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https://gitlab.com/xCrystal/pokecrystal-board.git
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df118afbca
This way we can easily use `BANK()` where appropriate, and it is more tidy.
36 lines
1.2 KiB
NASM
36 lines
1.2 KiB
NASM
INCLUDE "macros.asm"
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INCLUDE "gbhw.asm"
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INCLUDE "hram.asm"
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INCLUDE "constants/wram_constants.asm"
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INCLUDE "constants/pokemon_constants.asm"
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INCLUDE "constants/type_constants.asm"
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INCLUDE "constants/move_constants.asm"
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INCLUDE "constants/battle_constants.asm"
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INCLUDE "constants/map_constants.asm"
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INCLUDE "constants/map_setup_constants.asm"
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INCLUDE "constants/landmark_constants.asm"
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INCLUDE "constants/item_constants.asm"
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INCLUDE "constants/trainer_constants.asm"
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INCLUDE "constants/script_constants.asm"
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INCLUDE "constants/event_flags.asm"
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INCLUDE "constants/engine_flags.asm"
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INCLUDE "constants/music_constants.asm"
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INCLUDE "constants/sfx_constants.asm"
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INCLUDE "constants/animation_constants.asm"
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INCLUDE "constants/phone_constants.asm"
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INCLUDE "constants/gfx_constants.asm"
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INCLUDE "constants/pokemon_data_constants.asm"
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INCLUDE "constants/misc_constants.asm"
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INCLUDE "constants/std_constants.asm"
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INCLUDE "constants/deco_constants.asm"
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INCLUDE "constants/radio_constants.asm"
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INCLUDE "constants/sprite_constants.asm"
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INCLUDE "constants/tilemap_constants.asm"
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INCLUDE "constants/cgb_constants.asm"
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INCLUDE "constants/battle_tower_constants.asm"
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INCLUDE "constants/cry_constants.asm"
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INCLUDE "constants/audio_constants.asm"
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INCLUDE "constants/printer_constants.asm"
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