pokecrystal-board/maps/EcruteakHouse.asm
2015-07-10 02:45:35 -06:00

305 lines
5.3 KiB
NASM

EcruteakHouse_MapScriptHeader:
; trigger count
db 2
; triggers
dw UnknownScript_0x9800d, $0000
dw UnknownScript_0x9800e, $0000
; callback count
db 1
; callbacks
dbw 2, UnknownScript_0x9800f
UnknownScript_0x9800d:
end
UnknownScript_0x9800e:
end
UnknownScript_0x9800f:
checkevent EVENT_FOUGHT_SUICUNE
iftrue UnknownScript_0x98033
checkevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER
iftrue UnknownScript_0x98033
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue UnknownScript_0x98022
return
UnknownScript_0x98022:
clearevent $0766
setevent $0767
setevent $07b1
checkitem CLEAR_BELL
iftrue UnknownScript_0x98032
dotrigger $0
UnknownScript_0x98032:
return
UnknownScript_0x98033:
clearevent $07b1
return
UnknownScript_0x98037:
checkevent $0767
iftrue UnknownScript_0x98061
applymovement $3, MovementData_0x980c7
moveperson $2, $4, $6
appear $2
pause 5
disappear $3
end
UnknownScript_0x9804c:
checkevent $0766
iftrue UnknownScript_0x98061
applymovement $2, MovementData_0x980cc
moveperson $3, $5, $6
appear $3
pause 5
disappear $2
end
UnknownScript_0x98061:
end
SageScript_0x98062:
faceplayer
loadfont
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue UnknownScript_0x9807c
checkflag $001e
iftrue UnknownScript_0x98076
writetext UnknownText_0x980d1
closetext
loadmovesprites
end
UnknownScript_0x98076:
writetext UnknownText_0x98131
closetext
loadmovesprites
end
UnknownScript_0x9807c:
checkevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER
iftrue UnknownScript_0x980a4
checkevent $0000
iftrue UnknownScript_0x980aa
checkitem CLEAR_BELL
iftrue UnknownScript_0x98093
writetext UnknownText_0x981a4
closetext
loadmovesprites
end
UnknownScript_0x98093:
writetext UnknownText_0x98250
closetext
loadmovesprites
dotrigger $1
setevent $0767
clearevent $0766
setevent $0000
end
UnknownScript_0x980a4:
writetext UnknownText_0x9837e
closetext
loadmovesprites
end
UnknownScript_0x980aa:
writetext UnknownText_0x98391
closetext
loadmovesprites
end
SageScript_0x980b0:
faceplayer
loadfont
checkevent EVENT_GOT_CLEAR_BELL
iftrue UnknownScript_0x980be
writetext UnknownText_0x9840b
closetext
loadmovesprites
end
UnknownScript_0x980be:
writetext UnknownText_0x9846f
closetext
loadmovesprites
end
GrampsScript_0x980c4:
jumptextfaceplayer UnknownText_0x984ab
MovementData_0x980c7:
fix_facing
big_step_left
remove_fixed_facing
turn_head_down
step_end
MovementData_0x980cc:
fix_facing
big_step_right
remove_fixed_facing
turn_head_down
step_end
UnknownText_0x980d1:
text "TIN TOWER is off"
line "limits to anyone"
para "without ECRUTEAK"
line "GYM's BADGE."
para "Sorry, but you'll"
line "have to leave."
done
UnknownText_0x98131:
text "TIN TOWER is off"
line "limits to anyone"
para "without ECRUTEAK"
line "GYM's BADGE."
para "Ah!"
para "ECRUTEAK's GYM"
line "BADGE! Please, go"
cont "right through."
done
UnknownText_0x981a4:
text "A momentous event"
line "has occurred."
para "I beg your pardon,"
line "but I must ask you"
cont "to leave."
para "…What soothes the"
line "soul…"
para "The WISE TRIO say"
line "things that are so"
para "very difficult to"
line "understand…"
done
UnknownText_0x98250:
text "A momentous event"
line "has occurred."
para "I beg your pardon,"
line "but I must ask you"
cont "to leave."
para $56, $56, $56
para "Ah!"
para "The sound of that"
line "CLEAR BELL!"
para "It… It's sublime!"
para "I've never heard"
line "so beautiful a"
cont "sound before!"
para "That bell's chime"
line "is indicative of"
cont "the bearer's soul."
para "You…"
para "You may be able to"
line "make it through"
cont "TIN TOWER."
para "Please, do go on."
done
UnknownText_0x9837e:
text "Please, do go on."
done
UnknownText_0x98391:
text "That bell's chime"
line "is indicative of"
cont "the bearer's soul."
para "You…"
para "You may be able to"
line "make it through"
cont "TIN TOWER."
para "Please, do go on."
done
UnknownText_0x9840b:
text "The TIN TOWER"
line "ahead is a nine-"
para "tier tower of"
line "divine beauty."
para "It soothes the"
line "soul of all who"
cont "see it."
done
UnknownText_0x9846f:
text "The TIN TOWER"
line "shook! A #MON"
para "must have returned"
line "to the top!"
done
UnknownText_0x984ab:
text "Two towers…"
line "Two #MON…"
para "But when one"
line "burned down, both"
para "#MON flew away,"
line "never to return."
done
EcruteakHouse_MapEventHeader:
; filler
db 0, 0
; warps
db 5
warp_def $11, $4, 3, GROUP_ECRUTEAK_CITY, MAP_ECRUTEAK_CITY
warp_def $11, $5, 3, GROUP_ECRUTEAK_CITY, MAP_ECRUTEAK_CITY
warp_def $3, $5, 4, GROUP_ECRUTEAK_HOUSE, MAP_ECRUTEAK_HOUSE
warp_def $f, $11, 3, GROUP_ECRUTEAK_HOUSE, MAP_ECRUTEAK_HOUSE
warp_def $3, $11, 3, GROUP_WISE_TRIOS_ROOM, MAP_WISE_TRIOS_ROOM
; xy triggers
db 2
xy_trigger 0, $7, $4, $0, UnknownScript_0x98037, $0, $0
xy_trigger 0, $7, $5, $0, UnknownScript_0x9804c, $0, $0
; signposts
db 0
; people-events
db 4
person_event SPRITE_SAGE, 10, 8, $6, $0, 255, 255, $0, 0, SageScript_0x98062, $0766
person_event SPRITE_SAGE, 10, 9, $6, $0, 255, 255, $0, 0, SageScript_0x98062, $0767
person_event SPRITE_SAGE, 13, 10, $2, $11, 255, 255, $0, 0, SageScript_0x980b0, $07b1
person_event SPRITE_GRAMPS, 15, 7, $2, $11, 255, 255, $0, 0, GrampsScript_0x980c4, $07b1