pokecrystal-board/gfx/pics/shellder/frames.asm

14 lines
243 B
NASM

dw .frame1
dw .frame2
dw .frame3
.frame1
db $00 ; bitmask
db $19, $00, $1a, $1b, $1c, $1d
.frame2
db $00 ; bitmask
db $1e, $00, $1f, $1b, $20, $1d
.frame3
db $01 ; bitmask
db $1e, $00, $21, $1f, $1b, $22, $23, $1d, $24, $25
; 0xd54ab