mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
247 lines
5.0 KiB
NASM
Executable File
247 lines
5.0 KiB
NASM
Executable File
FontExtra:
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INCBIN "gfx/font/font_extra.2bpp"
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Font:
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INCBIN "gfx/font/font.1bpp"
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FontBattleExtra:
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INCBIN "gfx/font/font_battle_extra.2bpp"
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Frames: ; f8800
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INCBIN "gfx/frames/1.1bpp"
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INCBIN "gfx/frames/2.1bpp"
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INCBIN "gfx/frames/3.1bpp"
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INCBIN "gfx/frames/4.1bpp"
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INCBIN "gfx/frames/5.1bpp"
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INCBIN "gfx/frames/6.1bpp"
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INCBIN "gfx/frames/7.1bpp"
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INCBIN "gfx/frames/8.1bpp"
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INCBIN "gfx/frames/9.1bpp"
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; f89b0
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; Various misc graphics here.
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StatsScreenPageTilesGFX: ; f89b0
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INCBIN "gfx/stats/stats_tiles.2bpp"
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; f8a90
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ShinyIconGFX: ; f8a90
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; also part of StatsScreenPageTilesGFX
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INCBIN "gfx/stats/shiny.2bpp"
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ExpBarEndsGFX: ; f8aa0
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; not referenced on its own, but part of StatsScreenPageTilesGFX
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INCBIN "gfx/stats/exp_bar_ends.2bpp"
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; f8ac0
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EnemyHPBarBorderGFX: ; f8ac0
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INCBIN "gfx/battle/enemy_hp_bar_border.1bpp"
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; f8ae0
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HPExpBarBorderGFX: ; f8ae0
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INCBIN "gfx/battle/hp_exp_bar_border.1bpp"
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; f8b10
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ExpBarGFX: ; f8b10
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INCBIN "gfx/battle/expbar.2bpp"
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; f8ba0
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TownMapGFX: ; f8ba0
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INCBIN "gfx/pokegear/town_map.2bpp.lz"
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; f8ea4
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UnusedWeekdayKanjiGFX: ; unused kanji
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INCBIN "gfx/font/unused_weekday_kanji.2bpp"
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; f8f24
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PokegearPhoneIconGFX: ; f8f24
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INCBIN "gfx/font/phone_icon.2bpp"
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; f8f34
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UnusedBoldFontGFX: ; unused bold letters + unown chars
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INCBIN "gfx/font/unused_bold_font.1bpp"
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; f9204
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TextBoxSpaceGFX: ; f9204
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INCBIN "gfx/frames/space.1bpp"
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; f9214
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FontsExtra_SolidBlackGFX: ; f9214
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INCBIN "gfx/font/black.1bpp"
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; f921c
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UnusedUpArrowGFX: ; unused up arrow + whitespace
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INCBIN "gfx/font/unused_arrow.1bpp"
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; f9234
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MobilePhoneTilesGFX: ; f9234
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INCBIN "gfx/mobile/phone_tiles.2bpp"
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; f9344
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MapEntryFrameGFX: ; f9344
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INCBIN "gfx/frames/map_entry_sign.2bpp"
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; f9424
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FontsExtra2_UpArrowGFX: ; f9424
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INCBIN "gfx/font/up_arrow.2bpp"
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; f9434
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Footprints: ; f9434
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INCLUDE "gfx/footprints.asm"
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; fb434
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; This and the following two functions are unreferenced.
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; Debug, perhaps?
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Unknown_fb434:
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db 0
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Functionfb435: ; 4b435
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ld a, [Unknown_fb434]
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and a
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jp nz, Get1bpp_2
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jp Get1bpp
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; fb43f
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Functionfb43f: ; fb43f
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ld a, [Unknown_fb434]
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and a
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jp nz, Get2bpp_2
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jp Get2bpp
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; End unreferenced block
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; fb449
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_LoadStandardFont:: ; fb449
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ld de, Font
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ld hl, vTiles1
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lb bc, BANK(Font), 128 ; "A" to "9"
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ld a, [rLCDC]
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bit rLCDC_ENABLE, a
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jp z, Copy1bpp
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ld de, Font
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ld hl, vTiles1
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lb bc, BANK(Font), 32 ; "A" to "]"
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call Get1bpp_2
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ld de, Font + 32 * LEN_1BPP_TILE
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ld hl, vTiles1 tile $20
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lb bc, BANK(Font), 32 ; "a" to $bf
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call Get1bpp_2
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ld de, Font + 64 * LEN_1BPP_TILE
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ld hl, vTiles1 tile $40
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lb bc, BANK(Font), 32 ; "Ä" to "←"
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call Get1bpp_2
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ld de, Font + 96 * LEN_1BPP_TILE
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ld hl, vTiles1 tile $60
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lb bc, BANK(Font), 32 ; "'" to "9"
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call Get1bpp_2
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ret
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; fb48a
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_LoadFontsExtra1:: ; fb48a
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ld de, FontsExtra_SolidBlackGFX
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ld hl, vTiles2 tile "<BLACK>" ; $60
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lb bc, BANK(FontsExtra_SolidBlackGFX), 1
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call Get1bpp_2
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ld de, PokegearPhoneIconGFX
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ld hl, vTiles2 tile "<PHONE>" ; $62
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lb bc, BANK(PokegearPhoneIconGFX), 1
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call Get2bpp_2
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ld de, FontExtra tile 3
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ld hl, vTiles2 tile "<BOLD_D>"
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lb bc, BANK(FontExtra), 22 ; "<BOLD_D>" to "ぉ"
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call Get2bpp_2
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jr LoadFrame
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; fb4b0
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_LoadFontsExtra2:: ; fb4b0
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ld de, FontsExtra2_UpArrowGFX
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ld hl, vTiles2 tile "▲" ; $61
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ld b, BANK(FontsExtra2_UpArrowGFX)
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ld c, 1
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call Get2bpp_2
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ret
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; fb4be
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_LoadFontsBattleExtra:: ; fb4be
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ld de, FontBattleExtra
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ld hl, vTiles2 tile $60
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lb bc, BANK(FontBattleExtra), 25
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call Get2bpp_2
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jr LoadFrame
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; fb4cc
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LoadFrame: ; fb4cc
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ld a, [TextBoxFrame]
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maskbits NUM_FRAMES +- 1
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ld bc, 6 * LEN_1BPP_TILE
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ld hl, Frames
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call AddNTimes
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ld d, h
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ld e, l
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ld hl, vTiles2 tile "┌" ; $79
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lb bc, BANK(Frames), 6 ; "┌" to "┘"
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call Get1bpp_2
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ld hl, vTiles2 tile " " ; $7f
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ld de, TextBoxSpaceGFX
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lb bc, BANK(TextBoxSpaceGFX), 1
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call Get1bpp_2
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ret
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; fb4f2
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LoadBattleFontsHPBar: ; fb4f2
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ld de, FontBattleExtra
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ld hl, vTiles2 tile $60
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lb bc, BANK(FontBattleExtra), 12
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call Get2bpp_2
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ld hl, vTiles2 tile $70
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ld de, FontBattleExtra tile 16
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lb bc, BANK(FontBattleExtra), 3 ; "<ど>" to "『"
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call Get2bpp_2
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call LoadFrame
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LoadHPBar: ; fb50d
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ld de, EnemyHPBarBorderGFX
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ld hl, vTiles2 tile $6c
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lb bc, BANK(EnemyHPBarBorderGFX), 4
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call Get1bpp_2
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ld de, HPExpBarBorderGFX
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ld hl, vTiles2 tile $73
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lb bc, BANK(HPExpBarBorderGFX), 6
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call Get1bpp_2
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ld de, ExpBarGFX
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ld hl, vTiles2 tile $55
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lb bc, BANK(ExpBarGFX), 9
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call Get2bpp_2
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ld de, MobilePhoneTilesGFX tile 7 ; mobile phone icon
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ld hl, vTiles2 tile $5e
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lb bc, BANK(MobilePhoneTilesGFX), 2
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call Get2bpp_2
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ret
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; fb53e
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StatsScreen_LoadFont: ; fb53e
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call _LoadFontsBattleExtra
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ld de, EnemyHPBarBorderGFX
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ld hl, vTiles2 tile $6c
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lb bc, BANK(EnemyHPBarBorderGFX), 4
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call Get1bpp_2
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ld de, HPExpBarBorderGFX
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ld hl, vTiles2 tile $78
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lb bc, BANK(HPExpBarBorderGFX), 1
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call Get1bpp_2
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ld de, HPExpBarBorderGFX + 3 * LEN_1BPP_TILE
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ld hl, vTiles2 tile $76
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lb bc, BANK(HPExpBarBorderGFX), 2
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call Get1bpp_2
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ld de, ExpBarGFX
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ld hl, vTiles2 tile $55
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lb bc, BANK(ExpBarGFX), 8
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call Get2bpp_2
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LoadStatsScreenPageTilesGFX: ; fb571
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ld de, StatsScreenPageTilesGFX
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ld hl, vTiles2 tile $31
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lb bc, BANK(StatsScreenPageTilesGFX), $11
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call Get2bpp_2
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ret
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; fb57e
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