mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
280 lines
6.2 KiB
NASM
280 lines
6.2 KiB
NASM
const_value set 2
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const CELADONCITY_FISHER
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const CELADONCITY_POLIWAG
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const CELADONCITY_TEACHER1
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const CELADONCITY_GRAMPS1
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const CELADONCITY_GRAMPS2
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const CELADONCITY_YOUNGSTER1
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const CELADONCITY_YOUNGSTER2
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const CELADONCITY_TEACHER2
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const CELADONCITY_LASS
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CeladonCity_MapScriptHeader:
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.MapTriggers:
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db 0
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.MapCallbacks:
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db 1
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; callbacks
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dbw 5, .FlyPoint
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.FlyPoint
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setflag ENGINE_FLYPOINT_CELADON
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return
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FisherScript_0x1a9f43:
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jumptextfaceplayer UnknownText_0x1a9f7d
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CeladonCityPoliwrath:
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opentext
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writetext CeladonCityPoliwrathText
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cry POLIWRATH
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waitbutton
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closetext
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end
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TeacherScript_0x1a9f50:
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jumptextfaceplayer UnknownText_0x1a9fde
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GrampsScript_0x1a9f53:
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jumptextfaceplayer UnknownText_0x1aa043
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GrampsScript_0x1a9f56:
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jumptextfaceplayer UnknownText_0x1aa0dc
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YoungsterScript_0x1a9f59:
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jumptextfaceplayer UnknownText_0x1aa115
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YoungsterScript_0x1a9f5c:
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jumptextfaceplayer UnknownText_0x1aa155
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TeacherScript_0x1a9f5f:
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jumptextfaceplayer UnknownText_0x1aa1bd
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LassScript_0x1a9f62:
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jumptextfaceplayer UnknownText_0x1aa306
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CeladonCitySign:
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jumptext CeladonCitySignText
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CeladonGymSign:
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jumptext CeladonGymSignText
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CeladonCityDeptStoreSign:
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jumptext CeladonCityDeptStoreSignText
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CeladonCityMansionSign:
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jumptext CeladonCityMansionSignText
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CeladonCityGameCornerSign:
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jumptext CeladonCityGameCornerSignText
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CeladonCityTrainerTips:
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jumptext CeladonCityTrainerTipsText
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CeladonCityPokeCenterSign:
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jumpstd pokecentersign
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CeladonCityHiddenPpUp:
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dwb EVENT_CELADON_CITY_HIDDEN_PP_UP, PP_UP
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UnknownText_0x1a9f7d:
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text "This POLIWRATH is"
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line "my partner."
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para "I wonder if it'll"
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line "ever evolve into a"
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cont "frog #MON."
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done
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CeladonCityPoliwrathText:
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text "POLIWRATH: Croak!"
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done
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UnknownText_0x1a9fde:
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text "I lost at the slot"
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line "machines again…"
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para "We girls also play"
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line "the slots now."
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para "You should check"
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line "them out too."
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done
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UnknownText_0x1aa043:
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text "GRIMER have been"
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line "appearing lately."
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para "See that pond out"
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line "in front of the"
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para "house? GRIMER live"
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line "there now."
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para "Where did they"
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line "come from? This is"
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cont "a serious problem…"
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done
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UnknownText_0x1aa0dc:
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text "Nihihi! This GYM"
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line "is great! Only"
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para "girls are allowed"
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line "here!"
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done
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UnknownText_0x1aa115:
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text "Want to know a"
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line "secret?"
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para "CELADON MANSION"
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line "has a hidden back"
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cont "door."
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done
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UnknownText_0x1aa155:
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text "They're holding an"
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line "eating contest at"
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cont "the restaurant."
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para "Just watching them"
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line "go at it makes me"
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cont "feel bloated…"
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done
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UnknownText_0x1aa1bd:
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text "CELADON DEPT.STORE"
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line "has the biggest"
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para "and best selection"
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line "of merchandise."
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para "If you can't get"
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line "it there, you"
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para "can't get it any-"
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line "where."
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para "Gee… I sound like"
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line "a sales clerk."
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done
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; possibly unused
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UnknownText_0x1aa25b:
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text "I love being"
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line "surrounded by tall"
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cont "buildings!"
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para "Isn't it true that"
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line "GOLDENROD #MON"
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para "CENTER was made"
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line "much, much bigger?"
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para "That is so neat!"
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line "I wish we had a"
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para "place like that in"
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line "KANTO…"
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done
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UnknownText_0x1aa306:
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text "Looking at the"
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line "ground while I was"
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para "walking made me"
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line "dizzy."
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done
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CeladonCitySignText:
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text "CELADON CITY"
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para "The City of"
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line "Rainbow Dreams"
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done
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CeladonGymSignText:
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text "CELADON CITY"
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line "#MON GYM"
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cont "LEADER: ERIKA"
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para "The Nature-Loving"
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line "Princess"
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done
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CeladonCityDeptStoreSignText:
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text "Find What You"
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line "Need at CELADON"
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cont "DEPT.STORE!"
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done
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CeladonCityMansionSignText:
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text "CELADON MANSION"
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done
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CeladonCityGameCornerSignText:
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text "The Playground for"
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line "Everybody--CELADON"
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cont "GAME CORNER"
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done
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CeladonCityTrainerTipsText:
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text "TRAINER TIPS"
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para "GUARD SPEC."
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line "protects #MON"
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para "against SPECIAL"
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line "attacks such as"
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cont "fire and water."
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para "Get your items at"
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line "CELADON DEPT."
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cont "STORE!"
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done
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CeladonCity_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 9
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warp_def $9, $4, 1, CELADON_DEPT_STORE_1F
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warp_def $9, $10, 1, CELADON_MANSION_1F
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warp_def $3, $10, 3, CELADON_MANSION_1F
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warp_def $3, $11, 3, CELADON_MANSION_1F
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warp_def $9, $1d, 1, CELADON_POKECENTER_1F
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warp_def $13, $12, 1, CELADON_GAME_CORNER
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warp_def $13, $17, 1, CELADON_GAME_CORNER_PRIZE_ROOM
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warp_def $1d, $a, 1, CELADON_GYM
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warp_def $1d, $19, 1, CELADON_CAFE
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.XYTriggers:
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db 0
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.Signposts:
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db 8
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signpost 21, 23, SIGNPOST_READ, CeladonCitySign
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signpost 31, 11, SIGNPOST_READ, CeladonGymSign
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signpost 9, 6, SIGNPOST_READ, CeladonCityDeptStoreSign
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signpost 9, 13, SIGNPOST_READ, CeladonCityMansionSign
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signpost 21, 19, SIGNPOST_READ, CeladonCityGameCornerSign
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signpost 21, 29, SIGNPOST_READ, CeladonCityTrainerTips
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signpost 9, 30, SIGNPOST_READ, CeladonCityPokeCenterSign
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signpost 21, 37, SIGNPOST_ITEM, CeladonCityHiddenPpUp
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.PersonEvents:
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db 9
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person_event SPRITE_FISHER, 11, 26, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, FisherScript_0x1a9f43, -1
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person_event SPRITE_POLIWAG, 11, 27, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, CeladonCityPoliwrath, -1
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person_event SPRITE_TEACHER, 24, 20, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, TeacherScript_0x1a9f50, -1
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person_event SPRITE_GRAMPS, 16, 14, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, GrampsScript_0x1a9f53, -1
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person_event SPRITE_GRAMPS, 31, 8, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, GrampsScript_0x1a9f56, -1
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person_event SPRITE_YOUNGSTER, 13, 18, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x1a9f59, -1
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person_event SPRITE_YOUNGSTER, 33, 24, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x1a9f5c, -1
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person_event SPRITE_TEACHER, 14, 6, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, TeacherScript_0x1a9f5f, -1
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person_event SPRITE_LASS, 22, 7, SPRITEMOVEDATA_WALK_UP_DOWN, 2, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, LassScript_0x1a9f62, -1
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