pokecrystal-board/audio/music/gymleadervictory.asm

423 lines
5.1 KiB
NASM

Music_GymLeaderVictory:
musicheader 4, 1, Music_GymLeaderVictory_Ch1
musicheader 1, 2, Music_GymLeaderVictory_Ch2
musicheader 1, 3, Music_GymLeaderVictory_Ch3
musicheader 1, 4, Music_GymLeaderVictory_Ch4
Music_GymLeaderVictory_Ch1:
tempo 116
volume $77
vibrato $12, $34
dutycycle $3
tone $0001
notetype $c, $b7
octave 4
note D_, 6
octave 3
note A_, 1
octave 4
note D_, 1
note F#, 6
note D_, 1
note F#, 1
note A_, 6
note F#, 1
note A_, 1
octave 5
note D_, 8
stereopanning $f
.mainloop:
.loop1:
dutycycle $1
callchannel .sub1
octave 4
note C#, 4
note E_, 4
callchannel .sub1
note F#, 8
loopchannel 2, .loop1
dutycycle $2
callchannel .sub2
note A_, 4
note G_, 4
note F#, 6
note D_, 1
note E_, 1
note F#, 6
note E_, 2
note D_, 8
note C#, 8
dutycycle $3
callchannel .sub2
note C#, 4
note E_, 4
note G_, 6
note A_, 1
note G_, 1
note A_, 6
note G_, 2
intensity $87
note F#, 16
loopchannel 0, .mainloop
.sub1:
intensity $91
octave 3
note F#, 2
note A_, 2
octave 4
note D_, 2
octave 3
note A_, 1
note F#, 1
note E_, 2
note A_, 2
octave 4
note C#, 2
octave 3
note A_, 1
note E_, 1
note D_, 2
note G_, 2
note B_, 2
note G_, 1
note D_, 1
endchannel
.sub2:
intensity $87
octave 3
note F#, 14
note D_, 1
note F#, 1
note A_, 8
note F#, 4
note A_, 1
note G#, 1
note F#, 1
note A_, 1
note G#, 14
note E_, 1
note G#, 1
note B_, 8
octave 4
note D_, 4
note E_, 1
note D_, 1
note E_, 1
note D_, 1
note C#, 14
octave 3
note A_, 1
octave 4
note C#, 1
note E_, 8
endchannel
Music_GymLeaderVictory_Ch2:
vibrato $12, $34
dutycycle $3
notetype $c, $d7
octave 4
note A_, 6
note F#, 1
note A_, 1
octave 5
note D_, 6
octave 4
note A_, 1
octave 5
note D_, 1
note F#, 16
.mainloop:
dutycycle $3
intensity $a1
callchannel .sub1
note A_, 4
note A_, 4
callchannel .sub1
note D_, 6
dutycycle $2
note B_, 1
octave 5
note C#, 1
callchannel .sub1
note A_, 4
note A_, 4
callchannel .sub1
note D_, 8
dutycycle $3
callchannel .sub2
note F#, 4
note E_, 4
note D_, 14
octave 4
note B_, 2
intensity $a7
note A_, 16
dutycycle $2
callchannel .sub2
octave 4
note A_, 4
octave 5
note C#, 4
note D_, 14
note E_, 2
intensity $a6
note D_, 12
note __, 2
dutycycle $3
octave 4
note B_, 1
octave 5
note C#, 1
loopchannel 0, .mainloop
.sub1:
octave 5
note D_, 2
note C#, 2
octave 4
note B_, 4
octave 5
note C#, 2
octave 4
note B_, 2
note A_, 4
note B_, 2
note A_, 2
note G_, 2
note F#, 2
endchannel
.sub2:
intensity $98
note A_, 6
note F#, 1
note A_, 1
octave 5
note D_, 8
note D_, 16
octave 4
note B_, 6
note G#, 1
note B_, 1
octave 5
note E_, 8
note E_, 16
octave 4
note G_, 6
note E_, 1
note G_, 1
octave 5
note C#, 8
note C#, 8
endchannel
Music_GymLeaderVictory_Ch3:
notetype $c, $25
octave 3
note F#, 16
note D_, 10
octave 2
note A_, 2
note B_, 2
octave 3
note C#, 2
stereopanning $f0
.mainloop:
.loop1:
note D_, 2
note __, 4
octave 2
note A_, 2
octave 3
note C#, 2
note __, 4
octave 2
note A_, 2
note B_, 2
note __, 4
note G_, 2
note A_, 2
note __, 2
octave 3
note C#, 4
note D_, 2
note __, 4
octave 2
note A_, 2
octave 3
note C#, 2
note __, 4
octave 2
note A_, 2
note B_, 2
note __, 4
note G_, 2
octave 3
note D_, 2
note __, 6
loopchannel 2, .loop1
callchannel .sub1
octave 3
note D_, 2
note __, 2
note D_, 2
octave 4
note D_, 2
note __, 2
octave 3
note D_, 2
note F#, 2
note D_, 2
note A_, 2
note __, 2
octave 2
note A_, 2
octave 3
note E_, 2
note __, 2
octave 2
note A_, 2
octave 3
note C#, 2
octave 2
note A_, 2
callchannel .sub1
octave 3
note D_, 2
note __, 2
note G_, 2
octave 4
note D_, 2
note __, 2
octave 3
note D_, 2
note G_, 2
note E_, 2
note D_, 2
note __, 2
note D_, 2
note A_, 2
note __, 2
octave 2
note A_, 2
note B_, 2
octave 3
note C#, 2
loopchannel 0, .mainloop
.sub1:
octave 3
note D_, 2
note __, 2
note D_, 2
octave 4
note D_, 2
note __, 2
octave 3
note D_, 2
note F#, 2
note D_, 2
note A_, 2
note __, 2
note D_, 2
note F#, 2
note __, 2
octave 2
note A_, 2
octave 3
note D_, 2
octave 2
note A_, 2
octave 3
note E_, 2
note __, 2
note E_, 2
octave 4
note E_, 2
note __, 2
octave 3
note E_, 2
note G#, 2
note E_, 2
note B_, 2
note __, 2
note E_, 2
note G#, 2
note __, 2
octave 2
note B_, 2
octave 3
note E_, 2
octave 2
note B_, 2
note A_, 2
note __, 2
note A_, 2
octave 3
note A_, 2
note __, 2
octave 2
note A_, 2
octave 3
note C#, 2
octave 2
note A_, 2
octave 3
note A_, 2
note __, 2
octave 2
note A_, 2
octave 3
note E_, 2
note __, 2
octave 2
note A_, 2
octave 3
note C#, 2
octave 2
note A_, 2
endchannel
Music_GymLeaderVictory_Ch4:
togglenoise $4
notetype $c
note B_, 16
note B_, 16
.mainloop:
callchannel .sub1
note D#, 6
note D#, 2
note D#, 8
callchannel .sub1
note D#, 6
note D#, 2
note D#, 4
note C#, 1
note C#, 1
note C#, 1
note C#, 1
.loop1:
note D#, 2
note G_, 2
note D_, 2
note D#, 2
note G_, 2
note D#, 2
note D_, 2
note G_, 2
loopchannel 16, .loop1
loopchannel 0, .mainloop
.sub1:
.sub1loop1:
note D#, 6
note D#, 2
note D#, 4
note D_, 2
note D#, 2
loopchannel 3, .sub1loop1
endchannel