pokecrystal-board/audio/music/rockettheme.asm

475 lines
7.0 KiB
NASM

Music_RocketTheme:
musicheader 4, 1, Music_RocketTheme_Ch1
musicheader 1, 2, Music_RocketTheme_Ch2
musicheader 1, 3, Music_RocketTheme_Ch3
musicheader 1, 4, Music_RocketTheme_Ch4
Music_RocketTheme_Ch1:
tempo 128
volume $77
dutycycle $3
stereopanning $f
vibrato $5, $64
notetype $c, $a8
octave 4
note C_, 1
note D_, 1
.mainloop:
dutycycle $3
notetype $c, $a8
callchannel Music_LookRocket_Ch1.sub1
dutycycle $1
intensity $a8
callchannel Music_LookRocket_Ch1.sub2
callchannel Music_LookRocket_Ch2.sub5
octave 4
note F#, 1
note __, 1
intensity $53
callchannel Music_LookRocket_Ch1.sub3
intensity $c3
callchannel Music_LookRocket_Ch1.sub3
intensity $e3
callchannel Music_LookRocket_Ch1.sub3
note __, 16
dutycycle $0
notetype $6, $b3
vibrato $6, $64
callchannel .sub1
octave 4
note F_, 1
note F#, 3
note F_, 2
note __, 2
note D#, 2
note __, 2
note C_, 2
note D_, 2
note D#, 2
note C_, 2
octave 3
note A#, 2
note G_, 2
note A#, 2
octave 4
note C_, 2
note __, 4
note D_, 4
note __, 4
note D#, 4
note __, 4
note D#, 2
note F#, 2
callchannel .sub1
octave 3
note F#, 1
note G_, 3
note F_, 2
note __, 2
note D#, 2
note __, 2
note C_, 2
note D_, 2
note D#, 2
note C_, 2
octave 2
note A#, 2
note G_, 2
note A#, 2
octave 3
note C_, 2
note __, 4
note D_, 4
note __, 4
note D#, 4
note F_, 2
note E_, 2
note D#, 2
note D_, 2
.loop1:
note __, 4
note F_, 2
note __, 14
note F#, 2
note __, 10
loopchannel 3, .loop1
note __, 4
note F_, 2
note __, 14
note F#, 2
note __, 2
note F#, 2
note __, 2
note D#, 2
note C_, 2
.loop2:
note F#, 2
note A_, 2
loopchannel 4, .loop2
.loop3:
note G_, 2
note A#, 2
loopchannel 4, .loop3
.loop4:
note G#, 2
note B_, 2
loopchannel 4, .loop4
.loop5:
octave 3
note A_, 2
octave 4
note C_, 2
loopchannel 4, .loop5
notetype $c, $b3
note __, 16
note __, 12
note F_, 2
note C_, 1
note D_, 1
loopchannel 0, .mainloop
.sub1:
note __, 7
note B_, 1
octave 4
note C_, 2
note __, 6
note C_, 2
note __, 2
octave 3
note G_, 2
note __, 6
octave 4
note D#, 12
note D_, 8
octave 3
note A#, 2
note __, 6
note G_, 2
note __, 2
note A_, 2
note __, 2
note A#, 2
note __, 10
endchannel
Music_RocketTheme_Ch2:
stereopanning $ff
vibrato $4, $64
dutycycle $3
notetype $c, $b7
octave 5
note C_, 1
note D_, 1
.mainloop:
notetype $c, $b7
callchannel Music_LookRocket_Ch2.sub1
intensity $b7
callchannel Music_LookRocket_Ch2.sub5
octave 5
note C_, 1
note __, 1
callchannel Music_LookRocket_Ch2.sub2
intensity $53
callchannel Music_LookRocket_Ch2.sub3
intensity $c3
callchannel Music_LookRocket_Ch2.sub3
intensity $e3
callchannel Music_LookRocket_Ch2.sub3
callchannel Music_LookRocket_Ch2.sub4
vibrato $6, $64
callchannel .sub1
octave 4
note A_, 1
vibrato $0, $0
intensity $b8
note A#, 14
vibrato $5, $22
intensity $b7
note A#, 5
vibrato $6, $64
notetype $c, $b7
note A#, 12
note __, 2
octave 5
note C_, 1
note D_, 1
callchannel .sub1
note B_, 1
vibrato $0, $0
intensity $b8
octave 4
note C_, 14
vibrato $5, $22
intensity $b7
note C_, 5
vibrato $6, $64
notetype $c, $b7
note C_, 12
octave 3
note A#, 1
note A_, 1
note G#, 1
note G_, 1
notetype $6, $b7
callchannel .sub2
octave 4
note D_, 1
note D#, 9
note D_, 1
note C#, 1
note C_, 12
note F_, 2
note __, 2
note F#, 2
note __, 2
callchannel .sub2
octave 3
note B_, 2
note __, 2
octave 4
note C_, 2
note __, 2
note D_, 2
note __, 2
note D#, 8
note __, 4
note D_, 2
note __, 2
note C_, 2
octave 3
note G_, 2
note B_, 1
octave 4
note C_, 15
note C#, 16
note D_, 16
note D#, 16
note E_, 2
note C#, 2
octave 3
note A#, 2
note G_, 2
octave 4
note F_, 2
note D_, 2
octave 3
note B_, 2
note G#, 2
octave 4
note F#, 2
note D#, 2
note C_, 2
octave 3
note A_, 2
octave 4
note G_, 2
note E_, 2
note C#, 2
octave 3
note A#, 2
octave 4
note G#, 2
note F_, 2
note D_, 2
octave 3
note B_, 2
octave 4
note A_, 2
note F#, 2
note D#, 2
note C_, 2
note A#, 2
note G_, 2
note E_, 2
note C#, 2
note B_, 4
octave 5
note C_, 2
note D_, 2
loopchannel 0, .mainloop
.sub1:
notetype $6, $b7
note __, 7
octave 4
note D_, 1
note D#, 2
note __, 6
note D#, 2
note __, 2
note C_, 2
note __, 6
note F#, 12
note F_, 8
note D#, 2
note __, 6
note C_, 2
note __, 2
note D_, 2
note __, 2
note D#, 2
note __, 2
octave 3
note D#, 2
note __, 2
note D#, 2
note __, 2
endchannel
.sub2:
octave 3
note B_, 1
octave 4
note C_, 3
note D#, 4
note C_, 4
note F#, 8
note F_, 8
note C_, 4
endchannel
Music_RocketTheme_Ch3:
stereopanning $f0
vibrato $4, $22
notetype $c, $14
note __, 2
.mainloop:
notetype $c, $14
callchannel Music_LookRocket_Ch3.sub1
callchannel Music_LookRocket_Ch3.sub4
callchannel Music_LookRocket_Ch3.sub4
intensity $24
callchannel Music_LookRocket_Ch3.sub5
intensity $14
callchannel Music_LookRocket_Ch3.sub2
callchannel Music_LookRocket_Ch3.sub5
callchannel Music_LookRocket_Ch3.sub3
callchannel Music_LookRocket_Ch3.sub4
callchannel Music_LookRocket_Ch3.sub4
callchannel Music_LookRocket_Ch3.sub4
callchannel Music_LookRocket_Ch3.sub4
callchannel Music_LookRocket_Ch3.sub5
callchannel Music_LookRocket_Ch3.sub2
callchannel Music_LookRocket_Ch3.sub5
callchannel Music_LookRocket_Ch3.sub2
octave 3
note C_, 1
note __, 1
octave 4
note C_, 1
note __, 1
octave 3
note C_, 1
note __, 1
note C_, 1
note __, 1
note C#, 1
note __, 1
octave 4
note C#, 1
note __, 1
octave 3
note A#, 1
note G_, 1
note E_, 1
note C#, 1
note D_, 1
note __, 1
octave 4
note D_, 1
note __, 1
octave 3
note D_, 1
note __, 1
note D_, 1
note __, 1
note D#, 1
note __, 1
octave 4
note D#, 1
note __, 1
note C_, 1
octave 3
note A_, 1
note F#, 1
note D#, 1
note E_, 1
note __, 1
octave 4
note C#, 1
note __, 1
octave 3
note F_, 1
note __, 1
octave 4
note D_, 1
note __, 1
octave 3
note F#, 1
note __, 1
octave 4
note D#, 1
note __, 1
octave 3
note G_, 1
note __, 1
octave 4
note E_, 1
note __, 1
octave 3
note G#, 1
note __, 1
octave 4
note F_, 1
note __, 1
octave 3
note A_, 1
note __, 1
octave 4
note F#, 1
note __, 1
octave 3
note A#, 1
note __, 1
octave 4
note G_, 1
note __, 1
octave 3
note B_, 2
octave 4
note G#, 1
note __, 1
loopchannel 0, .mainloop
Music_RocketTheme_Ch4:
togglenoise $3
notetype $c
note __, 2
.mainloop:
callchannel Music_LookRocket_Ch4.sub1
callchannel Music_LookRocket_Ch4.sub2
callchannel Music_LookRocket_Ch4.sub2
callchannel Music_LookRocket_Ch4.sub2
callchannel Music_LookRocket_Ch4.sub2
callchannel Music_LookRocket_Ch4.sub2
callchannel Music_LookRocket_Ch4.sub2
callchannel Music_LookRocket_Ch4.sub2
callchannel Music_LookRocket_Ch4.sub1
.loop1:
note A#, 2
note F#, 2
note D_, 2
note F#, 2
note A#, 2
note F#, 2
note D_, 2
note F#, 2
loopchannel 11, .loop1
callchannel Music_LookRocket_Ch4.sub2
callchannel Music_LookRocket_Ch4.sub2
callchannel Music_LookRocket_Ch4.sub2
callchannel Music_LookRocket_Ch4.sub1
callchannel Music_LookRocket_Ch4.sub1
loopchannel 0, .mainloop