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https://gitlab.com/xCrystal/pokecrystal-board.git
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5c28d05bb4
# Conflicts: # data/items/descriptions.asm # data/sprite_anims/framesets.asm # engine/crystal_colors.asm # engine/events/kurt.asm # engine/events/special.asm # engine/events/std_scripts.asm # engine/events_3.asm # engine/item_effects.asm # engine/namingscreen.asm # engine/scripting.asm # engine/stats_screen.asm # engine/trade_animation.asm # home/audio.asm # main.asm # maps/BattleTower1F.asm # maps/BattleTowerBattleRoom.asm # maps/BurnedTowerB1F.asm # maps/ElmsLab.asm # maps/GoldenrodDeptStore5F.asm # maps/GoldenrodUnderground.asm # maps/HallOfFame.asm # maps/MahoganyTown.asm # maps/ManiasHouse.asm # maps/MobileBattleRoom.asm # maps/MobileTradeRoomMobile.asm # maps/RadioTower2F.asm # maps/Route35NationalParkGate.asm # maps/Route36NationalParkGate.asm # maps/Route39Farmhouse.asm # tilesets/palette_maps.asm
100 lines
1.3 KiB
NASM
100 lines
1.3 KiB
NASM
Predef_PrintMonTypes: ; 5090d
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; Print one or both types of [CurSpecies]
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; on the stats screen at hl.
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push hl
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call GetBaseData
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pop hl
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push hl
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ld a, [BaseType1]
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call .Print
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; Single-typed monsters really
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; have two of the same type.
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ld a, [BaseType1]
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ld b, a
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ld a, [BaseType2]
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cp b
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pop hl
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jr z, .hide_type_2
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ld bc, SCREEN_WIDTH
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add hl, bc
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.Print:
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ld b, a
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jr Predef_PrintType
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.hide_type_2
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; Erase any type name that was here before.
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; Seems to be pointless in localized versions.
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ld a, " "
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ld bc, SCREEN_WIDTH - 3
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add hl, bc
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ld [hl], a
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inc bc
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add hl, bc
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ld bc, 5
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jp ByteFill
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; 5093a
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Predef_PrintMoveType: ; 5093a
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; Print the type of move b at hl.
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push hl
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ld a, b
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dec a
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ld bc, MOVE_LENGTH
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ld hl, Moves
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call AddNTimes
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ld de, StringBuffer1
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ld a, BANK(Moves)
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call FarCopyBytes
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ld a, [StringBuffer1 + MOVE_TYPE]
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pop hl
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ld b, a
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Predef_PrintType: ; 50953
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; Print type b at hl.
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ld a, b
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push hl
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add a
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ld hl, TypeNames
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ld e, a
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ld d, 0
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add hl, de
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ld a, [hli]
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ld e, a
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ld d, [hl]
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pop hl
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jp PlaceString
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; 50964
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Predef_GetTypeName: ; 50964
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; Copy the name of type [wd265] to StringBuffer1.
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ld a, [wd265]
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ld hl, TypeNames
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ld e, a
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ld d, 0
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add hl, de
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add hl, de
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld de, StringBuffer1
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ld bc, 13
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jp CopyBytes
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; 5097b
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INCLUDE "data/types/names.asm"
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