pokecrystal-board/audio/music/bugcatchingcontest.asm

669 lines
8.0 KiB
NASM

Music_BugCatchingContest:
musicheader 4, 1, Music_BugCatchingContest_Ch1
musicheader 1, 2, Music_BugCatchingContest_Ch2
musicheader 1, 3, Music_BugCatchingContest_Ch3
musicheader 1, 4, Music_BugCatchingContest_Ch4
Music_BugCatchingContest_Ch1:
tempo 144
volume $77
stereopanning $f
vibrato $8, $24
dutycycle $2
notetype $c, $b7
note __, 8
octave 4
note C#, 1
note __, 1
note C#, 3
note __, 1
note C#, 1
note C#, 1
note D_, 1
note __, 1
note D_, 3
note __, 1
note D_, 1
note D_, 1
note D#, 1
note __, 1
note D#, 3
note __, 1
note D#, 1
note D#, 1
note E_, 1
note __, 1
note E_, 3
note __, 1
note E_, 1
note E_, 1
.mainloop:
notetype $c, $b1
.loop1:
note __, 2
octave 2
note A_, 2
loopchannel 4, .loop1
.loop2:
note __, 2
note B_, 2
loopchannel 8, .loop2
intensity $b4
dutycycle $1
octave 3
note B_, 6
note A_, 1
note B_, 1
note A_, 6
octave 4
note D_, 1
note E_, 1
intensity $b1
dutycycle $2
.loop3:
note __, 2
octave 2
note A_, 2
loopchannel 4, .loop3
note __, 2
note B_, 2
note __, 2
note B_, 2
notetype $6, $b7
octave 4
note E_, 4
note __, 1
octave 3
note B_, 1
octave 4
note E_, 1
note G_, 1
note B_, 8
octave 5
note E_, 8
intensity $b1
note __, 4
octave 2
note B_, 4
note __, 4
octave 3
note E_, 4
note __, 4
note E_, 4
.loop4:
note __, 4
octave 2
note A_, 4
loopchannel 3, .loop4
intensity $a7
octave 4
note F#, 4
note A_, 4
note __, 4
octave 3
note G_, 2
note B_, 2
octave 4
note D_, 2
note __, 2
octave 3
note B_, 2
note G_, 2
octave 4
note G_, 1
note A_, 1
note G_, 1
note A_, 1
note G_, 1
note A_, 1
note G_, 1
note A_, 1
note G_, 8
note __, 4
octave 3
note F#, 2
note A_, 2
octave 4
note D_, 2
note __, 2
octave 3
note A_, 2
note F#, 2
octave 4
note F#, 1
note G_, 1
note F#, 1
note G_, 1
note F#, 1
note G_, 1
note F#, 1
note G_, 1
note F#, 8
note D_, 2
note __, 2
octave 3
note B_, 2
note G_, 2
octave 4
note G_, 2
note __, 2
note D_, 2
octave 3
note B_, 2
octave 4
note B_, 2
note __, 2
note G#, 2
note D_, 2
octave 3
note B_, 2
octave 4
note D_, 2
note G#, 2
note B_, 2
note C#, 2
note __, 2
note C#, 6
note __, 2
note C#, 2
note C#, 2
note D_, 2
note __, 2
note D_, 6
note __, 2
note D_, 2
note D_, 2
note D#, 2
note __, 2
note D#, 6
note __, 2
note D#, 2
note D#, 2
note E_, 2
note __, 2
note E_, 6
note __, 2
note E_, 2
note E_, 2
loopchannel 0, .mainloop
Music_BugCatchingContest_Ch2:
stereopanning $f0
vibrato $8, $23
dutycycle $1
notetype $c, $c7
note __, 8
.loop5:
octave 4
note A_, 1
note __, 1
note A_, 3
note __, 1
note A_, 1
note A_, 1
loopchannel 4, .loop5
.mainloop:
dutycycle $0
callchannel .sub1
octave 2
note E_, 2
octave 3
note G_, 1
note __, 1
octave 1
note B_, 2
octave 3
note G_, 1
note __, 1
octave 2
note E_, 2
octave 3
note G_, 1
note __, 1
octave 2
note G_, 2
octave 3
note G_, 1
note __, 1
octave 2
note A_, 2
octave 3
note A_, 1
note __, 1
octave 2
note G#, 2
octave 3
note G#, 1
note __, 1
octave 2
note G_, 2
octave 3
note G_, 1
note __, 1
octave 2
note E_, 2
octave 3
note E_, 1
note __, 1
callchannel .sub1
octave 2
note E_, 2
octave 3
note G_, 1
note __, 1
octave 1
note B_, 2
octave 3
note G_, 1
note __, 1
octave 2
note A_, 2
octave 4
note C#, 1
note __, 1
octave 2
note E_, 2
octave 4
note C#, 1
note __, 1
octave 2
note D_, 2
octave 3
note F#, 1
note __, 1
octave 1
note A_, 2
octave 3
note F#, 1
note __, 1
octave 1
note B_, 2
octave 3
note F#, 1
note __, 1
octave 2
note D#, 2
octave 3
note A_, 1
note __, 1
dutycycle $0
note __, 2
octave 5
note D_, 1
note __, 1
note C#, 2
note D_, 1
note __, 1
octave 4
note B_, 8
note __, 2
octave 5
note D_, 1
note __, 1
note C#, 2
note D_, 1
note __, 1
octave 4
note A_, 8
note __, 2
octave 5
note D_, 4
note F#, 2
note E_, 2
note D_, 1
note __, 1
note C#, 2
note D_, 1
note __, 1
note E_, 1
note __, 1
note E_, 1
note __, 3
note E_, 10
note A_, 1
note __, 1
note A_, 1
note __, 3
note A_, 10
loopchannel 0, .mainloop
.sub1:
octave 2
note D_, 2
octave 3
note F#, 1
note __, 1
octave 1
note A_, 2
octave 3
note F#, 1
note __, 1
octave 1
note B_, 2
octave 3
note F#, 1
note __, 1
octave 2
note C#, 2
octave 3
note F#, 1
note __, 1
octave 2
note E_, 2
octave 3
note G_, 1
note __, 1
octave 1
note B_, 2
octave 3
note G_, 1
note __, 1
octave 2
note C#, 2
octave 3
note G_, 1
note __, 1
octave 2
note D#, 2
octave 3
note G_, 1
note __, 1
endchannel
Music_BugCatchingContest_Ch3:
stereopanning $ff
vibrato $10, $23
notetype $c, $14
note __, 8
octave 3
note A_, 1
note __, 1
note A_, 3
note __, 1
note A_, 1
note A_, 1
note B_, 1
note __, 1
note B_, 3
note __, 1
note B_, 1
note B_, 1
octave 4
note C_, 1
note __, 1
note C_, 3
note __, 1
note C_, 1
note C_, 1
note C#, 1
note __, 1
note C#, 3
note __, 1
note C#, 1
note C#, 1
.mainloop:
notetype $c, $14
note F#, 5
note __, 1
note F#, 1
note G_, 1
note A_, 4
octave 5
note D_, 4
note C#, 2
intensity $10
note E_, 1
note G_, 1
note B_, 1
note __, 1
note G_, 1
note E_, 1
notetype $6, $20
octave 6
note E_, 1
note F#, 1
note E_, 1
note F#, 1
note E_, 1
note F#, 1
note E_, 1
note F#, 1
note E_, 8
intensity $14
octave 4
note E_, 10
note __, 2
note E_, 2
note F#, 2
note G_, 8
octave 5
note C#, 8
note __, 4
intensity $10
note E_, 2
note G_, 2
note A_, 2
note __, 2
note E_, 2
note C_, 2
octave 6
note C#, 1
note D_, 1
note C#, 1
note D_, 1
note C#, 1
note D_, 1
note C#, 1
note D_, 1
note C#, 8
intensity $15
octave 5
note F#, 4
note __, 4
note G_, 4
note __, 4
note A_, 4
note __, 4
octave 6
note D_, 4
note __, 4
note C#, 12
octave 5
note B_, 2
octave 6
note C#, 2
octave 5
note B_, 4
note __, 4
octave 6
note G_, 4
note F#, 4
note __, 4
octave 5
note G_, 4
note A_, 4
note B_, 4
octave 6
note E_, 4
note D_, 4
note C#, 4
octave 5
note B_, 2
octave 6
note C#, 2
note D_, 4
note __, 8
octave 5
note B_, 4
note A_, 4
note __, 1
note D#, 1
note F#, 1
note A_, 1
octave 6
note C_, 8
octave 3
note G_, 2
note __, 2
note B_, 2
note __, 2
note D_, 2
note __, 2
note B_, 2
note __, 2
note E_, 2
note __, 2
note B_, 2
note __, 2
note G_, 2
note __, 2
note B_, 2
note __, 2
note D_, 2
note __, 2
note F#, 2
note __, 2
octave 2
note A_, 2
note __, 2
octave 3
note F#, 2
note __, 2
note D#, 2
note __, 2
octave 4
note C_, 2
note __, 2
octave 3
note A_, 2
note __, 2
octave 4
note C_, 2
note __, 2
octave 3
note G_, 2
note __, 2
note B_, 2
note __, 2
note D_, 2
note __, 2
note B_, 2
note __, 2
note G#, 2
note __, 2
note B_, 2
note __, 2
note E_, 2
note __, 2
note B_, 2
note __, 2
note A_, 2
note __, 2
note A_, 6
note __, 2
note A_, 2
note A_, 2
note B_, 2
note __, 2
note B_, 6
note __, 2
note B_, 2
note B_, 2
octave 4
note C_, 2
note __, 2
note C_, 6
note __, 2
note C_, 2
note C_, 2
note C#, 2
note __, 2
note C#, 6
note __, 2
note C#, 2
note C#, 2
loopchannel 0, .mainloop
Music_BugCatchingContest_Ch4:
togglenoise $4
notetype $6
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note E_, 2
note E_, 2
callchannel Music_BugCatchingContest_Ch4.sub1
.mainloop:
.loop1:
note D_, 4
note D_, 4
note D_, 2
note C#, 2
note D_, 2
note C#, 2
note D_, 4
note D_, 4
note D_, 2
note C#, 2
note D_, 2
note C#, 2
note D_, 4
note D_, 4
note D_, 2
note C#, 2
note D_, 2
note C#, 2
note D_, 4
note D_, 4
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
loopchannel 5, .loop1
note D_, 4
note D_, 4
note D_, 2
note D_, 2
note D_, 2
note D_, 2
note D_, 4
note D_, 4
note D_, 2
note D_, 2
note D_, 2
note D_, 2
callchannel .sub1
loopchannel 0, .mainloop
.sub1:
note D_, 4
note B_, 8
note D_, 2
note D_, 2
note D_, 4
note B_, 8
note D_, 2
note D_, 2
note D_, 4
note B_, 8
note D_, 2
note D_, 2
note D_, 4
note B_, 8
note D_, 2
note D_, 2
endchannel