dnote 5, 2
sound_loop 0, Music_Evolution_branch_f07f0