pokecrystal-board/maps/PewterPokecenter1F.asm

86 lines
2.1 KiB
NASM

object_const_def ; object_event constants
const PEWTERPOKECENTER1F_NURSE
const PEWTERPOKECENTER1F_TEACHER
const PEWTERPOKECENTER1F_JIGGLYPUFF
const PEWTERPOKECENTER1F_BUG_CATCHER
const PEWTERPOKECENTER1F_CHRIS
PewterPokecenter1F_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
PewterPokecenter1FNurseScript:
jumpstd pokecenternurse
PewterPokecenter1FTeacherScript:
jumptextfaceplayer PewterPokecenter1FTeacherText
PewterJigglypuff:
opentext
writetext PewterJigglypuffText
cry JIGGLYPUFF
waitbutton
closetext
end
PewterPokecenter1FBugCatcherScript:
jumptextfaceplayer PewterPokecenter1FBugCatcherText
Chris:
faceplayer
opentext
trade NPC_TRADE_CHRIS
waitbutton
closetext
end
PewterPokecenter1FTeacherText:
text "…Yeah, and the"
line "GYM in CINNABAR's"
para "gone. I was really"
line "amazed."
para "…Yes? I'm on the"
line "phone. Go away!"
done
PewterJigglypuffText:
text "JIGGLYPUFF: Puu"
line "pupuu."
done
PewterPokecenter1FBugCatcherText:
text "Most #MON get"
line "drowsy if they"
para "hear a JIGGLYPUFF"
line "singing."
para "There are several"
line "moves that can be"
para "used only while a"
line "#MON is asleep."
done
PewterPokecenter1F_MapEvents:
db 0, 0 ; filler
db 3 ; warp events
warp_event 3, 7, PEWTER_CITY, 4
warp_event 4, 7, PEWTER_CITY, 4
warp_event 0, 7, POKECENTER_2F, 1
db 0 ; coord events
db 0 ; bg events
db 5 ; object events
object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PewterPokecenter1FNurseScript, -1
object_event 8, 6, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, PewterPokecenter1FTeacherScript, -1
object_event 1, 3, SPRITE_JIGGLYPUFF, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PewterJigglypuff, -1
object_event 2, 3, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PewterPokecenter1FBugCatcherScript, -1
object_event 7, 2, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Chris, -1