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pokecrystal-board
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pokecrystal-board
/
engine
/
battle
History
xCrystal
dbb340515f
Player management [Commit 1] (
#38
)
2024-03-08 18:56:26 +01:00
..
ai
Sync with pokecrystal up to 8873506b1
2023-09-24 14:21:42 +02:00
move_effects
Apply most of pokecrystal PR 1105
2024-02-11 00:16:00 +01:00
anim_hp_bar.asm
…
battle_transition.asm
Window HUD: Handle Window being fully shown during reanchor map (
#15
)
2023-08-28 12:03:32 +02:00
check_battle_scene.asm
…
consume_held_item.asm
…
core.asm
Player management [Commit 1] (
#38
)
2024-03-08 18:56:26 +01:00
effect_commands.asm
Sync with pokecrystal up to 8873506b1
2023-09-24 14:21:42 +02:00
hidden_power.asm
…
link_result.asm
…
menu.asm
…
misc.asm
…
read_trainer_attributes.asm
…
read_trainer_dvs.asm
…
read_trainer_party.asm
…
returntobattle_useball.asm
Apply most of pokecrystal PR 1105
2024-02-11 00:16:00 +01:00
sliding_intro.asm
…
start_battle.asm
Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (
#10
)
2023-08-11 12:28:14 +02:00
trainer_huds.asm
Apply most of pokecrystal PR 1105
2024-02-11 00:16:00 +01:00
update_battle_huds.asm
…
used_move_text.asm
…