pokecrystal-board/gfx/pics/corsola/frames.asm

18 lines
274 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $24, $25, $26, $27, $28
.frame2
db $00 ; bitmask
db $29, $25, $2a, $2b, $28
.frame3
db $01 ; bitmask
db $2c, $2d, $2e, $2f, $30, $31, $32, $05
.frame4
db $02 ; bitmask
db $33, $34
; 0xd923f