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65 lines
1.2 KiB
NASM
65 lines
1.2 KiB
NASM
object_const_def
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const ROUTE2NUGGETHOUSE_FISHER
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Route2NuggetHouse_MapScripts:
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def_scene_scripts
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def_callbacks
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Route2NuggetHouseFisherScript:
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faceplayer
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opentext
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checkevent EVENT_GOT_NUGGET_FROM_GUY
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iftrue .GotNugget
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writetext Route2NuggetHouseFisherText
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promptbutton
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verbosegiveitem NUGGET
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iffalse .NoRoom
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setevent EVENT_GOT_NUGGET_FROM_GUY
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.GotNugget:
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writetext Route2NuggetHouseFisherText_GotNugget
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waitbutton
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.NoRoom:
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closetext
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end
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Route2NuggetHouseBookshelf: ; unreferenced
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jumpstd DifficultBookshelfScript
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Route2NuggetHouseFisherText:
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text "Hi! Wow, I'm glad"
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line "to see you."
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para "You're the first"
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line "visitor I've had"
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cont "in a long time."
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para "I'm super-happy!"
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line "Let me give you a"
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cont "little present."
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done
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Route2NuggetHouseFisherText_GotNugget:
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text "That's a NUGGET."
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para "I can't give you"
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line "any nuggets of"
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para "wisdom, so that'll"
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line "have to do!"
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done
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Route2NuggetHouse_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 2, 7, ROUTE_2, 1
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warp_event 3, 7, ROUTE_2, 1
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def_coord_events
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def_bg_events
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def_object_events
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object_event 2, 4, SPRITE_FISHER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 2, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route2NuggetHouseFisherScript, -1
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