pokecrystal-board/text/common_4.asm
2015-11-22 12:01:58 -05:00

1733 lines
27 KiB
NASM

_OakText6: ; 0x1c4000
text "Now, what did you"
line "say your name was?"
prompt
; 0x1c4026
_OakText7: ; 0x1c4026
text "<PLAYER>, are you"
line "ready?"
para "Your very own"
line "#MON story is"
cont "about to unfold."
para "You'll face fun"
line "times and tough"
cont "challenges."
para "A world of dreams"
line "and adventures"
para "with #MON"
line "awaits! Let's go!"
para "I'll be seeing you"
line "later!"
done
; 0x1c40e6
UnknownText_0x1c40e6: ; 0x1c40e6
text "The clock's time"
line "may be wrong."
para "Please reset the"
line "time."
prompt
; 0x1c411c
UnknownText_0x1c411c: ; 0x1c411c
text "Set with the"
line "Control Pad."
para "Confirm: A Button"
line "Cancel: B Button"
done
; 0x1c415b
UnknownText_0x1c415b: ; 0x1c415b
text "Is this OK?"
done
; 0x1c4168
UnknownText_0x1c4168: ; 0x1c4168
text "The clock has been"
line "reset."
done
; 0x1c4183
UnknownText_0x1c4183: ; 0x1c4183
text "Too much time has"
line "elapsed. Please"
cont "try again."
prompt
; 0x1c41b1
UnknownText_0x1c41b1: ; 0x1c41b1
text "If you trade that"
line "#MON, you won't"
cont "be able to battle."
prompt
; 0x1c41e6
UnknownText_0x1c41e6: ; 0x1c41e6
text "Your friend's"
line "@"
text_from_ram StringBuffer1
text " appears"
cont "to be abnormal!"
prompt
; 0x1c4212
UnknownText_0x1c4212: ; 0x1c4212
text "Trade @"
text_from_ram wd004
text ""
line "for @"
text_from_ram StringBuffer1
text "?"
done
; 0x1c422a
UnknownText_0x1c422a: ; 0x1c422a
text "To enter a mobile"
line "battle, you must"
para "pick a team of"
line "three #MON."
para "Is that OK?"
done
; 0x1c4275
UnknownText_0x1c4275: ; 0x1c4275
text "Need more info on"
line "mobile battles?"
done
; 0x1c4298
UnknownText_0x1c4298: ; 0x1c4298
text "For a mobile"
line "battle, choose"
cont "three #MON."
para "The maximum daily"
line "play time is ten"
para "minutes for each"
line "linked player."
para "If a battle isn't"
line "finished within"
para "the time limit,"
line "the player with"
para "the fewest fainted"
line "#MON wins."
para "If tied, the team"
line "that lost the"
para "least amount of HP"
line "wins."
done
; 0x1c439c
UnknownText_0x1c439c: ; 0x1c439c
text "Today's remaining"
line "time is @"
deciram StringBuffer2, 1, 2
text " min."
para "Would you like to"
line "battle?"
done
; 0x1c43dc
UnknownText_0x1c43dc: ; 0x1c43dc
text "There are only @"
deciram StringBuffer2, 1, 2
text ""
line "min. left today."
para "Want a quick"
line "battle?"
done
; 0x1c4419
UnknownText_0x1c4419: ; 0x1c4419
text "There is only"
line "1 min. left today!"
para "Want to rush"
line "through a battle?"
done
; 0x1c445a
UnknownText_0x1c445a: ; 0x1c445a
text "There is less than"
line "1 min. left today!"
para "Please try again"
line "tomorrow."
done
; 0x1c449c
UnknownText_0x1c449c: ; 0x1c449c
text "Try again using"
line "the same settings?"
done
; 0x1c44c0
UnknownText_0x1c44c0: ; 0x1c44c0
text "There is less than"
line "1 min. left today!"
done
; 0x1c44e7
UnknownText_0x1c44e7: ; 0x1c44e7
text "No time left for"
line "linking today."
done
; 0x1c4508
UnknownText_0x1c4508: ; 0x1c4508
text "Pick three #MON"
line "for battle."
done
; 0x1c4525
UnknownText_0x1c4525: ; 0x1c4525
text "Today's remaining"
line "time is @"
deciram StringBuffer2, 1, 2
text " min."
done
; 0x1c454b
UnknownText_0x1c454b: ; 0x1c454b
text "Would you like to"
line "save the game?"
done
; 0x1c456d
UnknownText_0x1c456d: ; 0x1c456d
text "SAVING… DON'T TURN"
line "OFF THE POWER."
done
; 0x1c4590
UnknownText_0x1c4590: ; 0x1c4590
text "<PLAYER> saved"
line "the game."
done
; 0x1c45a3
UnknownText_0x1c45a3: ; 0x1c45a3
text "There is already a"
line "save file. Is it"
cont "OK to overwrite?"
done
; 0x1c45d9
UnknownText_0x1c45d9: ; 0x1c45d9
text "There is another"
line "save file. Is it"
cont "OK to overwrite?"
done
; 0x1c460d
UnknownText_0x1c460d: ; 0x1c460d
text "The save file is"
line "corrupted!"
prompt
; 0x1c462a
UnknownText_0x1c462a: ; 0x1c462a
text "When you change a"
line "#MON BOX, data"
cont "will be saved. OK?"
done
; 0x1c465f
UnknownText_0x1c465f: ; 0x1c465f
text "Each time you move"
line "a #MON, data"
cont "will be saved. OK?"
done
; 0x1c4693
UnknownText_0x1c4693: ; 0x1c4693
text "The window save"
line "area was exceeded."
done
; 0x1c46b7
UnknownText_0x1c46b7: ; 0x1c46b7
text "No windows avail-"
line "able for popping."
done
; 0x1c46dc
UnknownText_0x1c46dc: ; 0x1c46dc
text "Corrupted event!"
prompt
; 0x1c46ee
_ObjectEventText:: ; 0x1c46ee
text "Object event"
done
; 0x1c46fc
UnknownText_0x1c46fc:: ; 0x1c46fc
text "BG event"
done
; 0x1c4706
UnknownText_0x1c4706:: ; 0x1c4706
text "Coordinates event"
done
; 0x1c4719
UnknownText_0x1c4719:: ; 0x1c4719
text "<PLAYER> received"
line "@"
text_from_ram StringBuffer4
text "."
done
; 0x1c472c
UnknownText_0x1c472c:: ; 0x1c472c
text "<PLAYER> put the"
line "@"
text_from_ram StringBuffer1
text " in"
cont "the @"
text_from_ram StringBuffer3
text "."
prompt
; 0x1c474b
UnknownText_0x1c474b:: ; 0x1c474b
text "The @"
text_from_ram StringBuffer3
text ""
line "is full…"
prompt
; 0x1c475f
UnknownText_0x1c475f: ; 0x1c475f
text "I see all."
line "I know all…"
para "Certainly, I know"
line "of your #MON!"
done
; 0x1c4797
UnknownText_0x1c4797: ; 0x1c4797
text "Whaaaat? I can't"
line "tell a thing!"
para "How could I not"
line "know of this?"
done
; 0x1c47d4
UnknownText_0x1c47d4: ; 0x1c47d4
text "Hm… I see you met"
line "@"
text_from_ram wd003
text " here:"
cont "@"
text_from_ram wd00e
text "!"
prompt
; 0x1c47fa
UnknownText_0x1c47fa: ; 0x1c47fa
text "The time was"
line "@"
text_from_ram wd01f
text "!"
para "Its level was @"
text_from_ram wd036
text "!"
para "Am I good or what?"
prompt
; 0x1c4837
UnknownText_0x1c4837: ; 0x1c4837
text "Hm… @"
text_from_ram wd003
text ""
line "came from @"
text_from_ram wd02a
text ""
cont "in a trade?"
para "@"
text_from_ram wd00e
text ""
line "was where @"
text_from_ram wd02a
text ""
cont "met @"
text_from_ram wd003
text "!"
prompt
; 0x1c487f
UnknownText_0x1c487f: ; 0x1c487f
text "What!? Incredible!"
para "I don't understand"
line "how, but it is"
para "incredible!"
line "You are special."
para "I can't tell where"
line "you met it, but it"
cont "was at level @"
text_from_ram wd036
text "."
para "Am I good or what?"
prompt
; 0x1c491d
UnknownText_0x1c491d: ; 0x1c491d
text "Hey!"
para "That's an EGG!"
para "You can't say that"
line "you've met it yet…"
done
; 0x1c4955
UnknownText_0x1c4955: ; 0x1c4955
text "Fufufu! I saw that"
line "you'd do nothing!"
done
; 0x1c497a
UnknownText_0x1c497a: ; 0x1c497a
text "Incidentally…"
para "It would be wise"
line "to raise your"
para "#MON with a"
line "little more care."
done
; 0x1c49c6
UnknownText_0x1c49c6: ; 0x1c49c6
text "Incidentally…"
para "It seems to have"
line "grown a little."
para "@"
text_from_ram wd003
text " seems"
line "to be becoming"
cont "more confident."
done
; 0x1c4a21
UnknownText_0x1c4a21: ; 0x1c4a21
text "Incidentally…"
para "@"
text_from_ram wd003
text " has"
line "grown. It's gained"
cont "much strength."
done
; 0x1c4a5b
UnknownText_0x1c4a5b: ; 0x1c4a5b
text "Incidentally…"
para "It certainly has"
line "grown mighty!"
para "This @"
text_from_ram wd003
text ""
line "must have come"
para "through numerous"
line "#MON battles."
para "It looks brimming"
line "with confidence."
done
; 0x1c4ae5
UnknownText_0x1c4ae5: ; 0x1c4ae5
text "Incidentally…"
para "I'm impressed by"
line "your dedication."
para "It's been a long"
line "time since I've"
para "seen a #MON as"
line "mighty as this"
cont "@"
text_from_ram wd003
text "."
para "I'm sure that"
line "seeing @"
text_from_ram wd003
text ""
para "in battle would"
line "excite anyone."
done
; 0x1c4b92
UnknownText_0x1c4b92: ; 0x1c4b92
text "Congratulations!"
line "Your @"
text_from_ram StringBuffer2
db "@"
; 0x1c4bae
UnknownText_0x1c4bae: ; 0x1c4bae
db "@"
; 0x1c4baf
UnknownText_0x1c4baf: ; 0x1c4baf
text ""
para "evolved into"
line "@"
text_from_ram StringBuffer1
text "!"
done
; 0x1c4bc5
UnknownText_0x1c4bc5: ; 0x1c4bc5
text "Huh? @"
text_from_ram StringBuffer2
text ""
line "stopped evolving!"
prompt
; 0x1c4be3
UnknownText_0x1c4be3: ; 0x1c4be3
text "What? @"
text_from_ram StringBuffer2
text ""
line "is evolving!"
done
; 0x1c4bfd
UnknownText_0x1c4bfd: ; 0x1c4bfd
text "How many?"
done
; 0x1c4c08
UnknownText_0x1c4c08: ; 0x1c4c08
deciram wItemQuantityChangeBuffer, 1, 2
text " @"
text_from_ram StringBuffer2
text "(S)"
line "will be ¥@"
deciram hMoneyTemp, 3, 6
text "."
done
; 0x1c4c28
UnknownText_0x1c4c28: ; 0x1c4c28
text "Hello, dear."
para "I sell inexpensive"
line "herbal medicine."
para "They're good, but"
line "a trifle bitter."
para "Your #MON may"
line "not like them."
para "Hehehehe…"
done
; 0x1c4ca3
UnknownText_0x1c4ca3: ; 0x1c4ca3
text "How many?"
done
; 0x1c4cae
UnknownText_0x1c4cae: ; 0x1c4cae
deciram wItemQuantityChangeBuffer, 1, 2
text " @"
text_from_ram StringBuffer2
text "(S)"
line "will be ¥@"
deciram hMoneyTemp, 3, 6
text "."
done
; 0x1c4cce
UnknownText_0x1c4cce: ; 0x1c4cce
text "Thank you, dear."
line "Hehehehe…"
done
; 0x1c4cea
UnknownText_0x1c4cea: ; 0x1c4cea
text "Oh? Your PACK is"
line "full, dear."
done
; 0x1c4d08
UnknownText_0x1c4d08: ; 0x1c4d08
text "Hehehe… You don't"
line "have the money."
done
; 0x1c4d2a
UnknownText_0x1c4d2a: ; 0x1c4d2a
text "Come again, dear."
line "Hehehehe…"
done
; 0x1c4d47
UnknownText_0x1c4d47: ; 0x1c4d47
text "Hiya! Care to see"
line "some bargains?"
para "I sell rare items"
line "that nobody else"
para "carries--but only"
line "one of each item."
done
; 0x1c4db0
UnknownText_0x1c4db0: ; 0x1c4db0
text_from_ram StringBuffer2
text " costs"
line "Â¥@"
deciram hMoneyTemp, 3, 6
text ". Want it?"
done
; 0x1c4dcd
UnknownText_0x1c4dcd: ; 0x1c4dcd
text "Thanks."
done
; 0x1c4dd6
UnknownText_0x1c4dd6: ; 0x1c4dd6
text "Uh-oh, your PACK"
line "is chock-full."
done
; 0x1c4df7
UnknownText_0x1c4df7: ; 0x1c4df7
text "You bought that"
line "already. I'm all"
cont "sold out of it."
done
; 0x1c4e28
UnknownText_0x1c4e28: ; 0x1c4e28
text "Uh-oh, you're"
line "short on funds."
done
; 0x1c4e46
UnknownText_0x1c4e46: ; 0x1c4e46
text "Come by again"
line "sometime."
done
; 0x1c4e5f
UnknownText_0x1c4e5f: ; 0x1c4e5f
text "What's up? Need"
line "some medicine?"
done
; 0x1c4e7e
UnknownText_0x1c4e7e: ; 0x1c4e7e
text "How many?"
done
; 0x1c4e89
UnknownText_0x1c4e89: ; 0x1c4e89
deciram wItemQuantityChangeBuffer, 1, 2
text " @"
text_from_ram StringBuffer2
text "(S)"
line "will cost ¥@"
deciram hMoneyTemp, 3, 6
text "."
done
; 0x1c4eab
UnknownText_0x1c4eab: ; 0x1c4eab
text "Thanks much!"
done
; 0x1c4eb9
UnknownText_0x1c4eb9: ; 0x1c4eb9
text "You don't have any"
line "more space."
done
; 0x1c4ed8
UnknownText_0x1c4ed8: ; 0x1c4ed8
text "Huh? That's not"
line "enough money."
done
; 0x1c4ef6
UnknownText_0x1c4ef6: ; 0x1c4ef6
text "All right."
line "See you around."
done
; 0x1c4f12
UnknownText_0x1c4f12: ; 0x1c4f12
text "You don't have"
line "anything to sell."
prompt
; 0x1c4f33
UnknownText_0x1c4f33: ; 0x1c4f33
text "How many?"
done
; 0x1c4f3e
UnknownText_0x1c4f3e: ; 0x1c4f3e
text "I can pay you"
line "Â¥@"
deciram hMoneyTemp, 3, 6
text "."
para "Is that OK?"
done
; 0x1c4f62
UnknownText_0x1c4f62: ; 0x1c4f62
text "Welcome! How may I"
line "help you?"
done
; 0x1c4f80
UnknownText_0x1c4f80: ; 0x1c4f80
text "Here you are."
line "Thank you!"
done
; 0x1c4f9a
UnknownText_0x1c4f9a: ; 0x1c4f9a
text "You don't have"
line "enough money."
done
; 0x1c4fb7
UnknownText_0x1c4fb7: ; 0x1c4fb7
text "You can't carry"
line "any more items."
done
; 0x1c4fd7
UnknownText_0x1c4fd7: ; 0x1c4fd7
text "Sorry, I can't buy"
line "that from you."
prompt
; 0x1c4ff9
UnknownText_0x1c4ff9: ; 0x1c4ff9
text "Please come again!"
done
; 0x1c500d
UnknownText_0x1c500d: ; 0x1c500d
text "Can I do anything"
line "else for you?"
done
; 0x1c502e
UnknownText_0x1c502e: ; 0x1c502e
text "Got ¥@"
deciram hMoneyTemp, 3, 6
text " for"
line "@"
text_from_ram StringBuffer2
text "(S)."
done
; 0x1c5049
UnknownText_0x1c5049: ; 0x1c5049
text "Bet how many"
line "coins?"
done
; 0x1c505e
UnknownText_0x1c505e: ; 0x1c505e
text "Start!"
done
; 0x1c5066
UnknownText_0x1c5066: ; 0x1c5066
text "Not enough"
line "coins."
prompt
; 0x1c5079
UnknownText_0x1c5079: ; 0x1c5079
text "Darn… Ran out of"
line "coins…"
done
; 0x1c5092
UnknownText_0x1c5092: ; 0x1c5092
text "Play again?"
done
; 0x1c509f
UnknownText_0x1c509f: ; 0x1c509f
text "lined up!"
line "Won @"
text_from_ram StringBuffer2
text " coins!"
done
; 0x1c50bb
UnknownText_0x1c50bb: ; 0x1c50bb
text "Darn!"
done
; 0x1c50c2
_MobileStadiumEntryText: ; 0x1c50c2
text "Data for use in"
line "the MOBILE STADIUM"
para "of the N64 #MON"
line "STADIUM 2 can be"
cont "read here."
para "Read the data?"
done
; 0x1c5121
_MobileStadiumSuccessText: ; 0x1c5121
text "Data transfer is"
line "complete."
para "We hope you enjoy"
line "MOBILE STADIUM"
para "battles in the N64"
line "#MON STADIUM 2."
para ""
done
; 0x1c5182
UnknownText_0x1c5182: ; 0x1c5182
text "Clock time unknown"
done
; 0x1c5196
UnknownText_0x1c5196: ; 0x1c5196
text "Delete the saved"
line "LOG-IN PASSWORD?"
done
; 0x1c51b9
UnknownText_0x1c51b9: ; 0x1c51b9
text "Deleted the LOG-IN"
line "PASSWORD."
done
; 0x1c51d7
UnknownText_0x1c51d7: ; 0x1c51d7
text "Pick three #MON"
line "for battle."
prompt
; 0x1c51f4
UnknownText_0x1c51f4: ; 0x1c51f4
text_from_ram wd006
text ","
line "@"
text_from_ram wd00c
text " and"
cont "@"
text_from_ram wd012
text "."
para "Use these three?"
done
; 0x1c521c
UnknownText_0x1c521c: ; 0x1c521c
text "Only three #MON"
line "may enter."
prompt
; 0x1c5238
UnknownText_0x1c5238: ; 0x1c5238
text "The CARD FOLDER"
line "stores your and"
para "your friends'"
line "CARDS."
para "A CARD contains"
line "information like"
para "the person's name,"
line "phone number and"
cont "profile."
para ""
done
; 0x1c52bc
UnknownText_0x1c52bc: ; 0x1c52bc
text "This is your CARD."
para "Once you've"
line "entered your phone"
para "number, you can"
line "trade CARDS with"
cont "your friends."
para ""
done
; 0x1c531e
UnknownText_0x1c531e: ; 0x1c531e
text "If you have your"
line "friend's CARD, you"
para "can use it to make"
line "a call from a"
para "mobile phone on"
line "the 2nd floor of a"
cont "#MON CENTER."
para ""
done
; 0x1c5394
UnknownText_0x1c5394: ; 0x1c5394
text "To safely store"
line "your collection of"
para "CARDS, you must"
line "set a PASSCODE for"
cont "your CARD FOLDER."
para ""
done
; 0x1c53ee
UnknownText_0x1c53ee: ; 0x1c53ee
text "If the CARD FOLDER"
line "is deleted, all"
para "its CARDS and the"
line "PASSCODE will also"
cont "be deleted."
para "Beware--a deleted"
line "CARD FOLDER can't"
cont "be restored."
para "Want to delete"
line "your CARD FOLDER?"
done
; 0x1c5494
UnknownText_0x1c5494: ; 0x1c5494
text "Are you sure you"
line "want to delete it?"
done
; 0x1c54b9
UnknownText_0x1c54b9: ; 0x1c54b9
text "The CARD FOLDER"
line "has been deleted."
para ""
done
; 0x1c54dd
UnknownText_0x1c54dd: ; 0x1c54dd
text "There is an older"
line "CARD FOLDER from a"
cont "previous journey."
para "Do you want to"
line "open it?"
done
; 0x1c552d
UnknownText_0x1c552d: ; 0x1c552d
text "Delete the old"
line "CARD FOLDER?"
done
; 0x1c554a
UnknownText_0x1c554a: ; 0x1c554a
text "Finish registering"
line "CARDS?"
done
; 0x1c5565
UnknownText_0x1c5565: ; 0x1c5565
text "Huh? Sorry, wrong"
line "number!"
done
; 0x1c5580
UnknownText_0x1c5580: ; 0x1c5580
text "Click!"
done
; 0x1c5588
UnknownText_0x1c5588: ; 0x1c5588
text $56
done
; 0x1c558b
UnknownText_0x1c558b: ; 0x1c558b
text "That number is out"
line "of the area."
done
; 0x1c55ac
UnknownText_0x1c55ac: ; 0x1c55ac
text "Just go talk to"
line "that person!"
done
; 0x1c55ca
UnknownText_0x1c55ca: ; 0x1c55ca
text "Thank you!"
done
; 0x1c55d6
UnknownText_0x1c55d6: ; 0x1c55d6
text " :"
done
; 0x1c55db
UnknownText_0x1c55db: ; 0x1c55db
text "Password OK."
line "Select CONTINUE &"
cont "reset settings."
prompt
; 0x1c560b
UnknownText_0x1c560b: ; 0x1c560b
text "Wrong password!"
prompt
; 0x1c561c
UnknownText_0x1c561c: ; 0x1c561c
text "Reset the clock?"
done
; 0x1c562e
UnknownText_0x1c562e: ; 0x1c562e
text "Please enter the"
line "password."
done
; 0x1c564a
UnknownText_0x1c564a: ; 0x1c564a
text "Clear all save"
line "data?"
done
; 0x1c5660
UnknownText_0x1c5660: ; 0x1c5660
text_from_ram wd050_MonNick
text " learned"
line "@"
text_from_ram StringBuffer2
text "!@"
sound0
text_waitbutton
db "@"
; 0x1c5677
UnknownText_0x1c5677: ; 0x1c5677
db "@"
; 0x1c5678
UnknownText_0x1c5678: ; 0x1c5678
text "Which move should"
next "be forgotten?"
done
; 0x1c5699
UnknownText_0x1c5699: ; 0x1c5699
text "Stop learning"
line "@"
text_from_ram StringBuffer2
text "?"
done
; 0x1c56af
UnknownText_0x1c56af: ; 0x1c56af
text_from_ram wd050_MonNick
text ""
line "did not learn"
cont "@"
text_from_ram StringBuffer2
text "."
prompt
; 0x1c56c9
UnknownText_0x1c56c9: ; 0x1c56c9
text_from_ram wd050_MonNick
text " is"
line "trying to learn"
cont "@"
text_from_ram StringBuffer2
text "."
para "But @"
text_from_ram wd050_MonNick
text ""
line "can't learn more"
cont "than four moves."
para "Delete an older"
line "move to make room"
cont "for @"
text_from_ram StringBuffer2
text "?"
done
; 0x1c5740
UnknownText_0x1c5740: ; 0x1c5740
text "1, 2 and…@"
interpret_data
db "@"
; 0x1c574d
UnknownText_0x1c574d: ; 0x1c574d
db "@"
; 0x1c574e
UnknownText_0x1c574e: ; 0x1c574e
text " Poof!@"
interpret_data
text ""
para "@"
text_from_ram wd050_MonNick
text " forgot"
line "@"
text_from_ram StringBuffer1
text "."
para "And…"
prompt
; 0x1c5772
UnknownText_0x1c5772: ; 0x1c5772
text "HM moves can't be"
line "forgotten now."
prompt
; 0x1c5793
UnknownText_0x1c5793: ; 0x1c5793
text "Play with three"
line "coins?"
done
; 0x1c57ab
UnknownText_0x1c57ab: ; 0x1c57ab
text "Not enough coins…"
prompt
; 0x1c57be
UnknownText_0x1c57be: ; 0x1c57be
text "Choose a card."
done
; 0x1c57ce
UnknownText_0x1c57ce: ; 0x1c57ce
text "Place your bet."
done
; 0x1c57df
UnknownText_0x1c57df: ; 0x1c57df
text "Want to play"
line "again?"
done
; 0x1c57f4
UnknownText_0x1c57f4: ; 0x1c57f4
text "The cards have"
line "been shuffled."
prompt
; 0x1c5813
UnknownText_0x1c5813: ; 0x1c5813
text "Yeah!"
done
; 0x1c581a
UnknownText_0x1c581a: ; 0x1c581a
text "Darn…"
done
; 0x1c5821
UnknownText_0x1c5821: ; 0x1c5821
current_day
db "@"
; 0x1c5823
UnknownText_0x1c5823: ; 0x1c5823
db "@"
; 0x1c5824
UnknownText_0x1c5824: ; 0x1c5824
text $56
done
; 0x1c5827
UnknownText_0x1c5827: ; 0x1c5827
text "You're out of the"
line "service area."
prompt
; 0x1c5847
UnknownText_0x1c5847: ; 0x1c5847
text "Whom do you want"
line "to call?"
done
; 0x1c5862
UnknownText_0x1c5862: ; 0x1c5862
text "Press any button"
line "to exit."
done
; 0x1c587d
UnknownText_0x1c587d: ; 0x1c587d
text "Delete this stored"
line "phone number?"
done
; 0x1c589f
UnknownText_0x1c589f: ; 0x1c589f
text "Which prize would"
line "you like?"
done
; 0x1c58bc
UnknownText_0x1c58bc: ; 0x1c58bc
text_from_ram StringBuffer1
text "?"
line "Is that right?"
done
; 0x1c58d1
UnknownText_0x1c58d1: ; 0x1c58d1
text "Here you go!"
para ""
done
; 0x1c58e0
UnknownText_0x1c58e0: ; 0x1c58e0
text "You don't have"
line "enough points."
para ""
done
; 0x1c58ff
UnknownText_0x1c58ff: ; 0x1c58ff
text "You have no room"
line "for it."
para ""
done
; 0x1c591a
UnknownText_0x1c591a: ; 0x1c591a
text "Oh. Please come"
line "back again!"
done
; 0x1c5937
UnknownText_0x1c5937: ; 0x1c5937
text "Excuse me!"
para ""
done
; 0x1c5944
Text_ExcuseMeYoureNotReady: ; 0x1c5944
text "Excuse me."
line "You're not ready."
para ""
done
; 0x1c5962
UnknownText_0x1c5962: ; 0x1c5962
text "Please return when"
line "you're ready."
done
; 0x1c5983
UnknownText_0x1c5983: ; 0x1c5983
text "You need at least"
line "three #MON."
para ""
done
; 0x1c59a3
UnknownText_0x1c59a3: ; 0x1c59a3
text "Sorry, an EGG"
line "doesn't qualify."
para ""
done
; 0x1c59c3
Text_OnlyThreePkmnMayBeEntered: ; 0x1c59c3
text "Only three #MON"
line "may be entered."
para ""
done
; 0x1c59e5
Text_ThePkmnMustAllBeDifferentKinds: ; 0x1c59e5
text "The @"
text_from_ram StringBuffer2
text " #MON"
line "must all be"
cont "different kinds."
para ""
done
; 0x1c5a13
Text_ThePkmnMustNotHoldTheSameItems: ; 0x1c5a13
text "The @"
text_from_ram StringBuffer2
text " #MON"
line "must not hold the"
cont "same items."
para ""
done
; 0x1c5a42
Text_YouCantTakeAnEgg: ; 0x1c5a42
text "You can't take an"
line "EGG!"
para ""
done
; 0x1c5a5a
UnknownText_0x1c5a5a: ; 0x1c5a5a
text "It dodged the"
line "thrown BALL!"
para "This #MON"
line "can't be caught!"
prompt
; 0x1c5a90
UnknownText_0x1c5a90: ; 0x1c5a90
text "You missed the"
line "#MON!"
prompt
; 0x1c5aa6
UnknownText_0x1c5aa6: ; 0x1c5aa6
text "Oh no! The #MON"
line "broke free!"
prompt
; 0x1c5ac3
UnknownText_0x1c5ac3: ; 0x1c5ac3
text "Aww! It appeared"
line "to be caught!"
prompt
; 0x1c5ae3
UnknownText_0x1c5ae3: ; 0x1c5ae3
text "Aargh!"
line "Almost had it!"
prompt
; 0x1c5afa
UnknownText_0x1c5afa: ; 0x1c5afa
text "Shoot! It was so"
line "close too!"
prompt
; 0x1c5b17
UnknownText_0x1c5b17: ; 0x1c5b17
text "Gotcha! @"
text_from_ram EnemyMonNick
text ""
line "was caught!@"
sound0x02
db "@"
; 0x1c5b34
UnknownText_0x1c5b34: ; 0x1c5b34
db "@"
; 0x1c5b35
Text_Waitbutton_2: ; 0x1c5b35
text_waitbutton
db "@"
; 0x1c5b37
UnknownText_0x1c5b37: ; 0x1c5b37
db "@"
; 0x1c5b38
UnknownText_0x1c5b38: ; 0x1c5b38
text_from_ram wd050
text " was"
line "sent to BILL's PC."
prompt
; 0x1c5b53
UnknownText_0x1c5b53: ; 0x1c5b53
text_from_ram EnemyMonNick
text "'s data"
line "was newly added to"
cont "the #DEX.@"
sound0x2C
text_waitbutton
db "@"
; 0x1c5b7e
UnknownText_0x1c5b7e: ; 0x1c5b7e
db "@"
; 0x1c5b7f
UnknownText_0x1c5b7f: ; 0x1c5b7f
text "Give a nickname to"
line "@"
text_from_ram StringBuffer1
text "?"
done
; 0x1c5b9a
UnknownText_0x1c5b9a: ; 0x1c5b9a
text_from_ram StringBuffer1
text "'s"
line "@"
text_from_ram StringBuffer2
text " rose."
prompt
; 0x1c5bac
UnknownText_0x1c5bac: ; 0x1c5bac
text "That can't be used"
line "on this #MON."
prompt
; 0x1c5bcd
Text_RepelUsedEarlierIsStillInEffect: ; 0x1c5bcd
text "The REPEL used"
line "earlier is still"
cont "in effect."
prompt
; 0x1c5bf9
UnknownText_0x1c5bf9: ; 0x1c5bf9
text "Played the #"
line "FLUTE."
para "Now, that's a"
line "catchy tune!"
prompt
; 0x1c5c28
UnknownText_0x1c5c28: ; 0x1c5c28
text "All sleeping"
line "#MON woke up."
prompt
; 0x1c5c44
UnknownText_0x1c5c44: ; 0x1c5c44
text "<PLAYER> played the"
line "# FLUTE.@"
text_waitbutton
db "@"
; 0x1c5c5d
UnknownText_0x1c5c5d: ; 0x1c5c5d
db "@"
; 0x1c5c5e
UnknownText_0x1c5c5e: ; 0x1c5c5e
text "You now have"
line "@"
deciram wBlueCardBalance, 1, 2
text " points."
done
; 0x1c5c7b
UnknownText_0x1c5c7b: ; 0x1c5c7b
text "Coins:"
line "@"
deciram Coins, 2, 4
db "@"
; 0x1c5c89
UnknownText_0x1c5c89: ; 0x1c5c89
db "@"
; 0x1c5c8a
Text_RaiseThePPOfWhichMove: ; 0x1c5c8a
text "Raise the PP of"
line "which move?"
done
; 0x1c5ca7
Text_RestoreThePPOfWhichMove: ; 0x1c5ca7
text "Restore the PP of"
line "which move?"
done
; 0x1c5cc6
Text_PPIsMaxedOut: ; 0x1c5cc6
text_from_ram StringBuffer2
text "'s PP"
line "is maxed out."
prompt
; 0x1c5cdd
Text_PPsIncreased: ; 0x1c5cdd
text_from_ram StringBuffer2
text "'s PP"
line "increased."
prompt
; 0x1c5cf1
UnknownText_0x1c5cf1: ; 0x1c5cf1
text "PP was restored."
prompt
; 0x1c5d03
UnknownText_0x1c5d03: ; 0x1c5d03
text "There was a trophy"
line "inside!@"
sound0
text ""
para "@"
text_from_ram PlayerName
text " sent the"
line "trophy home."
prompt
; 0x1c5d3e
UnknownText_0x1c5d3e: ; 0x1c5d3e
text "It looks bitter…"
prompt
; 0x1c5d50
UnknownText_0x1c5d50: ; 0x1c5d50
text "That can't be used"
line "on an EGG."
prompt
; 0x1c5d6e
UnknownText_0x1c5d6e: ; 0x1c5d6e
text "OAK: <PLAYER>!"
line "This isn't the"
cont "time to use that!"
prompt
; 0x1c5d97
UnknownText_0x1c5d97: ; 0x1c5d97
text "That belongs to"
line "someone else!"
prompt
; 0x1c5db6
UnknownText_0x1c5db6: ; 0x1c5db6
text "It won't have any"
line "effect."
prompt
; 0x1c5dd0
UnknownText_0x1c5dd0: ; 0x1c5dd0
text "The trainer"
line "blocked the BALL!"
prompt
; 0x1c5def
UnknownText_0x1c5def: ; 0x1c5def
text "Don't be a thief!"
prompt
; 0x1c5e01
UnknownText_0x1c5e01: ; 0x1c5e01
text "Cycling isn't"
line "allowed here."
prompt
; 0x1c5e1d
UnknownText_0x1c5e1d: ; 0x1c5e1d
text "Can't get on your"
line "@"
text_from_ram StringBuffer1
text " now."
prompt
; 0x1c5e3a
UnknownText_0x1c5e3a: ; 0x1c5e3a
text "The #MON BOX"
line "is full. That"
cont "can't be used now."
prompt
; 0x1c5e68
UnknownText_0x1c5e68: ; 0x1c5e68
text "<PLAYER> used the@"
text_low
text_from_ram StringBuffer2
text "."
done
; 0x1c5e7b
UnknownText_0x1c5e7b: ; 0x1c5e7b
text "<PLAYER> got on the@"
text_low
text_from_ram StringBuffer2
text "."
prompt
; 0x1c5e90
UnknownText_0x1c5e90: ; 0x1c5e90
text "<PLAYER> got off@"
text_low
text "the @"
text_from_ram StringBuffer2
text "."
prompt
; 0x1c5ea8
UnknownText_0x1c5ea8: ; 0x1c5ea8
text_from_ram StringBuffer1
text " knows"
line "@"
text_from_ram StringBuffer2
text "."
prompt
; 0x1c5eba
UnknownText_0x1c5eba: ; 0x1c5eba
text "That #MON knows"
line "only one move."
done
; 0x1c5eda
UnknownText_0x1c5eda: ; 0x1c5eda
text "Oh, make it forget"
line "@"
text_from_ram StringBuffer1
text "?"
done
; 0x1c5ef5
UnknownText_0x1c5ef5: ; 0x1c5ef5
text "Done! Your #MON"
line "forgot the move."
done
; 0x1c5f17
UnknownText_0x1c5f17: ; 0x1c5f17
text "An EGG doesn't"
line "know any moves!"
done
; 0x1c5f36
UnknownText_0x1c5f36: ; 0x1c5f36
text "No? Come visit me"
line "again."
done
; 0x1c5f50
UnknownText_0x1c5f50: ; 0x1c5f50
text "Which move should"
line "it forget, then?"
prompt
; 0x1c5f74
UnknownText_0x1c5f74: ; 0x1c5f74
text "Um… Oh, yes, I'm"
line "the MOVE DELETER."
para "I can make #MON"
line "forget moves."
para "Shall I make a"
line "#MON forget?"
done
; 0x1c5fd1
UnknownText_0x1c5fd1: ; 0x1c5fd1
text "Which #MON?"
prompt
; 0x1c5fde
Text_DSTIsThatOK: ; 0x1c5fde
text " DST,"
line "is that OK?"
done
; 0x1c5ff1
UnknownText_0x1c5ff1: ; 0x1c5ff1
text ","
line "is that OK?"
done
; 0x1c6000
UnknownText_0x1c6000: ; 0x1c6000
text "Do you want to"
line "switch to Daylight"
cont "Saving Time?"
done
; 0x1c6030
UnknownText_0x1c6030: ; 0x1c6030
text "I set the clock"
line "forward by one"
cont "hour."
prompt
; 0x1c6056
UnknownText_0x1c6056: ; 0x1c6056
text "Is Daylight Saving"
line "Time over?"
done
; 0x1c6075
UnknownText_0x1c6075: ; 0x1c6075
text "I put the clock"
line "back one hour."
prompt
; 0x1c6095
UnknownText_0x1c6095: ; 0x1c6095
text "Do you want to"
line "adjust your clock"
para "for Daylight"
line "Saving Time?"
done
; 0x1c60d1
UnknownText_0x1c60d1: ; 0x1c60d1
text "I lost the in-"
line "struction booklet"
cont "for the #GEAR."
para "Come back again in"
line "a while."
prompt
; 0x1c611e