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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
5c28d05bb4
# Conflicts: # data/items/descriptions.asm # data/sprite_anims/framesets.asm # engine/crystal_colors.asm # engine/events/kurt.asm # engine/events/special.asm # engine/events/std_scripts.asm # engine/events_3.asm # engine/item_effects.asm # engine/namingscreen.asm # engine/scripting.asm # engine/stats_screen.asm # engine/trade_animation.asm # home/audio.asm # main.asm # maps/BattleTower1F.asm # maps/BattleTowerBattleRoom.asm # maps/BurnedTowerB1F.asm # maps/ElmsLab.asm # maps/GoldenrodDeptStore5F.asm # maps/GoldenrodUnderground.asm # maps/HallOfFame.asm # maps/MahoganyTown.asm # maps/ManiasHouse.asm # maps/MobileBattleRoom.asm # maps/MobileTradeRoomMobile.asm # maps/RadioTower2F.asm # maps/Route35NationalParkGate.asm # maps/Route36NationalParkGate.asm # maps/Route39Farmhouse.asm # tilesets/palette_maps.asm
40 lines
670 B
NASM
40 lines
670 B
NASM
ConvertMon_2to1: ; fb8f1
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; Takes the Gen-2 Pokemon number stored in wd265, finds it in the Pokered_MonIndices table, and returns its index in wd265.
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push bc
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push hl
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ld a, [wd265]
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ld b, a
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ld c, 0
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ld hl, Pokered_MonIndices
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.loop
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inc c
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ld a, [hli]
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cp b
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jr nz, .loop
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ld a, c
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ld [wd265], a
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pop hl
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pop bc
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ret
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; fb908
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Predef_ConvertMon_1to2: ; fb908
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; Takes the Gen-1 Pokemon number stored in wd265 and returns the corresponding value from Pokered_MonIndices in wd265.
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push bc
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push hl
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ld a, [wd265]
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dec a
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ld hl, Pokered_MonIndices
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ld b, 0
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ld c, a
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add hl, bc
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ld a, [hl]
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ld [wd265], a
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pop hl
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pop bc
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ret
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; fb91c
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INCLUDE "data/pokemon/rby_order.asm"
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