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57 lines
1015 B
NASM
57 lines
1015 B
NASM
const_def 2 ; object constants
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const TINTOWERROOF_HO_OH
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TinTowerRoof_MapScripts:
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db 0 ; scene scripts
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db 1 ; callbacks
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callback MAPCALLBACK_OBJECTS, .HoOh
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.HoOh:
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checkevent EVENT_FOUGHT_HO_OH
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iftrue .NoAppear
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checkitem RAINBOW_WING
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iftrue .Appear
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jump .NoAppear
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.Appear:
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appear TINTOWERROOF_HO_OH
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return
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.NoAppear:
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disappear TINTOWERROOF_HO_OH
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return
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TinTowerHoOh:
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faceplayer
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opentext
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writetext HoOhText
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cry HO_OH
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pause 15
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closetext
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setevent EVENT_FOUGHT_HO_OH
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writecode VAR_BATTLETYPE, BATTLETYPE_FORCEITEM
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loadwildmon HO_OH, 60
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startbattle
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disappear TINTOWERROOF_HO_OH
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reloadmapafterbattle
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setevent EVENT_SET_WHEN_FOUGHT_HO_OH
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end
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HoOhText:
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text "Shaoooh!"
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done
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TinTowerRoof_MapEvents:
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db 0, 0 ; filler
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db 1 ; warp events
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warp_event 9, 13, TIN_TOWER_9F, 4
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db 0 ; coord events
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db 0 ; bg events
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db 1 ; object events
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object_event 9, 5, SPRITE_HO_OH, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TinTowerHoOh, EVENT_TIN_TOWER_ROOF_HO_OH
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