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35 lines
604 B
NASM
35 lines
604 B
NASM
const_value set 2
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const TINTOWER7F_POKE_BALL
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TinTower7F_MapScriptHeader:
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.SceneScripts:
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db 0
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.MapCallbacks:
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db 0
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TinTower7FMaxRevive:
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itemball MAX_REVIVE
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TinTower7F_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 5
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warp_def 3, 9, 1, TIN_TOWER_6F
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warp_def 10, 15, 1, TIN_TOWER_8F
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warp_def 12, 7, 4, TIN_TOWER_7F
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warp_def 8, 3, 3, TIN_TOWER_7F
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warp_def 6, 9, 5, TIN_TOWER_9F
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.CoordEvents:
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db 0
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.BGEvents:
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db 0
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.ObjectEvents:
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db 1
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object_event 16, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower7FMaxRevive, EVENT_TIN_TOWER_7F_MAX_REVIVE
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