mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
795 lines
18 KiB
NASM
795 lines
18 KiB
NASM
TeamRocketBaseB1F_MapScriptHeader:
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.MapTriggers:
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db 1
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; triggers
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dw UnknownScript_0x6c65a, 0
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.MapCallbacks:
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db 1
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; callbacks
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dbw 2, UnknownScript_0x6c65b
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UnknownScript_0x6c65a:
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end
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UnknownScript_0x6c65b:
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disappear $2
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return
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SecurityCamera1a:
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checkevent EVENT_SECURITY_CAMERA_1
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iftrue NoSecurityCamera
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scall PlaySecurityCameraSounds
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checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
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iftrue NoSecurityCamera
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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moveperson $2, $13, $2
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appear $2
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spriteface PLAYER, LEFT
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applymovement $2, SecurityCameraMovement1
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scall TrainerCameraGrunt1
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if_equal $1, NoSecurityCamera
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scall PlaySecurityCameraSounds
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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moveperson $2, $13, $2
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appear $2
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applymovement $2, SecurityCameraMovement1
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scall TrainerCameraGrunt2
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if_equal $1, NoSecurityCamera
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setevent EVENT_SECURITY_CAMERA_1
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end
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SecurityCamera1b:
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checkevent EVENT_SECURITY_CAMERA_1
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iftrue NoSecurityCamera
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scall PlaySecurityCameraSounds
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checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
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iftrue NoSecurityCamera
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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moveperson $2, $13, $3
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appear $2
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spriteface PLAYER, LEFT
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applymovement $2, SecurityCameraMovement1
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scall TrainerCameraGrunt1
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if_equal $1, NoSecurityCamera
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scall PlaySecurityCameraSounds
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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moveperson $2, $13, $3
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appear $2
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applymovement $2, SecurityCameraMovement1
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scall TrainerCameraGrunt2
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if_equal $1, NoSecurityCamera
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setevent EVENT_SECURITY_CAMERA_1
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end
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SecurityCamera2a:
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checkevent EVENT_SECURITY_CAMERA_2
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iftrue NoSecurityCamera
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scall PlaySecurityCameraSounds
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checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
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iftrue NoSecurityCamera
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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moveperson $2, $4, $7
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appear $2
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spriteface PLAYER, LEFT
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applymovement $2, SecurityCameraMovement2
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scall TrainerCameraGrunt1
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if_equal $1, NoSecurityCamera
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scall PlaySecurityCameraSounds
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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spriteface PLAYER, RIGHT
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moveperson $2, $c, $5
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appear $2
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applymovement $2, SecurityCameraMovement3
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scall TrainerCameraGrunt2
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if_equal $1, NoSecurityCamera
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setevent EVENT_SECURITY_CAMERA_2
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end
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SecurityCamera2b:
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checkevent EVENT_SECURITY_CAMERA_2
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iftrue NoSecurityCamera
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scall PlaySecurityCameraSounds
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checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
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iftrue NoSecurityCamera
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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moveperson $2, $4, $8
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appear $2
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spriteface PLAYER, LEFT
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applymovement $2, SecurityCameraMovement4
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scall TrainerCameraGrunt1
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if_equal $1, NoSecurityCamera
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scall PlaySecurityCameraSounds
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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spriteface PLAYER, RIGHT
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moveperson $2, $c, $5
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appear $2
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applymovement $2, SecurityCameraMovement5
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scall TrainerCameraGrunt2
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if_equal $1, NoSecurityCamera
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setevent EVENT_SECURITY_CAMERA_2
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end
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SecurityCamera3a:
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checkevent EVENT_SECURITY_CAMERA_3
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iftrue NoSecurityCamera
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scall PlaySecurityCameraSounds
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checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
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iftrue NoSecurityCamera
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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moveperson $2, $13, $6
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appear $2
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spriteface PLAYER, LEFT
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applymovement $2, SecurityCameraMovement1
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scall TrainerCameraGrunt1
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if_equal $1, NoSecurityCamera
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scall PlaySecurityCameraSounds
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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spriteface PLAYER, RIGHT
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moveperson $2, $19, $b
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appear $2
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applymovement $2, SecurityCameraMovement6
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scall TrainerCameraGrunt2
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if_equal $1, NoSecurityCamera
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setevent EVENT_SECURITY_CAMERA_3
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end
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SecurityCamera3b:
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checkevent EVENT_SECURITY_CAMERA_3
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iftrue NoSecurityCamera
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scall PlaySecurityCameraSounds
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checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
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iftrue NoSecurityCamera
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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moveperson $2, $13, $7
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appear $2
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spriteface PLAYER, LEFT
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applymovement $2, SecurityCameraMovement1
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scall TrainerCameraGrunt1
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if_equal $1, NoSecurityCamera
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scall PlaySecurityCameraSounds
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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spriteface PLAYER, RIGHT
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moveperson $2, $19, $c
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appear $2
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applymovement $2, SecurityCameraMovement7
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scall TrainerCameraGrunt2
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if_equal $1, NoSecurityCamera
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setevent EVENT_SECURITY_CAMERA_3
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end
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SecurityCamera4:
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checkevent EVENT_SECURITY_CAMERA_4
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iftrue NoSecurityCamera
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scall PlaySecurityCameraSounds
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checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
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iftrue NoSecurityCamera
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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moveperson $2, $11, $10
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appear $2
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spriteface PLAYER, LEFT
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applymovement $2, SecurityCameraMovement1
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scall TrainerCameraGrunt1
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if_equal $1, NoSecurityCamera
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scall PlaySecurityCameraSounds
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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spriteface PLAYER, RIGHT
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moveperson $2, $19, $b
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appear $2
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applymovement $2, SecurityCameraMovement8
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scall TrainerCameraGrunt2
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if_equal $1, NoSecurityCamera
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setevent EVENT_SECURITY_CAMERA_4
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end
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SecurityCamera5:
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checkevent EVENT_SECURITY_CAMERA_5
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iftrue NoSecurityCamera
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scall PlaySecurityCameraSounds
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checkevent EVENT_TEAM_ROCKET_BASE_POPULATION
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iftrue NoSecurityCamera
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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moveperson $2, $3, $10
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appear $2
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spriteface PLAYER, LEFT
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applymovement $2, SecurityCameraMovement1
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scall TrainerCameraGrunt1
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if_equal $1, NoSecurityCamera
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scall PlaySecurityCameraSounds
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_ROCKET_ENCOUNTER
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spriteface PLAYER, RIGHT
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moveperson $2, $e, $10
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appear $2
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applymovement $2, SecurityCameraMovement9
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scall TrainerCameraGrunt2
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if_equal $1, NoSecurityCamera
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setevent EVENT_SECURITY_CAMERA_5
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end
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NoSecurityCamera:
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end
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TrainerCameraGrunt1:
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loadfont
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writetext CameraGrunt1SeenText
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closetext
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loadmovesprites
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winlosstext CameraGrunt1BeatenText, 0
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setlasttalked $2
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loadtrainer GRUNTM, 20
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startbattle
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disappear $2
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returnafterbattle
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end
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TrainerCameraGrunt2:
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loadfont
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writetext CameraGrunt2SeenText
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closetext
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loadmovesprites
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winlosstext CameraGrunt2BeatenText, 0
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setlasttalked $2
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loadtrainer GRUNTM, 21
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startbattle
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disappear $2
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returnafterbattle
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end
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PlaySecurityCameraSounds:
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playsound SFX_LICK
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pause 10
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playsound SFX_LICK
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pause 10
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playsound SFX_LICK
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pause 10
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playsound SFX_LICK
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pause 10
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playsound SFX_LICK
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pause 10
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playsound SFX_LICK
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end
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ExplodingTrap1:
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checkevent EVENT_EXPLODING_TRAP_1
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iftrue NoExplodingTrap
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scall KoffingExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_1
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end
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ExplodingTrap2:
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checkevent EVENT_EXPLODING_TRAP_2
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iftrue NoExplodingTrap
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scall VoltorbExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_2
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end
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ExplodingTrap3:
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checkevent EVENT_EXPLODING_TRAP_3
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iftrue NoExplodingTrap
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scall GeodudeExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_3
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end
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ExplodingTrap4:
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checkevent EVENT_EXPLODING_TRAP_4
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iftrue NoExplodingTrap
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scall VoltorbExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_4
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end
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ExplodingTrap5:
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checkevent EVENT_EXPLODING_TRAP_5
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iftrue NoExplodingTrap
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scall GeodudeExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_5
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end
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ExplodingTrap6:
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checkevent EVENT_EXPLODING_TRAP_6
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iftrue NoExplodingTrap
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scall KoffingExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_6
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end
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ExplodingTrap7:
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checkevent EVENT_EXPLODING_TRAP_7
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iftrue NoExplodingTrap
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scall VoltorbExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_7
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end
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ExplodingTrap8:
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checkevent EVENT_EXPLODING_TRAP_8
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iftrue NoExplodingTrap
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scall KoffingExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_8
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end
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ExplodingTrap9:
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checkevent EVENT_EXPLODING_TRAP_9
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iftrue NoExplodingTrap
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scall KoffingExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_9
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end
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ExplodingTrap10:
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checkevent EVENT_EXPLODING_TRAP_10
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iftrue NoExplodingTrap
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scall VoltorbExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_10
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end
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ExplodingTrap11:
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checkevent EVENT_EXPLODING_TRAP_11
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iftrue NoExplodingTrap
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scall GeodudeExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_11
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end
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ExplodingTrap12:
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checkevent EVENT_EXPLODING_TRAP_12
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iftrue NoExplodingTrap
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scall GeodudeExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_12
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end
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ExplodingTrap13:
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checkevent EVENT_EXPLODING_TRAP_13
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iftrue NoExplodingTrap
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scall GeodudeExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_13
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end
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ExplodingTrap14:
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checkevent EVENT_EXPLODING_TRAP_14
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iftrue NoExplodingTrap
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scall KoffingExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_14
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end
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ExplodingTrap15:
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checkevent EVENT_EXPLODING_TRAP_15
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iftrue NoExplodingTrap
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scall VoltorbExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_15
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end
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ExplodingTrap16:
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checkevent EVENT_EXPLODING_TRAP_16
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iftrue NoExplodingTrap
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scall KoffingExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_16
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end
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ExplodingTrap17:
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checkevent EVENT_EXPLODING_TRAP_17
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iftrue NoExplodingTrap
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scall VoltorbExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_17
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end
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ExplodingTrap18:
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checkevent EVENT_EXPLODING_TRAP_18
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iftrue NoExplodingTrap
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scall GeodudeExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_18
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end
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ExplodingTrap19:
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checkevent EVENT_EXPLODING_TRAP_19
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iftrue NoExplodingTrap
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scall GeodudeExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_19
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end
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ExplodingTrap20:
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checkevent EVENT_EXPLODING_TRAP_20
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iftrue NoExplodingTrap
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scall VoltorbExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_20
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end
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ExplodingTrap21:
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checkevent EVENT_EXPLODING_TRAP_21
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iftrue NoExplodingTrap
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scall KoffingExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_21
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end
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ExplodingTrap22:
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checkevent EVENT_EXPLODING_TRAP_22
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iftrue NoExplodingTrap
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scall VoltorbExplodingTrap
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returnafterbattle
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setevent EVENT_EXPLODING_TRAP_22
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end
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VoltorbExplodingTrap:
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special FadeBlackBGMap
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cry VOLTORB
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special FadeInBGMap
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setlasttalked $ff
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writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
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loadpokedata VOLTORB, 23
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startbattle
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end
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GeodudeExplodingTrap:
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special FadeBlackBGMap
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cry GEODUDE
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special FadeInBGMap
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setlasttalked $ff
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writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
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loadpokedata GEODUDE, 21
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startbattle
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end
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KoffingExplodingTrap:
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special FadeBlackBGMap
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cry KOFFING
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special FadeInBGMap
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setlasttalked $ff
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writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
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loadpokedata KOFFING, 21
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startbattle
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end
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NoExplodingTrap:
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end
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TrainerScientistJed:
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trainer EVENT_BEAT_SCIENTIST_JED, SCIENTIST, JED, ScientistJedSeenText, ScientistJedBeatenText, 0, ScientistJedScript
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ScientistJedScript:
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talkaftercancel
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loadfont
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writetext UnknownText_0x6cc16
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closetext
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loadmovesprites
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end
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TrainerGruntM16:
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trainer EVENT_BEAT_ROCKET_GRUNTM_16, GRUNTM, 16, GruntM16SeenText, GruntM16BeatenText, 0, GruntM16Script
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GruntM16Script:
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talkaftercancel
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loadfont
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writetext UnknownText_0x6cd1b
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closetext
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loadmovesprites
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end
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MapTeamRocketBaseB1FSignpost5Script:
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jumptext SecurityCameraText
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MapTeamRocketBaseB1FSignpost7Script:
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jumpstd teamrocketoath
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MapTeamRocketBaseB1FSignpost0Script:
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loadfont
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checkevent EVENT_TURNED_OFF_SECURITY_CAMERAS
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iftrue UnknownScript_0x6cabe
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writetext UnknownText_0x6cdad
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playsound SFX_TALLY
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closetext
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loadmovesprites
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setevent EVENT_TURNED_OFF_SECURITY_CAMERAS
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setevent EVENT_SECURITY_CAMERA_1
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setevent EVENT_SECURITY_CAMERA_2
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setevent EVENT_SECURITY_CAMERA_3
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setevent EVENT_SECURITY_CAMERA_4
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setevent EVENT_SECURITY_CAMERA_5
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end
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UnknownScript_0x6cabe:
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writetext UnknownText_0x6cdd0
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closetext
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loadmovesprites
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end
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ItemFragment_0x6cac4:
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db HYPER_POTION, 1
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ItemFragment_0x6cac6:
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db NUGGET, 1
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ItemFragment_0x6cac8:
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db GUARD_SPEC, 1
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MapTeamRocketBaseB1FSignpostItem8:
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dwb EVENT_TEAM_ROCKET_BASE_B1F_HIDDEN_REVIVE, REVIVE
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SecurityCameraMovement1:
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big_step_right
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big_step_right
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big_step_right
|
|
big_step_right
|
|
step_end
|
|
|
|
SecurityCameraMovement2:
|
|
big_step_up
|
|
big_step_right
|
|
big_step_up
|
|
big_step_up
|
|
big_step_up
|
|
big_step_up
|
|
turn_head_right
|
|
step_end
|
|
|
|
SecurityCameraMovement3:
|
|
big_step_left
|
|
big_step_left
|
|
big_step_left
|
|
big_step_up
|
|
big_step_up
|
|
big_step_up
|
|
big_step_left
|
|
big_step_left
|
|
step_end
|
|
|
|
SecurityCameraMovement4:
|
|
; he jumps over a trap
|
|
jump_step_up
|
|
big_step_right
|
|
big_step_up
|
|
big_step_up
|
|
big_step_up
|
|
turn_head_right
|
|
step_end
|
|
|
|
SecurityCameraMovement5:
|
|
big_step_left
|
|
big_step_left
|
|
big_step_left
|
|
big_step_up
|
|
big_step_up
|
|
big_step_left
|
|
big_step_left
|
|
step_end
|
|
|
|
SecurityCameraMovement6:
|
|
big_step_up
|
|
big_step_up
|
|
big_step_right
|
|
big_step_up
|
|
big_step_up
|
|
big_step_up
|
|
big_step_left
|
|
step_end
|
|
|
|
SecurityCameraMovement7:
|
|
big_step_up
|
|
big_step_up
|
|
big_step_up
|
|
big_step_right
|
|
big_step_up
|
|
big_step_up
|
|
big_step_left
|
|
step_end
|
|
|
|
SecurityCameraMovement8:
|
|
big_step_down
|
|
big_step_down
|
|
big_step_right
|
|
big_step_down
|
|
big_step_down
|
|
big_step_down
|
|
big_step_left
|
|
big_step_left
|
|
big_step_left
|
|
step_end
|
|
|
|
SecurityCameraMovement9:
|
|
big_step_left
|
|
big_step_left
|
|
big_step_left
|
|
big_step_left
|
|
big_step_left
|
|
step_end
|
|
|
|
CameraGrunt1SeenText:
|
|
text "Hey!"
|
|
line "Intruder alert!"
|
|
done
|
|
|
|
CameraGrunt1BeatenText:
|
|
text "Dang… I failed…"
|
|
done
|
|
|
|
CameraGrunt2SeenText:
|
|
text "It's my turn!"
|
|
line "There's no escape!"
|
|
done
|
|
|
|
CameraGrunt2BeatenText:
|
|
text "Surveillance cams"
|
|
line "are in the #MON"
|
|
cont "statues."
|
|
|
|
para "We'll keep appear-"
|
|
line "ing until you trip"
|
|
cont "a secret switch."
|
|
done
|
|
|
|
ScientistJedSeenText:
|
|
text "This was once a"
|
|
line "ninja hideout."
|
|
|
|
para "There are traps to"
|
|
line "confound intruders"
|
|
cont "like you."
|
|
done
|
|
|
|
ScientistJedBeatenText:
|
|
text "I get it…"
|
|
done
|
|
|
|
UnknownText_0x6cc16:
|
|
text "All right. I'll"
|
|
line "divulge a secret"
|
|
cont "about our hideout."
|
|
|
|
para "That thing on the"
|
|
line "floor up ahead is"
|
|
cont "a warp panel."
|
|
|
|
para "If you step on it,"
|
|
line "you'll be warped"
|
|
|
|
para "back to the en-"
|
|
line "trance."
|
|
done
|
|
|
|
GruntM16SeenText:
|
|
text "Heheh. Feeling"
|
|
line "lucky, punk?"
|
|
|
|
para "Go ahead, take"
|
|
line "another step."
|
|
|
|
para "We've got traps"
|
|
line "set in the floor!"
|
|
done
|
|
|
|
GruntM16BeatenText:
|
|
text "Kaboom!"
|
|
done
|
|
|
|
UnknownText_0x6cd1b:
|
|
text "I don't even know"
|
|
line "where the traps"
|
|
cont "are planted."
|
|
|
|
para "You'll just have"
|
|
line "to collect your"
|
|
cont "courage and walk."
|
|
done
|
|
|
|
SecurityCameraText:
|
|
text "It's a PERSIAN"
|
|
line "statue…"
|
|
|
|
para "Its eyes are oddly"
|
|
line "shiny."
|
|
done
|
|
|
|
UnknownText_0x6cdad:
|
|
text "A secret switch!"
|
|
line "Better press it."
|
|
done
|
|
|
|
UnknownText_0x6cdd0:
|
|
text "The switch is"
|
|
line "turned off."
|
|
done
|
|
|
|
TeamRocketBaseB1F_MapEventHeader:
|
|
; filler
|
|
db 0, 0
|
|
|
|
.Warps:
|
|
db 4
|
|
warp_def $2, $1b, 3, MAHOGANY_MART_1F
|
|
warp_def $e, $3, 1, TEAM_ROCKET_BASE_B2F
|
|
warp_def $f, $5, 4, TEAM_ROCKET_BASE_B1F
|
|
warp_def $2, $19, 3, TEAM_ROCKET_BASE_B1F
|
|
|
|
.XYTriggers:
|
|
db 30
|
|
; There are five security cameras in the base.
|
|
; Walking in front of one triggers two Rocket Grunts.
|
|
xy_trigger 0, $2, $18, $0, SecurityCamera1a, $0, $0
|
|
xy_trigger 0, $3, $18, $0, SecurityCamera1b, $0, $0
|
|
xy_trigger 0, $2, $6, $0, SecurityCamera2a, $0, $0
|
|
xy_trigger 0, $3, $6, $0, SecurityCamera2b, $0, $0
|
|
xy_trigger 0, $6, $18, $0, SecurityCamera3a, $0, $0
|
|
xy_trigger 0, $7, $18, $0, SecurityCamera3b, $0, $0
|
|
xy_trigger 0, $10, $16, $0, SecurityCamera4, $0, $0
|
|
xy_trigger 0, $10, $8, $0, SecurityCamera5, $0, $0
|
|
; There are spots on the floor that trigger a Pokémon battle.
|
|
; Each Pokémon (Voltorb, Koffing, Geodude) knows Selfdestruct.
|
|
xy_trigger 0, $7, $2, $0, ExplodingTrap1, $0, $0
|
|
xy_trigger 0, $7, $3, $0, ExplodingTrap2, $0, $0
|
|
xy_trigger 0, $7, $4, $0, ExplodingTrap3, $0, $0
|
|
xy_trigger 0, $8, $1, $0, ExplodingTrap4, $0, $0
|
|
xy_trigger 0, $8, $3, $0, ExplodingTrap5, $0, $0
|
|
xy_trigger 0, $8, $5, $0, ExplodingTrap6, $0, $0
|
|
xy_trigger 0, $9, $3, $0, ExplodingTrap7, $0, $0
|
|
xy_trigger 0, $9, $4, $0, ExplodingTrap8, $0, $0
|
|
xy_trigger 0, $a, $1, $0, ExplodingTrap9, $0, $0
|
|
xy_trigger 0, $a, $2, $0, ExplodingTrap10, $0, $0
|
|
xy_trigger 0, $a, $3, $0, ExplodingTrap11, $0, $0
|
|
xy_trigger 0, $a, $5, $0, ExplodingTrap12, $0, $0
|
|
xy_trigger 0, $b, $2, $0, ExplodingTrap13, $0, $0
|
|
xy_trigger 0, $b, $4, $0, ExplodingTrap14, $0, $0
|
|
xy_trigger 0, $c, $1, $0, ExplodingTrap15, $0, $0
|
|
xy_trigger 0, $c, $2, $0, ExplodingTrap16, $0, $0
|
|
xy_trigger 0, $c, $4, $0, ExplodingTrap17, $0, $0
|
|
xy_trigger 0, $c, $5, $0, ExplodingTrap18, $0, $0
|
|
xy_trigger 0, $d, $1, $0, ExplodingTrap19, $0, $0
|
|
xy_trigger 0, $d, $3, $0, ExplodingTrap20, $0, $0
|
|
xy_trigger 0, $d, $4, $0, ExplodingTrap21, $0, $0
|
|
xy_trigger 0, $d, $5, $0, ExplodingTrap22, $0, $0
|
|
|
|
.Signposts:
|
|
db 9
|
|
signpost 11, 19, SIGNPOST_READ, MapTeamRocketBaseB1FSignpost0Script
|
|
signpost 1, 24, SIGNPOST_UP, MapTeamRocketBaseB1FSignpost5Script
|
|
signpost 1, 6, SIGNPOST_UP, MapTeamRocketBaseB1FSignpost5Script
|
|
signpost 15, 8, SIGNPOST_UP, MapTeamRocketBaseB1FSignpost5Script
|
|
signpost 15, 22, SIGNPOST_UP, MapTeamRocketBaseB1FSignpost5Script
|
|
signpost 5, 24, SIGNPOST_UP, MapTeamRocketBaseB1FSignpost5Script
|
|
signpost 11, 20, SIGNPOST_READ, MapTeamRocketBaseB1FSignpost7Script
|
|
signpost 11, 21, SIGNPOST_READ, MapTeamRocketBaseB1FSignpost7Script
|
|
signpost 11, 3, SIGNPOST_ITEM, MapTeamRocketBaseB1FSignpostItem8
|
|
|
|
.PersonEvents:
|
|
db 6
|
|
person_event SPRITE_ROCKET, 0, 0, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, 0, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_SECURITY_GRUNTS
|
|
person_event SPRITE_ROCKET, 4, 2, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, 2, 3, TrainerGruntM16, EVENT_TEAM_ROCKET_BASE_POPULATION
|
|
person_event SPRITE_SCIENTIST, 12, 18, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 2, 3, TrainerScientistJed, EVENT_TEAM_ROCKET_BASE_POPULATION
|
|
person_event SPRITE_POKE_BALL, 6, 27, SPRITEMOVEDATA_01, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x6cac4, EVENT_TEAM_ROCKET_BASE_B1F_HYPER_POTION
|
|
person_event SPRITE_POKE_BALL, 15, 14, SPRITEMOVEDATA_01, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x6cac6, EVENT_TEAM_ROCKET_BASE_B1F_NUGGET
|
|
person_event SPRITE_POKE_BALL, 12, 21, SPRITEMOVEDATA_01, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x6cac8, EVENT_TEAM_ROCKET_BASE_B1F_GUARD_SPEC
|