pokecrystal-board/audio/music/mainmenu.asm

146 lines
1.9 KiB
NASM

Music_MainMenu:
musicheader 4, 1, Music_MainMenu_Ch1
musicheader 1, 2, Music_MainMenu_Ch2
musicheader 1, 3, Music_MainMenu_Ch3
musicheader 1, 4, Music_MainMenu_Ch4
Music_MainMenu_Ch1:
tempo 160
volume $77
dutycycle $3
tone $0001
vibrato $10, $15
stereopanning $f0
notetype $c, $f
octave 3
note D_, 8
.mainloop:
.loop1:
notetype $c, $92
octave 3
note C#, 6
note C#, 1
note C#, 1
note C#, 2
note C#, 2
note C#, 4
loopchannel 2, .loop1
note D#, 6
note D#, 1
note D#, 1
note D#, 2
note D#, 2
note D#, 4
octave 2
note B_, 6
note B_, 1
note B_, 1
note B_, 2
note B_, 2
notetype $c, $94
octave 3
note C_, 4
loopchannel 0, .mainloop
Music_MainMenu_Ch2:
dutycycle $3
stereopanning $f
notetype $c, $f
octave 3
note G_, 8
.mainloop:
.loop1:
notetype $c, $a2
note F#, 6
note F#, 1
note F#, 1
note F#, 2
note F#, 2
note F#, 4
loopchannel 2, .loop1
note G#, 6
note G#, 1
note G#, 1
note G#, 2
note G#, 2
note G#, 4
note E_, 6
note E_, 1
note E_, 1
note E_, 2
note E_, 2
notetype $c, $a4
note F_, 4
loopchannel 0, .mainloop
Music_MainMenu_Ch3:
stereopanning $f0
notetype $c, $25
note __, 8
.mainloop:
.loop1:
octave 2
note F#, 1
note __, 5
note F#, 1
note F#, 1
note F#, 1
note __, 1
note F#, 1
note __, 1
note F#, 1
note __, 3
loopchannel 2, .loop1
note G#, 1
note __, 5
note G#, 1
note G#, 1
note G#, 1
note __, 1
note G#, 1
note __, 1
note G#, 1
note __, 3
note E_, 1
note __, 5
note E_, 1
note E_, 1
note E_, 1
note __, 1
note E_, 1
note __, 1
note F_, 1
note __, 3
loopchannel 0, .mainloop
Music_MainMenu_Ch4:
stereopanning $f
togglenoise $3
notetype $c
note __, 8
note __, 16
note __, 16
note __, 16
note __, 12
note D_, 1
note D_, 1
note D_, 1
note D_, 1
.mainloop:
note D_, 6
note D_, 1
note D_, 1
note D_, 2
note D_, 2
note D_, 4
note D_, 6
note D_, 1
note D_, 1
note D_, 2
note D_, 2
note D#, 1
note D#, 1
note D_, 1
note D_, 1
loopchannel 0, .mainloop