mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
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61 lines
2.0 KiB
NASM
61 lines
2.0 KiB
NASM
MACRO add_mapsetup
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\1_MapSetupCmd:
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dba \1
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ENDM
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MapSetupCommands:
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add_mapsetup EnableLCD ; 00
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add_mapsetup DisableLCD ; 01
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add_mapsetup InitSound ; 02
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add_mapsetup PlayMapMusic ; 03
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add_mapsetup RestartMapMusic ; 04
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add_mapsetup FadeToMapMusic ; 05
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add_mapsetup FadeMapMusicAndPalettes ; 06
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add_mapsetup PlayMapMusicBike ; 07
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add_mapsetup ForceMapMusic ; 08
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add_mapsetup FadeInToMusic ; 09
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add_mapsetup LoadBlockData ; 0a (callback 1)
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add_mapsetup LoadConnectionBlockData ; 0b
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add_mapsetup SaveScreen ; 0c
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add_mapsetup BufferScreen ; 0d
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add_mapsetup LoadMapGraphics ; 0e
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add_mapsetup LoadMapTileset ; 0f
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add_mapsetup LoadMapTimeOfDay ; 10
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add_mapsetup LoadMapPalettes ; 11
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add_mapsetup LoadWildMonData ; 12
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add_mapsetup RefreshMapSprites ; 13
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add_mapsetup HandleNewMap ; 14
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add_mapsetup HandleContinueMap ; 15
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add_mapsetup LoadMapObjects ; 16
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add_mapsetup EnterMapSpawnPoint ; 17
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add_mapsetup EnterMapConnection ; 18
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add_mapsetup EnterMapWarp ; 19
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add_mapsetup LoadMapAttributes ; 1a
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add_mapsetup LoadMapAttributes_SkipObjects ; 1b
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add_mapsetup ClearBGPalettes ; 1c
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add_mapsetup FadeOutToWhite ; 1d
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add_mapsetup FadeInFromWhite ; 1e
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add_mapsetup GetMapScreenCoords ; 1f
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add_mapsetup GetWarpDestCoords ; 20
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add_mapsetup SpawnInFacingDown ; 21
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add_mapsetup SpawnPlayer ; 22
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add_mapsetup RefreshPlayerCoords ; 23
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add_mapsetup ResetPlayerObjectAction ; 24
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add_mapsetup SkipUpdateMapSprites ; 25
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add_mapsetup UpdateRoamMons ; 26
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add_mapsetup JumpRoamMons ; 27
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add_mapsetup FadeOutMapMusic ; 28
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add_mapsetup ActivateMapAnims ; 29
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add_mapsetup SuspendMapAnims ; 2a
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add_mapsetup ApplyMapPalettes ; 2b
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add_mapsetup EnableTextAcceleration ; 2c
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add_mapsetup ConstructAndEnableOverworldHUD ; 2d
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add_mapsetup EnableOverworldHUD ; 2e
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add_mapsetup SpawnInCustomFacing ; 2f
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add_mapsetup ResetLevelScopedEventFlags ; 30
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add_mapsetup AnchorPointAfterWarp ; 31
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add_mapsetup BackupMapObjects ; 32
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add_mapsetup LoadDisabledSpaces ; 33
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add_mapsetup MapCallbackAtEndMapSetup ; 34
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add_mapsetup RepositionMockedPlayerObject ; 35
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