pokecrystal-board/macros/scripts
2020-07-17 16:53:22 -04:00
..
audio.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
battle_anims.asm Eliminate enum: use const instead, with case-by-case parallel const implementations 2020-07-08 15:30:23 -04:00
battle_commands.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
events.asm return → endcallback, reloadandreturn → reloadend 2020-07-17 08:37:03 -04:00
gfx_anims.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
map_setup.asm Define map setup commands as macros like other script commands 2020-07-13 20:44:16 -04:00
maps.asm "object_const_def" instead of "const_def 2" 2019-04-21 17:42:25 -04:00
movement.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
text.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00