pokecrystal-board/audio/music/rockethideout.asm

310 lines
3.9 KiB
NASM

Music_RocketHideout:
musicheader 4, 1, Music_RocketHideout_Ch1
musicheader 1, 2, Music_RocketHideout_Ch2
musicheader 1, 3, Music_RocketHideout_Ch3
musicheader 1, 4, Music_RocketHideout_Ch4
Music_RocketHideout_Ch1:
tempo 144
volume $77
dutycycle $3
tone $0004
vibrato $10, $44
notetype $c, $b3
stereopanning $f0
.mainloop:
.loop1:
note __, 16
loopchannel 4, .loop1
.loop2:
octave 2
note D#, 2
note __, 2
note A#, 4
note A_, 2
note __, 6
note D#, 2
note A#, 4
note A_, 2
note __, 8
loopchannel 2, .loop2
octave 3
note A#, 2
note A_, 2
note F_, 2
note F#, 2
octave 4
note C#, 2
note C_, 2
note C#, 2
note C_, 2
octave 3
note A#, 2
note A_, 2
note F_, 2
note F#, 2
octave 4
note C#, 2
note C_, 2
octave 3
note A#, 2
note A_, 2
note F#, 2
note F_, 2
note D#, 2
note F_, 2
note F#, 2
note A#, 2
note F#, 2
note F_, 2
note D#, 2
note F_, 2
note F#, 2
note A_, 2
octave 2
note A#, 2
note B_, 2
octave 3
note D#, 2
note F_, 2
octave 4
note C_, 2
octave 3
note B_, 2
note G_, 2
note G#, 2
octave 4
note D#, 2
note D_, 2
note D#, 2
note D_, 2
note C_, 2
octave 3
note B_, 2
note G_, 2
note G#, 2
octave 4
note D#, 2
note D_, 2
note C_, 2
octave 3
note B_, 2
note G#, 2
note G_, 2
note F_, 2
note G_, 2
note G#, 2
octave 4
note C_, 2
octave 3
note G#, 2
note G_, 2
note F_, 2
note G_, 2
note G#, 2
note B_, 2
note C_, 2
note C#, 2
note F_, 2
note G_, 2
note __, 16
intensity $b7
octave 2
note G#, 16
note __, 16
note A_, 16
intensity $b3
.loop3:
note __, 16
loopchannel 4, .loop3
loopchannel 0, .mainloop
Music_RocketHideout_Ch2:
dutycycle $3
tone $0002
vibrato $0, $f0
notetype $c, $c4
stereopanning $f
.mainloop:
octave 2
note D#, 2
note __, 2
note A#, 4
note A_, 2
note __, 6
note D#, 2
note A#, 4
note A_, 2
note __, 8
note D#, 2
note __, 2
note A#, 4
note A_, 2
note __, 6
note D#, 2
note A#, 4
note A_, 2
note __, 8
octave 3
note D#, 12
note A#, 2
note A_, 2
octave 4
note C#, 8
note C_, 8
octave 3
note A#, 12
note A_, 4
note F#, 8
note F_, 8
octave 4
note D#, 12
note A#, 2
note A_, 2
note F#, 8
note F_, 8
note D#, 12
note D_, 4
octave 3
note B_, 8
note A#, 8
octave 4
note F_, 12
octave 5
note C_, 2
octave 4
note B_, 2
note G#, 8
note G_, 8
note F_, 12
note E_, 4
note C#, 8
note C_, 8
octave 2
note C#, 2
note __, 2
note G#, 4
note G_, 2
note __, 6
intensity $c7
octave 3
note C#, 16
intensity $c4
octave 2
note C#, 2
note __, 2
note G#, 4
note G_, 2
note __, 6
intensity $c7
octave 3
note C#, 16
intensity $c4
octave 2
note C#, 2
note __, 2
note G#, 4
note G_, 2
note __, 6
note C#, 2
note G#, 4
note G_, 2
note __, 8
note C#, 2
note __, 2
note G#, 4
note G_, 2
note __, 6
note C#, 2
note G#, 4
note G_, 2
note __, 8
loopchannel 0, .mainloop
Music_RocketHideout_Ch3:
notetype $c, $19
.mainloop:
.loop1:
octave 2
note D#, 2
note __, 2
note A#, 4
note A_, 2
note __, 6
note D#, 2
note A#, 4
note A_, 2
note __, 8
loopchannel 6, .loop1
.loop2:
note F_, 2
note __, 2
octave 3
note C_, 4
octave 2
note B_, 2
note __, 6
note F_, 2
octave 3
note C_, 4
octave 2
note B_, 2
note __, 8
loopchannel 2, .loop2
.loop3:
note C#, 2
note __, 2
note G#, 4
note G_, 2
note __, 6
octave 3
note C#, 16
loopchannel 2, .loop3
.loop4:
octave 2
note C#, 2
note __, 2
note G#, 4
note G_, 2
note __, 6
note C#, 2
note G#, 4
note G_, 2
note __, 8
loopchannel 2, .loop4
loopchannel 0, .mainloop
Music_RocketHideout_Ch4:
togglenoise $0
notetype $c
stereopanning $f
note __, 16
note __, 16
note D_, 1
note D_, 1
note D#, 1
note D#, 1
callchannel .sub1
.mainloop:
callchannel .sub1
note E_, 4
callchannel .sub1
note F_, 4
callchannel .sub1
note A#, 4
callchannel .sub1
note F#, 4
loopchannel 0, .mainloop
.sub1:
stereopanning $f0
note D#, 1
note D#, 1
stereopanning $f
note A_, 4
note D#, 1
note D#, 1
stereopanning $f0
note A_, 4
endchannel