mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
875 lines
17 KiB
NASM
875 lines
17 KiB
NASM
MACRO add_stdscript
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\1StdScript::
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dba \1
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ENDM
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StdScripts::
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add_stdscript PokecenterNurseScript
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add_stdscript DifficultBookshelfScript
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add_stdscript PictureBookshelfScript
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add_stdscript MagazineBookshelfScript
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add_stdscript TeamRocketOathScript
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add_stdscript IncenseBurnerScript
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add_stdscript MerchandiseShelfScript
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add_stdscript TownMapScript
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add_stdscript WindowScript
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add_stdscript TVScript
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add_stdscript HomepageScript ; unused
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add_stdscript Radio1Script
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add_stdscript Radio2Script
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add_stdscript TrashCanScript
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add_stdscript StrengthBoulderScript
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add_stdscript SmashRockScript
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add_stdscript PokecenterSignScript
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add_stdscript MartSignScript
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add_stdscript GoldenrodRocketsScript
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add_stdscript RadioTowerRocketsScript
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add_stdscript ElevatorButtonScript
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add_stdscript DayToTextScript
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add_stdscript BugContestResultsWarpScript
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add_stdscript BugContestResultsScript
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add_stdscript InitializeEventsScript
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add_stdscript AskNumber1MScript
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add_stdscript AskNumber2MScript
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add_stdscript RegisteredNumberMScript
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add_stdscript NumberAcceptedMScript
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add_stdscript NumberDeclinedMScript
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add_stdscript PhoneFullMScript
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add_stdscript RematchMScript
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add_stdscript GiftMScript
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add_stdscript PackFullMScript
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add_stdscript RematchGiftMScript
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add_stdscript AskNumber1FScript
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add_stdscript AskNumber2FScript
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add_stdscript RegisteredNumberFScript
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add_stdscript NumberAcceptedFScript
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add_stdscript NumberDeclinedFScript
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add_stdscript PhoneFullFScript
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add_stdscript RematchFScript
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add_stdscript GiftFScript
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add_stdscript PackFullFScript
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add_stdscript RematchGiftFScript
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add_stdscript GymStatue1Script
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add_stdscript GymStatue2Script
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add_stdscript ReceiveItemScript
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add_stdscript ReceiveTogepiEggScript
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add_stdscript PCScript
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add_stdscript GameCornerChipVendorScript
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add_stdscript HappinessCheckScript
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PokecenterNurseScript:
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opentext
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checktime MORN
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iftrue .morn
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checktime DAY
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iftrue .day
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checktime EVE
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iftrue .eve
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checktime NITE
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iftrue .nite
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sjump .ok
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.morn
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farwritetext NurseMornText
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promptbutton
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sjump .ok
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.day
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farwritetext NurseDayText
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promptbutton
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sjump .ok
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.eve
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farwritetext NurseEveText
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promptbutton
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sjump .ok
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.nite
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farwritetext NurseNiteText
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promptbutton
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sjump .ok
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.ok
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farwritetext NurseAskHealText
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yesorno
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iffalse .done
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farwritetext NurseTakePokemonText
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pause 20
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turnobject LAST_TALKED, LEFT
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pause 10
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special HealParty
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playmusic MUSIC_NONE
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setval HEALMACHINE_POKECENTER
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special HealMachineAnim
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pause 30
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special RestartMapMusic
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turnobject LAST_TALKED, DOWN
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pause 10
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checkphonecall ; elm already called about pokerus
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iftrue .no
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checkflag ENGINE_CAUGHT_POKERUS
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iftrue .no
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special CheckPokerus
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iftrue .pokerus
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.no
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farwritetext NurseReturnPokemonText
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pause 20
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.done
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farwritetext NurseGoodbyeText
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turnobject LAST_TALKED, UP
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pause 10
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turnobject LAST_TALKED, DOWN
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pause 10
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waitbutton
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closetext
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end
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.pokerus
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farwritetext NursePokerusText
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waitbutton
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closetext
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setflag ENGINE_CAUGHT_POKERUS
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end
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DifficultBookshelfScript:
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farjumptext DifficultBookshelfText
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PictureBookshelfScript:
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farjumptext PictureBookshelfText
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MagazineBookshelfScript:
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farjumptext MagazineBookshelfText
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TeamRocketOathScript:
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farjumptext TeamRocketOathText
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IncenseBurnerScript:
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farjumptext IncenseBurnerText
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MerchandiseShelfScript:
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farjumptext MerchandiseShelfText
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TownMapScript:
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opentext
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farwritetext LookTownMapText
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waitbutton
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special OverworldTownMap
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closetext
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end
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WindowScript:
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farjumptext WindowText
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TVScript:
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opentext
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farwritetext TVText
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waitbutton
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closetext
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end
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HomepageScript:
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farjumptext HomepageText
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Radio1Script:
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opentext
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setval MAPRADIO_POKEMON_CHANNEL
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special MapRadio
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closetext
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end
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Radio2Script:
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; Lucky Channel
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opentext
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setval MAPRADIO_LUCKY_CHANNEL
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special MapRadio
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closetext
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end
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TrashCanScript:
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farjumptext TrashCanText
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PCScript:
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opentext
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special PokemonCenterPC
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closetext
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end
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ElevatorButtonScript:
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playsound SFX_READ_TEXT_2
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pause 15
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playsound SFX_ELEVATOR_END
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end
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StrengthBoulderScript:
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farsjump AskStrengthScript
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SmashRockScript:
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farsjump AskRockSmashScript
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PokecenterSignScript:
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farjumptext PokecenterSignText
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MartSignScript:
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farjumptext MartSignText
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DayToTextScript:
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readvar VAR_WEEKDAY
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ifequal MONDAY, .Monday
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ifequal TUESDAY, .Tuesday
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ifequal WEDNESDAY, .Wednesday
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ifequal THURSDAY, .Thursday
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ifequal FRIDAY, .Friday
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ifequal SATURDAY, .Saturday
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getstring STRING_BUFFER_3, .SundayText
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end
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.Monday:
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getstring STRING_BUFFER_3, .MondayText
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end
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.Tuesday:
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getstring STRING_BUFFER_3, .TuesdayText
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end
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.Wednesday:
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getstring STRING_BUFFER_3, .WednesdayText
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end
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.Thursday:
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getstring STRING_BUFFER_3, .ThursdayText
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end
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.Friday:
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getstring STRING_BUFFER_3, .FridayText
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end
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.Saturday:
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getstring STRING_BUFFER_3, .SaturdayText
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end
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.SundayText:
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db "SUNDAY@"
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.MondayText:
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db "MONDAY@"
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.TuesdayText:
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db "TUESDAY@"
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.WednesdayText:
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db "WEDNESDAY@"
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.ThursdayText:
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db "THURSDAY@"
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.FridayText:
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db "FRIDAY@"
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.SaturdayText:
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db "SATURDAY@"
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GoldenrodRocketsScript:
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end
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RadioTowerRocketsScript:
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end
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BugContestResultsWarpScript:
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special ClearBGPalettes
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scall BugContestResults_CopyContestantsToResults
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applymovement PLAYER, Movement_ContestResults_WalkAfterWarp
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BugContestResultsScript:
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clearflag ENGINE_BUG_CONTEST_TIMER
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clearevent EVENT_CONTEST_OFFICER_HAS_SUN_STONE
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clearevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE
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clearevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY
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clearevent EVENT_CONTEST_OFFICER_HAS_BERRY
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opentext
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farwritetext ContestResults_ReadyToJudgeText
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waitbutton
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special BugContestJudging
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getnum STRING_BUFFER_3
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ifequal 1, BugContestResults_FirstPlace
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ifequal 2, BugContestResults_SecondPlace
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ifequal 3, BugContestResults_ThirdPlace
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farwritetext ContestResults_ConsolationPrizeText
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promptbutton
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waitsfx
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verbosegiveitem BERRY
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iffalse BugContestResults_NoRoomForBerry
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BugContestResults_DidNotWin:
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farwritetext ContestResults_DidNotWinText
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promptbutton
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sjump BugContestResults_FinishUp
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BugContestResults_ReturnAfterWinnersPrize:
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farwritetext ContestResults_JoinUsNextTimeText
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promptbutton
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BugContestResults_FinishUp:
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checkevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER
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iffalse BugContestResults_DidNotLeaveMons
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farwritetext ContestResults_ReturnPartyText
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waitbutton
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special ContestReturnMons
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BugContestResults_DidNotLeaveMons:
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special CheckPartyFullAfterContest
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ifequal BUGCONTEST_CAUGHT_MON, BugContestResults_CleanUp
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ifequal BUGCONTEST_NO_CATCH, BugContestResults_CleanUp
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; BUGCONTEST_BOXED_MON
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farwritetext ContestResults_PartyFullText
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waitbutton
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BugContestResults_CleanUp:
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closetext
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setevent EVENT_BUG_CATCHING_CONTESTANT_1A
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setevent EVENT_BUG_CATCHING_CONTESTANT_2A
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setevent EVENT_BUG_CATCHING_CONTESTANT_3A
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setevent EVENT_BUG_CATCHING_CONTESTANT_4A
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setevent EVENT_BUG_CATCHING_CONTESTANT_5A
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setevent EVENT_BUG_CATCHING_CONTESTANT_6A
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setevent EVENT_BUG_CATCHING_CONTESTANT_7A
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setevent EVENT_BUG_CATCHING_CONTESTANT_8A
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setevent EVENT_BUG_CATCHING_CONTESTANT_9A
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setevent EVENT_BUG_CATCHING_CONTESTANT_10A
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setevent EVENT_BUG_CATCHING_CONTESTANT_1B
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setevent EVENT_BUG_CATCHING_CONTESTANT_2B
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setevent EVENT_BUG_CATCHING_CONTESTANT_3B
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setevent EVENT_BUG_CATCHING_CONTESTANT_4B
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setevent EVENT_BUG_CATCHING_CONTESTANT_5B
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setevent EVENT_BUG_CATCHING_CONTESTANT_6B
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setevent EVENT_BUG_CATCHING_CONTESTANT_7B
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setevent EVENT_BUG_CATCHING_CONTESTANT_8B
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setevent EVENT_BUG_CATCHING_CONTESTANT_9B
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setevent EVENT_BUG_CATCHING_CONTESTANT_10B
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setflag ENGINE_DAILY_BUG_CONTEST
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special PlayMapMusic
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end
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BugContestResults_FirstPlace:
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setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
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getitemname STRING_BUFFER_4, SUN_STONE
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farwritetext ContestResults_PlayerWonAPrizeText
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waitbutton
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verbosegiveitem SUN_STONE
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iffalse BugContestResults_NoRoomForSunStone
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sjump BugContestResults_ReturnAfterWinnersPrize
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BugContestResults_SecondPlace:
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getitemname STRING_BUFFER_4, EVERSTONE
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farwritetext ContestResults_PlayerWonAPrizeText
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waitbutton
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verbosegiveitem EVERSTONE
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iffalse BugContestResults_NoRoomForEverstone
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sjump BugContestResults_ReturnAfterWinnersPrize
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BugContestResults_ThirdPlace:
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getitemname STRING_BUFFER_4, GOLD_BERRY
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farwritetext ContestResults_PlayerWonAPrizeText
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waitbutton
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verbosegiveitem GOLD_BERRY
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iffalse BugContestResults_NoRoomForGoldBerry
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sjump BugContestResults_ReturnAfterWinnersPrize
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BugContestResults_NoRoomForSunStone:
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farwritetext BugContestPrizeNoRoomText
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promptbutton
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setevent EVENT_CONTEST_OFFICER_HAS_SUN_STONE
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sjump BugContestResults_ReturnAfterWinnersPrize
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BugContestResults_NoRoomForEverstone:
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farwritetext BugContestPrizeNoRoomText
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promptbutton
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setevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE
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sjump BugContestResults_ReturnAfterWinnersPrize
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BugContestResults_NoRoomForGoldBerry:
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farwritetext BugContestPrizeNoRoomText
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promptbutton
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setevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY
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sjump BugContestResults_ReturnAfterWinnersPrize
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BugContestResults_NoRoomForBerry:
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farwritetext BugContestPrizeNoRoomText
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promptbutton
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setevent EVENT_CONTEST_OFFICER_HAS_BERRY
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sjump BugContestResults_DidNotWin
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BugContestResults_CopyContestantsToResults:
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checkevent EVENT_BUG_CATCHING_CONTESTANT_1A
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iftrue .skip1
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clearevent EVENT_BUG_CATCHING_CONTESTANT_1B
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.skip1
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checkevent EVENT_BUG_CATCHING_CONTESTANT_2A
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iftrue .skip2
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clearevent EVENT_BUG_CATCHING_CONTESTANT_2B
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.skip2
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checkevent EVENT_BUG_CATCHING_CONTESTANT_3A
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iftrue .skip3
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clearevent EVENT_BUG_CATCHING_CONTESTANT_3B
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.skip3
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checkevent EVENT_BUG_CATCHING_CONTESTANT_4A
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iftrue .skip4
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clearevent EVENT_BUG_CATCHING_CONTESTANT_4B
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.skip4
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checkevent EVENT_BUG_CATCHING_CONTESTANT_5A
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iftrue .skip5
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clearevent EVENT_BUG_CATCHING_CONTESTANT_5B
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.skip5
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checkevent EVENT_BUG_CATCHING_CONTESTANT_6A
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iftrue .skip6
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clearevent EVENT_BUG_CATCHING_CONTESTANT_6B
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.skip6
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checkevent EVENT_BUG_CATCHING_CONTESTANT_7A
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iftrue .skip7
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clearevent EVENT_BUG_CATCHING_CONTESTANT_7B
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.skip7
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checkevent EVENT_BUG_CATCHING_CONTESTANT_8A
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iftrue .skip8
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clearevent EVENT_BUG_CATCHING_CONTESTANT_8B
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.skip8
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checkevent EVENT_BUG_CATCHING_CONTESTANT_9A
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iftrue .skip9
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clearevent EVENT_BUG_CATCHING_CONTESTANT_9B
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.skip9
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checkevent EVENT_BUG_CATCHING_CONTESTANT_10A
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iftrue .skip10
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clearevent EVENT_BUG_CATCHING_CONTESTANT_10B
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.skip10
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end
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InitializeEventsScript:
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setevent EVENT_INITIALIZED_EVENTS
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endcallback
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AskNumber1MScript:
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special RandomPhoneMon
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readvar VAR_CALLERID
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; ifequal PHONE_SCHOOLBOY_JACK, .Jack
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; ifequal PHONE_SAILOR_HUEY, .Huey
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end
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; .Jack:
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; farwritetext JackAskNumber1Text
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; end
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; .Huey:
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; farwritetext HueyAskNumber1Text
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; end
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AskNumber2MScript:
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special RandomPhoneMon
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readvar VAR_CALLERID
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; ifequal PHONE_SCHOOLBOY_JACK, .Jack
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; ifequal PHONE_SAILOR_HUEY, .Huey
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end
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; .Jack:
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; farwritetext JackAskNumber2Text
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; end
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; .Huey:
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; farwritetext HueyAskNumber2Text
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; end
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RegisteredNumberMScript:
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farwritetext RegisteredNumber1Text
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playsound SFX_REGISTER_PHONE_NUMBER
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waitsfx
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promptbutton
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end
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NumberAcceptedMScript:
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readvar VAR_CALLERID
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; ifequal PHONE_SCHOOLBOY_JACK, .Jack
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; ifequal PHONE_SAILOR_HUEY, .Huey
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end
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; .Jack:
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; farwritetext JackNumberAcceptedText
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; waitbutton
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; closetext
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; end
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; .Huey:
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; farwritetext HueyNumberAcceptedText
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; waitbutton
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; closetext
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; end
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NumberDeclinedMScript:
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readvar VAR_CALLERID
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; ifequal PHONE_SCHOOLBOY_JACK, .Jack
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; ifequal PHONE_SAILOR_HUEY, .Huey
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end
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; .Jack:
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; farwritetext JackNumberDeclinedText
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; waitbutton
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; closetext
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; end
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; .Huey:
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; farwritetext HueyNumberDeclinedText
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; waitbutton
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; closetext
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; end
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PhoneFullMScript:
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readvar VAR_CALLERID
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; ifequal PHONE_SCHOOLBOY_JACK, .Jack
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; ifequal PHONE_SAILOR_HUEY, .Huey
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end
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; .Jack:
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; farwritetext JackPhoneFullText
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; waitbutton
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; closetext
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; end
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; .Huey:
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; farwritetext HueyPhoneFullText
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; waitbutton
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; closetext
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; end
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RematchMScript:
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readvar VAR_CALLERID
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; ifequal PHONE_SCHOOLBOY_JACK, .Jack
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; ifequal PHONE_SAILOR_HUEY, .Huey
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end
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; .Jack:
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; farwritetext JackRematchText
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; waitbutton
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; closetext
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; end
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; .Huey:
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; farwritetext HueyRematchText
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; waitbutton
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; closetext
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; end
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GiftMScript:
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readvar VAR_CALLERID
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; ifequal PHONE_BIRDKEEPER_JOSE, .Jose
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; ifequal PHONE_BUG_CATCHER_WADE, .Wade
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end
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; .Jose:
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; farwritetext JoseGiftText
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; promptbutton
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; end
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; .Wade:
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; farwritetext WadeGiftText
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; promptbutton
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; end
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PackFullMScript:
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readvar VAR_CALLERID
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; ifequal PHONE_SAILOR_HUEY, .Huey
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; ifequal PHONE_BIRDKEEPER_JOSE, .Jose
|
|
end
|
|
|
|
; .Huey:
|
|
; farwritetext HueyPackFullText
|
|
; waitbutton
|
|
; closetext
|
|
; end
|
|
; .Jose:
|
|
; farwritetext JosePackFullText
|
|
; waitbutton
|
|
; closetext
|
|
; end
|
|
|
|
RematchGiftMScript:
|
|
opentext
|
|
readvar VAR_CALLERID
|
|
; ifequal PHONE_SAILOR_HUEY, .Huey
|
|
; ifequal PHONE_YOUNGSTER_JOEY, .Joey
|
|
end
|
|
|
|
; .Huey:
|
|
; farwritetext HueyRematchGiftText
|
|
; promptbutton
|
|
; end
|
|
; .Joey:
|
|
; farwritetext JoeyRematchGiftText
|
|
; promptbutton
|
|
; end
|
|
|
|
AskNumber1FScript:
|
|
readvar VAR_CALLERID
|
|
; ifequal PHONE_POKEFAN_BEVERLY, .Beverly
|
|
; ifequal PHONE_COOLTRAINERF_BETH, .Beth
|
|
end
|
|
|
|
; .Beverly:
|
|
; farwritetext BeverlyAskNumber1Text
|
|
; end
|
|
; .Beth:
|
|
; farwritetext BethAskNumber1Text
|
|
; end
|
|
|
|
AskNumber2FScript:
|
|
readvar VAR_CALLERID
|
|
; ifequal PHONE_POKEFAN_BEVERLY, .Beverly
|
|
; ifequal PHONE_COOLTRAINERF_BETH, .Beth
|
|
end
|
|
|
|
; .Beverly:
|
|
; farwritetext BeverlyAskNumber2Text
|
|
; end
|
|
; .Beth:
|
|
; farwritetext BethAskNumber2Text
|
|
; end
|
|
|
|
RegisteredNumberFScript:
|
|
farwritetext RegisteredNumber2Text
|
|
playsound SFX_REGISTER_PHONE_NUMBER
|
|
waitsfx
|
|
promptbutton
|
|
end
|
|
|
|
NumberAcceptedFScript:
|
|
readvar VAR_CALLERID
|
|
; ifequal PHONE_POKEFAN_BEVERLY, .Beverly
|
|
; ifequal PHONE_COOLTRAINERF_BETH, .Beth
|
|
end
|
|
|
|
; .Beverly:
|
|
; farwritetext BeverlyNumberAcceptedText
|
|
; waitbutton
|
|
; closetext
|
|
; end
|
|
; .Beth:
|
|
; farwritetext BethNumberAcceptedText
|
|
; waitbutton
|
|
; closetext
|
|
; end
|
|
|
|
NumberDeclinedFScript:
|
|
readvar VAR_CALLERID
|
|
; ifequal PHONE_POKEFAN_BEVERLY, .Beverly
|
|
; ifequal PHONE_COOLTRAINERF_BETH, .Beth
|
|
end
|
|
|
|
; .Beverly:
|
|
; farwritetext BeverlyNumberDeclinedText
|
|
; waitbutton
|
|
; closetext
|
|
; end
|
|
; .Beth:
|
|
; farwritetext BethNumberDeclinedText
|
|
; waitbutton
|
|
; closetext
|
|
; end
|
|
|
|
PhoneFullFScript:
|
|
readvar VAR_CALLERID
|
|
; ifequal PHONE_POKEFAN_BEVERLY, .Beverly
|
|
; ifequal PHONE_COOLTRAINERF_BETH, .Beth
|
|
end
|
|
|
|
; .Beverly:
|
|
; farwritetext BeverlyPhoneFullText
|
|
; waitbutton
|
|
; closetext
|
|
; end
|
|
; .Beth:
|
|
; farwritetext BethPhoneFullText
|
|
; waitbutton
|
|
; closetext
|
|
; end
|
|
|
|
RematchFScript:
|
|
readvar VAR_CALLERID
|
|
; ifequal PHONE_COOLTRAINERF_BETH, .Beth
|
|
; ifequal PHONE_COOLTRAINERF_REENA, .Reena
|
|
end
|
|
|
|
; .Beth:
|
|
; farwritetext BethRematchText
|
|
; waitbutton
|
|
; closetext
|
|
; end
|
|
; .Reena:
|
|
; farwritetext ReenaRematchText
|
|
; waitbutton
|
|
; closetext
|
|
; end
|
|
|
|
GiftFScript:
|
|
readvar VAR_CALLERID
|
|
; ifequal PHONE_POKEFAN_BEVERLY, .Beverly
|
|
; ifequal PHONE_PICNICKER_GINA, .Gina
|
|
end
|
|
|
|
; .Beverly:
|
|
; farwritetext BeverlyGiftText
|
|
; promptbutton
|
|
; end
|
|
; .Gina:
|
|
; farwritetext GinaGiftText
|
|
; promptbutton
|
|
; end
|
|
|
|
PackFullFScript:
|
|
readvar VAR_CALLERID
|
|
; ifequal PHONE_POKEFAN_BEVERLY, .Beverly
|
|
; ifequal PHONE_PICNICKER_GINA, .Gina
|
|
end
|
|
|
|
; .Beverly:
|
|
; farwritetext BeverlyPackFullText
|
|
; waitbutton
|
|
; closetext
|
|
; end
|
|
; .Gina:
|
|
; farwritetext GinaPackFullText
|
|
; waitbutton
|
|
; closetext
|
|
; end
|
|
|
|
RematchGiftFScript:
|
|
readvar VAR_CALLERID
|
|
; ifequal PHONE_PICNICKER_ERIN, .Erin
|
|
end
|
|
|
|
; .Erin:
|
|
; opentext
|
|
; farwritetext ErinRematchGiftText
|
|
; promptbutton
|
|
; end
|
|
|
|
GymStatue1Script:
|
|
getcurlandmarkname STRING_BUFFER_3
|
|
opentext
|
|
farwritetext GymStatue_CityGymText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
GymStatue2Script:
|
|
getcurlandmarkname STRING_BUFFER_3
|
|
opentext
|
|
farwritetext GymStatue_CityGymText
|
|
promptbutton
|
|
farwritetext GymStatue_WinningTrainersText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
ReceiveItemScript:
|
|
waitsfx
|
|
farwritetext ReceivedItemText
|
|
playsound SFX_ITEM
|
|
waitsfx
|
|
end
|
|
|
|
ReceiveTogepiEggScript:
|
|
waitsfx
|
|
farwritetext ReceivedItemText
|
|
playsound SFX_GET_EGG
|
|
waitsfx
|
|
end
|
|
|
|
GameCornerChipVendorScript:
|
|
faceplayer
|
|
opentext
|
|
farwritetext ChipVendor_WelcomeText
|
|
promptbutton
|
|
checkitem CHIP_CASE
|
|
iftrue ChipVendor_IntroScript
|
|
farwritetext ChipVendor_NoChipCaseText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
ChipVendor_IntroScript:
|
|
farwritetext ChipVendor_IntroText
|
|
|
|
.loop
|
|
special DisplayCoinsAndChipBalance
|
|
loadmenu .MenuHeader
|
|
verticalmenu
|
|
closewindow
|
|
ifequal 1, .Buy50
|
|
ifequal 2, .Buy500
|
|
sjump .Cancel
|
|
|
|
.Buy50:
|
|
checkchips MAX_CHIPS - 50
|
|
ifequal HAVE_MORE, .ChipCaseFull
|
|
checkcoins YOUR_COINS, 1000
|
|
ifequal HAVE_LESS, .NotEnoughCoins
|
|
givechips 50
|
|
takecoins YOUR_COINS, 1000
|
|
waitsfx
|
|
playsound SFX_TRANSACTION
|
|
farwritetext ChipVendor_Buy50ChipsText
|
|
waitbutton
|
|
sjump .loop
|
|
|
|
.Buy500:
|
|
checkchips MAX_CHIPS - 500
|
|
ifequal HAVE_MORE, .ChipCaseFull
|
|
checkcoins YOUR_COINS, 10000
|
|
ifequal HAVE_LESS, .NotEnoughCoins
|
|
givechips 500
|
|
takecoins YOUR_COINS, 10000
|
|
waitsfx
|
|
playsound SFX_TRANSACTION
|
|
farwritetext ChipVendor_Buy500ChipsText
|
|
waitbutton
|
|
sjump .loop
|
|
|
|
.NotEnoughCoins:
|
|
farwritetext ChipVendor_NotEnoughCoinsText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
.ChipCaseFull:
|
|
farwritetext ChipVendor_ChipCaseFullText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
.Cancel:
|
|
farwritetext ChipVendor_CancelText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
.MenuHeader:
|
|
db MENU_BACKUP_TILES ; flags
|
|
menu_coords 0, 4, 15, TEXTBOX_Y - 1
|
|
dw .MenuData
|
|
db 1 ; default option
|
|
|
|
.MenuData:
|
|
db STATICMENU_CURSOR ; flags
|
|
db 3 ; items
|
|
db " 50 : <COIN>1000@"
|
|
db "500 : <COIN>10000@"
|
|
db "CANCEL@"
|
|
|
|
HappinessCheckScript:
|
|
faceplayer
|
|
opentext
|
|
special GetFirstPokemonHappiness
|
|
ifless 50, .Unhappy
|
|
ifless 150, .KindaHappy
|
|
farwritetext HappinessText3
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
.KindaHappy:
|
|
farwritetext HappinessText2
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
.Unhappy:
|
|
farwritetext HappinessText1
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
Movement_ContestResults_WalkAfterWarp:
|
|
step RIGHT
|
|
step DOWN
|
|
turn_head UP
|
|
step_end
|