pokecrystal-board/home/sprite_anims.asm
Rangi 99e66c2557 Rename some labels
- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"

Fixes #789
2020-12-23 16:29:30 -05:00

32 lines
422 B
NASM

InitSpriteAnimStruct::
ld [wSpriteAnimID], a
ldh a, [hROMBank]
push af
ld a, BANK(_InitSpriteAnimStruct)
rst Bankswitch
ld a, [wSpriteAnimID]
call _InitSpriteAnimStruct
pop af
rst Bankswitch
ret
ReinitSpriteAnimFrame::
ld [wSpriteAnimID], a
ldh a, [hROMBank]
push af
ld a, BANK(_ReinitSpriteAnimFrame)
rst Bankswitch
ld a, [wSpriteAnimID]
call _ReinitSpriteAnimFrame
pop af
rst Bankswitch
ret