pokecrystal-board/constants/cgb_constants.asm
Remy Oukaour 94722aa8f0 Move predef/ files into engine/
Get rid of single-file engine/ subdirectories
Move tilesets/ palettes unrelated to individual tilesets into data/palettes/ (more from engine/colors.asm can be moved here too)
2017-12-15 12:31:18 -05:00

37 lines
860 B
NASM
Executable File

; GetSGBLayout arguments (see engine/cgb_layouts.asm and engine/sgb_layouts.asm)
const_def
const SCGB_BATTLE_GRAYSCALE
const SCGB_BATTLE_COLORS
const SCGB_POKEGEAR_PALS
const SCGB_STATS_SCREEN_HP_PALS
const SCGB_POKEDEX
const SCGB_SLOT_MACHINE
const SCGB_06
const SCGB_07
const SCGB_DIPLOMA
const SCGB_MAPPALS
const SCGB_PARTY_MENU
const SCGB_EVOLUTION
const SCGB_0C
const SCGB_0D
const SCGB_MOVE_LIST
const SCGB_0F
const SCGB_POKEDEX_SEARCH_OPTION
const SCGB_11
const SCGB_POKEPIC
const SCGB_13
const SCGB_PACKPALS
const SCGB_TRAINER_CARD
const SCGB_POKEDEX_UNOWN_MODE
const SCGB_BILLS_PC
const SCGB_UNOWN_PUZZLE
const SCGB_GAMEFREAK_LOGO
const SCGB_PLAYER_OR_MON_FRONTPIC_PALS
const SCGB_TRADE_TUBE
const SCGB_TRAINER_OR_MON_FRONTPIC_PALS
const SCGB_MYSTERY_GIFT
const SCGB_1E
SCGB_PARTY_MENU_HP_PALS EQU -4
SCGB_RAM EQU -1