pokecrystal-board/maps/WhirlIslandLugiaChamber.asm
PikalaxALT 94129b6b45 Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete.

Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00

63 lines
1.0 KiB
NASM

WhirlIslandLugiaChamber_MapScriptHeader:
; trigger count
db 0
; callback count
db 1
; callbacks
dbw 2, UnknownScript_0x18c504
UnknownScript_0x18c504:
checkevent EVENT_FOUGHT_LUGIA
iftrue UnknownScript_0x18c515
checkitem SILVER_WING
iftrue UnknownScript_0x18c512
jump UnknownScript_0x18c515
UnknownScript_0x18c512:
appear $2
return
UnknownScript_0x18c515:
disappear $2
return
LugiaScript_0x18c518:
faceplayer
loadfont
writetext UnknownText_0x18c531
cry LUGIA
pause 15
loadmovesprites
setevent EVENT_FOUGHT_LUGIA
writecode VAR_BATTLETYPE, BATTLETYPE_FORCEITEM
loadpokedata LUGIA, 60
startbattle
disappear $2
returnafterbattle
end
UnknownText_0x18c531:
text "Gyaaas!"
done
WhirlIslandLugiaChamber_MapEventHeader:
; filler
db 0, 0
; warps
db 1
warp_def $d, $9, 3, GROUP_WHIRL_ISLAND_B2F, MAP_WHIRL_ISLAND_B2F
; xy triggers
db 0
; signposts
db 0
; people-events
db 1
person_event SPRITE_LUGIA, 9, 13, OW_UP | $12, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, LugiaScript_0x18c518, EVENT_WHIRL_ISLAND_LUGIA_CHAMBER_LUGIA