pokecrystal-board/audio/sfx.asm
Ryan Tandy 3fc2ba41f7 Clarify naming of SFX_GET_EGG_* pointers
In game, one receives eggs from the Aide and the Day-care Man, not the
Day-care Lady. SFX `0x96` is used for both. Rename it to reflect it is
not unique to the Day-care.

SFX `0x95` is an alias of the same sound and appears to be unused.
Rename the pointer to clarify that.
2019-09-23 10:03:19 -07:00

5032 lines
77 KiB
NASM

Sfx_PokeballsPlacedOnTable:
musicheader 1, 5, Sfx_PokeballsPlacedOnTable_Ch5
Sfx_BallWobble:
musicheader 1, 5, Sfx_BallWobble_Ch5
Sfx_Potion:
musicheader 1, 5, Sfx_Potion_Ch5
Sfx_FullHeal:
musicheader 1, 5, Sfx_FullHeal_Ch5
Sfx_Menu:
musicheader 1, 8, Sfx_Menu_Ch8
Sfx_ReadText2:
Sfx_ReadText:
musicheader 1, 5, Sfx_ReadText2_Ch5
Sfx_Poison:
musicheader 1, 5, Sfx_Poison_Ch5
Sfx_GotSafariBalls:
musicheader 1, 5, Sfx_GotSafariBalls_Ch5
Sfx_BootPc:
musicheader 1, 5, Sfx_BootPc_Ch5
Sfx_ShutDownPc:
musicheader 1, 5, Sfx_ShutDownPc_Ch5
Sfx_ChoosePcOption:
musicheader 1, 5, Sfx_ChoosePcOption_Ch5
Sfx_EscapeRope:
musicheader 1, 5, Sfx_EscapeRope_Ch5
Sfx_PushButton:
musicheader 1, 5, Sfx_PushButton_Ch5
Sfx_SecondPartOfItemfinder:
musicheader 1, 5, Sfx_SecondPartOfItemfinder_Ch5
Sfx_WarpTo:
musicheader 1, 5, Sfx_WarpTo_Ch5
Sfx_WarpFrom:
musicheader 1, 5, Sfx_WarpFrom_Ch5
Sfx_ChangeDexMode:
musicheader 1, 5, Sfx_ChangeDexMode_Ch5
Sfx_JumpOverLedge:
musicheader 1, 5, Sfx_JumpOverLedge_Ch5
Sfx_GrassRustle:
musicheader 1, 8, Sfx_GrassRustle_Ch8
Sfx_Fly:
musicheader 1, 8, Sfx_Fly_Ch8
Sfx_Wrong:
musicheader 2, 5, Sfx_Wrong_Ch5
musicheader 1, 6, Sfx_Wrong_Ch6
Sfx_Squeak:
musicheader 1, 5, Sfx_Squeak_Ch5
Sfx_Strength:
musicheader 1, 8, Sfx_Strength_Ch8
Sfx_Boat:
musicheader 2, 5, Sfx_Boat_Ch5
musicheader 1, 6, Sfx_Boat_Ch6
Sfx_WallOpen:
musicheader 1, 5, Sfx_WallOpen_Ch5
Sfx_PlacePuzzlePieceDown:
musicheader 1, 8, Sfx_PlacePuzzlePieceDown_Ch8
Sfx_EnterDoor:
musicheader 1, 8, Sfx_EnterDoor_Ch8
Sfx_SwitchPokemon:
musicheader 2, 5, Sfx_SwitchPokemon_Ch5
musicheader 1, 6, Sfx_SwitchPokemon_Ch6
Sfx_Tally:
musicheader 2, 5, Sfx_Tally_Ch5
musicheader 1, 6, Sfx_Tally_Ch6
Sfx_Transaction:
musicheader 2, 5, Sfx_Transaction_Ch5
musicheader 1, 6, Sfx_Transaction_Ch6
Sfx_Bump:
musicheader 1, 5, Sfx_Bump_Ch5
Sfx_ExitBuilding:
musicheader 1, 8, Sfx_ExitBuilding_Ch8
Sfx_Save:
musicheader 2, 5, Sfx_Save_Ch5
musicheader 1, 6, Sfx_Save_Ch6
Sfx_Save_Ch5:
dutycycle $2
sound __, 3, $f1, $0700
sound __, 2, $e1, $0600
sound __, 2, $e1, $0680
sound __, 2, $e1, $06c0
sound __, 3, $e1, $0700
sound __, 3, $e1, $07c0
sound __, 16, $f2, $07e0
endchannel
Sfx_Save_Ch6:
dutycycle $2
sound __, 3, $8, 0
sound __, 3, $a1, $0701
sound __, 2, $91, $0601
sound __, 2, $91, $0681
sound __, 2, $91, $06c1
sound __, 3, $91, $0701
sound __, 3, $91, $07c1
sound __, 16, $d2, $07e1
endchannel
Sfx_Pokeflute:
musicheader 1, 7, Sfx_Pokeflute_Ch7
Sfx_ElevatorEnd:
musicheader 1, 5, Sfx_ElevatorEnd_Ch5
Sfx_ThrowBall:
musicheader 2, 5, Sfx_ThrowBall_Ch5
musicheader 1, 6, Sfx_ThrowBall_Ch6
Sfx_BallPoof:
musicheader 2, 5, Sfx_BallPoof_Ch5
musicheader 1, 8, Sfx_BallPoof_Ch8
Sfx_Unknown3A:
musicheader 2, 5, Sfx_Unknown3A_Ch5
musicheader 1, 8, Sfx_Unknown3A_Ch8
Sfx_Run:
musicheader 1, 8, Sfx_Run_Ch8
Sfx_SlotMachineStart:
musicheader 2, 5, Sfx_SlotMachineStart_Ch5
musicheader 1, 6, Sfx_SlotMachineStart_Ch6
Sfx_Call:
musicheader 1, 5, Sfx_Call_Ch5
Sfx_Unknown60:
musicheader 1, 8, Sfx_Unknown60_Ch8
Sfx_Unknown61:
musicheader 1, 8, Sfx_Unknown61_Ch8
Sfx_SwitchPockets:
musicheader 1, 8, Sfx_SwitchPockets_Ch8
Sfx_Unknown63:
musicheader 1, 8, Sfx_Unknown63_Ch8
Sfx_Burn:
musicheader 1, 8, Sfx_Burn_Ch8
Sfx_TitleScreenEntrance:
musicheader 1, 8, Sfx_TitleScreenEntrance_Ch8
Sfx_Unknown66:
musicheader 1, 5, Sfx_Unknown66_Ch5
Sfx_GetCoinFromSlots:
musicheader 1, 5, Sfx_GetCoinFromSlots_Ch5
Sfx_PayDay:
musicheader 2, 5, Sfx_PayDay_Ch5
musicheader 1, 6, Sfx_PayDay_Ch6
Sfx_Metronome:
musicheader 1, 5, Sfx_Metronome_Ch5
Sfx_Peck:
musicheader 1, 8, Sfx_Peck_Ch8
Sfx_Kinesis:
musicheader 1, 5, Sfx_Kinesis_Ch5
Sfx_Lick:
musicheader 1, 5, Sfx_Lick_Ch5
Sfx_Pound:
musicheader 1, 8, Sfx_Pound_Ch8
Sfx_MovePuzzlePiece:
musicheader 1, 8, Sfx_MovePuzzlePiece_Ch8
Sfx_CometPunch:
musicheader 1, 8, Sfx_CometPunch_Ch8
Sfx_MegaPunch:
musicheader 1, 8, Sfx_MegaPunch_Ch8
Sfx_Scratch:
musicheader 1, 8, Sfx_Scratch_Ch8
Sfx_Vicegrip:
musicheader 1, 8, Sfx_Vicegrip_Ch8
Sfx_RazorWind:
musicheader 1, 8, Sfx_RazorWind_Ch8
Sfx_Cut:
musicheader 1, 8, Sfx_Cut_Ch8
Sfx_WingAttack:
musicheader 1, 8, Sfx_WingAttack_Ch8
Sfx_Whirlwind:
musicheader 1, 8, Sfx_Whirlwind_Ch8
Sfx_Bind:
musicheader 1, 8, Sfx_Bind_Ch8
Sfx_VineWhip:
musicheader 1, 8, Sfx_VineWhip_Ch8
Sfx_DoubleKick:
musicheader 1, 8, Sfx_DoubleKick_Ch8
Sfx_MegaKick:
musicheader 1, 8, Sfx_MegaKick_Ch8
Sfx_Headbutt:
musicheader 1, 8, Sfx_Headbutt_Ch8
Sfx_HornAttack:
musicheader 1, 8, Sfx_HornAttack_Ch8
Sfx_Tackle:
musicheader 1, 8, Sfx_Tackle_Ch8
Sfx_PoisonSting:
musicheader 1, 8, Sfx_PoisonSting_Ch8
Sfx_Powder:
musicheader 1, 8, Sfx_Powder_Ch8
Sfx_Doubleslap:
musicheader 1, 8, Sfx_Doubleslap_Ch8
Sfx_Bite:
musicheader 2, 5, Sfx_Bite_Ch5
musicheader 1, 8, Sfx_Bite_Ch8
Sfx_JumpKick:
musicheader 1, 8, Sfx_JumpKick_Ch8
Sfx_Stomp:
musicheader 1, 8, Sfx_Stomp_Ch8
Sfx_TailWhip:
musicheader 1, 8, Sfx_TailWhip_Ch8
Sfx_KarateChop:
musicheader 1, 8, Sfx_KarateChop_Ch8
Sfx_Submission:
musicheader 1, 8, Sfx_Submission_Ch8
Sfx_WaterGun:
musicheader 2, 5, Sfx_WaterGun_Ch5
musicheader 1, 8, Sfx_WaterGun_Ch8
Sfx_SwordsDance:
musicheader 1, 8, Sfx_SwordsDance_Ch8
Sfx_Thunder:
musicheader 1, 8, Sfx_Thunder_Ch8
Sfx_Supersonic:
musicheader 3, 5, Sfx_Supersonic_Ch5
musicheader 1, 6, Sfx_Supersonic_Ch6
musicheader 1, 8, Sfx_Supersonic_Ch8
Sfx_Leer:
musicheader 3, 5, Sfx_Leer_Ch5
musicheader 1, 6, Sfx_Leer_Ch6
musicheader 1, 8, Sfx_Leer_Ch8
Sfx_Ember:
musicheader 2, 5, Sfx_Ember_Ch5
musicheader 1, 8, Sfx_Ember_Ch8
Sfx_Bubblebeam:
musicheader 3, 5, Sfx_Bubblebeam_Ch5
musicheader 1, 6, Sfx_Bubblebeam_Ch6
musicheader 1, 8, Sfx_Bubblebeam_Ch8
Sfx_HydroPump:
musicheader 2, 5, Sfx_HydroPump_Ch5
musicheader 1, 8, Sfx_HydroPump_Ch8
Sfx_Surf:
musicheader 3, 5, Sfx_Surf_Ch5
musicheader 1, 6, Sfx_Surf_Ch6
musicheader 1, 8, Sfx_Surf_Ch8
Sfx_Psybeam:
musicheader 3, 5, Sfx_Psybeam_Ch5
musicheader 1, 6, Sfx_Psybeam_Ch6
musicheader 1, 8, Sfx_Psybeam_Ch8
Sfx_Charge:
musicheader 3, 5, Sfx_Charge_Ch5
musicheader 1, 6, Sfx_Charge_Ch6
musicheader 1, 8, Sfx_Charge_Ch8
Sfx_Thundershock:
musicheader 3, 5, Sfx_Thundershock_Ch5
musicheader 1, 6, Sfx_Thundershock_Ch6
musicheader 1, 8, Sfx_Thundershock_Ch8
Sfx_Psychic:
musicheader 3, 5, Sfx_Psychic_Ch5
musicheader 1, 6, Sfx_Psychic_Ch6
musicheader 1, 8, Sfx_Psychic_Ch8
Sfx_Screech:
musicheader 2, 5, Sfx_Screech_Ch5
musicheader 1, 6, Sfx_Screech_Ch6
Sfx_BoneClub:
musicheader 2, 5, Sfx_BoneClub_Ch5
musicheader 1, 6, Sfx_BoneClub_Ch6
Sfx_Sharpen:
musicheader 2, 5, Sfx_Sharpen_Ch5
musicheader 1, 6, Sfx_Sharpen_Ch6
Sfx_EggBomb:
musicheader 3, 5, Sfx_EggBomb_Ch5
musicheader 1, 6, Sfx_EggBomb_Ch6
musicheader 1, 8, Sfx_EggBomb_Ch8
Sfx_Sing:
musicheader 2, 5, Sfx_Sing_Ch5
musicheader 1, 6, Sfx_Sing_Ch6
Sfx_HyperBeam:
musicheader 3, 5, Sfx_HyperBeam_Ch5
musicheader 1, 6, Sfx_HyperBeam_Ch6
musicheader 1, 8, Sfx_HyperBeam_Ch8
Sfx_Shine:
musicheader 1, 5, Sfx_Shine_Ch5
Sfx_Unknown5F:
musicheader 3, 5, Sfx_Unknown5F_Ch5
musicheader 1, 6, Sfx_Unknown5F_Ch6
Sfx_Sandstorm:
musicheader 1, 8, Sfx_Sandstorm_Ch8
Sfx_HangUp:
musicheader 1, 5, Sfx_HangUp_Ch5
Sfx_NoSignal:
musicheader 1, 5, Sfx_NoSignal_Ch5
Sfx_Elevator:
musicheader 4, 5, Sfx_Elevator_Ch5
musicheader 1, 6, Sfx_Elevator_Ch6
musicheader 1, 7, Sfx_Elevator_Ch7
musicheader 1, 8, Sfx_Elevator_Ch8
Sfx_DexFanfare5079:
Sfx_LevelUp:
musicheader 4, 5, Sfx_DexFanfare5079_Ch5
musicheader 1, 6, Sfx_DexFanfare5079_Ch6
musicheader 1, 7, Sfx_DexFanfare5079_Ch7
musicheader 1, 8, Sfx_DexFanfare5079_Ch8
Sfx_DexFanfare5079_Ch5:
Sfx_LevelUp_Ch5:
togglesfx
tempo 120
volume $77
dutycycle $2
notetype $8, $b1
octave 3
note B_, 2
note B_, 2
note B_, 2
intensity $b3
octave 4
note G#, 12
endchannel
Sfx_DexFanfare5079_Ch6:
Sfx_LevelUp_Ch6:
togglesfx
dutycycle $2
notetype $8, $c1
octave 4
note E_, 2
note E_, 2
note E_, 2
intensity $c3
note B_, 12
endchannel
Sfx_DexFanfare5079_Ch7:
Sfx_LevelUp_Ch7:
togglesfx
notetype $8, $25
octave 4
note G#, 1
note __, 1
note G#, 1
note __, 1
note G#, 1
note __, 1
octave 5
note E_, 5
intensity $35
note E_, 3
note __, 4
endchannel
Sfx_DexFanfare5079_Ch8:
Sfx_LevelUp_Ch8:
togglesfx
sfxtogglenoise $4
notetype $c
note C_, 12
endchannel
Sfx_KeyItem:
musicheader 4, 5, Sfx_KeyItem_Ch5
musicheader 1, 6, Sfx_KeyItem_Ch6
musicheader 1, 7, Sfx_KeyItem_Ch7
musicheader 1, 8, Sfx_KeyItem_Ch8
Sfx_KeyItem_Ch5:
togglesfx
tempo 120
volume $77
dutycycle $2
notetype $6, $b1
octave 3
note B_, 4
note B_, 2
note B_, 2
note B_, 4
octave 4
note E_, 4
intensity $b3
note G#, 16
endchannel
Sfx_KeyItem_Ch6:
togglesfx
dutycycle $2
notetype $6, $c1
octave 4
note E_, 4
note E_, 2
note E_, 2
note E_, 4
note G#, 4
intensity $c3
note B_, 16
endchannel
Sfx_KeyItem_Ch7:
togglesfx
notetype $6, $25
octave 4
note G#, 2
note __, 2
note G#, 1
note __, 1
note G#, 1
note __, 1
note G#, 2
note __, 2
note B_, 2
note __, 2
octave 5
note E_, 8
intensity $35
note E_, 4
note __, 4
endchannel
Sfx_KeyItem_Ch8:
togglesfx
sfxtogglenoise $4
notetype $c
note C_, 16
endchannel
Sfx_DexFanfare2049:
musicheader 4, 5, Sfx_DexFanfare2049_Ch5
musicheader 1, 6, Sfx_DexFanfare2049_Ch6
musicheader 1, 7, Sfx_DexFanfare2049_Ch7
musicheader 1, 8, Sfx_DexFanfare2049_Ch8
Sfx_DexFanfare2049_Ch5:
togglesfx
tempo 104
volume $77
dutycycle $2
notetype $c, $88
octave 3
note A_, 4
note __, 2
note A_, 1
note __, 1
note A#, 4
note __, 2
note A#, 1
note __, 1
octave 4
note C_, 2
note __, 2
octave 3
note A#, 2
note __, 2
note A_, 2
note __, 6
endchannel
Sfx_DexFanfare2049_Ch6:
togglesfx
dutycycle $2
notetype $c, $c1
octave 5
note F_, 2
note E_, 2
note D_, 2
note C_, 2
octave 4
note A#, 2
octave 5
note C_, 2
note D_, 2
note E_, 2
note F_, 4
note G_, 4
note F_, 8
endchannel
Sfx_DexFanfare2049_Ch7:
togglesfx
notetype $c, $25
octave 4
note F_, 4
note __, 2
note F_, 1
note __, 1
note F_, 4
note __, 2
note F_, 1
note __, 1
note A_, 2
note __, 2
note E_, 2
note __, 2
note F_, 2
note __, 6
endchannel
Sfx_DexFanfare2049_Ch8:
togglesfx
sfxtogglenoise $4
notetype $c
note C_, 16
note __, 16
endchannel
Sfx_Item:
musicheader 4, 5, Sfx_Item_Ch5
musicheader 1, 6, Sfx_Item_Ch6
musicheader 1, 7, Sfx_Item_Ch7
musicheader 1, 8, Sfx_Item_Ch8
Sfx_Item_Ch5:
togglesfx
tempo 108
volume $77
vibrato $8, $27
dutycycle $2
notetype $8, $b2
octave 4
note C_, 6
note C_, 2
note F_, 2
note C_, 2
note G_, 4
note G_, 4
note G_, 4
note F_, 12
note __, 12
endchannel
Sfx_Item_Ch6:
togglesfx
vibrato $8, $27
dutycycle $2
notetype $8, $c3
octave 4
note A_, 6
note A_, 2
note A_, 2
note A_, 2
note A#, 4
note A#, 4
note A#, 4
note A_, 12
note __, 12
endchannel
Sfx_Item_Ch7:
togglesfx
notetype $8, $25
octave 4
note F_, 4
note __, 2
note F_, 1
note __, 1
note F_, 1
note __, 1
note F_, 1
note __, 1
note D#, 2
note __, 2
note D#, 2
note __, 2
note E_, 2
note __, 2
note F_, 6
intensity $35
note F_, 4
note __, 14
endchannel
Sfx_Item_Ch8:
togglesfx
sfxtogglenoise $4
notetype $c
note C_, 16
note __, 16
endchannel
Sfx_CaughtMon:
musicheader 4, 5, Sfx_CaughtMon_Ch5
musicheader 1, 6, Sfx_CaughtMon_Ch6
musicheader 1, 7, Sfx_CaughtMon_Ch7
musicheader 1, 8, Sfx_CaughtMon_Ch8
Sfx_CaughtMon_Ch5:
togglesfx
tempo 112
volume $77
vibrato $8, $27
dutycycle $2
notetype $8, $b3
octave 4
note C_, 6
octave 3
note A_, 6
note F_, 12
intensity $b1
octave 4
note D#, 2
note D#, 2
note D#, 2
note D#, 2
note D#, 2
note G_, 2
intensity $b3
note F_, 12
endchannel
Sfx_CaughtMon_Ch6:
togglesfx
dutycycle $2
vibrato $8, $27
notetype $8, $c3
octave 4
note A_, 6
note F_, 6
note C_, 12
intensity $c1
note A#, 2
note A#, 2
note A#, 2
note G_, 2
note G_, 2
note A#, 2
intensity $c3
note A_, 12
endchannel
Sfx_CaughtMon_Ch7:
togglesfx
notetype $8, $25
octave 3
note C_, 12
note C_, 6
octave 2
note A_, 2
octave 3
note C_, 2
note F_, 2
note G_, 6
note A#, 6
note A_, 6
intensity $35
note A_, 3
note __, 3
endchannel
Sfx_CaughtMon_Ch8:
togglesfx
sfxtogglenoise $4
notetype $c
note C_, 16
note __, 16
endchannel
Sfx_DexFanfare80109:
musicheader 4, 5, Sfx_DexFanfare80109_Ch5
musicheader 1, 6, Sfx_DexFanfare80109_Ch6
musicheader 1, 7, Sfx_DexFanfare80109_Ch7
musicheader 1, 8, Sfx_DexFanfare80109_Ch8
Sfx_DexFanfare80109_Ch5:
togglesfx
tempo 112
volume $77
vibrato $8, $27
dutycycle $2
notetype $c, $b1
octave 4
note D#, 2
note D#, 1
note D#, 1
octave 3
note A#, 2
note A#, 1
note A#, 1
octave 4
note D#, 2
note D#, 1
note D#, 1
note F_, 2
note F_, 1
note F_, 1
intensity $a5
note A#, 16
endchannel
Sfx_DexFanfare80109_Ch6:
togglesfx
vibrato $8, $27
dutycycle $2
notetype $c, $c1
octave 4
note G_, 2
note G_, 1
note G_, 1
note D#, 2
note D#, 1
note D#, 1
note G#, 2
note G#, 1
note G#, 1
note A#, 2
note A#, 1
note A#, 1
intensity $b5
octave 5
note D#, 16
endchannel
Sfx_DexFanfare80109_Ch7:
togglesfx
notetype $c, $25
octave 4
note D#, 1
note __, 1
octave 3
note A#, 2
octave 4
note D#, 1
note __, 1
octave 3
note A#, 2
octave 4
note D#, 1
note __, 1
note C_, 2
note D_, 1
note __, 1
octave 3
note A#, 2
note D#, 4
intensity $35
note D#, 3
note __, 9
endchannel
Sfx_DexFanfare80109_Ch8:
togglesfx
sfxtogglenoise $4
notetype $c
note C_, 16
note __, 16
endchannel
Sfx_Fanfare2:
musicheader 3, 5, Sfx_Fanfare2_Ch5
musicheader 1, 6, Sfx_Fanfare2_Ch6
musicheader 1, 8, Sfx_Fanfare2_Ch8
UnusedSfx:
musicheader 4, 5, UnusedSfx_Ch5
musicheader 1, 6, UnusedSfx_Ch6
musicheader 1, 7, UnusedSfx_Ch7
musicheader 1, 8, UnusedSfx_Ch8
UnusedSfx_Ch5:
togglesfx
tempo 124
volume $77
vibrato $8, $27
dutycycle $2
notetype $c, $b1
octave 4
note F_, 2
note F_, 1
note F_, 1
note C_, 2
note C_, 1
note C_, 1
note E_, 2
note G_, 1
note G_, 1
note C_, 2
note E_, 1
note E_, 1
intensity $a5
note F_, 16
endchannel
UnusedSfx_Ch6:
togglesfx
vibrato $8, $27
dutycycle $2
notetype $c, $c1
octave 4
note A_, 2
note A_, 1
note A_, 1
note F_, 2
note F_, 1
note F_, 1
octave 5
note C_, 2
note C_, 1
note C_, 1
octave 4
note A#, 2
note A#, 1
note A#, 1
intensity $b5
note A_, 16
endchannel
UnusedSfx_Ch7:
togglesfx
notetype $c, $25
octave 4
note F_, 8
note C_, 2
note E_, 2
note G_, 2
note A#, 2
note A_, 4
intensity $35
note A_, 3
note __, 9
endchannel
UnusedSfx_Ch8:
togglesfx
sfxtogglenoise $4
notetype $c
note C_, 16
note __, 16
endchannel
Sfx_Fanfare:
musicheader 3, 5, Sfx_Fanfare_Ch5
musicheader 1, 6, Sfx_Fanfare_Ch6
musicheader 1, 8, Sfx_Fanfare_Ch8
Sfx_RegisterPhoneNumber:
musicheader 4, 5, Sfx_RegisterPhoneNumber_Ch5
musicheader 1, 6, Sfx_RegisterPhoneNumber_Ch6
musicheader 1, 7, Sfx_RegisterPhoneNumber_Ch7
musicheader 1, 8, Sfx_RegisterPhoneNumber_Ch8
Sfx_RegisterPhoneNumber_Ch5:
togglesfx
tempo 124
volume $77
dutycycle $3
notetype $c, $a2
note __, 2
octave 3
note C_, 4
note G#, 4
octave 4
note C_, 2
octave 3
note F_, 1
note G#, 2
note C_, 1
note F_, 2
note A#, 3
octave 4
note C#, 3
note C_, 2
note __, 8
endchannel
togglesfx
Sfx_RegisterPhoneNumber_Ch6:
togglesfx
dutycycle $3
notetype $c, $c2
note __, 2
octave 4
note D#, 2
note C#, 2
note C_, 2
note D#, 2
note F_, 2
note __, 1
note G#, 3
octave 5
note C_, 2
note D#, 3
octave 4
note G_, 3
note G#, 2
note __, 8
endchannel
togglesfx
Sfx_RegisterPhoneNumber_Ch7:
togglesfx
notetype $c, $25
note __, 2
octave 3
note D#, 7
note __, 1
note G#, 2
note __, 1
note C_, 2
note __, 1
note G#, 2
note G_, 2
note __, 1
note A#, 3
note G#, 2
note __, 8
endchannel
togglesfx
Sfx_RegisterPhoneNumber_Ch8:
togglesfx
sfxtogglenoise $4
notetype $c
note C_, 2
note __, 16
note __, 16
endchannel
togglesfx
Sfx_3RdPlace:
musicheader 3, 5, Sfx_3RdPlace_Ch5
musicheader 1, 6, Sfx_3RdPlace_Ch6
musicheader 1, 7, Sfx_3RdPlace_Ch7
Sfx_3RdPlace_Ch5:
togglesfx
tempo 120
volume $77
dutycycle $2
notetype $c, $a4
octave 4
note F_, 1
note A_, 1
octave 5
note C_, 1
note F_, 1
note __, 1
note C_, 1
note D_, 6
endchannel
togglesfx
Sfx_3RdPlace_Ch6:
togglesfx
dutycycle $2
notetype $c, $b4
octave 4
note A_, 1
octave 5
note C_, 1
note F_, 1
note A_, 1
note __, 1
note F_, 1
note G_, 6
endchannel
togglesfx
Sfx_3RdPlace_Ch7:
togglesfx
notetype $c, $25
octave 3
note A_, 1
note F_, 1
note A_, 1
octave 4
note C_, 1
note __, 1
octave 3
note A_, 1
note B_, 6
endchannel
togglesfx
Sfx_GetEgg:
musicheader 4, 5, Sfx_GetEgg_Ch5
musicheader 1, 6, Sfx_GetEgg_Ch6
musicheader 1, 7, Sfx_GetEgg_Ch7
musicheader 1, 8, Sfx_GetEgg_Ch8
Sfx_GetEgg_Ch5:
togglesfx
tempo 120
volume $77
vibrato $12, $34
dutycycle $2
notetype $8, $a1
note __, 2
octave 3
note C_, 2
note F_, 2
note A_, 2
note F_, 2
note A#, 2
octave 4
note D_, 2
intensity $a2
note F_, 6
intensity $a1
dutycycle $3
octave 3
note E_, 2
note G_, 2
octave 4
note C_, 2
intensity $a4
note F_, 9
note __, 9
endchannel
togglesfx
Sfx_GetEgg_Ch6:
togglesfx
vibrato $12, $34
dutycycle $3
notetype $8, $c2
note __, 2
octave 4
note F_, 2
note __, 2
note A_, 2
intensity $c1
note A#, 2
note A_, 2
note A#, 2
intensity $c2
octave 5
note C_, 6
intensity $c1
octave 4
note C_, 2
note E_, 2
note G_, 2
intensity $c4
note A_, 9
note __, 9
endchannel
togglesfx
Sfx_GetEgg_Ch7:
togglesfx
notetype $8, $25
note __, 2
octave 3
note C_, 6
octave 2
note A#, 6
octave 3
note C_, 2
note F_, 2
note G_, 2
note A#, 6
note A_, 9
note __, 9
endchannel
togglesfx
Sfx_GetEgg_Ch8:
togglesfx
sfxtogglenoise $4
notetype $8
note __, 2
notetype $c
note __, 16
note __, 12
endchannel
togglesfx
Sfx_MoveDeleted:
musicheader 4, 5, Sfx_MoveDeleted_Ch5
musicheader 1, 6, Sfx_MoveDeleted_Ch6
musicheader 1, 7, Sfx_MoveDeleted_Ch7
musicheader 1, 8, Sfx_MoveDeleted_Ch8
Sfx_MoveDeleted_Ch5:
togglesfx
tempo 116
volume $77
dutycycle $2
vibrato $c, $44
notetype $c, $a4
note __, 8
octave 2
note G_, 1
note __, 2
note C#, 1
note E_, 1
note D#, 1
note E_, 4
intensity $a1
note G_, 2
note F_, 2
note E_, 2
note D_, 2
note G#, 2
note B_, 2
intensity $a6
octave 3
note D_, 10
note __, 6
endchannel
togglesfx
Sfx_MoveDeleted_Ch6:
togglesfx
dutycycle $3
vibrato $c, $44
notetype $c, $74
octave 1
note B_, 1
octave 2
note D_, 1
note F_, 1
note G#, 1
intensity $94
note D_, 1
note F_, 1
note G#, 1
note B_, 1
intensity $b4
octave 3
note C#, 1
note __, 2
octave 2
note A#, 1
octave 3
note C#, 4
note __, 2
intensity $b1
note C#, 2
note D#, 2
note E_, 2
intensity $b6
note F_, 16
note __, 6
endchannel
togglesfx
Sfx_MoveDeleted_Ch7:
togglesfx
notetype $6, $25
octave 2
note G#, 8
note A_, 8
note A#, 2
note __, 4
note A#, 1
note __, 1
note A#, 8
note __, 4
octave 3
note C#, 2
note __, 2
note C_, 2
note __, 2
octave 2
note A#, 2
note __, 2
notetype $c, $20
note B_, 16
note __, 6
endchannel
togglesfx
Sfx_MoveDeleted_Ch8:
togglesfx
sfxtogglenoise $3
notetype $c
note F_, 8
note __, 16
note __, 16
note __, 6
endchannel
togglesfx
Sfx_2ndPlace:
musicheader 4, 5, Sfx_2ndPlace_Ch5
musicheader 1, 6, Sfx_2ndPlace_Ch6
musicheader 1, 7, Sfx_2ndPlace_Ch7
musicheader 1, 8, Sfx_2ndPlace_Ch8
Sfx_2ndPlace_Ch5:
togglesfx
tempo 116
volume $77
dutycycle $2
vibrato $c, $34
notetype $8, $a1
octave 4
note E_, 2
note E_, 2
note E_, 2
note C_, 2
octave 3
note A_, 2
note F_, 2
note A_, 2
octave 4
note C_, 2
note F_, 2
note C_, 2
octave 3
note A_, 2
octave 4
note F_, 2
note A_, 2
note A_, 2
note A_, 2
intensity $a7
note B_, 12
note __, 6
endchannel
togglesfx
Sfx_2ndPlace_Ch6:
togglesfx
dutycycle $2
notetype $8, $b1
octave 4
note G_, 2
note G_, 2
note G_, 2
note A_, 4
note B_, 2
intensity $b4
octave 5
note C_, 12
intensity $b1
note C_, 2
note C_, 2
note C_, 2
intensity $b7
note D_, 12
note __, 6
endchannel
togglesfx
Sfx_2ndPlace_Ch7:
togglesfx
notetype $8, $25
octave 3
note C_, 1
note __, 1
note C_, 1
note __, 1
note C_, 1
note __, 1
octave 2
note F_, 2
note __, 2
octave 3
note F_, 2
octave 2
note F_, 2
note __, 2
octave 3
note F_, 2
octave 2
note F_, 2
note __, 2
octave 3
note F_, 2
note D_, 1
note __, 1
note D_, 1
note __, 1
note D_, 1
note __, 1
octave 2
note G_, 12
note __, 6
endchannel
togglesfx
Sfx_2ndPlace_Ch8:
togglesfx
sfxtogglenoise $3
notetype $8
.loop
note C#, 1
loopchannel 6, .loop
note B_, 12
note B_, 12
note B_, 12
note __, 6
endchannel
togglesfx
Sfx_1stPlace:
musicheader 4, 5, Sfx_1stPlace_Ch5
musicheader 1, 6, Sfx_1stPlace_Ch6
musicheader 1, 7, Sfx_1stPlace_Ch7
musicheader 1, 8, Sfx_1stPlace_Ch8
Sfx_1stPlace_Ch5:
togglesfx
tempo 124
volume $77
dutycycle $3
vibrato $c, $34
notetype $c, $a1
octave 5
note D_, 2
octave 4
note B_, 2
octave 5
note D_, 2
note A#, 1
note F_, 1
note D_, 1
note F_, 1
intensity $91
note D_, 1
octave 4
note A#, 1
note F_, 1
note A#, 1
intensity $81
octave 5
note D_, 1
octave 4
note A#, 1
note F_, 1
note D_, 1
intensity $a1
note C_, 2
note E_, 2
note G_, 2
intensity $a7
note A_, 10
note __, 6
endchannel
togglesfx
Sfx_1stPlace_Ch6:
togglesfx
dutycycle $3
vibrato $c, $34
notetype $c, $c1
octave 3
note B_, 2
note G_, 2
note B_, 2
intensity $b6
octave 4
note D_, 12
intensity $c1
note E_, 2
note G_, 2
octave 5
note C_, 2
intensity $b7
note D_, 10
note __, 6
endchannel
togglesfx
Sfx_1stPlace_Ch7:
togglesfx
notetype $c, $25
octave 2
note G_, 1
note __, 1
note G_, 1
note __, 1
note G_, 1
note __, 1
note A#, 6
note F_, 6
note E_, 1
note __, 1
note E_, 1
note __, 1
note E_, 1
note __, 1
note D_, 10
note __, 6
endchannel
togglesfx
Sfx_1stPlace_Ch8:
togglesfx
sfxtogglenoise $4
notetype $6
note D_, 4
note D_, 4
note D_, 4
note B_, 12
note B_, 10
note C#, 1
note C#, 1
note D_, 4
note D_, 4
note D_, 4
notetype $c
note B_, 10
note __, 6
endchannel
togglesfx
Sfx_ChooseACard:
musicheader 4, 5, Sfx_ChooseACard_Ch5
musicheader 1, 6, Sfx_ChooseACard_Ch6
musicheader 1, 7, Sfx_ChooseACard_Ch7
musicheader 1, 8, Sfx_ChooseACard_Ch8
Sfx_ChooseACard_Ch5:
togglesfx
tempo 152
volume $77
dutycycle $3
notetype $6, $a4
octave 3
note E_, 1
note __, 1
note E_, 1
note __, 1
octave 4
note C#, 4
octave 3
note F_, 1
note __, 1
note F_, 1
note __, 1
octave 4
note D_, 4
octave 3
note E_, 1
note __, 1
note E_, 1
note __, 1
octave 4
note E_, 4
intensity $71
octave 3
note E_, 1
note F#, 1
note G#, 1
note A_, 1
intensity $91
note B_, 1
octave 4
note C#, 1
note D_, 1
note D#, 1
intensity $a4
note E_, 4
note __, 12
endchannel
togglesfx
Sfx_ChooseACard_Ch6:
togglesfx
dutycycle $3
notetype $6, $b4
octave 3
note A_, 1
note __, 1
note A_, 1
note __, 1
octave 4
note E_, 4
octave 3
note A_, 1
note __, 1
note A_, 1
note __, 1
octave 4
note F_, 4
octave 3
note A_, 1
note __, 1
note A_, 1
note __, 1
octave 4
note G_, 4
note G#, 8
note A_, 4
note __, 12
endchannel
togglesfx
Sfx_ChooseACard_Ch7:
togglesfx
notetype $6, $25
octave 3
note C#, 1
note __, 1
note C#, 1
note __, 1
octave 2
note A_, 4
octave 3
note D_, 1
note __, 1
note D_, 1
note __, 1
octave 2
note A_, 4
octave 3
note C_, 1
note __, 1
note C_, 1
note __, 1
octave 2
note A_, 4
octave 3
note E_, 2
octave 2
note G#, 2
note B_, 2
note G#, 2
note A_, 4
note __, 12
endchannel
togglesfx
Sfx_ChooseACard_Ch8:
togglesfx
sfxtogglenoise $4
notetype $6
note D_, 2
note C#, 2
note B_, 4
note D_, 2
note C#, 2
note B_, 4
note D_, 2
note C#, 2
note D_, 1
note C#, 1
note D_, 1
note C#, 1
note D_, 2
note C#, 2
note C#, 2
note D_, 2
note B_, 16
endchannel
togglesfx
Sfx_GetTm:
musicheader 4, 5, Sfx_GetTm_Ch5
musicheader 1, 6, Sfx_GetTm_Ch6
musicheader 1, 7, Sfx_GetTm_Ch7
musicheader 1, 8, Sfx_GetTm_Ch8
Sfx_GetTm_Ch5:
togglesfx
tempo 144
volume $77
dutycycle $3
vibrato $8, $24
notetype $c, $a3
octave 4
note D_, 1
note __, 1
octave 3
note B_, 1
octave 4
note D_, 1
note G_, 6
intensity $b1
note E_, 2
note F#, 2
note G_, 2
intensity $a5
note F#, 8
note __, 6
endchannel
togglesfx
Sfx_GetTm_Ch6:
togglesfx
dutycycle $3
vibrato $8, $24
notetype $c, $b3
octave 4
note G_, 1
note __, 1
note D_, 1
note G_, 1
note B_, 6
intensity $c1
note A_, 2
note B_, 2
octave 5
note C_, 2
intensity $b5
note D_, 8
note __, 6
endchannel
togglesfx
Sfx_GetTm_Ch7:
togglesfx
notetype $6, $25
octave 2
note B_, 2
note __, 2
note G_, 2
note B_, 2
octave 3
note D_, 4
octave 2
note G_, 1
note __, 1
note G_, 1
note __, 1
note G_, 4
octave 3
note C_, 2
note __, 2
octave 2
note B_, 2
note __, 2
octave 3
note C_, 4
octave 2
note A_, 16
note __, 6
endchannel
togglesfx
Sfx_GetTm_Ch8:
togglesfx
sfxtogglenoise $4
notetype $6
note D_, 4
note C#, 2
note D_, 2
note B_, 8
note D_, 4
note C#, 4
note D_, 4
note C#, 1
note C#, 1
note D_, 2
note B_, 16
note __, 6
endchannel
togglesfx
Sfx_GetBadge:
musicheader 4, 5, Sfx_GetBadge_Ch5
musicheader 1, 6, Sfx_GetBadge_Ch6
musicheader 1, 7, Sfx_GetBadge_Ch7
musicheader 1, 8, Sfx_GetBadge_Ch8
Sfx_GetBadge_Ch5:
togglesfx
tempo 120
volume $77
dutycycle $2
vibrato $8, $24
notetype $6, $92
octave 4
note F_, 3
callchannel Sfx_GetBadge_branch_f11aa
note A#, 3
pitchoffset 0, D_
callchannel Sfx_GetBadge_branch_f11aa
pitchoffset 0, C_
intensity $a7
note A_, 16
note __, 6
endchannel
togglesfx
Sfx_GetBadge_branch_f11aa:
note __, 5
octave 3
note F_, 2
note G#, 2
octave 4
note C#, 2
note F_, 2
note C#, 2
octave 3
note F_, 2
note G#, 2
octave 4
note C#, 2
octave 3
note F_, 2
note G#, 2
octave 4
note C#, 2
note F_, 2
endchannel
Sfx_GetBadge_Ch6:
togglesfx
dutycycle $3
vibrato $8, $24
notetype $6, $b5
octave 5
note C#, 3
note __, 3
octave 4
note G#, 1
note __, 1
note G#, 8
octave 3
note C#, 2
note __, 2
octave 2
note G#, 2
note __, 1
intensity $95
octave 5
note C_, 1
intensity $b5
note C#, 2
note __, 2
note D_, 2
note __, 2
note D#, 3
note __, 3
octave 4
note A#, 1
note __, 1
note A#, 8
octave 3
note D#, 2
note __, 2
octave 2
note A#, 2
note __, 1
intensity $95
octave 5
note D_, 1
intensity $b5
note D#, 8
note F_, 16
note __, 6
endchannel
togglesfx
Sfx_GetBadge_Ch7:
togglesfx
notetype $6, $25
octave 2
note G#, 3
note __, 3
octave 3
note C#, 1
note __, 1
note C#, 8
note G#, 2
note __, 2
note F_, 2
note __, 2
note C#, 2
note C_, 2
octave 2
note A#, 2
note G#, 2
note G_, 3
note __, 3
octave 3
note D#, 1
note __, 1
note D#, 8
note A#, 2
note __, 2
note G_, 2
note __, 2
note G_, 2
note F_, 2
note G_, 2
note D#, 2
note F_, 16
note __, 6
endchannel
togglesfx
Sfx_GetBadge_Ch8:
togglesfx
sfxtogglenoise $4
notetype $6
.loop
note B_, 12
note D_, 1
note D_, 1
note D_, 2
note D_, 4
note D_, 4
note D_, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
loopchannel 2, .loop
note B_, 16
note __, 6
endchannel
togglesfx
Sfx_QuitSlots:
musicheader 4, 5, Sfx_QuitSlots_Ch5
musicheader 1, 6, Sfx_QuitSlots_Ch6
musicheader 1, 7, Sfx_QuitSlots_Ch7
musicheader 1, 8, Sfx_QuitSlots_Ch8
Sfx_QuitSlots_Ch5:
togglesfx
tempo 144
volume $77
dutycycle $2
notetype $8, $82
octave 3
note G#, 2
note __, 4
note C#, 2
note F_, 2
note G#, 2
note F_, 2
note G#, 2
octave 4
note D_, 2
note F_, 2
note D_, 2
octave 3
note B_, 2
note A#, 2
note F#, 2
note A#, 2
note G#, 2
note F#, 2
intensity $97
note G#, 14
note __, 6
endchannel
togglesfx
Sfx_QuitSlots_Ch6:
togglesfx
dutycycle $2
notetype $8, $b3
note __, 3
octave 4
note B_, 1
octave 5
note C_, 2
octave 4
note G#, 4
note A#, 2
intensity $c1
note B_, 4
note A#, 2
note G#, 4
note F_, 2
note F#, 4
note F_, 2
note D#, 4
intensity $b7
note F_, 14
note __, 6
endchannel
togglesfx
Sfx_QuitSlots_Ch7:
togglesfx
notetype $8, $25
octave 3
note C#, 2
note __, 2
note F_, 2
note D#, 2
note C#, 2
note G#, 2
note D_, 2
note __, 2
note D_, 2
octave 2
note G#, 2
note B_, 2
octave 3
note D_, 2
note D#, 2
note __, 2
octave 2
note A#, 2
octave 3
note C_, 2
note __, 2
note C#, 14
note __, 6
endchannel
togglesfx
Sfx_QuitSlots_Ch8:
togglesfx
sfxtogglenoise $3
notetype $8
note D#, 6
note D_, 4
note D#, 2
note D#, 4
note D#, 2
note D_, 4
note D#, 2
note D_, 4
note D#, 2
note D_, 4
note B_, 14
note __, 6
endchannel
togglesfx
Sfx_Protect:
musicheader 2, 5, Sfx_Protect_Ch5
musicheader 1, 8, Sfx_Protect_Ch8
Sfx_Protect_Ch5:
togglesfx
notetype $1, $f1
dutycycle $0
.loop
octave 5
note F_, 5
note A_, 5
octave 6
note C_, 5
note E_, 5
octave 5
note F#, 5
note A#, 5
octave 6
note C#, 5
note E_, 5
loopchannel 3, .loop
intensity $c1
octave 5
note F_, 5
note A_, 5
intensity $91
octave 6
note C_, 5
note E_, 5
intensity $71
octave 5
note F#, 5
note A#, 5
intensity $51
octave 6
note C#, 5
note E_, 5
endchannel
Sfx_Protect_Ch8:
noise __, 10, $9e, $0
noise __, 10, $be, $11
loopchannel 6, Sfx_Protect_Ch8
noise __, 10, $a7, $0
noise C_, 1, $75, $11
endchannel
Sfx_Sketch:
musicheader 1, 5, Sfx_Sketch_Ch5
Sfx_Sketch_Ch5:
dutycycle $1
soundinput $a5
.loop
sound __, 3, $f1, $06e0
sound __, 14, $af, $05b0
sound __, 5, $0, 0
sound __, 10, $f4, $0718
loopchannel 3, .loop
soundinput $8
endchannel
Sfx_RainDance:
musicheader 1, 8, Sfx_RainDance_Ch8
Sfx_RainDance_Ch8:
noise __, 12, $7d, $50
noise __, 7, $7d, $4f
noise __, 12, $7f, $47
noise __, 16, $6e, $22
loopchannel 3, Sfx_RainDance_Ch8
noise __, 7, $6d, $50
noise __, 6, $5d, $4f
noise __, 6, $4f, $47
noise __, 11, $32, $46
endchannel
Sfx_Aeroblast:
musicheader 2, 5, Sfx_Aeroblast_Ch5
musicheader 1, 8, Sfx_Aeroblast_Ch8
Sfx_Aeroblast_Ch5:
sound_duty 2, 0, 3, 3
soundinput $f5
sound C_, 13, $f8, $0580
soundinput $8
endchannel
Sfx_Aeroblast_Ch8:
noise __, 5, $f8, $6c
noise __, 5, $c8, $5c
noise __, 5, $78, $5b
noise C_, 1, $31, $5a
endchannel
Sfx_Spark:
musicheader 1, 8, Sfx_Spark_Ch8
Sfx_Spark_Ch8:
noise __, 5, $f8, $5d
noise __, 5, $d8, $6f
loopchannel 2, Sfx_Spark_Ch8
endchannel
Sfx_Curse:
musicheader 2, 5, Sfx_Curse_Ch5
musicheader 1, 8, Sfx_Curse_Ch8
Sfx_Curse_Ch5:
dutycycle $3
sound __, 5, $f2, $0483
sound __, 5, $f2, $0511
sound __, 5, $f2, $0589
sound __, 5, $f2, $05ed
endchannel
Sfx_Curse_Ch8:
noise C_, 5, $9a, $9
endchannel
Sfx_Rage:
musicheader 2, 5, Sfx_Rage_Ch5
musicheader 1, 8, Sfx_Rage_Ch8
Sfx_Rage_Ch5:
dutycycle $0
sound __, 4, $d1, $07b0
sound __, 4, $d1, $07c2
sound C_, 9, $d2, $07d5
endchannel
Sfx_Rage_Ch8:
noise __, 4, $f4, $1a
noise __, 4, $f4, $19
noise C_, 9, $f2, $18
endchannel
Sfx_Thief:
musicheader 1, 8, Sfx_Thief_Ch8
Sfx_Thief_Ch8:
noise __, 1, $0, $0
noise __, 5, $e1, $12
noise __, 1, $0, $0
noise __, 3, $b1, $22
loopchannel 2, Sfx_Thief_Ch8
endchannel
Sfx_Thief2:
musicheader 1, 5, Sfx_Thief2_Ch5
Sfx_Thief2_Ch5:
togglesfx
notetype $2, $f4
dutycycle $0
octave 4
note C#, 3
note A#, 3
intensity $d2
note C#, 3
note A#, 3
intensity $b1
note C_, 3
note A_, 3
intensity $81
note C_, 3
note A_, 3
togglesfx
endchannel
Sfx_SpiderWeb:
musicheader 2, 5, Sfx_SpiderWeb_Ch5
musicheader 1, 8, Sfx_SpiderWeb_Ch8
Sfx_SpiderWeb_Ch5:
dutycycle $0
sound C#, 1, $7f, $0720
soundinput $95
sound __, 5, $f8, $0620
sound __, 5, $e8, $0630
sound __, 5, $d8, $0640
sound __, 5, $95, $0620
sound __, 5, $73, $0630
sound __, 5, $51, $0640
soundinput $8
endchannel
Sfx_SpiderWeb_Ch8:
noise C#, 1, $ef, $0
endchannel
Sfx_MindReader:
musicheader 2, 5, Sfx_MindReader_Ch5
musicheader 1, 8, Sfx_MindReader_Ch8
Sfx_MindReader_Ch5:
togglesfx
dutycycle $2
notetype $2, $f1
octave 5
note C_, 3
intensity $41
note C_, 3
intensity $f1
note C#, 3
intensity $41
note C#, 3
intensity $f1
note D_, 3
intensity $41
note D_, 3
togglesfx
endchannel
Sfx_MindReader_Ch8:
noise C_, 2, $af, $19
noise C_, 3, $af, $18
endchannel
Sfx_Nightmare:
musicheader 1, 5, Sfx_Nightmare_Ch5
Sfx_Nightmare_Ch5:
dutycycle $0
soundinput $34
.loop
sound __, 4, $ba, $0631
sound __, 3, $0, 0
sound __, 4, $f8, $0621
sound __, 3, $0, 0
sound __, 4, $f8, $0611
sound __, 3, $0, 0
sound __, 4, $e8, $0601
sound __, 3, $0, 0
sound __, 4, $e8, $05f1
sound __, 3, $0, 0
loopchannel 2, .loop
soundinput $8
endchannel
Sfx_Snore:
musicheader 1, 8, Sfx_Snore_Ch8
Sfx_Snore_Ch8:
noise __, 3, $ea, $4b
noise __, 3, $ea, $5b
noise __, 3, $0, $0
noise __, 5, $ee, $47
noise __, 5, $ee, $46
noise __, 5, $ee, $45
endchannel
Sfx_SweetKiss:
musicheader 1, 5, Sfx_SweetKiss_Ch5
Sfx_SweetKiss_Ch5:
dutycycle $2
.loop
sound __, 3, $c1, $07c8
sound __, 3, $d1, $07da
loopchannel 2, .loop
sound C_, 11, $f1, $07e2
endchannel
Sfx_SweetKiss2:
musicheader 1, 5, Sfx_SweetKiss2_Ch5
Sfx_SweetKiss2_Ch5:
dutycycle $0
soundinput $97
sound __, 3, $f4, $0772
sound __, 5, $0, 0
sound __, 3, $c4, $0772
sound __, 5, $0, 0
sound __, 3, $b4, $0772
sound __, 5, $0, 0
sound __, 3, $a1, $0772
soundinput $8
endchannel
Sfx_BellyDrum:
musicheader 2, 5, Sfx_BellyDrum_Ch5
musicheader 1, 8, Sfx_BellyDrum_Ch8
Sfx_BellyDrum_Ch5:
dutycycle $2
soundinput $ac
sound __, 13, $f1, $05a3
soundinput $8
endchannel
Sfx_BellyDrum_Ch8:
noise __, 13, $b1, $6c
endchannel
Sfx_Unknown7F:
musicheader 1, 5, Sfx_Unknown7F_Ch5
Sfx_Unknown7F_Ch5:
dutycycle $2
soundinput $95
sound __, 3, $c9, $03b3
sound __, 6, $f8, $0463
sound __, 5, $d1, $0543
soundinput $8
endchannel
Sfx_SludgeBomb:
musicheader 2, 5, Sfx_SludgeBomb_Ch5
musicheader 1, 8, Sfx_SludgeBomb_Ch8
Sfx_SludgeBomb_Ch5:
dutycycle $2
soundinput $c5
sound __, 4, $f8, $0581
sound __, 2, $0, 0
soundinput $cb
sound C_, 1, $f2, $05d1
soundinput $8
endchannel
Sfx_SludgeBomb_Ch8:
noise __, 4, $e2, $6e
noise __, 2, $0, $0
noise C_, 1, $e2, $6d
endchannel
Sfx_Foresight:
musicheader 1, 5, Sfx_Foresight_Ch5
Sfx_Foresight_Ch5:
sound __, 4, $f4, $07b5
sound __, 4, $f5, $07c8
sound __, 9, $f4, $07da
sound __, 3, $0, 0
sound __, 9, $c1, $07da
sound __, 3, $0, 0
sound __, 9, $91, $07da
endchannel
Sfx_Spite:
musicheader 1, 5, Sfx_Spite_Ch5
Sfx_Spite_Ch5:
togglesfx
vibrato $0, $12
dutycycle $3
soundinput $fd
notetype $3, $f8
octave 3
note F_, 3
note G#, 3
note B_, 3
note E_, 3
note G_, 3
note A#, 3
intensity $bf
note D#, 3
note F#, 3
note A_, 3
intensity $5f
note D_, 3
intensity $2f
note F_, 3
note G#, 3
soundinput $8
togglesfx
endchannel
Sfx_Outrage:
musicheader 1, 8, Sfx_Outrage_Ch8
Sfx_Outrage_Ch8:
noise __, 12, $ea, $6c
noise __, 12, $ea, $6b
noise __, 12, $ea, $6a
noise __, 12, $ea, $69
noise __, 12, $e1, $59
endchannel
Sfx_PerishSong:
musicheader 2, 5, Sfx_PerishSong_Ch5
musicheader 1, 6, Sfx_PerishSong_Ch6
Sfx_PerishSong_Ch5:
togglesfx
dutycycle $0
vibrato $12, $53
notetype $8, $af
octave 4
note A_, 9
note G#, 9
togglesfx
endchannel
Sfx_PerishSong_Ch6:
togglesfx
dutycycle $0
vibrato $12, $53
notetype $8, $af
octave 4
note C_, 9
octave 3
note B_, 9
togglesfx
endchannel
Sfx_GigaDrain:
musicheader 2, 5, Sfx_GigaDrain_Ch5
musicheader 1, 8, Sfx_GigaDrain_Ch8
Sfx_GigaDrain_Ch5:
dutycycle $2
soundinput $97
sound __, 5, $f8, $0680
sound C_, 5, $f8, $0680
sound C_, 5, $c8, $0660
sound C_, 5, $a8, $0670
sound C_, 5, $88, $0680
sound C_, 5, $f8, $0561
sound C_, 5, $c8, $0541
sound C_, 5, $a8, $0521
sound C_, 5, $88, $0511
soundinput $8
endchannel
Sfx_GigaDrain_Ch8:
noise __, 5, $c8, $44
noise C_, 5, $c8, $50
noise C_, 5, $c8, $52
noise C_, 5, $c8, $54
noise C_, 5, $c8, $56
noise D#, 1, $c7, $57
endchannel
Sfx_Attract:
musicheader 1, 5, Sfx_Attract_Ch5
Sfx_Attract_Ch5:
dutycycle $0
soundinput $77
sound __, 5, $a9, $06f0
sound __, 13, $f8, $0720
soundinput $7f
sound __, 9, $f1, $0740
soundinput $8
endchannel
Sfx_Kinesis2:
musicheader 1, 5, Sfx_Kinesis2_Ch5
Sfx_Kinesis2_Ch5:
dutycycle $0
sound __, 3, $f3, $0796
sound __, 3, $23, $0796
sound C_, 5, $f1, $07c4
endchannel
Sfx_ZapCannon:
musicheader 1, 8, Sfx_ZapCannon_Ch8
Sfx_ZapCannon_Ch8:
noise __, 3, $e1, $49
noise __, 1, $0, $0
loopchannel 8, Sfx_ZapCannon_Ch8
noise __, 9, $e1, $49
endchannel
Sfx_MeanLook:
musicheader 1, 5, Sfx_MeanLook_Ch5
Sfx_MeanLook_Ch5:
soundinput $77
dutycycle $3
sound __, 3, $f8, $0720
.loop
sound __, 2, $88, $0660
sound __, 3, $f8, $0790
loopchannel 5, .loop
sound __, 13, $f8, $0700
sound __, 13, $c8, $0720
sound __, 13, $a8, $0700
sound __, 13, $78, $0720
sound __, 13, $48, $0700
sound __, 13, $28, $0720
soundinput $8
endchannel
Sfx_HealBell:
musicheader 1, 5, Sfx_HealBell_Ch5
Sfx_HealBell_Ch5:
dutycycle $1
sound __, 2, $f1, $07da
sound __, 2, $d1, $07d9
sound __, 2, $f1, $07da
sound __, 9, $d1, $07db
endchannel
Sfx_Return:
musicheader 1, 5, Sfx_Return_Ch5
Sfx_Return_Ch5:
dutycycle $0
.loop
soundinput $bf
sound __, 9, $f1, $0759
soundinput $57
sound __, 9, $f1, $0759
sound C_, 1, $0, 0
loopchannel 2, .loop
soundinput $8
endchannel
Sfx_ExpBar:
musicheader 1, 5, Sfx_ExpBar_Ch5
Sfx_ExpBar_Ch5:
dutycycle $2
soundinput $d7
sound __, 9, $e1, $0750
soundinput $e7
sound __, 9, $48, $06e0
sound __, 9, $58, $06f8
sound __, 9, $68, $0710
sound __, 9, $78, $0728
sound __, 9, $88, $0740
sound __, 9, $98, $0758
sound C_, 1, $a8, $0770
soundinput $8
endchannel
Sfx_MilkDrink:
musicheader 1, 5, Sfx_MilkDrink_Ch5
Sfx_MilkDrink_Ch5:
dutycycle $2
.loop
soundinput $a4
sound __, 3, $ea, $04e0
sound __, 14, $f7, $0290
soundinput $9e
sound __, 5, $c9, $05e1
sound __, 3, $0, 0
loopchannel 6, .loop
soundinput $8
endchannel
Sfx_Present:
musicheader 1, 5, Sfx_Present_Ch5
Sfx_Present_Ch5:
dutycycle $2
soundinput $d6
.loop
sound __, 3, $f1, $0740
sound __, 2, $0, 0
loopchannel 3, .loop
sound C_, 1, $f1, $0780
soundinput $8
endchannel
Sfx_MorningSun:
musicheader 1, 5, Sfx_MorningSun_Ch5
Sfx_MorningSun_Ch5:
dutycycle $3
.loop
sound __, 3, $f1, $07e4
sound __, 3, $f1, $07e0
sound __, 6, $f2, $07e7
loopchannel 3, .loop
sound __, 2, $0, 0
sound __, 9, $c2, $07e7
sound __, 2, $0, 0
sound __, 9, $82, $07e7
endchannel
Sfx_Moonlight:
musicheader 1, 5, Sfx_Moonlight_Ch5
Sfx_Moonlight_Ch5:
dutycycle $2
.loop
sound __, 2, $f8, $07d0
sound __, 5, $f1, $07e0
loopchannel 2, .loop
sound C_, 1, $f1, $07e0
sound C_, 1, $d1, $07e0
sound C_, 1, $81, $07e0
endchannel
Sfx_Encore:
musicheader 2, 5, Sfx_Encore_Ch5
musicheader 1, 8, Sfx_Encore_Ch8
Sfx_Encore_Ch5:
dutycycle $2
soundinput $ce
sound C_, 1, $0, 0
.loop
sound __, 3, $f8, $0774
sound C#, 5, $0, 0
loopchannel 2, .loop
soundinput $8
endchannel
Sfx_Encore_Ch8:
noise D_, 1, $1f, $36
noise D_, 1, $76, $36
endchannel
Sfx_BeatUp:
musicheader 1, 8, Sfx_BeatUp_Ch8
Sfx_BeatUp_Ch8:
noise __, 3, $e8, $69
noise __, 7, $d8, $24
noise __, 3, $e8, $6c
noise __, 5, $c8, $46
noise __, 7, $d1, $24
endchannel
Sfx_SweetScent:
musicheader 1, 5, Sfx_SweetScent_Ch5
Sfx_SweetScent_Ch5:
dutycycle $2
soundinput $96
sound __, 7, $f8, $0760
sound __, 7, $e8, $0720
soundinput $df
sound C_, 7, $f1, $0730
soundinput $8
endchannel
Sfx_BatonPass:
musicheader 2, 5, Sfx_BatonPass_Ch5
musicheader 1, 8, Sfx_BatonPass_Ch8
Sfx_BatonPass_Ch5:
dutycycle $2
soundinput $f7
sound C#, 1, $f2, $0680
sound __, 2, $f1, $0760
sound C#, 1, $0, 0
sound __, 2, $f1, $0760
sound C_, 11, $0, 0
sound __, 2, $f1, $0760
soundinput $8
endchannel
Sfx_BatonPass_Ch8:
noise C#, 1, $f2, $20
endchannel
Sfx_EggCrack:
musicheader 1, 5, Sfx_EggCrack_Ch5
Sfx_EggCrack_Ch5:
togglesfx
notetype $1, $f1
dutycycle $0
octave 4
note D#, 1
note C_, 1
note __, 1
note F#, 1
endchannel
Sfx_Evolved:
musicheader 1, 5, Sfx_Evolved_Ch5
Sfx_Evolved_Ch5:
togglesfx
notetype $1, $c1
octave 4
note C_, 2
note E_, 2
note C_, 2
note E_, 3
note G_, 3
note B_, 3
octave 5
note E_, 2
note C_, 2
note E_, 2
note G_, 3
note B_, 3
octave 7
note C_, 16
endchannel
Sfx_MasterBall:
musicheader 1, 5, Sfx_MasterBall_Ch5
Sfx_MasterBall_Ch5:
togglesfx
dutycycle $1
notetype $2, $e1
octave 6
note B_, 2
octave 7
note D_, 2
octave 6
note B_, 2
note G_, 2
note B_, 2
note A#, 2
note A_, 2
note A#, 2
note A_, 2
intensity $c1
note G#, 2
note G_, 2
note F#, 2
intensity $91
note F_, 2
note E_, 2
note D#, 2
intensity $61
note D_, 2
note C#, 2
note C_, 2
endchannel
Sfx_EggHatch:
musicheader 1, 5, Sfx_EggHatch_Ch5
Sfx_EggHatch_Ch5:
togglesfx
notetype $2, $f1
dutycycle $2
octave 5
note E_, 1
note C_, 1
note __, 1
note G_, 1
note D_, 1
intensity $e2
note B_, 7
intensity $82
note B_, 7
intensity $42
note B_, 7
endchannel
Sfx_GsIntroCharizardFireball:
musicheader 1, 8, Sfx_GsIntroCharizardFireball_Ch8
Sfx_GsIntroCharizardFireball_Ch8:
noise __, 9, $cf, $4d
noise __, 9, $f1, $37
.loop
noise __, 2, $f8, $4f
noise __, 1, $c8, $26
noise __, 2, $d8, $5f
noise __, 1, $a8, $37
loopchannel 12, .loop
noise __, 4, $f8, $6f
noise __, 5, $d8, $5f
noise __, 13, $d8, $5c
noise C#, 9, $d3, $4f
endchannel
Sfx_GsIntroPokemonAppears:
musicheader 1, 8, Sfx_GsIntroPokemonAppears_Ch8
Sfx_GsIntroPokemonAppears_Ch8:
noise __, 2, $88, $4f
noise __, 3, $8f, $2
noise __, 3, $5f, $12
noise __, 3, $3f, $22
noise __, 1, $f8, $27
noise __, 2, $f8, $4f
noise __, 9, $f1, $0
endchannel
Sfx_Flash:
musicheader 1, 5, Sfx_Flash_Ch5
Sfx_Flash_Ch5:
dutycycle $1
soundinput $ef
sound __, 2, $40, $07e8
sound __, 2, $60, $07e8
sound __, 3, $80, $07e8
sound __, 6, $a0, $07e8
sound __, 7, $a0, $07e8
sound __, 8, $80, $07e8
sound __, 9, $60, $07e8
sound __, 10, $30, $07e8
sound __, 16, $12, $07e8
soundinput $8
endchannel
Sfx_GameFreakLogoGs:
musicheader 1, 5, Sfx_GameFreakLogoGs_Ch5
Sfx_GameFreakLogoGs_Ch5:
dutycycle $3
soundinput $7f
sound __, 5, $55, $07e2
sound __, 6, $75, $07e2
sound __, 7, $94, $07e2
sound __, 8, $b4, $07e2
sound __, 9, $b3, $07e2
sound __, 10, $93, $07e2
sound __, 11, $72, $07e2
sound __, 11, $53, $07e2
sound __, 11, $34, $07e2
sound __, 11, $15, $07e2
soundinput $8
endchannel
Sfx_DexFanfareLessThan20:
musicheader 4, 5, Sfx_DexFanfareLessThan20_Ch5
musicheader 1, 6, Sfx_DexFanfareLessThan20_Ch6
musicheader 1, 7, Sfx_DexFanfareLessThan20_Ch7
musicheader 1, 8, Sfx_DexFanfareLessThan20_Ch8
Sfx_DexFanfareLessThan20_Ch5:
togglesfx
tempo 124
volume $77
notetype $8, $b1
octave 3
note A_, 4
note F#, 2
note A_, 4
note F#, 2
note C#, 6
note G_, 6
note F#, 6
note E_, 2
note E_, 2
note E_, 2
note D_, 6
endchannel
togglesfx
Sfx_DexFanfareLessThan20_Ch6:
togglesfx
notetype $8, $c1
octave 3
note B_, 4
note A_, 2
note B_, 4
note A_, 2
note D#, 6
note A#, 6
note A_, 6
note A_, 2
note A_, 2
note G_, 2
note F#, 6
endchannel
togglesfx
Sfx_DexFanfareLessThan20_Ch7:
togglesfx
notetype $8, $25
octave 4
note D_, 6
octave 3
note A_, 2
note __, 2
note A_, 2
note A#, 4
note G_, 2
octave 4
note D#, 6
note D_, 2
note __, 4
octave 3
note E_, 1
note __, 1
note F#, 1
note __, 1
note G_, 1
note __, 1
note A_, 2
note __, 6
endchannel
togglesfx
Sfx_DexFanfareLessThan20_Ch8:
togglesfx
sfxtogglenoise $4
notetype $c
note C#, 6
note __, 16
note __, 12
endchannel
togglesfx
Sfx_DexFanfare140169:
musicheader 4, 5, Sfx_DexFanfare140169_Ch5
musicheader 1, 6, Sfx_DexFanfare140169_Ch6
musicheader 1, 7, Sfx_DexFanfare140169_Ch7
musicheader 1, 8, Sfx_DexFanfare140169_Ch8
Sfx_DexFanfare140169_Ch5:
togglesfx
tempo 120
volume $77
dutycycle $3
vibrato $12, $34
notetype $6, $b1
note __, 8
octave 3
note E_, 4
note E_, 4
note A_, 4
octave 4
note C#, 4
intensity $a4
note D_, 4
note C_, 4
octave 3
note A_, 2
note G_, 2
note F#, 4
note G_, 16
octave 2
note B_, 8
note __, 8
endchannel
togglesfx
Sfx_DexFanfare140169_Ch6:
togglesfx
dutycycle $2
vibrato $12, $34
notetype $6, $c1
octave 4
note E_, 4
note F#, 4
note G_, 4
note G_, 4
note G_, 4
note G_, 4
intensity $b4
note F#, 4
note G_, 4
note A_, 4
octave 5
note C_, 4
octave 4
note B_, 16
note G_, 8
note __, 8
endchannel
togglesfx
Sfx_DexFanfare140169_Ch7:
togglesfx
notetype $c, $25
note __, 4
octave 2
note A_, 1
octave 3
note C#, 1
note E_, 1
note A_, 3
note C#, 1
note __, 1
note D_, 1
note F#, 1
note A_, 1
octave 4
note D_, 3
octave 2
note A_, 1
note __, 1
note G_, 1
note B_, 1
octave 3
note D_, 1
note G_, 3
octave 2
note B_, 1
note __, 1
note G_, 4
note __, 4
endchannel
togglesfx
Sfx_DexFanfare140169_Ch8:
togglesfx
sfxtogglenoise $4
notetype $c
note C_, 4
.loop
note D_, 4
note C#, 1
note C#, 1
note C#, 1
note C#, 1
loopchannel 3, .loop
note D_, 8
endchannel
togglesfx
Sfx_DexFanfare170199:
musicheader 4, 5, Sfx_DexFanfare170199_Ch5
musicheader 1, 6, Sfx_DexFanfare170199_Ch6
musicheader 1, 7, Sfx_DexFanfare170199_Ch7
musicheader 1, 8, Sfx_DexFanfare170199_Ch8
Sfx_DexFanfare170199_Ch5:
togglesfx
tempo 112
volume $77
vibrato $12, $34
dutycycle $3
notetype $8, $b4
octave 3
note G_, 1
note __, 1
note G_, 1
note __, 1
note G_, 6
note __, 2
note G_, 1
note __, 1
note G_, 1
note __, 1
intensity $c1
note F_, 4
note G_, 4
note A_, 4
notetype $c, $a8
note A#, 12
note __, 4
endchannel
togglesfx
Sfx_DexFanfare170199_Ch6:
togglesfx
vibrato $12, $34
dutycycle $3
notetype $8, $c4
octave 3
note A#, 1
note __, 1
note A#, 1
note __, 1
note A#, 6
note __, 2
note A#, 1
note __, 1
note A#, 1
note __, 1
intensity $d1
octave 4
note D#, 4
note D#, 4
note D#, 4
notetype $c, $b8
note D_, 12
note __, 4
endchannel
togglesfx
Sfx_DexFanfare170199_Ch7:
togglesfx
notetype $8, $25
octave 3
note D#, 1
note __, 1
note D#, 1
note __, 1
note D#, 6
note __, 2
note D#, 1
note __, 1
note D#, 1
note __, 1
note C_, 2
note __, 2
note C_, 2
note __, 2
note C_, 2
note __, 2
notetype $c, $25
octave 2
note A#, 12
note __, 4
endchannel
togglesfx
Sfx_DexFanfare170199_Ch8:
togglesfx
sfxtogglenoise $4
notetype $8
note D_, 2
note D_, 2
note D_, 4
note D_, 4
note D_, 2
note D_, 2
note D_, 4
note D_, 4
note C#, 1
note C#, 1
note C#, 1
note C#, 1
notetype $c
note B_, 16
endchannel
db $fd
Sfx_DexFanfare200229:
musicheader 4, 5, Sfx_DexFanfare200229_Ch5
musicheader 1, 6, Sfx_DexFanfare200229_Ch6
musicheader 1, 7, Sfx_DexFanfare200229_Ch7
musicheader 1, 8, Sfx_DexFanfare200229_Ch8
Sfx_DexFanfare200229_Ch5:
togglesfx
tempo 124
volume $77
vibrato $12, $34
dutycycle $3
notetype $8, $b2
octave 3
note C_, 2
note E_, 2
note G_, 2
octave 4
note C_, 4
octave 3
note B_, 4
note A_, 4
note A#, 4
octave 4
note D#, 4
note G_, 4
notetype $c, $a8
note F#, 12
note __, 4
endchannel
togglesfx
Sfx_DexFanfare200229_Ch6:
togglesfx
vibrato $12, $34
dutycycle $3
notetype $8, $b2
octave 3
note E_, 2
note G_, 2
octave 4
note C_, 2
note E_, 4
note D_, 4
note C_, 4
note D#, 4
note G_, 4
note A#, 4
notetype $c, $b8
note A_, 12
note __, 4
endchannel
togglesfx
Sfx_DexFanfare200229_Ch7:
togglesfx
notetype $8, $25
octave 3
note C_, 1
note __, 1
note C_, 1
note __, 1
note C_, 1
note __, 1
note C_, 2
note E_, 2
note G_, 2
octave 4
note C_, 2
octave 3
note C_, 4
note D#, 2
note G_, 2
note A#, 2
octave 4
note D#, 2
octave 3
note D#, 4
note D_, 1
note __, 1
note D_, 1
note __, 1
octave 2
note A_, 2
octave 3
note D_, 1
note __, 1
note D_, 1
note __, 1
octave 2
note A_, 2
octave 3
note D_, 6
note __, 6
endchannel
togglesfx
Sfx_DexFanfare200229_Ch8:
togglesfx
sfxtogglenoise $4
notetype $8
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note D_, 4
note D_, 4
note D_, 4
note D_, 4
note D_, 4
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note D_, 4
note D_, 2
note D_, 2
note D_, 2
note D_, 2
note B_, 12
endchannel
togglesfx
Sfx_DexFanfare230Plus:
musicheader 4, 5, Sfx_DexFanfare230Plus_Ch5
musicheader 1, 6, Sfx_DexFanfare230Plus_Ch6
musicheader 1, 7, Sfx_DexFanfare230Plus_Ch7
musicheader 1, 8, Sfx_DexFanfare230Plus_Ch8
Sfx_DexFanfare230Plus_Ch5:
togglesfx
tempo 112
volume $77
vibrato $12, $34
dutycycle $3
notetype $8, $a5
octave 3
note B_, 2
note G_, 2
note B_, 2
octave 4
note D_, 14
note __, 2
dutycycle $2
intensity $85
octave 2
note F_, 1
note __, 1
note F_, 6
intensity $a5
dutycycle $3
octave 3
note A_, 2
note G_, 2
note F_, 10
note __, 2
dutycycle $2
intensity $85
octave 2
note F_, 1
note __, 1
note F_, 6
intensity $a5
dutycycle $3
octave 3
note A#, 12
intensity $b2
note G_, 4
note A_, 4
note A#, 4
notetype $c, $a8
note A_, 14
note __, 2
endchannel
togglesfx
Sfx_DexFanfare230Plus_Ch6:
togglesfx
vibrato $12, $34
dutycycle $3
notetype $8, $b5
octave 4
note G_, 2
note D_, 2
note G_, 2
note F_, 14
note __, 4
note F_, 2
note E_, 2
note D_, 2
note C_, 2
octave 3
note B_, 2
note A_, 10
note __, 4
note A_, 2
octave 4
note C_, 2
note D_, 2
note D#, 12
intensity $c2
note G_, 4
note G_, 4
note G_, 4
notetype $c, $b8
note F#, 14
note __, 2
endchannel
togglesfx
Sfx_DexFanfare230Plus_Ch7:
togglesfx
notetype $8, $25
octave 3
note G_, 6
note A#, 4
note F_, 2
note A#, 1
note __, 1
note A#, 1
note __, 1
note A#, 1
note __, 1
note A#, 2
note __, 2
note D_, 1
note __, 1
note D_, 6
note A_, 4
note F_, 2
note A_, 1
note __, 1
note A_, 1
note __, 1
note A_, 1
note __, 1
note A_, 2
note __, 2
note C_, 1
note __, 1
note C_, 6
note G_, 4
note D#, 2
note G_, 1
note __, 1
note G_, 1
note __, 1
note G_, 1
note __, 1
note A#, 4
note G_, 4
note D#, 4
notetype $c, $25
note D_, 14
note __, 2
endchannel
togglesfx
Sfx_DexFanfare230Plus_Ch8:
togglesfx
sfxtogglenoise $4
notetype $8
note D_, 2
note D_, 2
note D_, 2
.loop1
note D_, 6
note D_, 2
note D_, 2
note D_, 2
note D_, 6
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
loopchannel 2, .loop1
note D_, 6
note D_, 2
note D_, 2
note C#, 1
note C#, 1
note D_, 4
note D_, 4
note D_, 4
.loop2
note C#, 1
loopchannel 18, .loop2
note D_, 6
endchannel
togglesfx
Sfx_NotVeryEffective:
musicheader 1, 8, Sfx_NotVeryEffective_Ch8
Sfx_NotVeryEffective_Ch8:
noise __, 5, $f1, $5f
noise __, 2, $a0, $42
noise C_, 1, $f1, $53
endchannel
Sfx_Damage:
musicheader 1, 8, Sfx_Damage_Ch8
Sfx_Damage_Ch8:
noise __, 5, $f1, $5e
noise __, 2, $a0, $12
noise __, 5, $f0, $32
noise C_, 1, $f1, $44
endchannel
Sfx_SuperEffective:
musicheader 1, 8, Sfx_SuperEffective_Ch8
Sfx_SuperEffective_Ch8:
noise __, 4, $f1, $4f
noise __, 2, $c8, $22
noise __, 3, $f8, $3f
noise __, 4, $d0, $15
noise C#, 1, $f2, $35
endchannel
Sfx_BallBounce:
musicheader 2, 5, Sfx_BallBounce_Ch5
musicheader 1, 6, Sfx_BallBounce_Ch6
Sfx_BallBounce_Ch5:
dutycycle $2
sound __, 9, $e1, $0740
sound C_, 8, $0, 0
sound __, 9, $b1, $0740
sound C_, 8, $0, 0
sound __, 9, $81, $0740
sound C_, 8, $0, 0
sound __, 9, $51, $0740
sound C_, 8, $0, 0
endchannel
Sfx_BallBounce_Ch6:
dutycycle $2
sound __, 3, $8, 0
sound __, 9, $b1, $0741
sound C_, 8, $0, 0
sound __, 9, $81, $0741
sound C_, 8, $0, 0
sound __, 9, $51, $0741
sound C_, 8, $0, 0
sound __, 9, $21, $0741
sound C_, 8, $0, 0
endchannel
Sfx_SweetScent2:
musicheader 2, 5, Sfx_SweetScent2_Ch5
musicheader 1, 8, Sfx_SweetScent2_Ch8
Sfx_SweetScent2_Ch5:
soundinput $af
dutycycle $1
sound __, 7, $f8, $05f0
sound __, 3, $f1, $0620
sound C_, 1, $f1, $0650
soundinput $8
endchannel
Sfx_SweetScent2_Ch8:
noise __, 3, $e8, $22
noise C_, 2, $aa, $0
.loop
noise __, 5, $d9, $10
noise __, 9, $91, $0
noise __, 3, $61, $7
loopchannel 5, .loop
noise __, 5, $99, $0
noise __, 11, $61, $0
noise __, 7, $59, $0
noise __, 3, $21, $7
endchannel
Sfx_HitEndOfExpBar:
musicheader 2, 5, Sfx_HitEndOfExpBar_Ch5
musicheader 1, 6, Sfx_HitEndOfExpBar_Ch6
Sfx_HitEndOfExpBar_Ch5:
dutycycle $2
sound __, 2, $e1, $0789
sound __, 2, $e1, $07a2
sound C_, 1, $e1, $07b1
endchannel
Sfx_HitEndOfExpBar_Ch6:
dutycycle $2
sound __, 2, $e1, $07a2
sound __, 2, $e1, $07b1
sound C_, 1, $e1, $07c4
endchannel
Sfx_GiveTrademon:
musicheader 1, 5, Sfx_GiveTrademon_Ch5
Sfx_GiveTrademon_Ch5:
sound C#, 1, $0, 0
dutycycle $1
soundinput $a7
sound C_, 12, $f4, $0750
sound C_, 12, $d4, $0750
sound C_, 12, $b4, $0750
sound C_, 12, $94, $0750
sound C_, 12, $74, $0750
sound C_, 12, $54, $0750
sound C_, 12, $34, $0750
sound C_, 12, $14, $0750
soundinput $8
endchannel
Sfx_GetTrademon:
musicheader 1, 5, Sfx_GetTrademon_Ch5
Sfx_GetTrademon_Ch5:
sound C#, 1, $0, 0
dutycycle $2
soundinput $bf
sound C_, 12, $14, $07bc
sound C_, 12, $34, $07bc
sound C_, 12, $54, $07bc
sound C_, 12, $74, $07bc
sound C_, 12, $94, $07bc
sound C_, 12, $b4, $07bc
sound C_, 12, $d4, $07bc
sound C_, 12, $f4, $07bc
soundinput $8
endchannel
Sfx_TrainArrived:
musicheader 3, 5, Sfx_TrainArrived_Ch5
musicheader 1, 6, Sfx_TrainArrived_Ch6
musicheader 1, 8, Sfx_TrainArrived_Ch8
Sfx_TrainArrived_Ch6:
tone $0008
sound __, 9, $0, 0
Sfx_TrainArrived_Ch5:
dutycycle $2
sound __, 5, $5f, $0691
sound __, 5, $6f, $0694
sound __, 5, $78, $0697
sound __, 5, $7f, $069a
sound __, 5, $68, $06ae
sound C_, 1, $6f, $06ab
sound F_, 9, $65, $06a8
endchannel
Sfx_TrainArrived_Ch8:
noise __, 6, $af, $10
noise __, 5, $9f, $20
noise __, 5, $8f, $21
noise __, 5, $7f, $22
noise __, 5, $8f, $21
noise __, 5, $9f, $20
noise __, 5, $9f, $10
noise F_, 9, $a3, $0
endchannel
Sfx_2Boops:
musicheader 1, 5, Sfx_2Boops_Ch5
Sfx_2Boops_Ch5:
dutycycle $2
.loop
soundinput $79
sound __, 2, $99, $0563
sound __, 5, $f2, $04b5
soundinput $43
sound C_, 1, $f8, $05cd
loopchannel 2, .loop
soundinput $8
endchannel
Sfx_IntroWhoosh:
musicheader 1, 8, Sfx_IntroWhoosh_Ch8
Sfx_Menu_Ch8:
noise __, 2, $e2, $33
noise __, 9, $e1, $22
endchannel
Sfx_Pokeflute_Ch7:
tempo 256
volume $77
togglesfx
vibrato $10, $14
notetype $c, $10
octave 5
note E_, 2
note F_, 2
note G_, 4
note A_, 2
note G_, 2
octave 6
note C_, 4
note C_, 2
note D_, 2
note C_, 2
octave 5
note G_, 2
note A_, 2
note F_, 2
note G_, 8
note __, 12
endchannel
Sfx_PlacePuzzlePieceDown_Ch8:
noise __, 3, $f7, $24
noise __, 3, $f7, $34
noise __, 5, $f7, $44
noise __, 9, $f4, $55
noise __, 9, $f1, $44
endchannel
Sfx_EnterDoor_Ch8:
noise __, 10, $f1, $44
noise __, 9, $d1, $43
endchannel
Sfx_SwitchPokemon_Ch5:
dutycycle $2
sound __, 9, $e1, $0740
endchannel
Sfx_SwitchPokemon_Ch6:
dutycycle $2
sound __, 3, $8, 0
sound __, 9, $b1, $0741
endchannel
Sfx_PokeballsPlacedOnTable_Ch5:
dutycycle $2
soundinput $3a
sound __, 5, $f2, $0200
soundinput $22
sound __, 9, $e2, $0200
soundinput $8
endchannel
Sfx_BallWobble_Ch5:
dutycycle $2
soundinput $3a
sound __, 5, $f2, $0400
soundinput $22
sound __, 9, $e2, $0400
soundinput $8
endchannel
Sfx_Tally_Ch5:
dutycycle $2
sound __, 5, $f1, $0780
endchannel
Sfx_Tally_Ch6:
dutycycle $2
sound __, 2, $8, 0
sound __, 5, $a1, $0761
endchannel
Sfx_Transaction_Ch5:
dutycycle $2
sound __, 5, $e1, $0700
sound C_, 9, $f2, $07e0
endchannel
Sfx_Transaction_Ch6:
dutycycle $2
sound __, 2, $8, 0
sound __, 5, $91, $06c1
sound C_, 9, $a2, $07a1
endchannel
Sfx_Bump_Ch5:
dutycycle $2
soundinput $5a
sound __, 16, $f1, $0300
soundinput $8
endchannel
Sfx_ExitBuilding_Ch8:
noise __, 3, $f1, $54
noise __, 13, $71, $23
noise __, 3, $b1, $54
noise __, 13, $61, $23
noise __, 7, $41, $54
endchannel
Sfx_ReadText2_Ch5:
Sfx_ReadText_Ch5:
dutycycle $2
sound __, 1, $91, $07c0
sound __, 1, $81, $07d0
sound __, 1, $91, $07c0
sound __, 13, $a1, $07d0
endchannel
Sfx_Potion_Ch5:
dutycycle $2
soundinput $17
sound __, 16, $f0, $04f0
sound __, 16, $f2, $0650
soundinput $8
endchannel
Sfx_Poison_Ch5:
dutycycle $0
soundinput $14
sound __, 5, $f2, $0600
loopchannel 4, Sfx_Poison_Ch5
sound __, 16, $f3, $0600
soundinput $8
endchannel
Sfx_FullHeal_Ch5:
dutycycle $2
soundinput $14
sound __, 5, $f2, $0600
sound __, 5, $f2, $0600
soundinput $17
sound __, 16, $f2, $0600
soundinput $8
endchannel
Sfx_GotSafariBalls_Ch5:
dutycycle $2
soundinput $15
sound __, 16, $f0, $04f0
sound __, 16, $f2, $0650
soundinput $8
endchannel
Sfx_BootPc_Ch5:
dutycycle $2
sound __, 16, $f2, $07c0
sound __, 16, $0, 0
sound __, 4, $a1, $0780
sound __, 4, $a1, $0700
sound __, 4, $a1, $0740
sound __, 4, $a1, $0700
sound __, 4, $a1, $0780
sound __, 4, $a1, $0700
sound __, 4, $a1, $07c0
sound __, 9, $a1, $0700
endchannel
Sfx_ShutDownPc_Ch5:
dutycycle $2
sound __, 5, $f0, $0600
sound __, 5, $f0, $0400
sound __, 5, $f0, $0200
sound __, 2, $0, 0
endchannel
Sfx_ChoosePcOption_Ch5:
dutycycle $2
sound __, 7, $f0, $0700
sound __, 5, $0, 0
sound __, 7, $f0, $0700
sound __, 2, $0, 0
endchannel
Sfx_EscapeRope_Ch5:
dutycycle $1
soundinput $17
sound __, 16, $d7, $0600
sound __, 16, $b7, $0580
sound __, 16, $87, $0500
sound __, 16, $47, $0480
sound __, 16, $17, $0400
soundinput $8
endchannel
Sfx_PushButton_Ch5:
dutycycle $2
sound __, 5, $0, 0
sound __, 3, $f1, $0680
sound __, 2, $0, 0
sound __, 5, $f1, $0780
sound __, 5, $0, 0
endchannel
Sfx_SecondPartOfItemfinder_Ch5:
dutycycle $2
soundinput $2c
sound __, 5, $f2, $0500
soundinput $22
sound __, 3, $f1, $0500
soundinput $8
sound __, 2, $0, 0
endchannel
Sfx_WarpTo_Ch5:
dutycycle $1
soundinput $17
sound __, 16, $d7, $0500
sound __, 16, $b7, $0580
sound __, 16, $87, $0600
sound __, 16, $47, $0680
sound __, 16, $17, $0700
soundinput $8
endchannel
Sfx_WarpFrom_Ch5:
dutycycle $1
soundinput $17
sound __, 16, $d7, $0700
sound __, 16, $b7, $0680
sound __, 16, $87, $0600
sound __, 16, $47, $0580
sound __, 16, $17, $0500
soundinput $8
endchannel
Sfx_ChangeDexMode_Ch5:
dutycycle $1
soundinput $16
sound __, 16, $d2, $0500
soundinput $8
endchannel
Sfx_JumpOverLedge_Ch5:
dutycycle $2
soundinput $95
sound __, 16, $f2, $0400
soundinput $8
endchannel
Sfx_GrassRustle_Ch8:
noise __, 3, $f1, $32
noise __, 3, $0, $0
noise __, 3, $f1, $22
noise __, 2, $0, $0
endchannel
Sfx_Fly_Ch8:
noise __, 3, $f1, $12
noise __, 3, $0, $0
noise __, 3, $a1, $12
noise __, 3, $0, $0
noise __, 3, $d1, $12
noise __, 3, $0, $0
noise __, 3, $81, $12
noise __, 3, $0, $0
noise __, 3, $b1, $12
noise __, 3, $0, $0
noise __, 3, $61, $12
noise __, 3, $0, $0
noise __, 3, $91, $12
noise __, 3, $0, $0
noise __, 3, $41, $12
noise __, 3, $0, $0
endchannel
Sfx_Wrong_Ch5:
dutycycle $3
soundinput $5a
sound __, 5, $f0, $0500
soundinput $8
sound __, 5, $0, 0
sound __, 16, $f0, $0500
sound __, 2, $0, 0
endchannel
Sfx_Wrong_Ch6:
dutycycle $3
sound __, 5, $f0, $0401
sound __, 5, $0, 0
sound __, 16, $f0, $0401
sound __, 2, $0, 0
endchannel
Sfx_Squeak_Ch5:
dutycycle $0
soundinput $17
sound __, 16, $d2, $0700
soundinput $8
endchannel
Sfx_Strength_Ch8:
noise __, 5, $a2, $23
noise __, 9, $f1, $34
noise __, 16, $0, $0
noise __, 3, $f7, $24
noise __, 3, $f7, $34
noise __, 5, $f7, $44
noise __, 9, $f4, $55
noise __, 9, $f1, $44
endchannel
Sfx_Boat_Ch5:
dutycycle $2
sound __, 16, $f0, $0500
sound __, 5, $0, 0
sound __, 16, $f0, $0500
sound __, 16, $f0, $0500
sound __, 16, $f0, $0500
sound __, 16, $f0, $0500
sound __, 16, $f2, $0500
endchannel
Sfx_Boat_Ch6:
dutycycle $3
sound __, 16, $f0, $0482
sound __, 5, $0, 0
sound __, 16, $f0, $0482
sound __, 16, $f0, $0482
sound __, 16, $f0, $0482
sound __, 16, $f0, $0482
sound __, 16, $f2, $0482
endchannel
Sfx_WallOpen_Ch5:
dutycycle $1
soundinput $3a
sound __, 5, $f2, $0500
soundinput $22
sound __, 5, $e2, $0500
soundinput $3a
sound __, 5, $f2, $0700
soundinput $22
sound __, 16, $e2, $0700
soundinput $8
endchannel
Sfx_ElevatorEnd_Ch5:
dutycycle $2
sound __, 16, $f3, $0730
sound __, 9, $65, $0730
sound __, 16, $f4, $0700
sound __, 16, $74, $0700
sound __, 16, $44, $0700
sound __, 16, $24, $0700
endchannel
Sfx_ThrowBall_Ch5:
dutycycle $2
soundinput $2f
sound __, 16, $f2, $0780
endchannel
Sfx_ThrowBall_Ch6:
dutycycle $2
sound __, 16, $c2, $0782
endchannel
Sfx_Shine_Ch5:
dutycycle $0
sound __, 1, $d2, $0700
sound __, 1, $d2, $0740
sound __, 1, $d2, $0780
sound __, 1, $d2, $07c0
sound __, 11, $e1, $07e0
sound __, 2, $0, 0
endchannel
Sfx_BallPoof_Ch5:
dutycycle $2
soundinput $16
sound __, 16, $f2, $0400
soundinput $8
endchannel
Sfx_BallPoof_Ch8:
noise __, 16, $a2, $22
endchannel
Sfx_Unknown3A_Ch5:
sound __, 16, $d1, $0200
soundinput $8
endchannel
Sfx_Unknown3A_Ch8:
noise __, 5, $f5, $33
noise __, 9, $f4, $22
noise __, 16, $f2, $21
endchannel
Sfx_Run_Ch8:
noise __, 3, $61, $23
noise __, 3, $a1, $33
noise __, 3, $c1, $33
noise __, 3, $51, $11
noise __, 3, $f1, $33
noise __, 3, $41, $11
noise __, 3, $c1, $33
noise __, 3, $31, $11
noise __, 3, $81, $33
noise __, 3, $31, $11
noise __, 9, $41, $33
endchannel
Sfx_SlotMachineStart_Ch5:
dutycycle $2
soundinput $44
sound __, 16, $f0, $04f0
soundinput $17
sound __, 16, $f2, $0650
soundinput $8
endchannel
Sfx_SlotMachineStart_Ch6:
dutycycle $2
sound __, 16, $92, $0600
sound __, 16, $92, $0782
endchannel
Sfx_Call_Ch5:
soundinput $67
sound __, 5, $f7, $07a0
sound __, 5, $f7, $07a0
sound __, 5, $f7, $07a0
sound __, 5, $f7, $07a0
sound __, 5, $f7, $07a0
soundinput $8
sound __, 5, $0, 0
endchannel
Sfx_Peck_Ch8:
noise __, 3, $a1, $12
endchannel
Sfx_Kinesis_Ch5:
dutycycle $1
soundinput $af
sound __, 16, $f2, $0780
soundinput $8
endchannel
Sfx_Lick_Ch5:
dutycycle $1
soundinput $97
sound __, 16, $f2, $0500
soundinput $8
endchannel
Sfx_Pound_Ch8:
noise __, 3, $a1, $22
endchannel
Sfx_MovePuzzlePiece_Ch8:
noise __, 9, $f1, $54
endchannel
Sfx_CometPunch_Ch8:
noise __, 16, $8f, $11
noise __, 5, $ff, $12
noise __, 11, $f1, $55
endchannel
Sfx_MegaPunch_Ch8:
noise __, 16, $8f, $34
noise __, 9, $f2, $35
noise __, 11, $f1, $55
endchannel
Sfx_Scratch_Ch8:
noise __, 16, $9f, $23
noise __, 9, $f1, $21
endchannel
Sfx_Vicegrip_Ch8:
noise __, 3, $e1, $4b
noise __, 11, $f1, $44
noise __, 3, $e1, $3a
noise __, 7, $f1, $34
endchannel
Sfx_RazorWind_Ch8:
noise __, 3, $f4, $44
noise __, 3, $f4, $14
noise __, 16, $f1, $32
endchannel
Sfx_Cut_Ch8:
noise __, 5, $8f, $55
noise __, 3, $f4, $44
noise __, 9, $f4, $22
noise __, 16, $f2, $21
endchannel
Sfx_WingAttack_Ch8:
noise __, 9, $4f, $23
noise __, 5, $c4, $22
noise __, 7, $f2, $23
loopchannel 4, Sfx_WingAttack_Ch8
endchannel
Sfx_Whirlwind_Ch8:
noise __, 9, $4f, $33
noise __, 5, $c4, $22
noise __, 7, $f2, $23
noise __, 16, $f2, $22
endchannel
Sfx_Bind_Ch8:
noise __, 9, $ff, $32
noise __, 9, $f4, $43
noise __, 9, $f2, $54
noise __, 9, $f1, $65
endchannel
Sfx_VineWhip_Ch8:
noise __, 2, $c2, $33
noise __, 3, $f2, $21
noise __, 2, $e2, $33
noise __, 2, $c2, $32
noise __, 2, $92, $12
noise __, 2, $b2, $31
noise __, 13, $91, $10
noise __, 9, $f2, $41
endchannel
Sfx_DoubleKick_Ch8:
noise __, 2, $94, $23
noise __, 2, $b4, $22
noise __, 9, $f1, $44
endchannel
Sfx_MegaKick_Ch8:
noise __, 3, $94, $33
noise __, 5, $b4, $22
noise __, 5, $f1, $44
noise __, 9, $f1, $55
endchannel
Sfx_Headbutt_Ch8:
noise __, 5, $ff, $55
noise __, 9, $f1, $65
endchannel
Sfx_HornAttack_Ch8:
noise __, 3, $84, $43
noise __, 3, $c4, $22
noise __, 9, $f2, $34
endchannel
Sfx_Tackle_Ch8:
noise __, 5, $f1, $34
noise __, 16, $f2, $64
endchannel
Sfx_PoisonSting_Ch8:
noise __, 3, $f1, $22
noise __, 16, $f2, $12
endchannel
Sfx_Powder_Ch8:
noise __, 3, $c2, $1
noise __, 16, $f4, $1
noise __, 16, $f2, $1
endchannel
Sfx_Doubleslap_Ch8:
noise __, 9, $f1, $32
noise __, 9, $f1, $33
endchannel
Sfx_Bite_Ch5:
dutycycle $0
soundinput $3a
sound __, 5, $f2, $0200
soundinput $22
sound __, 9, $e2, $0200
soundinput $8
endchannel
Sfx_Bite_Ch8:
noise __, 1, $d1, $42
noise __, 5, $a1, $32
noise __, 1, $d1, $22
noise __, 7, $a1, $32
endchannel
Sfx_JumpKick_Ch8:
noise __, 4, $92, $31
noise __, 4, $b2, $32
noise __, 4, $c2, $33
noise __, 9, $f1, $54
endchannel
Sfx_Stomp_Ch8:
noise __, 13, $f1, $54
noise __, 9, $f1, $64
endchannel
Sfx_TailWhip_Ch8:
noise __, 3, $f1, $33
noise __, 3, $c1, $32
noise __, 3, $a1, $31
noise __, 16, $82, $32
noise __, 9, $f1, $34
endchannel
Sfx_KarateChop_Ch8:
noise __, 3, $d2, $32
noise __, 16, $f2, $43
endchannel
Sfx_Submission_Ch8:
noise __, 3, $f2, $43
noise __, 5, $b5, $32
noise __, 10, $86, $31
noise __, 8, $64, $0
noise __, 16, $f2, $55
endchannel
Sfx_WaterGun_Ch5:
dutycycle $1
soundinput $97
sound __, 16, $f2, $0700
soundinput $8
endchannel
Sfx_WaterGun_Ch8:
noise __, 16, $3f, $22
noise __, 16, $f2, $21
endchannel
Sfx_SwordsDance_Ch8:
noise __, 16, $4f, $41
noise __, 9, $8f, $41
noise __, 9, $cf, $41
noise __, 9, $f2, $42
noise __, 16, $f2, $41
endchannel
Sfx_Thunder_Ch8:
noise __, 11, $ff, $50
noise __, 16, $ff, $51
noise __, 9, $f2, $51
noise __, 7, $ff, $52
noise __, 7, $ff, $53
noise __, 9, $ff, $54
noise __, 16, $f2, $54
endchannel
Sfx_Supersonic_Ch5:
dutycycle $2
sound __, 16, $3f, $07c0
.loop
sound __, 16, $df, $07c0
loopchannel 4, .loop
sound __, 16, $d1, $07c0
endchannel
Sfx_Supersonic_Ch6:
sound_duty 3, 0, 3, 2
sound __, 16, $2f, $07c8
.loop
sound __, 16, $cf, $07c7
loopchannel 4, .loop
sound __, 16, $c1, $07c8
endchannel
Sfx_Supersonic_Ch8:
noise __, 4, $97, $12
noise __, 4, $a1, $11
loopchannel 10, Sfx_Supersonic_Ch8
endchannel
Sfx_Leer_Ch5:
dutycycle $0
sound __, 1, $f1, $07c0
sound __, 1, $f1, $0700
loopchannel 12, Sfx_Leer_Ch5
endchannel
Sfx_Leer_Ch6:
sound_duty 3, 0, 3, 2
sound __, 1, $e1, $07c1
sound __, 1, $e1, $0701
loopchannel 12, Sfx_Leer_Ch6
endchannel
Sfx_Leer_Ch8:
noise __, 2, $d1, $49
noise __, 2, $d1, $29
loopchannel 6, Sfx_Leer_Ch8
endchannel
Sfx_Ember_Ch5:
sound_duty 1, 2, 0, 3
sound __, 12, $f3, $0120
sound __, 10, $d3, $0150
loopchannel 5, Sfx_Ember_Ch5
sound __, 9, $e3, $0130
sound __, 16, $c2, $0110
endchannel
Sfx_Ember_Ch8:
noise __, 11, $f3, $35
noise __, 15, $f6, $45
loopchannel 4, Sfx_Ember_Ch8
noise __, 13, $f4, $bc
noise __, 13, $f5, $9c
noise __, 16, $f4, $ac
endchannel
Sfx_Bubblebeam_Ch5:
sound_duty 1, 2, 3, 0
sound __, 5, $f4, $0600
sound __, 4, $c4, $0500
sound __, 6, $b5, $0600
sound __, 14, $e2, $06c0
loopchannel 3, Sfx_Bubblebeam_Ch5
sound __, 9, $d1, $0600
endchannel
Sfx_Bubblebeam_Ch6:
sound_duty 1, 3, 0, 2
sound __, 6, $e4, $05e0
sound __, 5, $b4, $04e0
sound __, 7, $a5, $05e8
sound __, 15, $d1, $06a0
loopchannel 3, Sfx_Bubblebeam_Ch6
endchannel
Sfx_Bubblebeam_Ch8:
noise __, 6, $c3, $33
noise __, 4, $92, $43
noise __, 11, $b5, $33
noise __, 16, $c3, $32
loopchannel 2, Sfx_Bubblebeam_Ch8
endchannel
Sfx_HydroPump_Ch5:
sound_duty 2, 0, 1, 3
sound __, 4, $81, $0300
sound __, 4, $c1, $0400
sound __, 4, $f1, $0500
sound __, 4, $b1, $0400
sound __, 4, $71, $0300
loopchannel 5, Sfx_HydroPump_Ch5
sound __, 9, $81, $0400
endchannel
Sfx_HydroPump_Ch8:
noise __, 4, $62, $22
noise __, 4, $a2, $32
noise __, 4, $d2, $33
noise __, 4, $92, $23
noise __, 4, $52, $12
loopchannel 5, Sfx_HydroPump_Ch8
noise __, 9, $81, $12
endchannel
Sfx_Surf_Ch5:
sound_duty 1, 2, 3, 0
sound __, 16, $f4, $0500
sound __, 16, $c4, $0400
sound __, 16, $e2, $05c0
loopchannel 3, Sfx_Surf_Ch5
endchannel
Sfx_Surf_Ch6:
sound_duty 1, 3, 0, 2
sound __, 8, $e4, $0430
sound __, 16, $b4, $0330
sound __, 16, $a2, $0438
loopchannel 4, Sfx_Surf_Ch6
endchannel
Sfx_Surf_Ch8:
noise __, 10, $f4, $44
noise __, 10, $f2, $43
noise __, 16, $f4, $42
noise __, 16, $f4, $41
loopchannel 3, Sfx_Surf_Ch8
endchannel
Sfx_Psybeam_Ch5:
sound_duty 1, 0, 2, 2
sound __, 11, $f1, $0640
sound __, 11, $f3, $0680
sound __, 11, $f2, $0620
loopchannel 4, Sfx_Psybeam_Ch5
sound __, 11, $f1, $0640
endchannel
Sfx_Psybeam_Ch6:
sound_duty 3, 0, 3, 2
sound __, 11, $f3, $0571
sound __, 8, $e3, $0531
sound __, 11, $f1, $0551
loopchannel 4, Sfx_Psybeam_Ch6
sound __, 11, $f1, $0571
endchannel
Sfx_Psybeam_Ch8:
noise __, 3, $d1, $4a
noise __, 3, $d2, $2a
loopchannel 21, Sfx_Psybeam_Ch8
endchannel
Sfx_Charge_Ch5:
dutycycle $0
sound __, 3, $f1, $0200
sound __, 4, $f1, $0700
sound __, 5, $f1, $0500
sound __, 6, $f1, $07f0
loopchannel 8, Sfx_Charge_Ch5
endchannel
Sfx_Charge_Ch6:
sound_duty 3, 0, 3, 2
sound __, 3, $e1, $0302
sound __, 4, $e1, $07f2
sound __, 5, $e1, $0602
sound __, 6, $e1, $0702
loopchannel 8, Sfx_Charge_Ch6
endchannel
Sfx_Charge_Ch8:
noise __, 3, $d3, $10
noise __, 4, $d3, $11
noise __, 3, $d2, $10
noise __, 6, $d2, $12
loopchannel 9, Sfx_Charge_Ch8
endchannel
Sfx_Thundershock_Ch5:
sound_duty 3, 2, 2, 0
sound __, 4, $f1, $07f0
sound __, 5, $f2, $0200
loopchannel 8, Sfx_Thundershock_Ch5
endchannel
Sfx_Thundershock_Ch6:
sound_duty 3, 0, 3, 2
sound __, 5, $e2, $0202
sound __, 5, $e1, $07e2
loopchannel 9, Sfx_Thundershock_Ch6
endchannel
Sfx_Thundershock_Ch8:
noise __, 5, $ff, $43
noise __, 5, $f2, $44
loopchannel 9, Sfx_Thundershock_Ch8
endchannel
Sfx_Psychic_Ch5:
dutycycle $2
soundinput $f7
sound __, 9, $c4, $07bd
sound __, 9, $c4, $07be
sound __, 9, $c4, $07bf
sound __, 9, $c4, $07c0
sound __, 16, $c4, $07c1
sound __, 16, $f2, $07c0
soundinput $8
endchannel
Sfx_Psychic_Ch6:
dutycycle $2
sound __, 9, $c4, $0770
sound __, 9, $c4, $0761
sound __, 9, $c4, $0762
sound __, 9, $c4, $0763
sound __, 16, $c4, $0764
sound __, 16, $f2, $0764
endchannel
Sfx_Psychic_Ch8:
noise __, 16, $3f, $14
noise __, 16, $cf, $13
noise __, 16, $cf, $12
noise __, 16, $cf, $11
noise __, 16, $cf, $10
noise __, 16, $c2, $10
endchannel
Sfx_Screech_Ch5:
dutycycle $2
sound __, 16, $ff, $07e0
sound __, 16, $ff, $07e0
sound __, 16, $ff, $07e0
sound __, 16, $ff, $07e0
sound __, 16, $f2, $07e0
endchannel
Sfx_Screech_Ch6:
dutycycle $3
sound __, 16, $ff, $07e2
sound __, 16, $ff, $07e1
sound __, 16, $ff, $07e2
sound __, 16, $ff, $07e1
sound __, 16, $f2, $07e2
endchannel
Sfx_BoneClub_Ch5:
dutycycle $2
soundinput $af
sound __, 9, $f1, $0700
soundinput $8
endchannel
Sfx_BoneClub_Ch6:
dutycycle $3
sound __, 9, $f1, $0701
endchannel
Sfx_Sharpen_Ch5:
dutycycle $2
sound __, 7, $f1, $0500
sound __, 7, $f1, $0580
sound __, 7, $f1, $0600
sound __, 7, $f1, $0680
sound __, 9, $f1, $0700
endchannel
Sfx_Sharpen_Ch6:
dutycycle $3
sound __, 7, $e1, $0510
sound __, 7, $e1, $0590
sound __, 7, $e1, $0610
sound __, 7, $e1, $0690
sound __, 9, $e1, $0710
endchannel
Sfx_EggBomb_Ch5:
sound_duty 1, 3, 2, 3
sound __, 9, $ff, $03f8
sound __, 16, $ff, $0400
sound __, 16, $f3, $0400
endchannel
Sfx_EggBomb_Ch6:
sound_duty 0, 1, 3, 2
sound __, 9, $ef, $03c0
sound __, 16, $ef, $03c0
sound __, 16, $e3, $03c0
endchannel
Sfx_EggBomb_Ch8:
noise __, 5, $ff, $51
noise __, 9, $ff, $54
noise __, 16, $ff, $55
noise __, 16, $f3, $56
endchannel
Sfx_Sing_Ch5:
togglesfx
vibrato $a, $24
dutycycle $2
notetype $a, $87
octave 5
note G_, 8
octave 6
note F_, 4
note D#, 4
octave 5
note G_, 8
endchannel
Sfx_Sing_Ch6:
togglesfx
vibrato $a, $23
dutycycle $2
notetype $b, $67
octave 5
note G_, 8
notetype $a, $67
octave 6
note F_, 4
note D#, 4
octave 5
note G_, 8
endchannel
Sfx_HyperBeam_Ch5:
dutycycle $0
sound __, 3, $f1, $0780
sound __, 3, $f1, $0700
sound __, 3, $f1, $0790
sound __, 3, $f1, $0700
sound __, 3, $f1, $07a0
sound __, 3, $f1, $0700
sound __, 3, $f1, $07b0
sound __, 3, $f1, $0700
sound __, 3, $f1, $07c0
sound __, 3, $f1, $0700
sound __, 3, $f1, $07d0
.loop
sound __, 3, $f1, $0700
sound __, 3, $f1, $07e0
loopchannel 12, .loop
sound __, 16, $f1, $0700
endchannel
Sfx_HyperBeam_Ch6:
sound_duty 3, 0, 3, 2
sound __, 3, $f1, $0781
sound __, 3, $f1, $0701
sound __, 3, $f1, $0791
sound __, 3, $f1, $0701
sound __, 3, $f1, $07a1
sound __, 3, $f1, $0701
sound __, 3, $f1, $07b1
sound __, 3, $f1, $0701
sound __, 3, $f1, $07c1
sound __, 3, $f1, $0701
sound __, 3, $f1, $07d1
.loop
sound __, 3, $f1, $0701
sound __, 3, $f1, $07e1
loopchannel 12, .loop
sound __, 16, $f1, $0701
endchannel
Sfx_HyperBeam_Ch8:
noise __, 2, $d1, $49
noise __, 2, $d1, $29
loopchannel 26, Sfx_HyperBeam_Ch8
endchannel
Sfx_Unknown60_Ch8:
noise __, 7, $20, $10
noise __, 7, $2f, $40
noise __, 7, $4f, $41
noise __, 7, $8f, $41
noise __, 7, $cf, $42
noise __, 9, $d7, $42
noise __, 16, $e7, $43
noise __, 16, $f2, $43
endchannel
Sfx_IntroWhoosh_Ch8:
noise __, 2, $10, $10
noise __, 3, $20, $10
noise __, 3, $30, $20
noise __, 3, $40, $20
noise __, 3, $50, $21
noise __, 3, $60, $22
noise __, 5, $70, $22
noise __, 9, $80, $22
noise __, 16, $94, $22
endchannel
Sfx_Unknown61_Ch8:
noise __, 5, $d1, $41
endchannel
Sfx_SwitchPockets_Ch8:
noise __, 5, $c1, $42
endchannel
Sfx_Unknown63_Ch8:
noise __, 3, $6f, $21
noise __, 3, $af, $31
noise __, 16, $f2, $41
endchannel
Sfx_Burn_Ch8:
noise __, 3, $d2, $32
noise __, 16, $f2, $43
endchannel
Sfx_TitleScreenEntrance_Ch8:
noise __, 3, $70, $22
noise __, 3, $80, $23
noise __, 3, $90, $24
noise __, 3, $a0, $25
noise __, 3, $b0, $26
noise __, 16, $c2, $26
endchannel
Sfx_Unknown66_Ch5:
dutycycle $2
sound __, 2, $f2, $06a0
sound __, 2, $f2, $06e0
sound __, 9, $f1, $0700
endchannel
Sfx_GetCoinFromSlots_Ch5:
dutycycle $2
sound __, 3, $f1, $0700
sound __, 9, $81, $07e0
endchannel
Sfx_PayDay_Ch5:
dutycycle $3
sound __, 6, $e1, $0700
sound __, 3, $e1, $0780
sound __, 16, $f1, $07c0
endchannel
Sfx_PayDay_Ch6:
dutycycle $2
sound __, 5, $c1, $06c1
sound __, 3, $c1, $0741
sound __, 16, $d1, $0781
endchannel
Sfx_Metronome_Ch5:
dutycycle $2
soundinput $5f
sound __, 5, $40, $07e0
sound __, 5, $60, $07e0
sound __, 5, $80, $07e0
sound __, 9, $a0, $07e0
sound __, 9, $a0, $07e0
sound __, 9, $80, $07e0
sound __, 9, $60, $07e0
sound __, 9, $30, $07e0
sound __, 16, $12, $07e0
soundinput $8
endchannel
Sfx_Unknown5F_Ch5:
sound __, 3, $f7, $0601
sound __, 3, $f7, $0701
loopchannel 8, Sfx_Unknown5F_Ch5
endchannel
Sfx_Unknown5F_Ch6:
sound __, 2, $f7, $ffff
sound __, 3, $f7, $0602
sound __, 3, $f7, $0702
loopchannel 8, Sfx_Unknown5F_Ch5
endchannel
Sfx_Fanfare2_Ch5:
togglesfx
sfxpriorityon
tempo 256
volume $77
tone $0001
dutycycle $3
notetype $6, $b5
octave 3
note G#, 4
notetype $4, $b2
note F_, 2
note G#, 2
note A_, 2
note A#, 2
note F#, 2
note A#, 2
octave 4
note C_, 4
note C_, 2
notetype $4, $b6
note C#, 12
sfxpriorityoff
endchannel
Sfx_Fanfare2_Ch6:
togglesfx
dutycycle $2
notetype $6, $c5
octave 4
note C#, 6
notetype $4, $c1
note C#, 1
note C#, 1
note C#, 1
notetype $4, $c2
note D#, 2
note C#, 2
note D#, 2
note E_, 4
note E_, 2
notetype $4, $c6
note F_, 12
endchannel
Sfx_Fanfare2_Ch8:
togglesfx
notetype $6
note C_, 1
octave 5
note C#, 2
note __, 2
note C#, 2
note __, 2
notetype $4
note C_, 1
note C#, 2
note __, 2
note C#, 2
note D#, 2
note __, 2
note F_, 2
note G#, 6
endchannel
Sfx_Fanfare_Ch5:
togglesfx
sfxpriorityon
tempo 256
volume $77
dutycycle $3
tone $0001
notetype $6, $b3
octave 3
note F_, 4
note C#, 4
note F#, 4
note D#, 4
note G#, 4
note F_, 4
note A#, 4
note F#, 4
notetype $4, $b3
note A#, 4
note B_, 4
octave 4
note C_, 4
note C#, 4
note D#, 4
note C_, 4
notetype $4, $b6
note C#, 12
sfxpriorityoff
endchannel
Sfx_Fanfare_Ch6:
togglesfx
dutycycle $2
notetype $6, $c4
octave 4
note C#, 4
notetype $4, $c4
note C#, 2
octave 3
note A#, 2
octave 4
note C#, 2
note D#, 6
note D#, 2
octave 3
note B_, 2
octave 4
note D#, 2
note F_, 6
note F_, 2
note C#, 2
note F_, 2
note F#, 6
note F#, 2
note D#, 2
note F#, 2
note C#, 4
note D#, 4
note E_, 4
note F_, 4
note F#, 4
note G#, 4
notetype $4, $c6
note F#, 12
endchannel
Sfx_Fanfare_Ch8:
togglesfx
notetype $6
note C_, 1
octave 4
note A#, 4
note __, 4
note B_, 4
note __, 4
octave 5
note C#, 4
note __, 4
note D#, 4
note __, 4
notetype $4
note C_, 1
note F_, 4
note D#, 4
note C#, 4
note A#, 4
note G#, 4
note F_, 4
note F#, 6
endchannel
Sfx_HangUp_Ch5:
dutycycle $2
sound __, 5, $b8, $077b
sound __, 3, $21, $077b
sound C_, 1, $0, 0
Sfx_NoSignal_Ch5:
dutycycle $2
sound C_, 5, $e8, $070b
sound C_, 13, $0, 0
loopchannel 3, Sfx_NoSignal_Ch5
endchannel
Sfx_Sandstorm_Ch8:
Sfx_Unknown5F_Ch8:
noise __, 2, $f8, $41
noise __, 3, $9c, $24
noise __, 1, $0, $0
noise __, 4, $59, $16
noise __, 3, $0, $0
loopchannel 3, Sfx_Sandstorm_Ch8
endchannel
Sfx_Elevator_Ch5:
dutycycle $2
soundinput $5a
.loop
sound __, 3, $f1, $0300
loopchannel 48, .loop
soundinput $8
dutycycle $2
sound __, 16, $f3, $0730
sound __, 9, $65, $0730
sound __, 16, $f4, $0700
sound __, 16, $74, $0700
sound __, 16, $44, $0700
sound __, 16, $24, $0700
endchannel
Sfx_Elevator_Ch6:
Sfx_Elevator_Ch7:
sound F_, 1, $0, 0
sound E_, 4, $0, 0
endchannel
Sfx_Elevator_Ch8:
noise F_, 1, $0, $0
noise E_, 4, $0, $0
endchannel
Sfx_StopSlot:
musicheader 1, 5, Sfx_StopSlot_Ch5
Sfx_StopSlot_Ch5:
dutycycle $2
sound __, 2, $f8, $0760
sound __, 5, $82, $0760
endchannel
Sfx_GlassTing:
musicheader 1, 5, Sfx_GlassTing_Ch5
Sfx_GlassTing_Ch5:
dutycycle $2
sound C#, 1, $d1, $07dc
endchannel
Sfx_GlassTing2:
musicheader 2, 5, Sfx_GlassTing2_Ch5
musicheader 1, 6, Sfx_GlassTing2_Ch6
Sfx_GlassTing2_Ch5:
dutycycle $2
sound C_, 1, $f1, $07dc
endchannel
Sfx_GlassTing2_Ch6:
dutycycle $2
sound C_, 1, $d1, $07dd
endchannel