pokecrystal-board/constants/pokemon_data_constants.asm

219 lines
6.8 KiB
NASM

; base data struct members (see data/pokemon/base_stats/*.asm)
BASE_DEX_NO EQUS "(BaseDexNo - CurBaseData)"
BASE_STATS EQUS "(BaseStats - CurBaseData)"
BASE_HP EQUS "(BaseHP - CurBaseData)"
BASE_ATK EQUS "(BaseAttack - CurBaseData)"
BASE_SPD EQUS "(BaseSpeed - CurBaseData)"
BASE_SAT EQUS "(BaseSpecialAttack - CurBaseData)"
BASE_SDF EQUS "(BaseSpecialDefense - CurBaseData)"
BASE_TYPES EQUS "(BaseType - CurBaseData)"
BASE_TYPE_1 EQUS "(BaseType1 - CurBaseData)"
BASE_TYPE_2 EQUS "(BaseType2 - CurBaseData)"
BASE_CATCH_RATE EQUS "(BaseCatchRate - CurBaseData)"
BASE_EXP EQUS "(BaseExp - CurBaseData)"
BASE_ITEMS EQUS "(BaseItems - CurBaseData)"
BASE_ITEM_1 EQUS "(BaseItem1 - CurBaseData)"
BASE_ITEM_2 EQUS "(BaseItem2 - CurBaseData)"
BASE_GENDER EQUS "(BaseGender - CurBaseData)"
BASE_UNKNOWN_1 EQUS "(BaseUnknown1 - CurBaseData)"
BASE_EGG_STEPS EQUS "(BaseEggSteps - CurBaseData)"
BASE_UNKNOWN_2 EQUS "(BaseUnknown2 - CurBaseData)"
BASE_PIC_SIZE EQUS "(BasePicSize - CurBaseData)"
BASE_PADDING EQUS "(BasePadding - CurBaseData)"
BASE_GROWTH_RATE EQUS "(BaseGrowthRate - CurBaseData)"
BASE_EGG_GROUPS EQUS "(BaseEggGroups - CurBaseData)"
BASE_TMHM EQUS "(BaseTMHM - CurBaseData)"
BASE_DATA_SIZE EQUS "(CurBaseDataEnd - CurBaseData)"
; gender ratio constants
GENDER_F0 EQU 0 percent
GENDER_F12_5 EQU 31 ; 12.5 percent
GENDER_F25 EQU 25 percent
GENDER_F50 EQU 50 percent
GENDER_F75 EQU 75 percent
GENDER_F100 EQU 254 ; 100 percent
GENDERLESS EQU 255
; BaseGrowthRate values
; GrowthRates indexes (see data/growth_rates.asm)
const_def
const MEDIUM_FAST
const SLIGHTLY_FAST
const SLIGHTLY_SLOW
const MEDIUM_SLOW
const FAST
const SLOW
; BaseEggGroups values
const_value set 1
const MONSTER ; 1
const AMPHIBIAN ; 2
const INSECT ; 3
const AVIAN ; 4
const FIELD ; 5
const FAIRY ; 6
const PLANT ; 7
const HUMANSHAPE ; 8
const INVERTEBRATE ; 9
const INANIMATE ; a
const AMORPHOUS ; b
const FISH ; c
const LADIES_MAN ; d
const REPTILE ; e
const NO_EGGS ; f
; pokedex entries (see data/pokemon/dex_entries.asm)
NUM_DEX_ENTRY_BANKS EQU 4
; party_struct members (see macros/wram.asm)
MON_SPECIES EQUS "(PartyMon1Species - PartyMon1)"
MON_ITEM EQUS "(PartyMon1Item - PartyMon1)"
MON_MOVES EQUS "(PartyMon1Moves - PartyMon1)"
MON_ID EQUS "(PartyMon1ID - PartyMon1)"
MON_EXP EQUS "(PartyMon1Exp - PartyMon1)"
MON_STAT_EXP EQUS "(PartyMon1StatExp - PartyMon1)"
MON_HP_EXP EQUS "(PartyMon1HPExp - PartyMon1)"
MON_ATK_EXP EQUS "(PartyMon1AtkExp - PartyMon1)"
MON_DEF_EXP EQUS "(PartyMon1DefExp - PartyMon1)"
MON_SPD_EXP EQUS "(PartyMon1SpdExp - PartyMon1)"
MON_SPC_EXP EQUS "(PartyMon1SpcExp - PartyMon1)"
MON_DVS EQUS "(PartyMon1DVs - PartyMon1)"
MON_PP EQUS "(PartyMon1PP - PartyMon1)"
MON_HAPPINESS EQUS "(PartyMon1Happiness - PartyMon1)"
MON_PKRUS EQUS "(PartyMon1PokerusStatus - PartyMon1)"
MON_CAUGHTDATA EQUS "(PartyMon1CaughtData - PartyMon1)"
MON_CAUGHTLEVEL EQUS "(PartyMon1CaughtLevel - PartyMon1)"
MON_CAUGHTTIME EQUS "(PartyMon1CaughtTime - PartyMon1)"
MON_CAUGHTGENDER EQUS "(PartyMon1CaughtGender - PartyMon1)"
MON_CAUGHTLOCATION EQUS "(PartyMon1CaughtLocation - PartyMon1)"
MON_LEVEL EQUS "(PartyMon1Level - PartyMon1)"
MON_STATUS EQUS "(PartyMon1Status - PartyMon1)"
MON_HP EQUS "(PartyMon1HP - PartyMon1)"
MON_MAXHP EQUS "(PartyMon1MaxHP - PartyMon1)"
MON_ATK EQUS "(PartyMon1Attack - PartyMon1)"
MON_DEF EQUS "(PartyMon1Defense - PartyMon1)"
MON_SPD EQUS "(PartyMon1Speed - PartyMon1)"
MON_SAT EQUS "(PartyMon1SpclAtk - PartyMon1)"
MON_SDF EQUS "(PartyMon1SpclDef - PartyMon1)"
BOXMON_STRUCT_LENGTH EQUS "(PartyMon1End - PartyMon1)"
PARTYMON_STRUCT_LENGTH EQUS "(PartyMon1StatsEnd - PartyMon1)"
REDMON_STRUCT_LENGTH EQU 44
; caught data
CAUGHT_TIME_MASK EQU %11000000
CAUGHT_LEVEL_MASK EQU %00111111
CAUGHT_GENDER_MASK EQU %10000000
CAUGHT_LOCATION_MASK EQU %01111111
CAUGHT_BY_UNKNOWN EQU 0
CAUGHT_BY_GIRL EQU 1
CAUGHT_BY_BOY EQU 2
CAUGHT_EGG_LEVEL EQU 1
; maximum number of party pokemon
PARTY_LENGTH EQU 6
; boxes
MONS_PER_BOX EQU 20
NUM_BOXES EQU 14
; hall of fame
HOF_MON_LENGTH = 1 + 2 + 2 + 1 + (MON_NAME_LENGTH +- 1) ; species, id, dvs, level, nick
HOF_LENGTH = 1 + HOF_MON_LENGTH * PARTY_LENGTH + 1 ; win count, party, terminator
NUM_HOF_TEAMS = 30
; evolution types (used in data/pokemon/evos_attacks.asm)
const_value set 1
const EVOLVE_LEVEL
const EVOLVE_ITEM
const EVOLVE_TRADE
const EVOLVE_HAPPINESS
const EVOLVE_STAT
; EVOLVE_HAPPINESS triggers
const_value set 1
const TR_ANYTIME
const TR_MORNDAY
const TR_NITE
; EVOLVE_STAT triggers
const_value set 1
const ATK_GT_DEF
const ATK_LT_DEF
const ATK_EQ_DEF
; wild data
NUM_GRASSMON EQU 7 ; data/wild/*_grass.asm table size
NUM_WATERMON EQU 3 ; data/wild/*_water.asm table size
GRASS_WILDDATA_LENGTH EQU (NUM_GRASSMON * 2 + 1) * 3 + 2
WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2
NUM_ROAMMON_MAPS EQU 16 ; RoamMaps table size (see data/wild/roammon_maps.asm)
; treemon sets
; TreeMons indexes (see data/wild/treemons.asm)
const_def
const TREEMON_SET_CITY
const TREEMON_SET_CANYON
const TREEMON_SET_TOWN
const TREEMON_SET_ROUTE
const TREEMON_SET_KANTO
const TREEMON_SET_LAKE
const TREEMON_SET_FOREST
const TREEMON_SET_ROCK
NUM_TREEMON_SETS EQU const_value
; treemon scores
const_def
const TREEMON_SCORE_BAD ; 0
const TREEMON_SCORE_GOOD ; 1
const TREEMON_SCORE_RARE ; 2
; ChangeHappiness arguments (see data/happiness_changes.asm)
const_value = 1
const HAPPINESS_GAINLEVEL ; 01
const HAPPINESS_USEDITEM ; 02
const HAPPINESS_USEDXITEM ; 03
const HAPPINESS_GYMBATTLE ; 04
const HAPPINESS_LEARNMOVE ; 05
const HAPPINESS_FAINTED ; 06
const HAPPINESS_POISONFAINT ; 07
const HAPPINESS_BEATENBYSTRONGFOE ; 08
const HAPPINESS_YOUNGCUT1 ; 09
const HAPPINESS_YOUNGCUT2 ; 0a
const HAPPINESS_YOUNGCUT3 ; 0b
const HAPPINESS_OLDERCUT1 ; 0c
const HAPPINESS_OLDERCUT2 ; 0d
const HAPPINESS_OLDERCUT3 ; 0e
const HAPPINESS_BITTERPOWDER ; 0f
const HAPPINESS_ENERGYROOT ; 10
const HAPPINESS_REVIVALHERB ; 11
const HAPPINESS_GROOMING ; 12
const HAPPINESS_GAINLEVELATHOME ; 13
; significant happiness values
BASE_HAPPINESS EQU 70
FRIEND_BALL_HAPPINESS EQU 200
HAPPINESS_TO_EVOLVE EQU 220
HAPPINESS_THRESHOLD_1 EQU 100
HAPPINESS_THRESHOLD_2 EQU 200
; PP
PP_UP_MASK EQU %11000000
PP_UP_ONE EQU %01000000
PP_MASK EQU %00111111