pokecrystal-board/maps/Route31VioletGate.asm
yenatch e703b5ef48 Text macros in maps/.
Looks fine at a glance.
2014-03-06 00:29:44 -05:00

56 lines
1.1 KiB
NASM

Route31VioletGate_MapScriptHeader: ; 0x197632
; trigger count
db 0
; callback count
db 0
; 0x197634
OfficerScript_0x197634: ; 0x197634
jumptextfaceplayer UnknownText_0x19763a
; 0x197637
CooltrainerFScript_0x197637: ; 0x197637
jumptextfaceplayer UnknownText_0x197661
; 0x19763a
UnknownText_0x19763a: ; 0x19763a
text "Hi there!"
line "Did you visit"
cont "SPROUT TOWER?"
done
; 0x197661
UnknownText_0x197661: ; 0x197661
text "I came too far"
line "out. I'd better"
cont "phone home!"
done
; 0x19768c
Route31VioletGate_MapEventHeader: ; 0x19768c
; filler
db 0, 0
; warps
db 4
warp_def $4, $0, 8, GROUP_VIOLET_CITY, MAP_VIOLET_CITY
warp_def $5, $0, 9, GROUP_VIOLET_CITY, MAP_VIOLET_CITY
warp_def $4, $9, 1, GROUP_ROUTE_31, MAP_ROUTE_31
warp_def $5, $9, 2, GROUP_ROUTE_31, MAP_ROUTE_31
; xy triggers
db 0
; signposts
db 0
; people-events
db 2
person_event SPRITE_OFFICER, 6, 9, $6, $0, 255, 255, $80, 0, OfficerScript_0x197634, $ffff
person_event SPRITE_COOLTRAINER_F, 6, 5, $3, $0, 255, 255, $90, 0, CooltrainerFScript_0x197637, $ffff
; 0x1976c0