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d6f20ae74619fa4b3071867016fa7ae7253df98f
pokecrystal-board/engine/battle_anims
History
Adelaide Walter ce985a09a7 Document switches to BANK(sScratch) via xor a
2018-01-04 16:51:50 -05:00
..
anim_commands.asm
Document switches to BANK(sScratch) via xor a
2018-01-04 16:51:50 -05:00
bg_effects.asm
Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary).
2018-01-03 19:12:45 -05:00
engine.asm
Battle animation data is like sprite animation data
2017-12-26 19:27:56 -05:00
functions.asm
Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary).
2018-01-03 19:12:45 -05:00
getpokeballwobble.asm
Use BANK for all hardcoded banks with BANK in comments.
2018-01-02 16:46:40 -05:00
helpers.asm
Battle animation data is like sprite animation data
2017-12-26 19:27:56 -05:00
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