pokecrystal-board/gfx/pics/hoothoot/frames.asm

22 lines
350 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
dw .frame5
.frame1
db $00 ; bitmask
db $19, $1a, $1b, $1c, $1d, $1e, $1f, $20, $21
.frame2
db $01 ; bitmask
db $22
.frame3
db $02 ; bitmask
db $23, $24, $25, $19, $1c, $22, $26, $1f, $27, $28
.frame4
db $03 ; bitmask
db $19, $1c, $22, $1f
.frame5
db $04 ; bitmask
db $19, $1c, $1f
; 0xd86d8