pokecrystal-board/audio/music/contestresults.asm

174 lines
2.2 KiB
NASM

Music_ContestResults:
musicheader 4, 1, Music_ContestResults_Ch1
musicheader 1, 2, Music_ContestResults_Ch2
musicheader 1, 3, Music_ContestResults_Ch3
musicheader 1, 4, Music_ContestResults_Ch4
Music_ContestResults_Ch1:
tempo 144
volume $77
notetype $c, $51
.mainloop:
note __, 2
octave 2
note G_, 1
note __, 3
note G_, 1
note __, 3
note G_, 1
note __, 3
note G_, 1
note __, 1
note __, 2
note A_, 1
note __, 3
note A_, 1
note __, 3
note A_, 1
note __, 3
note A_, 1
note __, 1
note __, 2
note A_, 1
note __, 3
note A_, 1
note __, 3
note A_, 1
note __, 3
note A_, 1
note __, 1
note __, 2
note B_, 1
note __, 3
note A#, 1
note __, 3
note A_, 1
note __, 3
note G_, 1
note __, 1
loopchannel 0, .mainloop
Music_ContestResults_Ch2:
notetype $c, $61
.mainloop:
octave 2
note C_, 2
octave 3
note E_, 1
note __, 1
octave 1
note G_, 2
octave 3
note E_, 1
note __, 1
octave 1
note A_, 2
octave 3
note E_, 1
note __, 1
octave 1
note B_, 2
octave 3
note E_, 1
note __, 1
octave 2
note D_, 2
octave 3
note F_, 1
note __, 1
octave 1
note A_, 2
octave 3
note F_, 1
note __, 1
octave 1
note B_, 2
octave 3
note F_, 1
note __, 1
octave 2
note C#, 2
octave 3
note F_, 1
note __, 1
.loop1:
octave 2
note D_, 2
octave 3
note F_, 1
note __, 1
octave 1
note A_, 2
octave 3
note F_, 1
note __, 1
loopchannel 2, .loop1
octave 2
note G_, 2
octave 3
note G_, 1
note __, 1
octave 2
note D_, 2
octave 3
note F#, 1
note __, 1
octave 2
note G_, 2
octave 3
note F_, 1
note __, 1
octave 2
note D_, 2
octave 3
note D_, 1
note __, 1
loopchannel 0, .mainloop
Music_ContestResults_Ch3:
vibrato $8, $24
notetype $c, $23
.mainloop:
octave 4
note E_, 5
note __, 1
note E_, 1
note F_, 1
note G_, 4
octave 5
note C_, 4
octave 4
note B_, 8
note A_, 8
note D_, 5
note __, 1
note D_, 1
note E_, 1
note F_, 4
note B_, 4
note A_, 8
note G_, 8
loopchannel 0, .mainloop
Music_ContestResults_Ch4:
togglenoise $4
notetype $6
.mainloop:
note C#, 4
note C#, 4
note C#, 2
note C#, 2
note C#, 2
note C#, 2
note C#, 4
note C#, 4
note G_, 1
note G_, 1
note G_, 1
note G_, 1
note G_, 1
note G_, 1
note G_, 1
note G_, 1
loopchannel 0, .mainloop