pokecrystal-board/engine/pokedex/pokedex.asm
2018-07-29 16:15:06 -04:00

2576 lines
45 KiB
NASM

; Pokedex_RunJumptable.Jumptable indexes
const_def
const DEXSTATE_MAIN_SCR
const DEXSTATE_UPDATE_MAIN_SCR
const DEXSTATE_DEX_ENTRY_SCR
const DEXSTATE_UPDATE_DEX_ENTRY_SCR
const DEXSTATE_REINIT_DEX_ENTRY_SCR
const DEXSTATE_SEARCH_SCR
const DEXSTATE_UPDATE_SEARCH_SCR
const DEXSTATE_OPTION_SCR
const DEXSTATE_UPDATE_OPTION_SCR
const DEXSTATE_SEARCH_RESULTS_SCR
const DEXSTATE_UPDATE_SEARCH_RESULTS_SCR
const DEXSTATE_UNOWN_MODE
const DEXSTATE_UPDATE_UNOWN_MODE
const DEXSTATE_EXIT
POKEDEX_SCX EQU 5
GLOBAL POKEDEX_SCX
Pokedex:
ld a, [hWX]
ld l, a
ld a, [hWY]
ld h, a
push hl
ld a, [hSCX]
push af
ld hl, wOptions
ld a, [hl]
push af
set NO_TEXT_SCROLL, [hl]
ld a, [wVramState]
push af
xor a
ld [wVramState], a
ld a, [hInMenu]
push af
ld a, $1
ld [hInMenu], a
xor a
ld [hMapAnims], a
call InitPokedex
call DelayFrame
.main
call JoyTextDelay
ld a, [wJumptableIndex]
bit 7, a
jr nz, .exit
call Pokedex_RunJumptable
call DelayFrame
jr .main
.exit
ld de, SFX_READ_TEXT_2
call PlaySFX
call WaitSFX
call ClearSprites
ld a, [wCurrentDexMode]
ld [wLastDexMode], a
pop af
ld [hInMenu], a
pop af
ld [wVramState], a
pop af
ld [wOptions], a
pop af
ld [hSCX], a
pop hl
ld a, l
ld [hWX], a
ld a, h
ld [hWY], a
ret
InitPokedex:
call ClearBGPalettes
call ClearSprites
call ClearTileMap
call Pokedex_LoadGFX
ld hl, wPokedexDataStart
ld bc, wPokedexDataEnd - wPokedexDataStart
xor a
call ByteFill
xor a
ld [wJumptableIndex], a
ld [wPrevDexEntryJumptableIndex], a
ld [wPrevDexEntryBackup], a
ld [wcf66], a
call Pokedex_CheckUnlockedUnownMode
ld a, [wLastDexMode]
ld [wCurrentDexMode], a
call Pokedex_OrderMonsByMode
call Pokedex_InitCursorPosition
call Pokedex_GetLandmark
farcall DrawDexEntryScreenRightEdge
call Pokedex_ResetBGMapMode
ret
Pokedex_CheckUnlockedUnownMode:
ld a, [wStatusFlags]
bit STATUSFLAGS_UNOWN_DEX_F, a
jr nz, .unlocked
xor a
ld [wUnlockedUnownMode], a
ret
.unlocked
ld a, TRUE
ld [wUnlockedUnownMode], a
ret
Pokedex_InitCursorPosition:
ld hl, wPokedexOrder
ld a, [wPrevDexEntry]
and a
jr z, .done
cp NUM_POKEMON + 1
jr nc, .done
ld b, a
ld a, [wDexListingEnd]
cp $8
jr c, .only_one_page
sub $7
ld c, a
.loop1
ld a, b
cp [hl]
jr z, .done
inc hl
ld a, [wDexListingScrollOffset]
inc a
ld [wDexListingScrollOffset], a
dec c
jr nz, .loop1
.only_one_page
ld c, $7
.loop2
ld a, b
cp [hl]
jr z, .done
inc hl
ld a, [wDexListingCursor]
inc a
ld [wDexListingCursor], a
dec c
jr nz, .loop2
.done
ret
Pokedex_GetLandmark:
ld a, [wMapGroup]
ld b, a
ld a, [wMapNumber]
ld c, a
call GetWorldMapLocation
cp SPECIAL_MAP
jr nz, .load
ld a, [wBackupMapGroup]
ld b, a
ld a, [wBackupMapNumber]
ld c, a
call GetWorldMapLocation
.load
ld [wDexCurrentLocation], a
ret
Pokedex_RunJumptable:
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pokedex_LoadPointer
jp hl
.Jumptable:
; entries correspond to DEXSTATE_* constants
dw Pokedex_InitMainScreen
dw Pokedex_UpdateMainScreen
dw Pokedex_InitDexEntryScreen
dw Pokedex_UpdateDexEntryScreen
dw Pokedex_ReinitDexEntryScreen
dw Pokedex_InitSearchScreen
dw Pokedex_UpdateSearchScreen
dw Pokedex_InitOptionScreen
dw Pokedex_UpdateOptionScreen
dw Pokedex_InitSearchResultsScreen
dw Pokedex_UpdateSearchResultsScreen
dw Pokedex_InitUnownMode
dw Pokedex_UpdateUnownMode
dw Pokedex_Exit
Pokedex_IncrementDexPointer:
ld hl, wJumptableIndex
inc [hl]
ret
Pokedex_Exit:
ld hl, wJumptableIndex
set 7, [hl]
ret
Pokedex_InitMainScreen:
xor a
ld [hBGMapMode], a
call ClearSprites
xor a
hlcoord 0, 0, wAttrMap
ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
call ByteFill
farcall DrawPokedexListWindow
hlcoord 0, 17
ld de, String_START_SEARCH
call Pokedex_PlaceString
ld a, 7
ld [wDexListingHeight], a
call Pokedex_PrintListing
call Pokedex_SetBGMapMode_3ifDMG_4ifCGB
call Pokedex_ResetBGMapMode
call Pokedex_DrawMainScreenBG
ld a, POKEDEX_SCX
ld [hSCX], a
ld a, [wCurrentDexMode]
cp DEXMODE_OLD
ld a, $4a
jr z, .okay
ld a, $47
.okay
ld [hWX], a
xor a
ld [hWY], a
call WaitBGMap
call Pokedex_ResetBGMapMode
ld a, -1
ld [wCurPartySpecies], a
ld a, SCGB_POKEDEX
call Pokedex_GetSGBLayout
call Pokedex_UpdateCursorOAM
farcall DrawPokedexListWindow
hlcoord 0, 17
ld de, String_START_SEARCH
call Pokedex_PlaceString
ld a, 7
ld [wDexListingHeight], a
call Pokedex_PrintListing
call Pokedex_IncrementDexPointer
ret
Pokedex_UpdateMainScreen:
ld hl, hJoyPressed
ld a, [hl]
and B_BUTTON
jr nz, .b
ld a, [hl]
and A_BUTTON
jr nz, .a
ld a, [hl]
and SELECT
jr nz, .select
ld a, [hl]
and START
jr nz, .start
call Pokedex_ListingHandleDPadInput
ret nc
call Pokedex_UpdateCursorOAM
xor a
ld [hBGMapMode], a
call Pokedex_PrintListing
call Pokedex_SetBGMapMode3
call Pokedex_ResetBGMapMode
ret
.a
call Pokedex_GetSelectedMon
call Pokedex_CheckSeen
ret z
ld a, DEXSTATE_DEX_ENTRY_SCR
ld [wJumptableIndex], a
ld a, DEXSTATE_MAIN_SCR
ld [wPrevDexEntryJumptableIndex], a
ret
.select
call Pokedex_BlackOutBG
ld a, DEXSTATE_OPTION_SCR
ld [wJumptableIndex], a
xor a
ld [hSCX], a
ld a, $a7
ld [hWX], a
call DelayFrame
ret
.start
call Pokedex_BlackOutBG
ld a, DEXSTATE_SEARCH_SCR
ld [wJumptableIndex], a
xor a
ld [hSCX], a
ld a, $a7
ld [hWX], a
call DelayFrame
ret
.b
ld a, DEXSTATE_EXIT
ld [wJumptableIndex], a
ret
Pokedex_InitDexEntryScreen:
call LowVolume
xor a ; page 1
ld [wPokedexStatus], a
xor a
ld [hBGMapMode], a
call ClearSprites
call Pokedex_LoadCurrentFootprint
call Pokedex_DrawDexEntryScreenBG
call Pokedex_InitArrowCursor
call Pokedex_GetSelectedMon
ld [wPrevDexEntry], a
farcall DisplayDexEntry
call Pokedex_DrawFootprint
call WaitBGMap
ld a, $a7
ld [hWX], a
call Pokedex_GetSelectedMon
ld [wCurPartySpecies], a
ld a, SCGB_POKEDEX
call Pokedex_GetSGBLayout
ld a, [wCurPartySpecies]
call PlayMonCry
call Pokedex_IncrementDexPointer
ret
Pokedex_UpdateDexEntryScreen:
ld de, DexEntryScreen_ArrowCursorData
call Pokedex_MoveArrowCursor
ld hl, hJoyPressed
ld a, [hl]
and B_BUTTON
jr nz, .return_to_prev_screen
ld a, [hl]
and A_BUTTON
jr nz, .do_menu_action
call Pokedex_NextOrPreviousDexEntry
ret nc
call Pokedex_IncrementDexPointer
ret
.do_menu_action
ld a, [wDexArrowCursorPosIndex]
ld hl, DexEntryScreen_MenuActionJumptable
call Pokedex_LoadPointer
jp hl
.return_to_prev_screen
ld a, [wLastVolume]
and a
jr z, .max_volume
ld a, $77
ld [wLastVolume], a
.max_volume
call MaxVolume
ld a, [wPrevDexEntryJumptableIndex]
ld [wJumptableIndex], a
ret
Pokedex_Page:
ld a, [wPokedexStatus]
xor 1 ; toggle page
ld [wPokedexStatus], a
call Pokedex_GetSelectedMon
ld [wPrevDexEntry], a
farcall DisplayDexEntry
call WaitBGMap
ret
Pokedex_ReinitDexEntryScreen:
; Reinitialize the Pokédex entry screen after changing the selected mon.
call Pokedex_BlackOutBG
xor a ; page 1
ld [wPokedexStatus], a
xor a
ld [hBGMapMode], a
call Pokedex_DrawDexEntryScreenBG
call Pokedex_InitArrowCursor
call Pokedex_LoadCurrentFootprint
call Pokedex_GetSelectedMon
ld [wPrevDexEntry], a
farcall DisplayDexEntry
call Pokedex_DrawFootprint
call Pokedex_LoadSelectedMonTiles
call WaitBGMap
call Pokedex_GetSelectedMon
ld [wCurPartySpecies], a
ld a, SCGB_POKEDEX
call Pokedex_GetSGBLayout
ld a, [wCurPartySpecies]
call PlayMonCry
ld hl, wJumptableIndex
dec [hl]
ret
DexEntryScreen_ArrowCursorData:
db D_RIGHT | D_LEFT, 4
dwcoord 1, 17 ; PAGE
dwcoord 6, 17 ; AREA
dwcoord 11, 17 ; CRY
dwcoord 15, 17 ; PRNT
DexEntryScreen_MenuActionJumptable:
dw Pokedex_Page
dw .Area
dw .Cry
dw .Print
.Area:
call Pokedex_BlackOutBG
xor a
ld [hSCX], a
call DelayFrame
ld a, $7
ld [hWX], a
ld a, $90
ld [hWY], a
call Pokedex_GetSelectedMon
ld a, [wDexCurrentLocation]
ld e, a
predef Pokedex_GetArea
call Pokedex_BlackOutBG
call DelayFrame
xor a
ld [hBGMapMode], a
ld a, $90
ld [hWY], a
ld a, POKEDEX_SCX
ld [hSCX], a
call DelayFrame
call Pokedex_RedisplayDexEntry
call Pokedex_LoadSelectedMonTiles
call WaitBGMap
call Pokedex_GetSelectedMon
ld [wCurPartySpecies], a
ld a, SCGB_POKEDEX
call Pokedex_GetSGBLayout
ret
.Cry:
call Pokedex_GetSelectedMon
ld a, [wTempSpecies]
call GetCryIndex
ld e, c
ld d, b
call PlayCry
ret
.Print:
call Pokedex_ApplyPrintPals
xor a
ld [hSCX], a
ld a, [wPrevDexEntryBackup]
push af
ld a, [wPrevDexEntryJumptableIndex]
push af
ld a, [wJumptableIndex]
push af
farcall PrintDexEntry
pop af
ld [wJumptableIndex], a
pop af
ld [wPrevDexEntryJumptableIndex], a
pop af
ld [wPrevDexEntryBackup], a
call ClearBGPalettes
call DisableLCD
call Pokedex_LoadInvertedFont
call Pokedex_RedisplayDexEntry
call EnableLCD
call WaitBGMap
ld a, POKEDEX_SCX
ld [hSCX], a
call Pokedex_ApplyUsualPals
ret
Pokedex_RedisplayDexEntry:
call Pokedex_DrawDexEntryScreenBG
call Pokedex_GetSelectedMon
farcall DisplayDexEntry
call Pokedex_DrawFootprint
ret
Pokedex_InitOptionScreen:
xor a
ld [hBGMapMode], a
call ClearSprites
call Pokedex_DrawOptionScreenBG
call Pokedex_InitArrowCursor
ld a, [wCurrentDexMode] ; Index of the topmost visible item in a scrolling menu ???
ld [wDexArrowCursorPosIndex], a
call Pokedex_DisplayModeDescription
call WaitBGMap
ld a, SCGB_POKEDEX_SEARCH_OPTION
call Pokedex_GetSGBLayout
call Pokedex_IncrementDexPointer
ret
Pokedex_UpdateOptionScreen:
ld a, [wUnlockedUnownMode]
and a
jr nz, .okay
ld de, .NoUnownModeArrowCursorData
jr .okay2
.okay
ld de, .ArrowCursorData
.okay2
call Pokedex_MoveArrowCursor
call c, Pokedex_DisplayModeDescription
ld hl, hJoyPressed
ld a, [hl]
and SELECT | B_BUTTON
jr nz, .return_to_main_screen
ld a, [hl]
and A_BUTTON
jr nz, .do_menu_action
ret
.do_menu_action
ld a, [wDexArrowCursorPosIndex]
ld hl, .MenuActionJumptable
call Pokedex_LoadPointer
jp hl
.return_to_main_screen
call Pokedex_BlackOutBG
ld a, DEXSTATE_MAIN_SCR
ld [wJumptableIndex], a
ret
.NoUnownModeArrowCursorData:
db D_UP | D_DOWN, 3
dwcoord 2, 4 ; NEW
dwcoord 2, 6 ; OLD
dwcoord 2, 8 ; ABC
.ArrowCursorData:
db D_UP | D_DOWN, 4
dwcoord 2, 4 ; NEW
dwcoord 2, 6 ; OLD
dwcoord 2, 8 ; ABC
dwcoord 2, 10 ; UNOWN
.MenuActionJumptable:
dw .MenuAction_NewMode
dw .MenuAction_OldMode
dw .MenuAction_ABCMode
dw .MenuAction_UnownMode
.MenuAction_NewMode:
ld b, DEXMODE_NEW
jr .ChangeMode
.MenuAction_OldMode:
ld b, DEXMODE_OLD
jr .ChangeMode
.MenuAction_ABCMode:
ld b, DEXMODE_ABC
.ChangeMode:
ld a, [wCurrentDexMode]
cp b
jr z, .skip_changing_mode ; Skip if new mode is same as current.
ld a, b
ld [wCurrentDexMode], a
call Pokedex_OrderMonsByMode
call Pokedex_DisplayChangingModesMessage
xor a
ld [wDexListingScrollOffset], a
ld [wDexListingCursor], a
call Pokedex_InitCursorPosition
.skip_changing_mode
call Pokedex_BlackOutBG
ld a, DEXSTATE_MAIN_SCR
ld [wJumptableIndex], a
ret
.MenuAction_UnownMode:
call Pokedex_BlackOutBG
ld a, DEXSTATE_UNOWN_MODE
ld [wJumptableIndex], a
ret
Pokedex_InitSearchScreen:
xor a
ld [hBGMapMode], a
call ClearSprites
call Pokedex_DrawSearchScreenBG
call Pokedex_InitArrowCursor
ld a, NORMAL + 1
ld [wDexSearchMonType1], a
xor a
ld [wDexSearchMonType2], a
call Pokedex_PlaceSearchScreenTypeStrings
xor a
ld [wDexSearchSlowpokeFrame], a
farcall DoDexSearchSlowpokeFrame
call WaitBGMap
ld a, SCGB_POKEDEX_SEARCH_OPTION
call Pokedex_GetSGBLayout
call Pokedex_IncrementDexPointer
ret
Pokedex_UpdateSearchScreen:
ld de, .ArrowCursorData
call Pokedex_MoveArrowCursor
call Pokedex_UpdateSearchMonType
call c, Pokedex_PlaceSearchScreenTypeStrings
ld hl, hJoyPressed
ld a, [hl]
and START | B_BUTTON
jr nz, .cancel
ld a, [hl]
and A_BUTTON
jr nz, .do_menu_action
ret
.do_menu_action
ld a, [wDexArrowCursorPosIndex]
ld hl, .MenuActionJumptable
call Pokedex_LoadPointer
jp hl
.cancel
call Pokedex_BlackOutBG
ld a, DEXSTATE_MAIN_SCR
ld [wJumptableIndex], a
ret
.ArrowCursorData:
db D_UP | D_DOWN, 4
dwcoord 2, 4 ; TYPE 1
dwcoord 2, 6 ; TYPE 2
dwcoord 2, 13 ; BEGIN SEARCH
dwcoord 2, 15 ; CANCEL
.MenuActionJumptable:
dw .MenuAction_MonSearchType
dw .MenuAction_MonSearchType
dw .MenuAction_BeginSearch
dw .MenuAction_Cancel
.MenuAction_MonSearchType:
call Pokedex_NextSearchMonType
call Pokedex_PlaceSearchScreenTypeStrings
ret
.MenuAction_BeginSearch:
call Pokedex_SearchForMons
farcall AnimateDexSearchSlowpoke
ld a, [wDexSearchResultCount]
and a
jr nz, .show_search_results
; No mon with matching types was found.
call Pokedex_OrderMonsByMode
call Pokedex_DisplayTypeNotFoundMessage
xor a
ld [hBGMapMode], a
call Pokedex_DrawSearchScreenBG
call Pokedex_InitArrowCursor
call Pokedex_PlaceSearchScreenTypeStrings
call WaitBGMap
ret
.show_search_results
ld [wDexListingEnd], a
ld a, [wDexListingScrollOffset]
ld [wDexListingScrollOffsetBackup], a
ld a, [wDexListingCursor]
ld [wDexListingCursorBackup], a
ld a, [wPrevDexEntry]
ld [wPrevDexEntryBackup], a
xor a
ld [wDexListingScrollOffset], a
ld [wDexListingCursor], a
call Pokedex_BlackOutBG
ld a, DEXSTATE_SEARCH_RESULTS_SCR
ld [wJumptableIndex], a
ret
.MenuAction_Cancel:
call Pokedex_BlackOutBG
ld a, DEXSTATE_MAIN_SCR
ld [wJumptableIndex], a
ret
Pokedex_InitSearchResultsScreen:
xor a
ld [hBGMapMode], a
xor a
hlcoord 0, 0, wAttrMap
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
call ByteFill
call Pokedex_SetBGMapMode4
call Pokedex_ResetBGMapMode
farcall DrawPokedexSearchResultsWindow
call Pokedex_PlaceSearchResultsTypeStrings
ld a, 4
ld [wDexListingHeight], a
call Pokedex_PrintListing
call Pokedex_SetBGMapMode3
call Pokedex_ResetBGMapMode
call Pokedex_DrawSearchResultsScreenBG
ld a, POKEDEX_SCX
ld [hSCX], a
ld a, $4a
ld [hWX], a
xor a
ld [hWY], a
call WaitBGMap
call Pokedex_ResetBGMapMode
farcall DrawPokedexSearchResultsWindow
call Pokedex_PlaceSearchResultsTypeStrings
call Pokedex_UpdateSearchResultsCursorOAM
ld a, -1
ld [wCurPartySpecies], a
ld a, SCGB_POKEDEX
call Pokedex_GetSGBLayout
call Pokedex_IncrementDexPointer
ret
Pokedex_UpdateSearchResultsScreen:
ld hl, hJoyPressed
ld a, [hl]
and B_BUTTON
jr nz, .return_to_search_screen
ld a, [hl]
and A_BUTTON
jr nz, .go_to_dex_entry
call Pokedex_ListingHandleDPadInput
ret nc
call Pokedex_UpdateSearchResultsCursorOAM
xor a
ld [hBGMapMode], a
call Pokedex_PrintListing
call Pokedex_SetBGMapMode3
call Pokedex_ResetBGMapMode
ret
.go_to_dex_entry
call Pokedex_GetSelectedMon
call Pokedex_CheckSeen
ret z
ld a, DEXSTATE_DEX_ENTRY_SCR
ld [wJumptableIndex], a
ld a, DEXSTATE_SEARCH_RESULTS_SCR
ld [wPrevDexEntryJumptableIndex], a
ret
.return_to_search_screen
ld a, [wDexListingScrollOffsetBackup]
ld [wDexListingScrollOffset], a
ld a, [wDexListingCursorBackup]
ld [wDexListingCursor], a
ld a, [wPrevDexEntryBackup]
ld [wPrevDexEntry], a
call Pokedex_BlackOutBG
call ClearSprites
call Pokedex_OrderMonsByMode
ld a, DEXSTATE_SEARCH_SCR
ld [wJumptableIndex], a
xor a
ld [hSCX], a
ld a, $a7
ld [hWX], a
ret
Pokedex_InitUnownMode:
call Pokedex_LoadUnownFont
call Pokedex_DrawUnownModeBG
xor a
ld [wDexCurrentUnownIndex], a
call Pokedex_LoadUnownFrontpicTiles
call Pokedex_UnownModePlaceCursor
farcall PrintUnownWord
call WaitBGMap
ld a, SCGB_POKEDEX_UNOWN_MODE
call Pokedex_GetSGBLayout
call Pokedex_IncrementDexPointer
ret
Pokedex_UpdateUnownMode:
ld hl, hJoyPressed
ld a, [hl]
and A_BUTTON | B_BUTTON
jr nz, .a_b
call Pokedex_UnownModeHandleDPadInput
ret
.a_b
call Pokedex_BlackOutBG
ld a, DEXSTATE_OPTION_SCR
ld [wJumptableIndex], a
call DelayFrame
call Pokedex_CheckSGB
jr nz, .decompress
farcall LoadSGBPokedexGFX2
jr .done
.decompress
ld hl, PokedexLZ
ld de, vTiles2 tile $31
lb bc, BANK(PokedexLZ), 58
call DecompressRequest2bpp
.done
ret
Pokedex_UnownModeHandleDPadInput:
ld hl, hJoyLast
ld a, [hl]
and D_RIGHT
jr nz, .right
ld a, [hl]
and D_LEFT
jr nz, .left
ret
.right
ld a, [wDexUnownCount]
ld e, a
ld hl, wDexCurrentUnownIndex
ld a, [hl]
inc a
cp e
ret nc
ld a, [hl]
inc [hl]
jr .update
.left
ld hl, wDexCurrentUnownIndex
ld a, [hl]
and a
ret z
ld a, [hl]
dec [hl]
.update
push af
xor a
ld [hBGMapMode], a
pop af
call Pokedex_UnownModeEraseCursor
call Pokedex_LoadUnownFrontpicTiles
call Pokedex_UnownModePlaceCursor
farcall PrintUnownWord
ld a, $1
ld [hBGMapMode], a
call DelayFrame
call DelayFrame
ret
Pokedex_UnownModeEraseCursor:
ld c, " "
jr Pokedex_UnownModeUpdateCursorGfx
Pokedex_UnownModePlaceCursor:
ld a, [wDexCurrentUnownIndex]
ld c, $5a ; diamond cursor
Pokedex_UnownModeUpdateCursorGfx:
ld e, a
ld d, 0
ld hl, UnownModeLetterAndCursorCoords + 2
rept 4
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
ld [hl], c
ret
Pokedex_NextOrPreviousDexEntry:
ld a, [wDexListingCursor]
ld [wBackupDexListingCursor], a
ld a, [wDexListingScrollOffset]
ld [wBackupDexListingPage], a
ld hl, hJoyLast
ld a, [hl]
and D_UP
jr nz, .up
ld a, [hl]
and D_DOWN
jr nz, .down
and a
ret
.up
ld a, [wDexListingHeight]
ld d, a
ld a, [wDexListingEnd]
ld e, a
call Pokedex_ListingMoveCursorUp
jr nc, .nope
call Pokedex_GetSelectedMon
call Pokedex_CheckSeen
jr nz, .yep
jr .up
.down
ld a, [wDexListingHeight]
ld d, a
ld a, [wDexListingEnd]
ld e, a
call Pokedex_ListingMoveCursorDown
jr nc, .nope
call Pokedex_GetSelectedMon
call Pokedex_CheckSeen
jr nz, .yep
jr .down
.yep
scf
ret
.nope
ld a, [wBackupDexListingCursor]
ld [wDexListingCursor], a
ld a, [wBackupDexListingPage]
ld [wDexListingScrollOffset], a
and a
ret
Pokedex_ListingHandleDPadInput:
; Handles D-pad input for a list of Pokémon.
ld a, [wDexListingHeight]
ld d, a
ld a, [wDexListingEnd]
ld e, a
ld hl, hJoyLast
ld a, [hl]
and D_UP
jr nz, Pokedex_ListingMoveCursorUp
ld a, [hl]
and D_DOWN
jr nz, Pokedex_ListingMoveCursorDown
ld a, d
cp e
jr nc, Pokedex_ListingPosStayedSame
ld a, [hl]
and D_LEFT
jr nz, Pokedex_ListingMoveUpOnePage
ld a, [hl]
and D_RIGHT
jr nz, Pokedex_ListingMoveDownOnePage
jr Pokedex_ListingPosStayedSame
Pokedex_ListingMoveCursorUp:
ld hl, wDexListingCursor
ld a, [hl]
and a
jr z, .try_scrolling
dec [hl]
jr Pokedex_ListingPosChanged
.try_scrolling
ld hl, wDexListingScrollOffset
ld a, [hl]
and a
jr z, Pokedex_ListingPosStayedSame
dec [hl]
jr Pokedex_ListingPosChanged
Pokedex_ListingMoveCursorDown:
ld hl, wDexListingCursor
ld a, [hl]
inc a
cp e
jr nc, Pokedex_ListingPosStayedSame
cp d
jr nc, .try_scrolling
inc [hl]
jr Pokedex_ListingPosChanged
.try_scrolling
ld hl, wDexListingScrollOffset
add [hl]
cp e
jr nc, Pokedex_ListingPosStayedSame
inc [hl]
jr Pokedex_ListingPosChanged
Pokedex_ListingMoveUpOnePage:
ld hl, wDexListingScrollOffset
ld a, [hl]
and a
jr z, Pokedex_ListingPosStayedSame
cp d
jr nc, .not_near_top
; If we're already less than page away from the top, go to the top.
xor a
ld [hl], a
jr Pokedex_ListingPosChanged
.not_near_top
sub d
ld [hl], a
jr Pokedex_ListingPosChanged
Pokedex_ListingMoveDownOnePage:
; When moving down a page, the return value always report a change in position.
ld hl, wDexListingScrollOffset
ld a, d
add a
add [hl]
jr c, .near_bottom
cp e
jr c, .not_near_bottom
.near_bottom
ld a, e
sub d
ld [hl], a
jr Pokedex_ListingPosChanged
.not_near_bottom
ld a, [hl]
add d
ld [hl], a
jr Pokedex_ListingPosChanged
Pokedex_ListingPosStayedSame:
and a
ret
Pokedex_ListingPosChanged:
scf
ret
Pokedex_FillColumn:
; Fills a column starting at HL, going downwards.
; B is the height of the column and A is the tile it's filled with.
push de
ld de, SCREEN_WIDTH
.loop
ld [hl], a
add hl, de
dec b
jr nz, .loop
pop de
ret
Pokedex_DrawMainScreenBG:
; Draws the left sidebar and the bottom bar on the main screen.
hlcoord 0, 17
ld de, String_START_SEARCH
call Pokedex_PlaceString
ld a, $32
hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
call ByteFill
hlcoord 0, 0
lb bc, 7, 7
call Pokedex_PlaceBorder
hlcoord 0, 9
lb bc, 6, 7
call Pokedex_PlaceBorder
hlcoord 1, 11
ld de, String_SEEN
call Pokedex_PlaceString
ld hl, wPokedexSeen
ld b, wEndPokedexSeen - wPokedexSeen
call CountSetBits
ld de, wNumSetBits
hlcoord 5, 12
lb bc, 1, 3
call PrintNum
hlcoord 1, 14
ld de, String_OWN
call Pokedex_PlaceString
ld hl, wPokedexCaught
ld b, wEndPokedexCaught - wPokedexCaught
call CountSetBits
ld de, wNumSetBits
hlcoord 5, 15
lb bc, 1, 3
call PrintNum
hlcoord 1, 17
ld de, String_SELECT_OPTION
call Pokedex_PlaceString
hlcoord 8, 1
ld b, 7
ld a, $5a
call Pokedex_FillColumn
hlcoord 8, 10
ld b, 6
ld a, $5a
call Pokedex_FillColumn
hlcoord 8, 0
ld [hl], $59
hlcoord 8, 8
ld [hl], $53
hlcoord 8, 9
ld [hl], $54
hlcoord 8, 16
ld [hl], $5b
call Pokedex_PlaceFrontpicTopLeftCorner
ret
String_SEEN:
db "SEEN", -1
String_OWN:
db "OWN", -1
String_SELECT_OPTION:
db $3b, $48, $49, $4a, $44, $45, $46, $47 ; SELECT > OPTION
; fallthrough
String_START_SEARCH:
db $3c, $3b, $41, $42, $43, $4b, $4c, $4d, $4e, $3c, -1 ; START > SEARCH
Pokedex_DrawDexEntryScreenBG:
call Pokedex_FillBackgroundColor2
hlcoord 0, 0
lb bc, 15, 18
call Pokedex_PlaceBorder
hlcoord 19, 0
ld [hl], $34
hlcoord 19, 1
ld a, " "
ld b, 15
call Pokedex_FillColumn
ld [hl], $39
hlcoord 1, 10
ld bc, 19
ld a, $61
call ByteFill
hlcoord 1, 17
ld bc, 18
ld a, " "
call ByteFill
hlcoord 9, 7
ld de, .Height
call Pokedex_PlaceString
hlcoord 9, 9
ld de, .Weight
call Pokedex_PlaceString
hlcoord 0, 17
ld de, .MenuItems
call Pokedex_PlaceString
call Pokedex_PlaceFrontpicTopLeftCorner
ret
.Unused:
db $5c, $5d, -1 ; No.
.Height:
db "HT ?", $5e, "??", $5f, -1 ; HT ?'??"
.Weight:
db "WT ???lb", -1 ; WT ???lb
.MenuItems:
db $3b, " PAGE AREA CRY PRNT", -1
Pokedex_DrawOptionScreenBG:
call Pokedex_FillBackgroundColor2
hlcoord 0, 2
lb bc, 8, 18
call Pokedex_PlaceBorder
hlcoord 0, 12
lb bc, 4, 18
call Pokedex_PlaceBorder
hlcoord 0, 1
ld de, .Title
call Pokedex_PlaceString
hlcoord 3, 4
ld de, .Modes
call PlaceString
ld a, [wUnlockedUnownMode]
and a
ret z
hlcoord 3, 10
ld de, .UnownMode
call PlaceString
ret
.Title:
db $3b, " OPTION ", $3c, -1
.Modes:
db "NEW #DEX MODE"
next "OLD #DEX MODE"
next "A to Z MODE"
db "@"
.UnownMode:
db "UNOWN MODE@"
Pokedex_DrawSearchScreenBG:
call Pokedex_FillBackgroundColor2
hlcoord 0, 2
lb bc, 14, 18
call Pokedex_PlaceBorder
hlcoord 0, 1
ld de, .Title
call Pokedex_PlaceString
hlcoord 8, 4
ld de, .TypeLeftRightArrows
call Pokedex_PlaceString
hlcoord 8, 6
ld de, .TypeLeftRightArrows
call Pokedex_PlaceString
hlcoord 3, 4
ld de, .Types
call PlaceString
hlcoord 3, 13
ld de, .Menu
call PlaceString
ret
.Title:
db $3b, " SEARCH ", $3c, -1
.TypeLeftRightArrows:
db $3d, " ", $3e, -1
.Types:
db "TYPE1"
next "TYPE2"
db "@"
.Menu:
db "BEGIN SEARCH!!"
next "CANCEL"
db "@"
Pokedex_DrawSearchResultsScreenBG:
call Pokedex_FillBackgroundColor2
hlcoord 0, 0
lb bc, 7, 7
call Pokedex_PlaceBorder
hlcoord 0, 11
lb bc, 5, 18
call Pokedex_PlaceBorder
hlcoord 1, 12
ld de, .BottomWindowText
call PlaceString
ld de, wDexSearchResultCount
hlcoord 1, 16
lb bc, 1, 3
call PrintNum
hlcoord 8, 0
ld [hl], $59
hlcoord 8, 1
ld b, 7
ld a, $5a
call Pokedex_FillColumn
hlcoord 8, 8
ld [hl], $53
hlcoord 8, 9
ld [hl], $69
hlcoord 8, 10
ld [hl], $6a
call Pokedex_PlaceFrontpicTopLeftCorner
ret
.BottomWindowText:
db "SEARCH RESULTS"
next " TYPE"
next " FOUND!"
db "@"
Pokedex_PlaceSearchResultsTypeStrings:
ld a, [wDexSearchMonType1]
hlcoord 0, 14
call Pokedex_PlaceTypeString
ld a, [wDexSearchMonType1]
ld b, a
ld a, [wDexSearchMonType2]
and a
jr z, .done
cp b
jr z, .done
hlcoord 2, 15
call Pokedex_PlaceTypeString
hlcoord 1, 15
ld [hl], "/"
.done
ret
Pokedex_DrawUnownModeBG:
call Pokedex_FillBackgroundColor2
hlcoord 2, 1
lb bc, 10, 13
call Pokedex_PlaceBorder
hlcoord 2, 14
lb bc, 1, 13
call Pokedex_PlaceBorder
hlcoord 2, 15
ld [hl], $3d
hlcoord 16, 15
ld [hl], $3e
hlcoord 6, 5
call Pokedex_PlaceFrontpicAtHL
ld de, 0
ld b, 0
ld c, NUM_UNOWN
.loop
ld hl, wUnownDex
add hl, de
ld a, [hl]
and a
jr z, .done
push af
ld hl, UnownModeLetterAndCursorCoords
rept 4
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
pop af
add $40 - 1 ; Unown A
ld [hl], a
inc de
inc b
dec c
jr nz, .loop
.done
ld a, b
ld [wDexUnownCount], a
ret
UnownModeLetterAndCursorCoords:
; entries correspond to Unown forms
; letter, cursor
dwcoord 4,11, 3,11 ; A
dwcoord 4,10, 3,10 ; B
dwcoord 4, 9, 3, 9 ; C
dwcoord 4, 8, 3, 8 ; D
dwcoord 4, 7, 3, 7 ; E
dwcoord 4, 6, 3, 6 ; F
dwcoord 4, 5, 3, 5 ; G
dwcoord 4, 4, 3, 4 ; H
dwcoord 4, 3, 3, 2 ; I
dwcoord 5, 3, 5, 2 ; J
dwcoord 6, 3, 6, 2 ; K
dwcoord 7, 3, 7, 2 ; L
dwcoord 8, 3, 8, 2 ; M
dwcoord 9, 3, 9, 2 ; N
dwcoord 10, 3, 10, 2 ; O
dwcoord 11, 3, 11, 2 ; P
dwcoord 12, 3, 12, 2 ; Q
dwcoord 13, 3, 13, 2 ; R
dwcoord 14, 3, 15, 2 ; S
dwcoord 14, 4, 15, 4 ; T
dwcoord 14, 5, 15, 5 ; U
dwcoord 14, 6, 15, 6 ; V
dwcoord 14, 7, 15, 7 ; W
dwcoord 14, 8, 15, 8 ; X
dwcoord 14, 9, 15, 9 ; Y
dwcoord 14,10, 15,10 ; Z
Pokedex_FillBackgroundColor2:
hlcoord 0, 0
ld a, $32
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
call ByteFill
ret
Pokedex_PlaceFrontpicTopLeftCorner:
hlcoord 1, 1
Pokedex_PlaceFrontpicAtHL:
xor a
ld b, $7
.row
ld c, $7
push af
push hl
.col
ld [hli], a
add $7
dec c
jr nz, .col
pop hl
ld de, SCREEN_WIDTH
add hl, de
pop af
inc a
dec b
jr nz, .row
ret
Pokedex_PlaceString:
.loop
ld a, [de]
cp -1
ret z
inc de
ld [hli], a
jr .loop
Pokedex_PlaceBorder:
push hl
ld a, $33
ld [hli], a
ld d, $34
call .FillRow
ld a, $35
ld [hl], a
pop hl
ld de, SCREEN_WIDTH
add hl, de
.loop
push hl
ld a, $36
ld [hli], a
ld d, $7f
call .FillRow
ld a, $37
ld [hl], a
pop hl
ld de, SCREEN_WIDTH
add hl, de
dec b
jr nz, .loop
ld a, $38
ld [hli], a
ld d, $39
call .FillRow
ld a, $3a
ld [hl], a
ret
.FillRow:
ld e, c
.row_loop
ld a, e
and a
ret z
ld a, d
ld [hli], a
dec e
jr .row_loop
Pokedex_PrintListing:
; Prints the list of Pokémon on the main Pokédex screen.
; This check is completely useless.
ld a, [wCurrentDexMode]
cp DEXMODE_OLD
jr z, .okay
ld c, 11
jr .resume
.okay
ld c, 11
; End useless check
.resume
; Clear (2 * [wDexListingHeight] + 1) by 11 box starting at 0,1
hlcoord 0, 1
ld a, [wDexListingHeight]
add a
inc a
ld b, a
ld a, " "
call Pokedex_FillBox
; Load de with wPokedexOrder + [wDexListingScrollOffset]
ld a, [wDexListingScrollOffset]
ld e, a
ld d, $0
ld hl, wPokedexOrder
add hl, de
ld e, l
ld d, h
hlcoord 0, 2
ld a, [wDexListingHeight]
.loop
push af
ld a, [de]
ld [wTempSpecies], a ; also sets wNamedObjectIndexBuffer
push de
push hl
call .PrintEntry
pop hl
ld de, 2 * SCREEN_WIDTH
add hl, de
pop de
inc de
pop af
dec a
jr nz, .loop
call Pokedex_LoadSelectedMonTiles
ret
.PrintEntry:
; Prints one entry in the list of Pokémon on the main Pokédex screen.
and a
ret z
call Pokedex_PrintNumberIfOldMode
call Pokedex_PlaceDefaultStringIfNotSeen
ret c
call Pokedex_PlaceCaughtSymbolIfCaught
push hl
call GetPokemonName
pop hl
call PlaceString
ret
Pokedex_PrintNumberIfOldMode:
ld a, [wCurrentDexMode]
cp DEXMODE_OLD
jr z, .printnum
ret
.printnum
push hl
ld de, -SCREEN_WIDTH
add hl, de
ld de, wTempSpecies
lb bc, PRINTNUM_LEADINGZEROS | 1, 3
call PrintNum
pop hl
ret
Pokedex_PlaceCaughtSymbolIfCaught:
call Pokedex_CheckCaught
jr nz, .place_caught_symbol
inc hl
ret
.place_caught_symbol
ld a, $4f
ld [hli], a
ret
Pokedex_PlaceDefaultStringIfNotSeen:
call Pokedex_CheckSeen
ret nz
inc hl
ld de, .NameNotSeen
call PlaceString
scf
ret
.NameNotSeen:
db "-----@"
Pokedex_DrawFootprint:
hlcoord 18, 1
ld a, $62
ld [hli], a
inc a
ld [hl], a
hlcoord 18, 2
ld a, $64
ld [hli], a
inc a
ld [hl], a
ret
Pokedex_GetSelectedMon:
; Gets the species of the currently selected Pokémon. This corresponds to the
; position of the cursor in the main listing, but this function can be used
; on all Pokédex screens.
ld a, [wDexListingCursor]
ld hl, wDexListingScrollOffset
add [hl]
ld e, a
ld d, $0
ld hl, wPokedexOrder
add hl, de
ld a, [hl]
ld [wTempSpecies], a
ret
Pokedex_CheckCaught:
push de
push hl
ld a, [wTempSpecies]
dec a
call CheckCaughtMon
pop hl
pop de
ret
Pokedex_CheckSeen:
push de
push hl
ld a, [wTempSpecies]
dec a
call CheckSeenMon
pop hl
pop de
ret
Pokedex_OrderMonsByMode:
ld hl, wPokedexOrder
ld bc, wPokedexOrderEnd - wPokedexOrder
xor a
call ByteFill
ld a, [wCurrentDexMode]
ld hl, .Jumptable
call Pokedex_LoadPointer
jp hl
.Jumptable:
dw .NewMode
dw .OldMode
dw Pokedex_ABCMode
.NewMode:
ld de, NewPokedexOrder
ld hl, wPokedexOrder
ld c, NUM_POKEMON
.loopnew
ld a, [de]
inc de
ld [hli], a
dec c
jr nz, .loopnew
call .FindLastSeen
ret
.OldMode:
ld hl, wPokedexOrder
ld a, $1
ld c, NUM_POKEMON
.loopold
ld [hli], a
inc a
dec c
jr nz, .loopold
call .FindLastSeen
ret
.FindLastSeen:
ld hl, wPokedexOrder + NUM_POKEMON - 1
ld d, NUM_POKEMON
ld e, d
.loopfindend
ld a, [hld]
ld [wTempSpecies], a
call Pokedex_CheckSeen
jr nz, .foundend
dec d
dec e
jr nz, .loopfindend
.foundend
ld a, d
ld [wDexListingEnd], a
ret
Pokedex_ABCMode:
xor a
ld [wDexListingEnd], a
ld hl, wPokedexOrder
ld de, AlphabeticalPokedexOrder
ld c, NUM_POKEMON
.loop1abc
push bc
ld a, [de]
ld [wTempSpecies], a
call Pokedex_CheckSeen
jr z, .skipabc
ld a, [wTempSpecies]
ld [hli], a
ld a, [wDexListingEnd]
inc a
ld [wDexListingEnd], a
.skipabc
inc de
pop bc
dec c
jr nz, .loop1abc
ld a, [wDexListingEnd]
ld c, 0
.loop2abc
cp NUM_POKEMON
jr z, .doneabc
ld [hl], c
inc hl
inc a
jr .loop2abc
.doneabc
ret
INCLUDE "data/pokemon/dex_order_alpha.asm"
INCLUDE "data/pokemon/dex_order_new.asm"
Pokedex_DisplayModeDescription:
xor a
ld [hBGMapMode], a
hlcoord 0, 12
lb bc, 4, 18
call Pokedex_PlaceBorder
ld a, [wDexArrowCursorPosIndex]
ld hl, .Modes
call Pokedex_LoadPointer
ld e, l
ld d, h
hlcoord 1, 14
call PlaceString
ld a, $1
ld [hBGMapMode], a
ret
.Modes:
dw .NewMode
dw .OldMode
dw .ABCMode
dw .UnownMode
.NewMode:
db "<PK><MN> are listed by"
next "evolution type.@"
.OldMode:
db "<PK><MN> are listed by"
next "official type.@"
.ABCMode:
db "<PK><MN> are listed"
next "alphabetically.@"
.UnownMode:
db "UNOWN are listed"
next "in catching order.@"
Pokedex_DisplayChangingModesMessage:
xor a
ld [hBGMapMode], a
hlcoord 0, 12
lb bc, 4, 18
call Pokedex_PlaceBorder
ld de, String_ChangingModesPleaseWait
hlcoord 1, 14
call PlaceString
ld a, $1
ld [hBGMapMode], a
ld c, 64
call DelayFrames
ld de, SFX_CHANGE_DEX_MODE
call PlaySFX
ld c, 64
call DelayFrames
ret
String_ChangingModesPleaseWait:
db "Changing modes."
next "Please wait.@"
Pokedex_UpdateSearchMonType:
ld a, [wDexArrowCursorPosIndex]
cp 2
jr nc, .no_change
ld hl, hJoyLast
ld a, [hl]
and D_LEFT
jr nz, Pokedex_PrevSearchMonType
ld a, [hl]
and D_RIGHT
jr nz, Pokedex_NextSearchMonType
.no_change
and a
ret
Pokedex_PrevSearchMonType:
ld a, [wDexArrowCursorPosIndex]
and a
jr nz, .type2
ld hl, wDexSearchMonType1
ld a, [hl]
cp 1
jr z, .wrap_around
dec [hl]
jr .done
.type2
ld hl, wDexSearchMonType2
ld a, [hl]
and a
jr z, .wrap_around
dec [hl]
jr .done
.wrap_around
ld [hl], NUM_TYPES - 1
.done
scf
ret
Pokedex_NextSearchMonType:
ld a, [wDexArrowCursorPosIndex]
and a
jr nz, .type2
ld hl, wDexSearchMonType1
ld a, [hl]
cp NUM_TYPES - 1
jr nc, .type1_wrap_around
inc [hl]
jr .done
.type1_wrap_around
ld [hl], 1
jr .done
.type2
ld hl, wDexSearchMonType2
ld a, [hl]
cp NUM_TYPES - 1
jr nc, .type2_wrap_around
inc [hl]
jr .done
.type2_wrap_around
ld [hl], 0
.done
scf
ret
Pokedex_PlaceSearchScreenTypeStrings:
xor a
ld [hBGMapMode], a
hlcoord 9, 3
lb bc, 4, 8
ld a, " "
call Pokedex_FillBox
ld a, [wDexSearchMonType1]
hlcoord 9, 4
call Pokedex_PlaceTypeString
ld a, [wDexSearchMonType2]
hlcoord 9, 6
call Pokedex_PlaceTypeString
ld a, $1
ld [hBGMapMode], a
ret
Pokedex_PlaceTypeString:
push hl
ld e, a
ld d, 0
ld hl, PokedexTypeSearchStrings
rept 9
add hl, de
endr
ld e, l
ld d, h
pop hl
call PlaceString
ret
INCLUDE "data/types/search_strings.asm"
Pokedex_SearchForMons:
ld a, [wDexSearchMonType2]
and a
call nz, .Search
ld a, [wDexSearchMonType1]
and a
call nz, .Search
ret
.Search:
dec a
ld e, a
ld d, 0
ld hl, PokedexTypeSearchConversionTable
add hl, de
ld a, [hl]
ld [wDexConvertedMonType], a
ld hl, wPokedexOrder
ld de, wPokedexOrder
ld c, NUM_POKEMON
xor a
ld [wDexSearchResultCount], a
.loop
push bc
ld a, [hl]
and a
jr z, .next_mon
ld [wTempSpecies], a
ld [wCurSpecies], a
call Pokedex_CheckCaught
jr z, .next_mon
push hl
push de
call GetBaseData
pop de
pop hl
ld a, [wDexConvertedMonType]
ld b, a
ld a, [wBaseType1]
cp b
jr z, .match_found
ld a, [wBaseType2]
cp b
jr nz, .next_mon
.match_found
ld a, [wTempSpecies]
ld [de], a
inc de
ld a, [wDexSearchResultCount]
inc a
ld [wDexSearchResultCount], a
.next_mon
inc hl
pop bc
dec c
jr nz, .loop
ld l, e
ld h, d
ld a, [wDexSearchResultCount]
ld c, 0
.zero_remaining_mons
cp NUM_POKEMON
jr z, .done
ld [hl], c
inc hl
inc a
jr .zero_remaining_mons
.done
ret
INCLUDE "data/types/search_types.asm"
Pokedex_DisplayTypeNotFoundMessage:
xor a
ld [hBGMapMode], a
hlcoord 0, 12
lb bc, 4, 18
call Pokedex_PlaceBorder
ld de, .TypeNotFound
hlcoord 1, 14
call PlaceString
ld a, $1
ld [hBGMapMode], a
ld c, $80
call DelayFrames
ret
.TypeNotFound:
db "The specified type"
next "was not found.@"
Pokedex_UpdateCursorOAM:
ld a, [wCurrentDexMode]
cp DEXMODE_OLD
jp z, Pokedex_PutOldModeCursorOAM
call Pokedex_PutNewModeABCModeCursorOAM
call Pokedex_PutScrollbarOAM
ret
Pokedex_PutOldModeCursorOAM:
ld hl, .CursorOAM
ld a, [wDexListingCursor]
or a
jr nz, .okay
ld hl, .CursorAtTopOAM
.okay
call Pokedex_LoadCursorOAM
ret
.CursorOAM:
dsprite 3, 0, 9, -1, $30, 7
dsprite 2, 0, 9, -1, $31, 7
dsprite 2, 0, 10, -1, $32, 7
dsprite 2, 0, 11, -1, $32, 7
dsprite 2, 0, 12, -1, $32, 7
dsprite 2, 0, 13, -1, $33, 7
dsprite 2, 0, 16, -2, $33, 7 | X_FLIP
dsprite 2, 0, 17, -2, $32, 7 | X_FLIP
dsprite 2, 0, 18, -2, $32, 7 | X_FLIP
dsprite 2, 0, 19, -2, $32, 7 | X_FLIP
dsprite 2, 0, 20, -2, $31, 7 | X_FLIP
dsprite 3, 0, 20, -2, $30, 7 | X_FLIP
dsprite 4, 0, 9, -1, $30, 7 | Y_FLIP
dsprite 5, 0, 9, -1, $31, 7 | Y_FLIP
dsprite 5, 0, 10, -1, $32, 7 | Y_FLIP
dsprite 5, 0, 11, -1, $32, 7 | Y_FLIP
dsprite 5, 0, 12, -1, $32, 7 | Y_FLIP
dsprite 5, 0, 13, -1, $33, 7 | Y_FLIP
dsprite 5, 0, 16, -2, $33, 7 | X_FLIP | Y_FLIP
dsprite 5, 0, 17, -2, $32, 7 | X_FLIP | Y_FLIP
dsprite 5, 0, 18, -2, $32, 7 | X_FLIP | Y_FLIP
dsprite 5, 0, 19, -2, $32, 7 | X_FLIP | Y_FLIP
dsprite 5, 0, 20, -2, $31, 7 | X_FLIP | Y_FLIP
dsprite 4, 0, 20, -2, $30, 7 | X_FLIP | Y_FLIP
db -1
.CursorAtTopOAM:
; OAM data for when the cursor is at the top of the list. The tiles at the top
; are cut off so they don't show up outside the list area.
dsprite 3, 0, 9, -1, $30, 7
dsprite 2, 0, 9, -1, $34, 7
dsprite 2, 0, 10, -1, $35, 7
dsprite 2, 0, 11, -1, $35, 7
dsprite 2, 0, 12, -1, $35, 7
dsprite 2, 0, 13, -1, $36, 7
dsprite 2, 0, 16, -2, $36, 7 | X_FLIP
dsprite 2, 0, 17, -2, $35, 7 | X_FLIP
dsprite 2, 0, 18, -2, $35, 7 | X_FLIP
dsprite 2, 0, 19, -2, $35, 7 | X_FLIP
dsprite 2, 0, 20, -2, $34, 7 | X_FLIP
dsprite 3, 0, 20, -2, $30, 7 | X_FLIP
dsprite 4, 0, 9, -1, $30, 7 | Y_FLIP
dsprite 5, 0, 9, -1, $31, 7 | Y_FLIP
dsprite 5, 0, 10, -1, $32, 7 | Y_FLIP
dsprite 5, 0, 11, -1, $32, 7 | Y_FLIP
dsprite 5, 0, 12, -1, $32, 7 | Y_FLIP
dsprite 5, 0, 13, -1, $33, 7 | Y_FLIP
dsprite 5, 0, 16, -2, $33, 7 | X_FLIP | Y_FLIP
dsprite 5, 0, 17, -2, $32, 7 | X_FLIP | Y_FLIP
dsprite 5, 0, 18, -2, $32, 7 | X_FLIP | Y_FLIP
dsprite 5, 0, 19, -2, $32, 7 | X_FLIP | Y_FLIP
dsprite 5, 0, 20, -2, $31, 7 | X_FLIP | Y_FLIP
dsprite 4, 0, 20, -2, $30, 7 | X_FLIP | Y_FLIP
db -1
Pokedex_PutNewModeABCModeCursorOAM:
ld hl, .CursorOAM
call Pokedex_LoadCursorOAM
ret
.CursorOAM:
dsprite 3, 3, 9, -1, $30, 7
dsprite 2, 3, 9, -1, $31, 7
dsprite 2, 3, 10, -1, $32, 7
dsprite 2, 3, 11, -1, $32, 7
dsprite 2, 3, 12, -1, $33, 7
dsprite 2, 3, 16, 0, $33, 7 | X_FLIP
dsprite 2, 3, 17, 0, $32, 7 | X_FLIP
dsprite 2, 3, 18, 0, $32, 7 | X_FLIP
dsprite 2, 3, 19, 0, $31, 7 | X_FLIP
dsprite 3, 3, 19, 0, $30, 7 | X_FLIP
dsprite 4, 3, 9, -1, $30, 7 | Y_FLIP
dsprite 5, 3, 9, -1, $31, 7 | Y_FLIP
dsprite 5, 3, 10, -1, $32, 7 | Y_FLIP
dsprite 5, 3, 11, -1, $32, 7 | Y_FLIP
dsprite 5, 3, 12, -1, $33, 7 | Y_FLIP
dsprite 5, 3, 16, 0, $33, 7 | X_FLIP | Y_FLIP
dsprite 5, 3, 17, 0, $32, 7 | X_FLIP | Y_FLIP
dsprite 5, 3, 18, 0, $32, 7 | X_FLIP | Y_FLIP
dsprite 5, 3, 19, 0, $31, 7 | X_FLIP | Y_FLIP
dsprite 4, 3, 19, 0, $30, 7 | X_FLIP | Y_FLIP
db -1
Pokedex_UpdateSearchResultsCursorOAM:
ld a, [wCurrentDexMode]
cp DEXMODE_OLD
jp z, Pokedex_PutOldModeCursorOAM
ld hl, .CursorOAM
call Pokedex_LoadCursorOAM
ret
.CursorOAM:
dsprite 3, 3, 9, -1, $30, 7
dsprite 2, 3, 9, -1, $31, 7
dsprite 2, 3, 10, -1, $32, 7
dsprite 2, 3, 11, -1, $32, 7
dsprite 2, 3, 12, -1, $32, 7
dsprite 2, 3, 13, -1, $33, 7
dsprite 2, 3, 16, -2, $33, 7 | X_FLIP
dsprite 2, 3, 17, -2, $32, 7 | X_FLIP
dsprite 2, 3, 18, -2, $32, 7 | X_FLIP
dsprite 2, 3, 19, -2, $32, 7 | X_FLIP
dsprite 2, 3, 20, -2, $31, 7 | X_FLIP
dsprite 3, 3, 20, -2, $30, 7 | X_FLIP
dsprite 4, 3, 9, -1, $30, 7 | Y_FLIP
dsprite 5, 3, 9, -1, $31, 7 | Y_FLIP
dsprite 5, 3, 10, -1, $32, 7 | Y_FLIP
dsprite 5, 3, 11, -1, $32, 7 | Y_FLIP
dsprite 5, 3, 12, -1, $32, 7 | Y_FLIP
dsprite 5, 3, 13, -1, $33, 7 | Y_FLIP
dsprite 5, 3, 16, -2, $33, 7 | X_FLIP | Y_FLIP
dsprite 5, 3, 17, -2, $32, 7 | X_FLIP | Y_FLIP
dsprite 5, 3, 18, -2, $32, 7 | X_FLIP | Y_FLIP
dsprite 5, 3, 19, -2, $32, 7 | X_FLIP | Y_FLIP
dsprite 5, 3, 20, -2, $31, 7 | X_FLIP | Y_FLIP
dsprite 4, 3, 20, -2, $30, 7 | X_FLIP | Y_FLIP
db -1
Pokedex_LoadCursorOAM:
ld de, wVirtualOAMSprite00
.loop
ld a, [hl]
cp -1
ret z
ld a, [wDexListingCursor]
and $7
swap a
add [hl] ; y
inc hl
ld [de], a
inc de
ld a, [hli] ; x
ld [de], a
inc de
ld a, [hli] ; tile id
ld [de], a
inc de
ld a, [hli] ; attributes
ld [de], a
inc de
jr .loop
Pokedex_PutScrollbarOAM:
; Writes the OAM data for the scrollbar in the new mode and ABC mode.
push de
ld a, [wDexListingEnd]
dec a
ld e, a
ld a, [wDexListingCursor]
ld hl, wDexListingScrollOffset
add [hl]
cp e
jr z, .max
ld hl, 0
ld bc, 121 ; max y - min y
call AddNTimes
ld e, l
ld d, h
ld b, 0
ld a, d
or e
jr z, .done
ld a, [wDexListingEnd]
ld c, a
.loop
ld a, e
sub c
ld e, a
ld a, d
sbc 0
ld d, a
jr c, .done
inc b
jr .loop
.max
ld b, 121 ; max y - min y
.done
ld a, 20 ; min y
add b
pop hl
ld [hli], a
ld a, 161 ; x
ld [hli], a
ld a, $0f ; tile id
ld [hli], a
ld [hl], 0 ; attributes
ret
Pokedex_InitArrowCursor:
xor a
ld [wDexArrowCursorPosIndex], a
ld [wDexArrowCursorDelayCounter], a
ld [wDexArrowCursorBlinkCounter], a
ret
Pokedex_MoveArrowCursor:
; bc = [de] - 1
ld a, [de]
ld b, a
inc de
ld a, [de]
dec a
ld c, a
inc de
call Pokedex_BlinkArrowCursor
ld hl, hJoyPressed
ld a, [hl]
and D_LEFT | D_UP
and b
jr nz, .move_left_or_up
ld a, [hl]
and D_RIGHT | D_DOWN
and b
jr nz, .move_right_or_down
ld a, [hl]
and SELECT
and b
jr nz, .select
call Pokedex_ArrowCursorDelay
jr c, .no_action
ld hl, hJoyLast
ld a, [hl]
and D_LEFT | D_UP
and b
jr nz, .move_left_or_up
ld a, [hl]
and D_RIGHT | D_DOWN
and b
jr nz, .move_right_or_down
jr .no_action
.move_left_or_up
ld a, [wDexArrowCursorPosIndex]
and a
jr z, .no_action
call Pokedex_GetArrowCursorPos
ld [hl], " "
ld hl, wDexArrowCursorPosIndex
dec [hl]
jr .update_cursor_pos
.move_right_or_down
ld a, [wDexArrowCursorPosIndex]
cp c
jr nc, .no_action
call Pokedex_GetArrowCursorPos
ld [hl], " "
ld hl, wDexArrowCursorPosIndex
inc [hl]
.update_cursor_pos
call Pokedex_GetArrowCursorPos
ld [hl], "â–¶"
ld a, 12
ld [wDexArrowCursorDelayCounter], a
xor a
ld [wDexArrowCursorBlinkCounter], a
scf
ret
.no_action
and a
ret
.select
call Pokedex_GetArrowCursorPos
ld [hl], " "
ld a, [wDexArrowCursorPosIndex]
cp c
jr c, .update
ld a, -1
.update
inc a
ld [wDexArrowCursorPosIndex], a
jr .update_cursor_pos
Pokedex_GetArrowCursorPos:
ld a, [wDexArrowCursorPosIndex]
add a
ld l, a
ld h, 0
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ret
Pokedex_BlinkArrowCursor:
ld hl, wDexArrowCursorBlinkCounter
ld a, [hl]
inc [hl]
and $8
jr z, .blink_on
call Pokedex_GetArrowCursorPos
ld [hl], " "
ret
.blink_on
call Pokedex_GetArrowCursorPos
ld [hl], "â–¶"
ret
Pokedex_ArrowCursorDelay:
; Updates the delay counter set when moving the arrow cursor.
; Returns whether the delay is active in carry.
ld hl, wDexArrowCursorDelayCounter
ld a, [hl]
and a
ret z
dec [hl]
scf
ret
Pokedex_FillBox:
jp FillBoxWithByte
Pokedex_BlackOutBG:
; Make BG palettes black so that the BG becomes all black.
ld a, [rSVBK]
push af
ld a, BANK(wBGPals1)
ld [rSVBK], a
ld hl, wBGPals1
ld bc, 8 palettes
xor a
call ByteFill
pop af
ld [rSVBK], a
Pokedex_ApplyPrintPals:
ld a, $ff
call DmgToCgbBGPals
ld a, $ff
call DmgToCgbObjPal0
call DelayFrame
ret
Pokedex_GetSGBLayout:
ld b, a
call GetSGBLayout
Pokedex_ApplyUsualPals:
; This applies the palettes used for most Pokédex screens.
ld a, $e4
call DmgToCgbBGPals
ld a, $e0
call DmgToCgbObjPal0
ret
Pokedex_LoadPointer:
ld e, a
ld d, 0
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ret
Pokedex_LoadSelectedMonTiles:
; Loads the tiles of the currently selected Pokémon.
call Pokedex_GetSelectedMon
call Pokedex_CheckSeen
jr z, .QuestionMark
ld a, [wFirstUnownSeen]
ld [wUnownLetter], a
ld a, [wTempSpecies]
ld [wCurPartySpecies], a
call GetBaseData
ld de, vTiles2
predef GetMonFrontpic
ret
.QuestionMark:
ld a, BANK(sScratch)
call GetSRAMBank
farcall LoadQuestionMarkPic
ld hl, vTiles2
ld de, sScratch
ld c, 7 * 7
ld a, [hROMBank]
ld b, a
call Get2bpp
call CloseSRAM
ret
Pokedex_LoadCurrentFootprint:
call Pokedex_GetSelectedMon
Pokedex_LoadAnyFootprint:
ld a, [wTempSpecies]
dec a
and %11111000
srl a
srl a
srl a
ld e, 0
ld d, a
ld a, [wTempSpecies]
dec a
and %111
swap a ; * $10
ld l, a
ld h, 0
add hl, de
ld de, Footprints
add hl, de
push hl
ld e, l
ld d, h
ld hl, vTiles2 tile $62
lb bc, BANK(Footprints), 2
call Request1bpp
pop hl
; Whoever was editing footprints forgot to fix their
; tile editor. Now each bottom half is 8 tiles off.
ld de, 8 tiles
add hl, de
ld e, l
ld d, h
ld hl, vTiles2 tile $64
lb bc, BANK(Footprints), 2
call Request1bpp
ret
Pokedex_LoadGFX:
call DisableLCD
ld hl, vTiles2
ld bc, $31 tiles
xor a
call ByteFill
call Pokedex_LoadInvertedFont
call LoadFontsExtra
ld hl, vTiles2 tile $60
ld bc, $20 tiles
call Pokedex_InvertTiles
call Pokedex_CheckSGB
jr nz, .LoadPokedexLZ
farcall LoadSGBPokedexGFX
jr .LoadPokedexSlowpokeLZ
.LoadPokedexLZ:
ld hl, PokedexLZ
ld de, vTiles2 tile $31
call Decompress
.LoadPokedexSlowpokeLZ:
ld hl, PokedexSlowpokeLZ
ld de, vTiles0
call Decompress
ld a, 6
call SkipMusic
call EnableLCD
ret
Pokedex_LoadInvertedFont:
call LoadStandardFont
ld hl, vTiles1
ld bc, $80 tiles
Pokedex_InvertTiles:
.loop
ld a, [hl]
xor $ff
ld [hli], a
dec bc
ld a, b
or c
jr nz, .loop
ret
PokedexLZ:
INCBIN "gfx/pokedex/pokedex.2bpp.lz"
PokedexSlowpokeLZ:
INCBIN "gfx/pokedex/slowpoke.2bpp.lz"
Pokedex_CheckSGB:
ld a, [hCGB]
or a
ret nz
ld a, [hSGB]
dec a
ret
Pokedex_LoadUnownFont:
ld a, BANK(sScratch)
call GetSRAMBank
ld hl, UnownFont
ld de, sScratch + $188
ld bc, 39 tiles
ld a, BANK(UnownFont)
call FarCopyBytes
ld hl, sScratch + $188
ld bc, (NUM_UNOWN + 1) tiles
call Pokedex_InvertTiles
ld de, sScratch + $188
ld hl, vTiles2 tile $40
lb bc, BANK(Pokedex_LoadUnownFont), NUM_UNOWN + 1
call Request2bpp
call CloseSRAM
ret
Pokedex_LoadUnownFrontpicTiles:
ld a, [wUnownLetter]
push af
ld a, [wDexCurrentUnownIndex]
ld e, a
ld d, 0
ld hl, wUnownDex
add hl, de
ld a, [hl]
ld [wUnownLetter], a
ld a, UNOWN
ld [wCurPartySpecies], a
call GetBaseData
ld de, vTiles2 tile $00
predef GetMonFrontpic
pop af
ld [wUnownLetter], a
ret
_NewPokedexEntry:
xor a
ld [hBGMapMode], a
farcall DrawDexEntryScreenRightEdge
call Pokedex_ResetBGMapMode
call DisableLCD
call LoadStandardFont
call LoadFontsExtra
call Pokedex_LoadGFX
call Pokedex_LoadAnyFootprint
ld a, [wTempSpecies]
ld [wCurPartySpecies], a
call Pokedex_DrawDexEntryScreenBG
call Pokedex_DrawFootprint
hlcoord 0, 17
ld [hl], $3b
inc hl
ld bc, 19
ld a, " "
call ByteFill
farcall DisplayDexEntry
call EnableLCD
call WaitBGMap
call GetBaseData
ld de, vTiles2
predef GetMonFrontpic
ld a, SCGB_POKEDEX
call Pokedex_GetSGBLayout
ld a, [wCurPartySpecies]
call PlayMonCry
ret
Pokedex_SetBGMapMode3:
ld a, $3
ld [hBGMapMode], a
ld c, 4
call DelayFrames
ret
Pokedex_SetBGMapMode4:
ld a, $4
ld [hBGMapMode], a
ld c, 4
call DelayFrames
ret
Pokedex_SetBGMapMode_3ifDMG_4ifCGB:
ld a, [hCGB]
and a
jr z, .DMG
call Pokedex_SetBGMapMode4
.DMG:
call Pokedex_SetBGMapMode3
ret
Pokedex_ResetBGMapMode:
xor a
ld [hBGMapMode], a
ret