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f74fd6903f
- Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
26 lines
822 B
NASM
26 lines
822 B
NASM
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INCLUDE "macros.asm"
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INCLUDE "gbhw.asm"
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INCLUDE "hram.asm"
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INCLUDE "constants/wram_constants.asm"
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INCLUDE "constants/pokemon_constants.asm"
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INCLUDE "constants/type_constants.asm"
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INCLUDE "constants/move_constants.asm"
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INCLUDE "constants/battle_constants.asm"
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INCLUDE "constants/map_constants.asm"
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INCLUDE "constants/landmark_constants.asm"
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INCLUDE "constants/item_constants.asm"
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INCLUDE "constants/trainer_constants.asm"
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INCLUDE "constants/script_constants.asm"
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INCLUDE "constants/event_flags.asm"
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INCLUDE "constants/engine_flags.asm"
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INCLUDE "constants/music_constants.asm"
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INCLUDE "constants/sfx_constants.asm"
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INCLUDE "constants/animation_constants.asm"
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INCLUDE "constants/gfx_constants.asm"
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INCLUDE "constants/pokemon_data_constants.asm"
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INCLUDE "constants/misc_constants.asm"
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INCLUDE "constants/std_constants.asm"
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