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9dec80b07e
Introduce MONICON_* constants Introduce BATTLEPLAYERACTION_* constants
612 lines
10 KiB
NASM
612 lines
10 KiB
NASM
; TrainerCard.Jumptable indexes
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const_def
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const TRAINERCARDSTATE_PAGE1_LOADGFX ; 0
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const TRAINERCARDSTATE_PAGE1_JOYPAD ; 1
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const TRAINERCARDSTATE_PAGE2_LOADGFX ; 2
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const TRAINERCARDSTATE_PAGE2_JOYPAD ; 3
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const TRAINERCARDSTATE_PAGE3_LOADGFX ; 4
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const TRAINERCARDSTATE_PAGE3_JOYPAD ; 5
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const TRAINERCARDSTATE_QUIT ; 6
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TrainerCard:
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ld a, [wVramState]
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push af
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xor a
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ld [wVramState], a
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ld hl, wOptions
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ld a, [hl]
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push af
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set NO_TEXT_SCROLL, [hl]
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call .InitRAM
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.loop
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call UpdateTime
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call JoyTextDelay
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ld a, [wJumptableIndex]
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bit 7, a
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jr nz, .quit
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ld a, [hJoyLast]
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and B_BUTTON
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jr nz, .quit
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call .RunJumptable
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call DelayFrame
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jr .loop
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.quit
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pop af
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ld [wOptions], a
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pop af
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ld [wVramState], a
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ret
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.InitRAM:
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call ClearBGPalettes
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call ClearSprites
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call ClearTileMap
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call DisableLCD
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farcall GetCardPic
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ld hl, CardRightCornerGFX
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ld de, vTiles2 tile $1c
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ld bc, 1 tiles
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ld a, BANK(CardRightCornerGFX)
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call FarCopyBytes
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ld hl, CardStatusGFX
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ld de, vTiles2 tile $29
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ld bc, 86 tiles
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ld a, BANK(CardStatusGFX)
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call FarCopyBytes
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call TrainerCard_PrintTopHalfOfCard
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hlcoord 0, 8
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ld d, 6
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call TrainerCard_InitBorder
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call EnableLCD
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call WaitBGMap
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ld b, SCGB_TRAINER_CARD
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call GetSGBLayout
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call SetPalettes
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call WaitBGMap
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ld hl, wJumptableIndex
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xor a ; TRAINERCARDSTATE_PAGE1_LOADGFX
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ld [hli], a ; wJumptableIndex
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ld [hli], a ; wTrainerCardBadgeFrameCounter
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ld [hli], a ; wTrainerCardBadgeTileID
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ld [hl], a ; wTrainerCardBadgeAttributes
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ret
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.RunJumptable:
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jumptable .Jumptable, wJumptableIndex
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.Jumptable:
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; entries correspond to TRAINERCARDSTATE_* constants
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dw TrainerCard_Page1_LoadGFX
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dw TrainerCard_Page1_Joypad
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dw TrainerCard_Page2_LoadGFX
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dw TrainerCard_Page2_Joypad
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dw TrainerCard_Page3_LoadGFX
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dw TrainerCard_Page3_Joypad
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dw TrainerCard_Quit
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TrainerCard_IncrementJumptable:
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ld hl, wJumptableIndex
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inc [hl]
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ret
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TrainerCard_Quit:
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ld hl, wJumptableIndex
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set 7, [hl]
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ret
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TrainerCard_Page1_LoadGFX:
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call ClearSprites
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hlcoord 0, 8
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ld d, 6
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call TrainerCard_InitBorder
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call WaitBGMap
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ld de, CardStatusGFX
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ld hl, vTiles2 tile $29
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lb bc, BANK(CardStatusGFX), 86
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call Request2bpp
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call TrainerCard_Page1_PrintDexCaught_GameTime
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call TrainerCard_IncrementJumptable
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ret
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TrainerCard_Page1_Joypad:
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call TrainerCard_Page1_PrintGameTime
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ld hl, hJoyLast
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ld a, [hl]
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and D_RIGHT | A_BUTTON
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jr nz, .pressed_right_a
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ret
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.pressed_right_a
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ld a, TRAINERCARDSTATE_PAGE2_LOADGFX
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ld [wJumptableIndex], a
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ret
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.Unreferenced_KantoCheck:
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ld a, [wKantoBadges]
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and a
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ret z
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ld a, TRAINERCARDSTATE_PAGE3_LOADGFX
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ld [wJumptableIndex], a
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ret
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TrainerCard_Page2_LoadGFX:
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call ClearSprites
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hlcoord 0, 8
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ld d, 6
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call TrainerCard_InitBorder
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call WaitBGMap
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ld de, LeaderGFX
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ld hl, vTiles2 tile $29
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lb bc, BANK(LeaderGFX), 86
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call Request2bpp
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ld de, BadgeGFX
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ld hl, vTiles0 tile $00
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lb bc, BANK(BadgeGFX), 44
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call Request2bpp
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call TrainerCard_Page2_3_InitObjectsAndStrings
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call TrainerCard_IncrementJumptable
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ret
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TrainerCard_Page2_Joypad:
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ld hl, TrainerCard_JohtoBadgesOAM
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call TrainerCard_Page2_3_AnimateBadges
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ld hl, hJoyLast
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ld a, [hl]
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and A_BUTTON
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jr nz, .Quit
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ld a, [hl]
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and D_LEFT
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jr nz, .d_left
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ret
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.d_left
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ld a, TRAINERCARDSTATE_PAGE1_LOADGFX
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ld [wJumptableIndex], a
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ret
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.Unreferenced_KantoCheck:
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ld a, [wKantoBadges]
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and a
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ret z
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ld a, TRAINERCARDSTATE_PAGE3_LOADGFX
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ld [wJumptableIndex], a
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ret
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.Quit:
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ld a, TRAINERCARDSTATE_QUIT
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ld [wJumptableIndex], a
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ret
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TrainerCard_Page3_LoadGFX:
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call ClearSprites
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hlcoord 0, 8
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ld d, 6
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call TrainerCard_InitBorder
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call WaitBGMap
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ld de, LeaderGFX2
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ld hl, vTiles2 tile $29
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lb bc, BANK(LeaderGFX2), 86
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call Request2bpp
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ld de, BadgeGFX2
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ld hl, vTiles0 tile $00
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lb bc, BANK(BadgeGFX2), 44
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call Request2bpp
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call TrainerCard_Page2_3_InitObjectsAndStrings
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call TrainerCard_IncrementJumptable
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ret
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TrainerCard_Page3_Joypad:
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ld hl, TrainerCard_JohtoBadgesOAM
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call TrainerCard_Page2_3_AnimateBadges
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ld hl, hJoyLast
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ld a, [hl]
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and D_LEFT
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jr nz, .left
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ld a, [hl]
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and D_RIGHT
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jr nz, .right
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ret
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.left
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ld a, TRAINERCARDSTATE_PAGE2_LOADGFX
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ld [wJumptableIndex], a
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ret
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.right
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ld a, TRAINERCARDSTATE_PAGE1_LOADGFX
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ld [wJumptableIndex], a
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ret
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TrainerCard_PrintTopHalfOfCard:
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hlcoord 0, 0
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ld d, 5
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call TrainerCard_InitBorder
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hlcoord 2, 2
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ld de, .Name_Money
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call PlaceString
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hlcoord 2, 4
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ld de, .ID_No
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call TrainerCardSetup_PlaceTilemapString
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hlcoord 7, 2
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ld de, wPlayerName
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call PlaceString
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hlcoord 5, 4
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ld de, wPlayerID
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lb bc, PRINTNUM_LEADINGZEROS | 2, 5
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call PrintNum
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hlcoord 7, 6
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ld de, wMoney
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lb bc, PRINTNUM_MONEY | 3, 6
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call PrintNum
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hlcoord 1, 3
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ld de, .HorizontalDivider
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call TrainerCardSetup_PlaceTilemapString
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hlcoord 14, 1
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lb bc, 5, 7
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xor a
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ld [hGraphicStartTile], a
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predef PlaceGraphic
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ret
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.Name_Money:
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db "NAME/"
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next ""
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next "MONEY@"
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.ID_No:
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db $27, $28, -1 ; ID NO
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.HorizontalDivider:
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db $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $26, -1 ; ____________>
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TrainerCard_Page1_PrintDexCaught_GameTime:
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hlcoord 2, 10
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ld de, .Dex_PlayTime
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call PlaceString
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hlcoord 10, 15
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ld de, .Badges
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call PlaceString
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ld hl, wPokedexCaught
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ld b, wEndPokedexCaught - wPokedexCaught
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call CountSetBits
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ld de, wNumSetBits
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hlcoord 15, 10
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lb bc, 1, 3
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call PrintNum
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call TrainerCard_Page1_PrintGameTime
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hlcoord 2, 8
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ld de, .StatusTilemap
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call TrainerCardSetup_PlaceTilemapString
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ld a, [wStatusFlags]
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bit STATUSFLAGS_POKEDEX_F, a
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ret nz
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hlcoord 1, 9
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lb bc, 2, 17
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call ClearBox
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ret
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.Dex_PlayTime:
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db "#DEX"
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next "PLAY TIME@@"
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.Badges:
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db " BADGESâ–¶@"
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.StatusTilemap:
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db $29, $2a, $2b, $2c, $2d, -1
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TrainerCard_Page2_3_InitObjectsAndStrings:
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hlcoord 2, 8
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ld de, .BadgesTilemap
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call TrainerCardSetup_PlaceTilemapString
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hlcoord 2, 10
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ld a, $29
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ld c, 4
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.loop
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call TrainerCard_Page2_3_PlaceLeadersFaces
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rept 4
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inc hl
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endr
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dec c
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jr nz, .loop
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hlcoord 2, 13
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ld a, $51
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ld c, 4
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.loop2
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call TrainerCard_Page2_3_PlaceLeadersFaces
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rept 4
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inc hl
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endr
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dec c
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jr nz, .loop2
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xor a
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ld [wTrainerCardBadgeFrameCounter], a
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ld hl, TrainerCard_JohtoBadgesOAM
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call TrainerCard_Page2_3_OAMUpdate
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ret
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.BadgesTilemap:
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db $79, $7a, $7b, $7c, $7d, -1 ; "BADGES"
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TrainerCardSetup_PlaceTilemapString:
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.loop
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ld a, [de]
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cp -1
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ret z
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ld [hli], a
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inc de
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jr .loop
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TrainerCard_InitBorder:
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ld e, SCREEN_WIDTH
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.loop1
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ld a, $23
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ld [hli], a
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dec e
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jr nz, .loop1
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ld a, $23
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ld [hli], a
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ld e, SCREEN_HEIGHT - 1
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ld a, " "
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.loop2
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ld [hli], a
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dec e
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jr nz, .loop2
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ld a, $1c
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ld [hli], a
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ld a, $23
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ld [hli], a
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.loop3
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ld a, $23
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ld [hli], a
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ld e, SCREEN_HEIGHT
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ld a, " "
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.loop4
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ld [hli], a
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dec e
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jr nz, .loop4
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ld a, $23
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ld [hli], a
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dec d
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jr nz, .loop3
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ld a, $23
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ld [hli], a
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ld a, $24
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ld [hli], a
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ld e, SCREEN_HEIGHT - 1
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ld a, " "
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.loop5
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ld [hli], a
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dec e
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jr nz, .loop5
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ld a, $23
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ld [hli], a
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ld e, SCREEN_WIDTH
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.loop6
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ld a, $23
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ld [hli], a
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dec e
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jr nz, .loop6
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ret
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TrainerCard_Page2_3_PlaceLeadersFaces:
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push de
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push hl
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ld [hli], a
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inc a
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ld [hli], a
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inc a
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ld [hli], a
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inc a
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ld [hli], a
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inc a
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ld de, SCREEN_WIDTH - 3
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add hl, de
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ld [hli], a
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inc a
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ld [hli], a
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inc a
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ld [hli], a
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inc a
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ld de, SCREEN_WIDTH - 3
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add hl, de
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ld [hli], a
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inc a
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ld [hli], a
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inc a
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ld [hli], a
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inc a
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pop hl
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pop de
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ret
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TrainerCard_Page1_PrintGameTime:
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hlcoord 11, 12
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ld de, wGameTimeHours
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lb bc, 2, 4
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call PrintNum
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inc hl
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ld de, wGameTimeMinutes
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lb bc, PRINTNUM_LEADINGZEROS | 1, 2
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call PrintNum
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ld a, [hVBlankCounter]
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and $1f
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ret nz
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hlcoord 15, 12
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ld a, [hl]
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xor " " ^ $2e ; alternate between space and small colon ($2e) tiles
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ld [hl], a
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ret
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TrainerCard_Page2_3_AnimateBadges:
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ld a, [hVBlankCounter]
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and %111
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ret nz
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ld a, [wTrainerCardBadgeFrameCounter]
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inc a
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and %111
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ld [wTrainerCardBadgeFrameCounter], a
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jr TrainerCard_Page2_3_OAMUpdate
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TrainerCard_Page2_3_OAMUpdate:
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; copy flag array pointer
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ld a, [hli]
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ld e, a
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ld a, [hli]
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; get flag array
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ld d, a
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ld a, [de]
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ld c, a
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ld de, wVirtualOAMSprite00
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ld b, NUM_JOHTO_BADGES
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.loop
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srl c
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push bc
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jr nc, .skip_badge
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push hl
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ld a, [hli] ; y
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ld b, a
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ld a, [hli] ; x
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ld c, a
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ld a, [hli] ; pal
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ld [wTrainerCardBadgeAttributes], a
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ld a, [wTrainerCardBadgeFrameCounter]
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add l
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ld l, a
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ld a, 0
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adc h
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ld h, a
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ld a, [hl]
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ld [wTrainerCardBadgeTileID], a
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call .PrepOAM
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pop hl
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.skip_badge
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ld bc, $b ; 3 + 2 * 4
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add hl, bc
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pop bc
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dec b
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jr nz, .loop
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ret
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.PrepOAM:
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ld a, [wTrainerCardBadgeTileID]
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and 1 << 7
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jr nz, .xflip
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ld hl, .facing1
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jr .loop2
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.xflip
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ld hl, .facing2
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.loop2
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ld a, [hli]
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cp -1
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ret z
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add b
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ld [de], a ; y
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inc de
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ld a, [hli]
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add c
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ld [de], a ; x
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inc de
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ld a, [wTrainerCardBadgeTileID]
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and $ff ^ (1 << 7)
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add [hl]
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ld [de], a ; tile id
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inc hl
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inc de
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ld a, [wTrainerCardBadgeAttributes]
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add [hl]
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ld [de], a ; attributes
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inc hl
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inc de
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jr .loop2
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.facing1
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dsprite 0, 0, 0, 0, $00, 0
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dsprite 0, 0, 1, 0, $01, 0
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dsprite 1, 0, 0, 0, $02, 0
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dsprite 1, 0, 1, 0, $03, 0
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db -1
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.facing2
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dsprite 0, 0, 0, 0, $01, 0 | X_FLIP
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dsprite 0, 0, 1, 0, $00, 0 | X_FLIP
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dsprite 1, 0, 0, 0, $03, 0 | X_FLIP
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dsprite 1, 0, 1, 0, $02, 0 | X_FLIP
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db -1
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TrainerCard_JohtoBadgesOAM:
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; Template OAM data for each badge on the trainer card.
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; Format:
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; y, x, palette
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; cycle 1: face tile, in1 tile, in2 tile, in3 tile
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; cycle 2: face tile, in1 tile, in2 tile, in3 tile
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dw wJohtoBadges
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; Zephyrbadge
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db $68, $18, 0
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db $00, $20, $24, $20 | (1 << 7)
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db $00, $20, $24, $20 | (1 << 7)
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; Hivebadge
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db $68, $38, 0
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db $04, $20, $24, $20 | (1 << 7)
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db $04, $20, $24, $20 | (1 << 7)
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; Plainbadge
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db $68, $58, 0
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db $08, $20, $24, $20 | (1 << 7)
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db $08, $20, $24, $20 | (1 << 7)
|
|
|
|
; Fogbadge
|
|
db $68, $78, 0
|
|
db $0c, $20, $24, $20 | (1 << 7)
|
|
db $0c, $20, $24, $20 | (1 << 7)
|
|
|
|
; Mineralbadge
|
|
db $80, $38, 0
|
|
db $10, $20, $24, $20 | (1 << 7)
|
|
db $10, $20, $24, $20 | (1 << 7)
|
|
|
|
; Stormbadge
|
|
db $80, $18, 0
|
|
db $14, $20, $24, $20 | (1 << 7)
|
|
db $14, $20, $24, $20 | (1 << 7)
|
|
|
|
; Glacierbadge
|
|
db $80, $58, 0
|
|
db $18, $20, $24, $20 | (1 << 7)
|
|
db $18, $20, $24, $20 | (1 << 7)
|
|
|
|
; Risingbadge
|
|
; X-flips on alternate cycles.
|
|
db $80, $78, 0
|
|
db $1c, $20, $24, $20 | (1 << 7)
|
|
db $1c | (1 << 7), $20, $24, $20 | (1 << 7)
|
|
|
|
CardStatusGFX: INCBIN "gfx/trainer_card/card_status.2bpp"
|
|
|
|
LeaderGFX: INCBIN "gfx/trainer_card/leaders.2bpp"
|
|
LeaderGFX2: INCBIN "gfx/trainer_card/leaders.2bpp"
|
|
BadgeGFX: INCBIN "gfx/trainer_card/badges.2bpp"
|
|
BadgeGFX2: INCBIN "gfx/trainer_card/badges.2bpp"
|
|
|
|
CardRightCornerGFX: INCBIN "gfx/trainer_card/card_right_corner.2bpp"
|