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44 lines
992 B
NASM
44 lines
992 B
NASM
const_value set 2
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const ICEPATH1F_POKE_BALL1
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const ICEPATH1F_POKE_BALL2
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const ICEPATH1F_POKE_BALL3
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IcePath1F_MapScriptHeader:
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.SceneScripts:
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db 0
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.MapCallbacks:
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db 0
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IcePath1FHMWaterfall:
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itemball HM_WATERFALL
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IcePath1FPPUp:
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itemball PP_UP
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IcePath1FProtein:
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itemball PROTEIN
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IcePath1F_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 4
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warp_def 4, 19, 1, ROUTE_44
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warp_def 36, 27, 7, BLACKTHORN_CITY
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warp_def 37, 5, 1, ICE_PATH_B1F
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warp_def 37, 13, 7, ICE_PATH_B1F
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.CoordEvents:
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db 0
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.BGEvents:
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db 0
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.ObjectEvents:
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db 3
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object_event 31, 7, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FHMWaterfall, EVENT_GOT_HM07_WATERFALL
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object_event 32, 23, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FPPUp, EVENT_ICE_PATH_1F_PP_UP
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object_event 35, 9, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FProtein, EVENT_ICE_PATH_1F_PROTEIN
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