pokecrystal-board/gfx/pics/porygon/frames.asm

16 lines
319 B
NASM

dw .frame1
dw .frame2
dw .frame3
.frame1
db $00 ; bitmask
db $24, $25, $26, $27, $28, $29, $2a, $2b, $2c, $2d, $2e, $2f
db $30, $31, $32, $33, $34
.frame2
db $01 ; bitmask
db $24, $25, $26, $27, $28, $35, $29, $2a, $2b, $2c, $2d, $2e
db $2f, $30, $31, $32, $33, $34
.frame3
db $02 ; bitmask
db $35
; 0xd5edb