pokecrystal-board/maps/CopycatsHouse2F.asm
yenatch e2c2e20f93 Use charmaps for special string codepoints.
Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
2015-06-27 22:53:38 -07:00

399 lines
6.8 KiB
NASM

CopycatsHouse2F_MapScriptHeader: ; 0x18ae9a
; trigger count
db 0
; callback count
db 1
; callbacks
dbw 2, CopycatsHouse2FCallback
; 0x18ae9f
CopycatsHouse2FCallback:
checkflag $0063
iftrue .Part1
disappear $7
appear $2
jump .Done
.Part1
disappear $2
appear $7
.Done
return
Copycat:
faceplayer
checkevent EVENT_GOT_PASS_FROM_COPYCAT
iftrue .Part15
checkevent EVENT_RETURNED_LOST_ITEM_TO_COPYCAT
iftrue .Part13
checkitem LOST_ITEM
iftrue .Part12
checkflag $0063
iftrue .Part1
applymovement $2, MovementData_0x18afd0
faceplayer
variablesprite $b, $1
jump .Part2
.Part1
applymovement $7, MovementData_0x18afd0
faceplayer
variablesprite $b, $60
.Part2
special Function14209
checkevent EVENT_RETURNED_MACHINE_PART
iftrue .Part7
loadfont
checkflag $0063
iftrue .Part3
writetext UnknownText_0x18afda
jump .Part4
.Part3
writetext UnknownText_0x18b316
.Part4
closetext
loadmovesprites
checkflag $0063
iftrue .Part5
applymovement $2, MovementData_0x18afd0
jump .Part6
.Part5
applymovement $7, MovementData_0x18afd0
.Part6
faceplayer
variablesprite $b, $28
special Function14209
loadfont
writetext UnknownText_0x18b028
closetext
loadmovesprites
end
.Part7
loadfont
checkflag $0063
iftrue .Part8
writetext UnknownText_0x18b064
jump .Part9
.Part8
writetext UnknownText_0x18b366
.Part9
closetext
loadmovesprites
checkflag $0063
iftrue .Part10
applymovement $2, MovementData_0x18afd0
jump .Part11
.Part10
applymovement $7, MovementData_0x18afd0
.Part11
faceplayer
variablesprite $b, $28
special Function14209
loadfont
writetext UnknownText_0x18b116
closetext
loadmovesprites
setevent EVENT_MET_COPYCAT_FOUND_OUT_ABOUT_LOST_ITEM
end
.Part12
loadfont
writetext UnknownText_0x18b17f
keeptextopen
takeitem LOST_ITEM, 1
setevent EVENT_RETURNED_LOST_ITEM_TO_COPYCAT
clearevent $0773
jump .Part14
.Part13
loadfont
.Part14
writetext UnknownText_0x18b1e2
keeptextopen
verbosegiveitem PASS, 1
iffalse .Part22
setevent EVENT_GOT_PASS_FROM_COPYCAT
writetext UnknownText_0x18b214
closetext
loadmovesprites
end
.Part15
checkflag $0063
iftrue .Part16
applymovement $2, MovementData_0x18afd0
faceplayer
variablesprite $b, $1
jump .Part17
.Part16
applymovement $7, MovementData_0x18afd0
faceplayer
variablesprite $b, $60
.Part17
special Function14209
loadfont
checkflag $0063
iftrue .Part18
writetext UnknownText_0x18b298
jump .Part19
.Part18
writetext UnknownText_0x18b415
.Part19
closetext
loadmovesprites
checkflag $0063
iftrue .Part20
applymovement $2, MovementData_0x18afd0
jump .Part21
.Part20
applymovement $7, MovementData_0x18afd0
.Part21
faceplayer
variablesprite $b, $28
special Function14209
loadfont
writetext UnknownText_0x18b2f5
closetext
.Part22
loadmovesprites
end
CopycatsDodrio:
loadfont
writetext CopycatsDodrioText1
cry DODRIO
keeptextopen
writetext CopycatsDodrioText2
closetext
loadmovesprites
end
CopycatsHouse2FDoll:
jumptext CopycatsHouse2FDollText
CopycatsHouse2FBookshelf:
jumpstd picturebookshelf
MovementData_0x18afd0: ; 0x18afd0
turn_head_down
turn_head_left
turn_head_up
turn_head_right
turn_head_down
turn_head_left
turn_head_up
turn_head_right
turn_head_down
step_end
; 0x18afda
UnknownText_0x18afda: ; 0x18afda
text "<PLAYER>: Hi! Do"
line "you like #MON?"
para "<PLAYER>: Uh, no, I"
line "just asked you."
para "<PLAYER>: Huh?"
line "You're strange!"
done
; 0x18b028
UnknownText_0x18b028: ; 0x18b028
text "COPYCAT: Hmm?"
line "Quit mimicking?"
para "But that's my"
line "favorite hobby!"
done
; 0x18b064
UnknownText_0x18b064: ; 0x18b064
text "<PLAYER>: Hi!"
line "I heard that you"
para "lost your favorite"
line "# DOLL."
para "<PLAYER>: If I find"
line "it, you'll give me"
cont "a rail PASS?"
para "<PLAYER>: I'll go"
line "find it for you."
para "You think you lost"
line "it when you went"
cont "to VERMILION CITY?"
done
; 0x18b116
UnknownText_0x18b116: ; 0x18b116
text "COPYCAT: Pardon?"
para "I shouldn't decide"
line "what you should"
cont "do?"
para "But I'm really"
line "worried… What if"
cont "someone finds it?"
done
; 0x18b17f
UnknownText_0x18b17f: ; 0x18b17f
text "COPYCAT: Yay!"
line "That's my CLEFAIRY"
cont "# DOLL!"
para "See the tear where"
line "the right leg is"
para "sewn on? That's"
line "proof!"
done
; 0x18b1e2
UnknownText_0x18b1e2: ; 0x18b1e2
text "OK. Here's the"
line "MAGNET TRAIN PASS"
cont "like I promised!"
done
; 0x18b214
UnknownText_0x18b214: ; 0x18b214
text "COPYCAT: That's"
line "the PASS for the"
cont "MAGNET TRAIN."
para "The rail company"
line "man gave me that"
para "when they tore"
line "down our old house"
cont "for the STATION."
done
; 0x18b298
UnknownText_0x18b298: ; 0x18b298
text "<PLAYER>: Hi!"
line "Thanks a lot for"
cont "the rail PASS!"
para "<PLAYER>: Pardon?"
para "<PLAYER>: Is it"
line "that fun to mimic"
cont "my every move?"
done
; 0x18b2f5
UnknownText_0x18b2f5: ; 0x18b2f5
text "COPYCAT: You bet!"
line "It's a scream!"
done
; 0x18b316
UnknownText_0x18b316: ; 0x18b316
text "<PLAYER>: Hi. You"
line "must like #MON."
para "<PLAYER>: No, not"
line "me. I asked you."
para "<PLAYER>: Pardon?"
line "You're weird!"
done
; 0x18b366
UnknownText_0x18b366: ; 0x18b366
text "<PLAYER>: Hi. Did"
line "you really lose"
cont "your # DOLL?"
para "<PLAYER>: You'll"
line "really give me a"
para "rail PASS if I"
line "find it for you?"
para "<PLAYER>: Sure,"
line "I'll look for it!"
para "You think you lost"
line "it when you were"
cont "in VERMILION?"
done
; 0x18b415
UnknownText_0x18b415: ; 0x18b415
text "<PLAYER>: Thank you"
line "for the rail PASS!"
para "<PLAYER>: …Pardon?"
para "<PLAYER>: Is it"
line "really that fun to"
para "copy what I say"
line "and do?"
done
; 0x18b476
CopycatsDodrioText1: ; 0x18b476
text "DODRIO: Gii giii!"
done
; 0x18b489
CopycatsDodrioText2: ; 0x18b489
text "MIRROR, MIRROR ON"
line "THE WALL, WHO'S"
para "THE FAIREST ONE OF"
line "ALL?"
done
; 0x18b4c4
CopycatsHouse2FDollText:
text "This is a rare"
line "#MON! Huh?"
para "It's only a doll…"
done
CopycatsHouse2F_MapEventHeader: ; 0x18b4f0
; filler
db 0, 0
; warps
db 1
warp_def $0, $3, 3, GROUP_COPYCATS_HOUSE_1F, MAP_COPYCATS_HOUSE_1F
; xy triggers
db 0
; signposts
db 2
signpost 1, 0, $0, CopycatsHouse2FBookshelf
signpost 1, 1, $0, CopycatsHouse2FBookshelf
; people-events
db 6
person_event SPRITE_COPYCAT, 7, 8, $8, $0, 255, 255, $80, 0, Copycat, $06ee
person_event SPRITE_MOLTRES, 8, 10, $16, $0, 255, 255, $b0, 0, CopycatsDodrio, $ffff
person_event SPRITE_FAIRY, 5, 10, $6, $0, 255, 255, $80, 0, CopycatsHouse2FDoll, $0773
person_event SPRITE_MONSTER, 5, 6, $6, $0, 255, 255, $a0, 0, CopycatsHouse2FDoll, $ffff
person_event SPRITE_BIRD, 5, 11, $6, $0, 255, 255, $90, 0, CopycatsHouse2FDoll, $ffff
person_event SPRITE_COPYCAT, 7, 8, $8, $0, 255, 255, $90, 0, Copycat, $06ef
; 0x18b553