pokecrystal-board/engine/battle
2024-03-05 20:08:42 +01:00
..
ai Sync with pokecrystal up to 8873506b1 2023-09-24 14:21:42 +02:00
move_effects Apply most of pokecrystal PR 1105 2024-02-11 00:16:00 +01:00
anim_hp_bar.asm Remove unnecessary DMG and SGB checking (#7) 2023-07-26 17:02:33 +02:00
battle_transition.asm Window HUD: Handle Window being fully shown during reanchor map (#15) 2023-08-28 12:03:32 +02:00
check_battle_scene.asm Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1) 2023-07-24 21:13:11 +02:00
consume_held_item.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
core.asm Adjust MAPSETUP_ENTERLEVEL (#4) and misc clean up 2024-03-05 20:08:42 +01:00
effect_commands.asm Sync with pokecrystal up to 8873506b1 2023-09-24 14:21:42 +02:00
hidden_power.asm SPECIAL -> UNUSED_TYPES_END 2021-04-26 12:00:16 -04:00
link_result.asm hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
menu.asm Remove Japanese text and non-english fonts (#1), Expand tilesets from 192 to 255 tiles (#2) [Commit 1] 2023-08-02 18:21:34 +02:00
misc.asm hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
read_trainer_attributes.asm Rename some labels 2020-12-23 16:29:30 -05:00
read_trainer_dvs.asm Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
read_trainer_party.asm Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1) 2023-07-24 21:13:11 +02:00
returntobattle_useball.asm Apply most of pokecrystal PR 1105 2024-02-11 00:16:00 +01:00
sliding_intro.asm wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971) 2022-07-09 17:18:22 -04:00
start_battle.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
trainer_huds.asm Apply most of pokecrystal PR 1105 2024-02-11 00:16:00 +01:00
update_battle_huds.asm Fix snake_case filenames 2018-04-04 22:26:07 +02:00
used_move_text.asm More syncing with pokegold 2020-11-03 10:13:06 -05:00